Apple Seeds OS X Lion 10.7.4 to Developers

Following the release of the second Developer Preview of Mountain Lion earlier today, Apple has also released a pre-release version of OS X Lion 10.7.4 to developers. Build 11E27 is available now for download in the Mac Dev Center to registered Mac developers. A Server build for 10.7.4 has also been seeded to developers.

The last public version of OS X Lion, 10.7.3, was released on February 1st, adding bug fixes and addressing compatibility issues with Windows file sharing. A “supplemental update” to 10.7.3 was released on March 5th to resolve an issue with Time Machine backups.


Apple Releases OS X Mountain Lion Developer Preview 2

Apple just released the second developer preview of the next major version of OS X – Mountain Lion. The new developer preview is available in the Mac Dev Center to registered Mac developers, and it carries build number 12A154q. As with the first developer preview, the build can be downloaded from the Mac App Store with a redemption code. The Next Web has a list of known issues with the latest build of 10.8.

Mountain Lion, officially announced on February 16th, will be released this summer, featuring a number of new functionalities, including standalone Notes and Reminders app, Notification Center, Gatekeeper, and more. Check out our Mountain Lion overview for a roundup of all the new features.

 


PayPal Announces “PayPal Here” Mobile Payment System

Long rumored to be working on a mobile payment system to take on Square, PayPal, the online payment company owned by eBay, officially announced today PayPal Here, a new mobile payment system that, through the combination of hardware and software, aims at helping small business owners complete transactions on the go.

With a blue dongle that fits into the iPhone’s headphone jack port and an app in the works for iOS and Android devices, PayPal Here, similarly to how Square works, allows users to swipe their credit cards and confirm transactions on a mobile device’s touch screen. PayPal Here’s biggest advantage over the competition, as you can imagine, is the 100 million customers in 190 countries already using the service – Square, despite being the first company to really disrupt the mobile payment scene with its popular hardware accessory, can’t boast the same numbers of PayPal, which is still the leading online payment solution worldwide. With this in mind, PayPal has created a system that accepts credit and debit cards, PayPal, and checks; the company is collaborating with VISA, American Express, Discover and MasterCard to provide support for credit and debit cards, whilst also enabling users to invoice from the app, and track cash payments.

While taking checks and issuing invoices are free of charge, all card swipes that will happen through PayPal Here will have a 2.7% rate with “no hidden fee or commitments”. This is very similar to Square’s standard 2.75% commission, but being new to this market, PayPal still doesn’t have all the options for merchants that Square is offering. Recently, Square set out to reinvent old POS systems with the iPad, revamped its iOS app completely, and launched a brand new Card Case app to facilitate virtual transactions for its users.

PayPal Here looks very straightforward for now, albeit it wouldn’t be a surprise to see the company rolling out new functionalities quickly now that the product has been unveiled. The free, encrypted card reader can accept cards, and users can also rely on a phone’s camera to scan checks and process cards. The app, demoed today and shown in a promo video, uses a typical grid interface to choose between various payment methods, and enables customers to sign digitally using their fingers. The app can deliver receipts wirelessly, and it appears it will also let merchants set up various items in their database for quick access when entering a new transaction. Funds are “instantly available” in a PayPal account, and there’s also a map to show where a transaction was completed.

In another promo video that we have embedded after the break, PayPal is obviously touting the new service as the only one that accepts the most payment systems with the convenience of something that’s portable and secure. Admittedly, the fact that PayPal already has millions of users and that is a well-established brand in several countries will help in making Here gain traction among consumers and business owners. On the other hand, though, Square has been making some terrific innovations in the mobile payment space lately, and although still limited to the US, it comes with a richer catalog of apps and tools to help consumers and business owners tailor their digital transactions (and wallets) to their needs. It will be interesting to see how this industry will evolve now that the biggest player has decided to come up with a solution that, while very similar to Square, has a chance to raise general awareness and curiosity among users.

More information about PayPal Here can be found on the official website. PayPal Here is available today for select merchants in the United States, Canada, Australia and Hong Kong. More merchants will be added next month, and the service will launch in more countries soon. Read more



Kindle 3.0 for iOS Released with New Library Design, Retina Text

Amazon’s official Kindle app for iOS reached version 3.0 today, adding a number of improvements for the new iPad, as well as a new design for the eBook library.

The new view of Kindle for iOS is organized in two separate Cloud and Device tabs. Cloud shows all items available in your online Kindle library; Device shows items that have already been downloaded locally. Items can be downloaded from the cloud with one tap, and they can be removed at any time. On the iPhone, users can choose to view their library in grid view, and a different view setting is also available on the iPad through a button in the bottom left corner of the app. Titles can be sorted by recent, title, or author.

