App Store Adding New “Food & Drink” Category

The App Store will soon be updated with a new “Food & Drink” category, according to developers of existing iOS applications who received an email from Apple today about the upcoming change. “In the next few weeks”, applications will be automatically migrated to the new category; currently, the App Store doesn’t provide a specific category for these types of apps, which have been typically listed under Lifestyle by their developers. According to Apple, the new category will include “apps that help users cook and bake, mix drinks, manage recipes, find new restaurants and bars, and learn what their friends like to eat and drink”. Food & Drink won’t include diet, grocery shopping, coupon clipping, or food-related game apps.

The new category is another change coming to the App Store, which Apple has been tweaking and revamping with new features lately. Ahead of a major redesign coming with iOS 6, Apple re-organized its selection of Editor’s Choice apps and App of the Week selections, providing a standalone category with weekly updates. Recently, Apple also started grouping previous game bundles into a macro category accessible from the App Store’s homepage.

The dedicated Food & Drink category comes after thousands of apps have been successful in using iOS devices as tools to manage recipes and find local restaurants. Notably, iOS 6 will also feature Yelp check-ins in the new Maps applications – a renewed focus on this area that will surely benefit from a new category on the App Store.

Currently, Apple only offers a custom Cooking section to showcase handpicked app selections for recipes, drinks, shopping, and reference material.

Update: the new category will appear “in the next few weeks” according to Apple.


Sunstroke - A Solid Fever Client for iPhone

In my review of Reeder 3.0, I mentioned how the app’s implementation of Fever doesn’t allow you to specify a time range to fetch Hot Links. In the way I use Fever, in fact, the possibility to use the app as a way to catch up on important news – rather than constantly checking for updates throughout the day – is a fundamental advantage over standard Google Reader and third-party Reader clients. I recently took a week off the Internet, and relied exclusively on Fever and Flipboard’s Cover Stories to keep up with the most important news I cared about. Being able to set a time range in Fever’s Hot Links is becoming a must-have for me.

Sunstroke by Gone East delivers on the need of a full-featured Fever client for iPhone with solid sharing options, a good interface, and proper Hot Links support. I recently started using Sunstroke as my main Fever client on the iPhone, and I have been very pleased with its results and integration in my workflow. More importantly, Sunstroke concretely allowed me to keep up on the news thanks to its time range-based Hot Links, providing actual tools to filter news I had missed by time period, thereby ensuring I could be brought up to speed on relevant items no matter my absence.

Visually speaking, Sunstroke offers a fairly familiar Fever experience. The main screen hosts Hot Links, Kindling, Saved, and Sparks sections, enabling you to switch between read/unread items and groups configured in your Fever account. I found refresh times to be slightly faster than Reeder’s – albeit it’s worth mentioning how Sunstroke comes with entirely different settings for managing Fever sync.

You can set the app to “sync automatically”, delete items after 2, 4, 6, or 10 weeks, and auto-mark items as read as you scroll. This last feature is extremely well done, with smooth scrolling when skimming through hundreds of subscriptions on my iPhone 4S. Overall, I like Sunstroke’s sync indicators and custom icons in the main screen of the app.

Where Sunstroke really shines is the Hot Links list. Unlike Reeder, a bar across the bottom of the UI lets you display Hot Links “from the past” few days, weeks, and month “starting” now, yesterday, and up to 5 weeks ago. This feature alone made purchasing Sunstroke worth it as it offers a solid yet simple way to set the time range according to which Fever’s hot items will be displayed. Per Fever’s typical presentation, hot items are sorted by “temperature”, and grouped by site.

Sunstroke stores every item from the Fever database on your device, which means every link that contributes to a link’s hotness can be viewed inside the app. This means that a) you can go offline and still tap around links and read articles through Fever’s own mobile viewer (though you can also use the Instapaper mobilizer) and b) you can tap & hold on a hot link to load related items as a swipeable “gallery” inline. The latter option is particularly attractive and well-implemented; my only issue is with the way Fever often cuts off headlines from hot links, but that’s not Sunstroke’s fault.

