The very first Mac I owned was an iMac. That white polycarbonate, first-gen Intel iMac was the epitome of a family computer, sitting in a central location where everyone in my family could use it for work, school, and projects. I had an early aluminum iMac too, but gradually, portable devices took over, satisfying everyone’s computing needs, and the iMac fell by the wayside.
In the ten years or so since then, the Macs I’ve bought for myself have been laptops and the Mac mini. It’s a flexible combination that has served me well. The mini isn’t as customizable as the Mac Pro, but it suited my needs well, allowing me to easily set up and tear down various peripheral configurations, which became even more useful when I started writing at MacStories. Combined with the MacBooks I’ve owned over the years for when I want to get away from my desk, I haven’t pay much attention to the iMac for a long time.
The iMac has come a long way since the first one I owned (left) and the latest M1 model (right).
As a result, when Apple sent me an M1 iMac to test, I was curious to see how it would fit in in my home, but I didn’t expect it to rekindle my interest in an all-in-one Mac. Boy, was I wrong.
I’ve been running all of Apple’s betas, with the sole exception being watchOS 8. So far, the experience has been good. There are bugs, apps have crashed, and devices have restarted spontaneously here and there, but I haven’t been significantly slowed down on my iPhone, iPad, or Mac. In fact, I’m doing things like editing AppStories in Logic on Monterey, which isn’t the type of thing I’ve ever been able to do this early in a macOS beta.
However, audioOS, the OS that controls HomePods, has been as rough as Apple’s other OSes have been solid. I’ve been running the HomePod beta since the very beginning, and it’s been nothing but trouble. I haven’t seen overheating, which some users have reported, but I’ve had trouble with AirPlay and getting my HomePods, especially the minis, to stay connected to the Internet. So, when I heard that beta 3 was out and adds lossless streaming, I set out to update my HomePods right away.
My pair of original HomePods took a few tries, but I eventually got them updated using the Home app. The HomePod minis were more stubborn. The one in my office refused to connect to the Internet, so I couldn’t update it. I factory reset it not long ago, and I considered doing that again, but instead, I unplugged and replugged it, hoping that a restart would get it back on WiFi. I couldn’t tell if it had finished restarting, so I gave it a tap, which is when this started to play:
The odds that it was random chance certainly seemed too far-fetched to be a coincidence. With nearly 19,000 songs ripped, purchased, and added to my music library for well over a decade, I felt like I was being trolled by my HomePod mini as Bono belted out The Troubles. Even the title of the song felt like an elaborate troll.
I had to know, so I unplugged the HomePod mini a second time and then plugged it back in again. I waited a couple of minutes, tapped the top, and:
Not even the next song on the album.
I couldn’t help but laugh. I also couldn’t help but wonder: Was I finger tapping Bono or Tim when I reached out to tap my HomePod mini?
Is that you in there Tim?
Such is #betalife. The happy ending to the story is that after some more fiddling around, I managed to get my HomePod mini working again, playing my complete Music library, which is all I really care about.
All’s well that ends well.
I’ve always thought the uproar over Songs of Innocence was a little overblown, but then again, I’m a U2 fan, even if that album isn’t anywhere near the top of my favorites. At least with The Troubles out of the way, I can see if I can stream some lossless Doja Cat now.
Today Apple released the first public beta of macOS Monterey after just over three weeks of developer testing. The public beta is a chance for anyone who doesn’t have a developer account to preview the new features coming to the Mac’s OS this fall.
I’ve been using Monterey since the first developer beta was released during WWDC and switched to it full-time about a week ago when developer beta 2 was released. I’ll have a lot more to say about Monterey this fall when it’s officially released. However, having already spent a substantial amount of time using the OS for my everyday work, I wanted to share my first impressions with readers who are thinking about trying it too.
I’m sure there are a lot of MacStories readers eager to install the Monterey beta. It’s a good year to do that too. I haven’t run into any show-stopping bugs, and this year’s beta is far more approachable than the Catalina or Big Sur betas were. Those updates included fundamental shifts in the way the OS worked that made the update uncomfortable for some users. There’s some of that in Monterey, but less than in the past couple of years. Instead, Monterey introduces a collection of enhancements to existing system apps and new cross-system feature integrations that make the update useful immediately. Coupled with the debut of Shortcuts on the Mac, there’s a lot in this year’s beta that I’m sure MacStories readers will enjoy testing.