Aside from these new options, the Kindle reading experience seems unchanged from the previous versions of the app; in the standard reading mode, there are still options to search, bookmark and go to the table of contents, sync with other Kindle devices, and change view choosing from three color schemes and six font sizes. On the new iPad, text is “optimized” for the Retina display, Amazon says. The Kindle app can obviously work in conjunction with the Cloud Reader web app Amazon launched last August, allowing users to read eBooks in the browser, while still syncing content and information across devices registered as Kindles.

Kindle 3.0 is available on the App Store. Check out more screenshots below. Read more


Scotty 4.0 Is Universal, Transfers Photos to Macs and iOS Devices

Previously known as PhotoToMac, Scotty is one of my most used apps on the iPhone. And now, thanks to two major updates released in the past weeks, I’ll be able to enjoy Scotty on the iPad as well.

Scotty transfers photos from an iOS device to a computer running OS X using a Mac’s native support for File Sharing. Once active, Scotty will look for a computer on the same WiFi network to initiate a file transfer; the app can pick photos from the Camera Roll, Photo Stream, Events, and Faces, and it’s capable of copying files to subfolders or any other location configured with File Sharing on OS X. The process of transferring files is largely unchanged from my review, only now Scotty has a new user interface design (I like it a lot better) and runs natively on the iPad.

Support for the iPad was introduced a couple of weeks ago and preluded the addition of a (very convenient) new functionality: Scotty can now transfer photos between iOS devices using Bluetooth or WiFi. Once installed on, say, an iPhone and iPad, Scotty will automatically recognize another device when the app is open and running in the foreground. To start a file transfer, you can select an iOS device, pick your source, and wait while Scotty copies the images over WiFi or Bluetooth. What’s really nice is that, whilst Scotty will have to be open during a file transfer, images will be copied directly to the iOS Camera Roll, and transfers to an iOS device pause and resume automatically if a device disappears/reappears from the network.

There is no doubt the introduction of Photo Stream has diminished the need of tools like Scotty for the majority of users. However, I believe there are still some scenarios in which an app like Scotty can become an invaluable utility. For one, if you’re a blogger, you’re going to need Scotty. Especially if you write news and happen to have iOS devices, Photo Stream isn’t the most reliable service to get screenshots inside a post quickly, and Scotty can help in getting images from the iOS Camera Roll directly onto your Mac in seconds. Furthermore, Photo Stream doesn’t work on 3G, while Scotty can transfer images over a local network or WiFi. And last, if you’re considering an entirely iOS-based photo editing workflow thanks to the recent release of iPhoto for iOS, you might want to consider Scotty to get your iPhone 4S photos on your iPad without waiting for Photo Stream.

Scotty isn’t as automatic and “invisible” as Photo Stream, but for this very reason I think it’s worth considering a purchase – it is the best solution I’ve tried so far to copy images from iOS to iOS, and from iOS to Mac. You can get Scotty at $2.99 on the App Store.


iPad Lines Around the World

As the new iPad begins its international rollout at 8 A.M. (local time) on Friday, March 16th, it’s no surprise Apple fans have started waiting in line at retail stores to get their hands on the device, which, this year, was also made available through online pre-orders.

On March 16th, the new iPad (our overview) goes on sale in 10 countries.

  • US
  • Canada
  • UK
  • France
  • Germany
  • Switzerland
  • Japan
  • Hong Kong
  • Singapore
  • Australia

In this post, we’ll collect photos and videos about the experience of our readers and other folks around the web while waiting in line for the new iPad. Come back later for updates and new images. Read more


Sparrow for iPhone Review

Back in 2006, when Apple was still rumored to be working on a revolutionary mobile phone, many wondered if such device would be able to do core tasks like email and messaging as well as RIM’s BlackBerry. Months later, when the iPhone was officially announced at Macworld, the introduction of the device alone led some people to write that it was “already impacting its new competitors” – namely RIM, and its BlackBerry line of phones that had captured a great portion of corporate America. Yet, those people were right: the numbers are speaking for themselves now, and the many issues behind RIM’s poor management and marketing choices can be traced back to the iPhone’s introduction.

At Macworld 2007, a healthy-looking Steve Jobs said: “This is a day I’ve been looking forward to for two and half years. Every once in a while, a revolutionary product comes along that changes everything. […] Today we’re introducing three revolutionary products of this class.