I found Sunstroke to be very polished in other areas, too. In the settings, you can tell the app to hide unread counts and show newest items first, or to cache images on WiFi-only while also setting a specific cache size.

The app supports sharing through a dedicated sharing button and by tapping & holding any link, and the sharing options include Facebook, Twitter, Pocket, Sparrow, and Instapaper. Like Reeder, you can assign toggles for right/left swipe actions – mine are, unsurprisingly, set to Pocket and “Toggle Saved”, but you can also “Toggle Read”. The notification for saved items is also nicely presented and elegant.

Sunstroke is not perfect (the app crashed once in my tests; there is no iPad version for now; options to control font appearance and size would be welcome), but it undoubtedly is the most complete Fever experience currently available on the iPhone. Sunstroke has got good sharing options, great Hot Links implementation, a fast engine and navigation, and, overall, a feature set meant for heavy Fever users that outpaces Reeder’s basic support for the service.

Fever users looking for a solid iPhone client need to check out Sunstroke, which is available at $4.99 on the App Store.



OmniFocus and Calendar Notifications

I recently became tired with the fact that OmniFocus needs to be launched every once in a while in order to get the latest version of its synced database. For almost two years, I synced OmniFocus through The Omni Group’s excellent (and free) Omni Sync Server service, but I switched to a manual WebDAV location hosted on my Macminicolo machine because I like to be in control of the app’s sync sessions, and to fiddle around with ways to better automate the app’s syncing system.

Over the past few months, however, I have found myself increasingly missing notifications for due items because I am not always using the same device to manage OmniFocus, and I tend to forget to launch the app and hit the Sync button. I may go a full week without using OmniFocus for Mac, but I’d still like to be reminded of important items even if I don’t sync my iPhone and iPad all the time. Unfortunately, in the way OmniFocus is structured, the standard sync doesn’t allow items to be “pushed” in the background.

I came up with a way to have OmniFocus’ due reminders synced “in the cloud” and always up-to-date that enables me to keep using the app like I always have, yet staying assured I won’t miss items because I forgot to sync or open the app. It uses OmniFocus’ built-in calendar export functionality, and a mix of automation, Macminicolo hosting, and third-party apps to get the job done reliably and consistently. It’s not perfect (mainly due to Apple’s fault) and it’s likely doable in some other way with some other hosting solution, but I found this method to work perfectly for me in my workflow. Read more


Apple Testing New Genius Bar Layout

Apple Testing New Genius Bar Layout

Gary Allen writes about a new Genius Bar layout over at ifoAppleStore:

The designers’ solution to Genius Bar crowds was to pivot the GB table by 90-degrees so that it’s perpendicular to the rear wall of the store, and to eliminate the iconic kids seats and tables. A photo of the new set-up has surfaced showing a tall, 10-foot long wood counter at the rear of a store, with black stools on both sides. The table is set about 15 inches out from the rear wall of the store to allow employees to move from one side to another.

Often referred to as the “heart and soul” of an Apple retail store, the Genius Bar has come a long way since the floating notebooks for support staff and iPod-oriented questions and repairs. As Apple has evolved as a company and revamped its product line over the years, the Genius Bar has consequently changed to accommodate new kind of customers, questions, and, ultimately, devices – on both sides of the Bar. Customers’ details are now entirely managed on iPads, check-ins happen through a dedicated iPad app, and even signatures and machine information are being stored inside custom iPad software made for retail.

It’s rare to see a Mac at the Genius Bar these days, and perhaps the new layout is just another sign of the times.

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Five

It’s easy to look back at five years of iPhone and say that it was just about technology.

Five years ago, the original iPhone launched in the United States to much hype and a slightly different world. Apple was a much smaller company; Obama wasn’t President of the United States; R.E.M. were still together. The interface design behind the iPhone was, too, a little different than the bits we touch and swipe today. Both Ars Technica and Macworld have published solid retrospectives about the past five years.