To Apple’s credit, much of Monterey feels like a natural extension of the OS’s existing features and system apps, even in the early betas. Focus, Quick Note, Live Text, and AirPlay to Mac all fit into that category, feeling right at home with the rest of the OS. However, that’s not universally true. I think Apple has overshot its target with Safari in some respects, which is disappointing in no small measure because there are also meaningful innovations coming to the browser this fall that have already been useful in my daily web browsing.
Of course, I’m also very excited about Shortcuts for Mac. If you’ve used the automation app on the iPhone or iPad and have a Mac, I don’t know how you couldn’t be eager to try the app. If you rely on Shortcuts as I do, Monterey is a very big deal that, even early in the beta cycle, delivers on the promise of a unified vision of automation across Apple platforms.
Many of my existing shortcuts worked immediately on the Mac.
The Shortcuts team has done a remarkable job of ensuring that many of my everyday shortcuts already work without needing me to do anything. Combined with deep integration of existing scripting systems, Monterey backs up the statement made onstage at WWDC that Shortcuts is the future of automation on the Mac. There’s still work to be done before Shortcuts is as powerful as other Mac automation solutions, but the app is off to an excellent start.
Before diving into what it’s been like to work full-time with Monterey, it’s worth stepping back and considering where macOS has come from over the past few years. In many ways, Monterey feels like the third act of a story that’s played out since the introduction of Catalina. That update was a little unsettling. It was clear macOS was heading in a new direction, but the destination was unclear.
With the introduction of M1 Macs, improvements to Mac Catalyst, and Big Sur’s design changes, macOS’s destination began to come into focus. The OS was being aligned more closely with Apple’s other OSes through a combination of design and underlying technologies to create a continuum that respects device differences but unifies user experience across the entire lineup.
I don’t think I’d go so far as to declare Monterey the conclusion of macOS’s three-act drama. There are elements of tying up the loose ends left over from the prior two releases of the OS. However, we’re also seeing the first tangible examples of where the Apple silicon era will take the Mac even as the company continues to migrate the machines to its own SoCs.
One thing’s for certain, though: the sometimes awkward evolution of macOS over these past few years and the adjustments required to move the Mac and iPad into closer alignment are bearing fruit. For the first time in memory, Apple is releasing features across all of its platforms at once. The days of waiting for features that start on one platform to make their way to others seem to be coming to an end. That’s terrific news for users who will be able to move more freely between platforms without a steep learning curve, eliminating a lot of the frustration of the past.
With that, let’s dig into some of the details that I think will have an immediate impact on readers who download the macOS Monterey public beta.
For the past three weeks, I’ve been running the developer beta of iOS and iPadOS 15 on my iPhone 12 Pro Max and M1 iPad Pro, respectively. Common wisdom says you’re not supposed to install early developer builds of iOS and iPadOS on your primary devices; I have to ignore that since work on my annual iOS and iPadOS reviews starts as soon as the WWDC keynote wraps up, which means I have to get my hands on the latest version of the iPhone and iPad operating systems as quickly as possible. As I explained on AppStories, putting together these reviews is some of the most challenging work I do all year, but it’s rewarding, I have fun with it, and it gives me a chance to optimize my writing setup on an annual basis.
The result of jumping on the beta bandwagon early is also that, at this point, having used iOS and iPadOS 15 daily for over three weeks, I have a pretty good sense of what’s going to be popular among regular users, which features power users are going to appreciate, and what aspects of the OSes still need some fine-tuning and tweaks from Apple. And with both iOS and iPadOS 15 graduating to public beta today1, I have some initial impressions and considerations to share. You could also see this story as advance work for this fall’s proper review, and you wouldn’t be mistaken: in this article, I’m going to focus on areas of iOS and iPadOS 15 that I’ll also cover more in depth later this year.
Let me cut to the chase: I don’t think iOS and iPadOS 15 are massive updates like iOS and iPadOS 13 or 14 were. There are dozens of interesting new features in both updates, but none of them feels “obvious” to demonstrate to average users like, say, dark mode and iPad multiwindow in iOS and iPadOS 13 or Home Screen widgets in last year’s iOS 14. And, for the most part, I think that’s fine. The wheel doesn’t have to be reinvented every year, and the pandemic happened for everyone – Apple engineers included.
In many ways, iOS and iPadOS 15 remind me of iOS 10 and 12: they’re updates that build upon the foundation set by their predecessors, bringing welcome consumer additions that, while not earth-shattering, contribute to making iOS more mature, intelligent, and deeply integrated with Apple’s ecosystem.