Today Apple is going to reinvent the phone”.

Looking back at that day now, it’s a shared sentiment among those who have been following Apple for the past years that Steve touched his highest point in presentation style and product-unveiling skills with that keynote. Because while Steve may no longer be with us today, his words still resonate stronger than ever. On that day, Apple did reinvent the phone. And as it turns out, the revolution wasn’t just about multitouch and elegant hardware design.

It was about the software.

Later on during that keynote, Steve arrived at the third section of the presentation and iPhone feature set, which was also described as an “Internet communications device”. The first item in that slide was Rich HTML email – “for the first time, really rich email on a mobile device”, he said. Sure enough, the iPhone’s Mail app was demoed on stage to show off its rich HTML-parsing capabilities, which included inline images, rich text, support for phone numbers and web links, and more. When the iPhone went on sale six months later, on June 29, and debuted online to rave reviews from the press, many praised its email capabilities, among other things.

But then something happened in the following months. As Apple kept adding features to iPhone and refining its core apps including Mail, users and developers began wondering when Apple would allow for third-party apps to be installed on the device. For as much as Apple was adding new functionalities and fixes, there are always niches and sub-markets that Apple can’t address in new software releases – corporate email was one of them, as, admittedly, that were still several things Apple wasn’t adding to its email client to please business users from corporate environments. When Apple did confirm its plans to open up iPhone OS and offer an App Store, users wondered if it would be possible, like it still is on a Mac, to install replacements for the “core apps”, such as the browser, email client, or calendar application. In a somewhat unexpected and much criticized turn of events, Apple made it clear to developers that it would not accept third-party apps duplicating the functionality of build-in iPhone applications.

John Gruber has a good recollection of the events from 2008 – case in point MailWrangler, an email app that was rejected at the time.

I have a theory. It is more, well, emotional than logical. But it’s the only theory I can think of that makes any sense at all and fits the available evidence. The theory is that there is an unpublished rule that Apple — and in this case, where by “Apple” I really mean “Steven P. Jobs” — will not publish third-party apps that compete with or replace any of the four apps in the iPhone’s default “dock”: Phone, Mail, Safari, and iPod.

In the following years, in spite of App Store-related controversies showing up every once in a while, developers more or less “understood” how Apple’s approval process worked, and kept working on apps that would be “safe” for sale within Apple’s rules. Publishing a set of guidelines certainly helped in making things clear for everyone, but new apps that belonged to categories not mentioned in the guidelines would still appear in the App Store, forcing Apple to revise its guidelines or impose new limits. This often happens after new iOS technologies are made available to developers – a recent example is the banning of Notification Center utilities. However, one thing has been clear since MailWrangler’s rejection in 2008: full replacements for Apple’s system apps can’t be developed for the App Store. Developers can use the frameworks behind system features to develop third-party apps: Address Book companions, Calendar utilities, photo editing apps – these are all built using APIs and frameworks available publicly. The same has been true for browsers, which have to use Safari’s rendering engine, and alternative mail clients, which haven’t been exactly popular on the App Store, with the exception of Google’s Gmail app – an app that, however, is based on web views.

Today marks an important day in the history of the App Store. For the first time, Apple is letting a third-party developer sell a full-featured, custom email client that uses its proprietary email engine to iPhone users. Sparrow, already popular on the Mac and available on the Mac App Store, comes to the iPhone’s App Store today, and it promises to offer a newer, fresh take on email to lure back customers whose only choice since 2007 has been Apple’s Mail.app. Read more


iPad Third-Generation Review Roundup

With lines starting to form around the world for the launch of the new iPad, journalists with access to review units of the device have been given the go-ahead by Apple to publish their impressions of the device. With a Retina display described as “glowing paper”, same 10 hours of battery life and faster 4G connectivity, the new iPad is off to very positive reviews.

Below, we’ve collected some key points from the reviews that have been published today. Make sure to follow the source links, and look for more coverage of the new iPad on MacStories later this week.

On the Retina display

The Retina display is, quite possibly, the biggest reason to consider an upgrade to the new iPad. Reviews focus on the incredible quality of the display, which makes for sharper text, more vibrant colors, and an overall better visual experience when compared to the iPad 2.

Jim Dalrymple

I struggled after the event to put the right words together to describe the display and a week later I’m still lost for the proper analogy. The only thing I can think of that comes close is comparing it to the first time you ever saw an HDTV. Remember how startling it was to go from one of those giant standard definition projector TVs to an HDTV? That’s what this is like.