The iPhone has created an economy that’s spurring the creation of jobs and new positions all over the globe. It reignited the mobile phone industry, and, in one fell swoop, turned competitors upside down as they struggled to keep their eyes open to the new wind blowing in their direction. The App Store didn’t launch until 2008, but its numbers are the very example of the software revolution spearheaded by the iPhone.

Unlike most inventions of modern history, though, the iPhone created a culture. And that’s because – unlike the ATM or the cordless telephone – the iPhone brought people together. By allowing developers to craft software for consumers willing to pay for it, the iPhone took down the wall between creation and consumption – the virtual barrier that normally separates an inventor from people using a product.

Both sides affected by this change – developers and users – ultimately became the starting point, the goal, and the focus.

The iPhone is about the people.

Like any other company looking for a profit, Apple has always needed to make money with the iPhone. But, after five years, I like to think that there can be a good cause behind profit and industry strategies – that there can be a purpose to “make great products”. And maybe I’m wrong, but I believe the iPhone has proved to be one of those major changes that have made people’s lives better. By combining breakthrough hardware design with the human touch, iPhone didn’t just change the way people communicate, work, and play: it saved lives, improved workplaces, told stories.

Sometimes there’s more to progress than just technology.

[image credit: Flickr]


MobileMe Shuts Down

MobileMe Shuts Down

As initially announced last year with the launch of iCloud, Apple has officially shut down MobileMe – its former cloud-based platform for data syncing and document storage – yesterday, June 30, 2012. Replacing the standard Me.com login page with a shutdown notice for all users, Apple notes that “for a limited time, you can still move your MobileMe account to iCloud and download your Gallery photos and iDisk files at me.com”. The MobileMe login page is still providing links to find a lost device through Find My iPhone, download Gallery and iDisk data, and transition to iCloud. A Transition Q&A page is available here.

As also previously announced, old MobileMe subscribers with 20 GB of storage have received a free upgrade to iCloud until September 30, 2012:

MobileMe members with 20GB of storage receive a complimentary iCloud storage upgrade of 20GB, and accounts with additional purchased storage (40GB to 60GB) receive a complimentary upgrade of 50GB after moving to iCloud. These free upgrades are good through September 30, 2012. After that date, you can continue the upgrade at the regular price or let it expire and use the free 5GB plan.

Wikipedia provides a good summarization of MobileMe’s evolution and changes through the years, leading up to last year’s launch of iCloud, which Apple deemed the platform “for the next decade”.

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June 2012 In Review: WWDC Edition

June was all about WWDC. The big draw cards of the event were undoubtedly iOS 6 and the new Retina MacBook Pro, but there was also the refreshed MacBook Air and MacBook Pro lines and Mountain Lion which will launch sometime in July. Beyond WWDC, Rovio had another big month, Google released two new iOS Apps (Chrome and Google Drive) and there were some rumors about the next version of iTunes from trusted publications.

On the apps front, it was a bit of a slower month with WWDC taking most of the attention, but there were still some highlights including the spectacular Reeder 3.0, vjay, and Launch Center Pro. Some noteworthy editorials from June was Cody’s look at the new Podcasts app, Federico’s musings on OS X in ‘Different and Familiar’, Gabe’s thoughts on why upgrade pricing isn’t coming to the App Store, and my look at In-App Purchases for games and the conflict between economics and good will to consumers.

You can view previous editions of “Month in Review” here.

WWDC ‘12

This year’s WWDC centred around three things: new and updated Mac hardware, Mountain Lion and iOS 6. So to kick off, Apple unveiled refreshed MacBook Air and MacBook Pro lines that saw nice spec bumps with the jump to Sandy Bridge processors and the inclusion of USB 3. But the real spotlight of this section of the keynote was the new 15” Retina MacBook Pro that features a gorgeous Retina display and new, thinner hardware profile - and as is standard with any new product, Apple swiftly debuted a new ad featuring it. There was also the silent Mac Pro update that wasn’t really an update and then the new iPad Smart Case, updated Airport Express and updated USB SuperDrive.