If you’re installing the iOS 15 public beta today and want to show it off to your friends, know this: Live Text in the Camera and custom Focus modes make for the best demos, followed by the new Weather app and rethought multitasking controls on iPad. SharePlay is neat but can feel already dated now that more countries are rolling out vaccinations and returning to a semi-regular social life; the new Safari needs more work; Mail is surprisingly unchanged despite the rise of remote work in the past year. That’s how I would describe iOS and iPadOS 15 in two sentences as of the first public beta released today.
Of course, however, I want to share a bit more about iOS and iPadOS 15 while I’m busy working on my annual review. So for this preview story, I’ve picked three areas of iOS and iPadOS 15 I’ve spent the most time testing and tinkering with over the past few weeks. This year, I’m including a ‘What I’d Like to See Improved’ sub-section for each of the areas I’m covering in this story. I thought it’d be fun to summarize my current criticisms and suggestions for each feature, and it should be interesting to revisit these in the fall when iOS and iPadOS 15 are released.
We kicked off the MacStories Summer OS Preview Series on AppStories a couple of weeks ago with interviews of four 2021 Apple Design Award winners. We’ll also publish a series of in-depth first-looks at what users can expect this fall from iOS and iPadOS 15, macOS Monterey, and watchOS 8. We’ll also be interviewing developers on AppStories, exploring the technical details that we expect will have the biggest impact on upcoming app updates and releases. You can follow along with the series through our dedicated hub or subscribe to its RSS feed.
Today, we wanted to continue the conversations that began with the AppStories ADA interviews by talking to seven more developers about a wide range of topics. Now that the initial excitement has passed and the dust settled from WWDC, we wanted to hear more from the developers who will be using Apple’s latest technologies to bring readers new apps and innovative updates to readers this fall.
The following is a collection of the responses from each of the developers I interviewed on a wide range of topics from new frameworks and APIs to Shortcuts on the Mac, the ability to publish apps built on the iPad, SharePlay, SwiftUI, Swift concurrency, and more. Thanks so much to everyone for sharing their insights on these topics with MacStories readers. We greatly appreciate everyone taking time out of their busy post-WWDC schedules to participate.
I received fantastic, thoughtful responses from all of the developers I interviewed, which resulted in more material than I could use for this story. However, we’ll be featuring unabridged versions of the interviews in the next two issues of MacStories Weekly. It’s an excellent way to get an even deeper sense of the ramifications of this year’s WWDC announcements. If you’re not already a member, you can learn more at club.macstories.net or sign up below.
It has become commonplace for Apple’s App Store Review Guidelines to be revised throughout the year, but WWDC often brings the biggest changes. However, no WWDC brought bigger changes than WWDC 2016. Five years ago yesterday, Apple unveiled a completely rewritten set of guidelines, and to go with it, the company released…
To say we’ve followed Shortcuts closely at MacStories is probably an understatement. Federico was relying on it to run MacStories months before it was publicly released as Workflow, and today, the app is deeply embedded in every aspect of our production of the website, podcasts, and Club MacStories content, as well as the way we operate the business.
As someone who works across a Mac and iPad all day, the lack of Shortcuts on the Mac was frustrating, but something I was willing to deal with because the app was such a good fit for the way I worked, even when I had to run it in parallel to my Mac instead of on it. Going into WWDC, though, my feelings about automation on the Mac aligned closely to what Jason Snell wrote on Six Colors earlier this year. As we discussed on AppStories, the time had come for Shortcuts to be available on all of Apple’s platforms, which was why I was so pleased to see it become a reality during this week’s WWDC keynote.
At yesterday’s WWDC keynote event, Apple’s VP of Technology Kevin Lynch announced watchOS 8. The latest iteration of the Apple Watch operating system includes advancements in health features, a refreshed take on photos, improved text input, and more. Apple didn’t spend much time on watchOS during the event, but there are many quiet, new features sneaking into this release. Let’s take a look at everything Apple has in store for Apple Watch users this fall.
Health and Fitness
No watchOS update is complete without health and fitness changes. This year, Apple has revamped the Breathe app (and renamed it to Mindfulness), added more sleep tracking features, and provided new workout types.
This morning at Apple’s second fully-remote WWDC keynote address, Craig Federighi introduced iOS and iPadOS 15. This year’s updates include significant improvements to core first-party apps, new controls for maintaining focus, system-wide text and object recognition in images, and much more.
On the iPad-only side of things, Apple has announced a variety of new multitasking interface elements, feature parity with the iPhone’s Home Screen, quick note capturing available at any time in any app, and an overhauled Swift Playgrounds which supports building and shipping complete SwiftUI apps to the App Store.
As usual, developer betas are available today, with final versions scheduled to ship to all users this fall. Let’s take a look at all the details that Apple has in store for us this year.