Jason Snell

The effect is even more dramatic with photos and video. Pictures reveal small details that simply weren’t there before. A photo that looks just fine on an iPad 2 looks almost undefinably better on the new iPad. It’s the same image, but all of a sudden, there’s much more information there—small textures and tiny details that were previously omitted.

Walt Mossberg

My epiphany came when I placed my iPad 2 next to the new model, with the same text on the screen. Letters and words that had seemed sharp on the older model five minutes earlier suddenly looked fuzzier.

MG Siegler

Even if you have perfect vision, indulge me here for a second. You know when you go in for an eye exam and you’re asked to look at a combination of letters and numbers on a chart against a far wall? You read the first few lines, then realize you actually can’t go any further. Then you get prescribed glasses (or contacts) and you can all of a sudden read every letter and number. And even the ones you could read before are now so much clearer.

That’s what it’s like looking at the new iPad versus the older iPads.

On the A5X processor

The new iPad’s dual-core A5X isn’t a revolution coming from the iPad 2’s dual-core A5, at least in terms of initial impressions with apps that haven’t been updated to take advantage of it. With quad-core graphics, however, expect a lot more games and apps to gain powerful new functionalities soon.

Jason Snell

That power comes from the X factor in the A5X processor—a new quad-core graphics engine. And sure enough, the third-generation iPad blows away every other iOS device in terms of graphics performance. In our tests using the GLBench 3D graphics testing app, the third-generation iPad could draw a complex 3D scene at the full frame rate of its display, 60 frames per second, without breaking a sweat. And in GLBench offscreen tests, which aren’t constrained by the display’s frame rate, the third-generation iPad had a frame rate 1.6 times that of the iPad 2 (and 13 times that of the original iPad).

Joshua Topolsky

The fact that the new iPad touts an A5X SoC versus a completely new generation of chip may give some buyers pause, but in my testing I see no evidence that the processor in the iPad isn’t every bit as powerful as it should be. While there’s not some obvious speed boost in comparison to the previous generation iPad, there’s certainly no stutter, stagger, or delay when using the tablet. Apps opened and closed quickly and without issue, app switching was efficient, and graphically-intensive games played smoothly on the device.

On cameras

The new iPad shoots better pictures, but don’t expect 4S-quality photos. The front-facing camera is still VGA.

Vincent Nguyen

Apple says it has borrowed the camera technology and optics from the iPhone 4S for the new iPad, though still the 5-megapixel images the tablet is capable of do lag behind the 8-megapixel examples from the smartphone. There’s more visible noise and chromatic aberrations at full zoom, though the quality is far, far better than any stills the iPad 2 can achieve. You also get face recognition for up to ten people per frame, automatically adjusting focus and exposure, but the camera app UI itself is no more complex than before.

On LTE

From the reviews, LTE seems fast, at least for those who have been able to try it in the US.

MG Siegler

Yesterday, I clocked the new iPad using LTE at over 40 mbps down and 20 up on Verizon’s network. That’s about twice as fast as my current home cable broadband. For good measure, I tethered the new iPad to my iPhone 4S to compare it to Verizon’s 3G speeds. It’s about 40x faster for downloading.

[…]

One other slight downside which I have to assume is related to either the battery or the LTE functionality is that unlike previous iPad models, the new iPad does get noticeably warm in the lower left corner after prolonged use. It’s never hot, just warm. But again, I never noticed this on other models.

Joshua Topolsky

In terms of raw speeds, I saw downloads hit more than 22Mbps, while upstream data topped out around an outrageous 21Mbps — and that was in mid-town Manhattan. Of course, a lot of this depends on your coverage and how many people around you are on the network. One other small thing: I did notice the device getting a bit warm when I was using LTE for extended periods of time, but that’s pretty common for most 4G products I’ve tested.

On iPhone apps in 2x mode

It appears iPhone apps running in “1x mode” on the new iPad can use Retina assets, but they still look pixelated if brought in 2x mode.

Vincent Nguyen

Interestingly, it’s not just native third-party iPad apps that are improved with the Retina Display technology. iPhone titles used in the “2x doubling” mode look considerably better than on either of the previous iPad versions, with the new smoothing technology being brought to bear to make them feel less obviously magnified.

Jason Snell

If you’re running an iPhone app on the new iPad, it will display it in high-resolution Retina detail—but in a small compatibility window in the center of the iPad screen. (You can, as always, tap a 2x button to make iPhone apps bigger but more pixelated.)

The new iPad goes on sale on Friday, March 16th, at 8 A.M. local time in 10 countries.