Jumping to the software announcements, Apple revealed that Mountain Lion would arrive sometime in July for just $19.99 ($10 less than Lion). It features a tighter integration of iCloud, in-built dictation, Facebook and Twitter integration and several iOS influences from Notification Center to Game Center, Notes and more now arriving in OS X.

Then there was iOS 6. The headline features here were the new Maps app, Facebook Integration, added Siri functionalities, Do Not Disturb, Passbook and more. If you want to learn more, go check out our complete overview of iOS 6, Federico went into great detail and covers everything you would want to know from the keynote and things you may have missed. iOS 6 arrives sometime this Fall.

Finally, we also have our tidbits and links article regarding this year’s WWDC keynote which features some interesting nuggets of information that didn’t quite deserve their own dedicated post. If you want to watch this year’s keynote, you can do so here. As part of every WWDC, there is the Apple Design Awards. This year the winners included, Limbo, Jetpack Joyride and Paper amongst other very worthy winners - you can check out the full list here.

Developers who missed out on tickets to this year’s WWDC didn’t have to wait long this year to watch the recorded videos of the developer sessions, with the full catalogue of videos going live just four days after the event concluded.

Conclusion to the “4G” iPad issue in Australia

When Apple this year unveiled the third generation iPad, it labelled one of the models “4G + WiFi” across the world - despite the 4G only being compatible with US and Canadian networks. In Australia, the ACCC intervened and pursued legal action against Apple for misleading Australian consumers of the iPad’s 4G capabilities (it didn’t work with the 4G network operating in Australia). This month saw the legal issue conclude with Apple agreeing it mislead consumers and paying an AU$2.25 million fine plus AU$300,000 in costs to the ACCC. I took some time to read the judgement and posted some interesting details in an article covering the court’s acceptance of the fine.

Rovio has yet another big month

It seems as though we can’t go a month without at least some big news from Rovio. This month it was because their latest game in the series, Angry Birds Space hit 100 million downloads in 76 days - and that was right at the start of June. Now, just in the last few days we’ve seen the trailer for Rovio’s next big game; Amazing Alex which is set to launch in July on iOS and Android.

Ping, Podcasts and the next iTunes

Soon after this year’s WWDC, AllThingsD’s John Paczkowski reported that Ping will be removed from the next version of iTunes. What followed in the last week of June was the launch of a new iOS app from Apple that was dedicated to playing and discovering podcasts. It had been somewhat expected after the developer preview of iOS 6 lacked a link to podcasts in the iTunes Store app. There was also the report from Bloomberg which suggests that the next major release of iTunes will see improved sharing functionality and deeper iCloud integration.

Google iOS Apps

June saw the launch of Google Chrome for iOS which features draggable tabs and sync for bookmarks and tabs as well as the launch of Google Drive for iOS. Google also pumped out a Gmail for iOS update that added notification support.

Everything Else

The Highlights

Everything Else

Inspiring UIs


Bob Mansfield, Apple SVP Of Hardware Engineering, To Retire

Bob Mansfield, Apple SVP Of Hardware Engineering, To Retire

In a short press release, Apple today announced the Bob Mansfield, Senior Vice President of Hardware Engineering, will retire. Mansfield joined the company in 1999 as Apple acquired Raycer Graphics. He led the Mac hardware engineering since 2005, the iPhone and iPod hardware engineering since 2010, and the iPad  hardware engineering since its inception.

“Bob has been an instrumental part of our executive team, leading the hardware engineering organization and overseeing the team that has delivered dozens of breakthrough products over the years,” said Tim Cook. … “We are very sad to have him leave and hope he enjoys every day of his retirement.”

Over the next several months, the role will be transitioned to Dan Riccio, currently vice president of iPad hardware engineering, who joined Apple in 1998 as vice president of Product Design. The entire hardware engineering team will continue to report to Mansfield until his departure.

We’ve embedded Apple’s statement past the break.

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