This Week's Sponsor:

Kolide

Ensures that if a device isn’t secure it can’t access your apps.  It’s Device Trust for Okta.


Search results for "ios 14"

MacStories Unwind: iOS 14.5, 1Blocker, a New Thread HomeKit Accessory, and Earning Results

0:00
24:17


Sponsored by: Honeybadger – Your Secret Weapon for Exception, Uptime, and Cron Monitoring

This week on MacStories Unwind:

MacStories

Club MacStories

  • Monthly Log
    • John on two tentpole features the Mac and iPad need
    • Federico updates his desk setup with a new keyboard
  • MacStories Weekly
    • Muse
    • A SoundSource Tip
    • Federico explains how to migrate thousands of email messages
    • A 1Blocker giveaway

AppStories

Unwind


Apple Clarifies Ability to ‘Set Default’ Audio Apps in iOS 14.5

Earlier today, Apple provided TechCrunch with a fascinating clarification regarding the ability in iOS and iPadOS 14.5 to pick “default” audio apps for music, podcast, and audiobook playback.

From Sarah Perez’s article:

Apple has clarified that the iOS 14.5 beta is not actually allowing users to select a new default music service, as has been reported. Following the beta’s release back in February, a number of beta testers noticed that Siri would now ask what music service they would like to use when they asked Siri to play music. But Apple doesn’t consider this feature the equivalent to “setting a default” — an option it more recently began to allow for email and browser apps.

Instead, the feature is Siri intelligence-based, meaning it can improve and even change over time as Siri learns to better understand your listening habits.

For example, if you tell Siri to play a song, album or artist, it may ask you which service you want to use to listen to this sort of content. However, your response to Siri is not making that particular service your “default,” Apple says. In fact, Siri may ask you again at some point — a request that could confuse users if they thought their preferences had already been set.

On the surface, it appears as if Apple’s argument boils down to semantics. Because iOS 14.5 will not offer a proper page in Settings to configure “default” audio apps (like you can for browsers and email clients, as I argued on yesterday’s episode of Connected), then it’s not correct to say you’ll be able to change the default music app on your iPhone or iPad. We could debate why Apple is not building a page in Settings for this but still allowing Siri to integrate with third-party streaming services and apps (competitive advantages vs. antitrust concerns?), but that’s besides the point. What I find more interesting is that Apple explains this feature is actually doing more than just sticking to a default option:

The audio choice feature, of course, doesn’t prevent users from requesting a particular service by name, even if it’s not their usual preference.

For instance, you can still say something like “play smooth jazz radio on Pandora” to launch that app instead. However, if you continued to request Pandora by name for music requests — even though you had initially specified Apple Music or Spotify or some other service when Siri had first prompted you — then the next time you asked Siri to play music without specifically a service, the assistant may ask you again to choose a service.

From this perspective, given the dynamic nature of this functionality, I understand why Apple may be uncomfortable comparing it to the ability to switch default browser and email apps. At the same time, I want to mention how I’ve been using iOS 14.5 for the past month, and after an initial configuration, Siri continued to default to Spotify and never prompted me to pick another one again. I’m giving Apple’s explanation the benefit of the doubt, but I’m curious to see how this feature will work in the final release of iOS 14.5.

Permalink

Maps Adds Accident, Hazard, and Speed Check Reporting Using the iPhone, CarPlay, and Siri to the iOS 14.5 Beta

Apple has rolled out another new feature to iOS 14.5 beta testers in the US: accident, hazard, and speed check reporting in Maps.

The new feature, which appeared today, is available once you begin navigating to a destination using Maps on your iPhone or via CarPlay. After you tap the ‘Go’ button, you can tap or swipe up from the bottom of the Maps app on your iPhone or tap the new ‘Report’ button on the right side of the CarPlay UI to reveal options to report traffic accidents, road hazards, or speed checks. All three alerts can be reported and cleared using Siri too.

Submitting a report using CarPlay

Submitting a report using CarPlay

I did some preliminary testing of the feature using Maps with my iPhone, CarPlay, and Siri, and it worked well without any issues. My one quibble is with the placement of the Report button in CarPlay. It’s quite small and on the far side of the screen from the driver. You can use Siri to send a report instead, but I expected the Report button to be revealed when I tapped on the strip along the bottom of CarPlay’s Maps view that lists information like the estimated arrival time at your destination.

It will probably be a while before enough people are using iOS 14.5 for accident, hazard, and speed check alerts to begin popping up as I drive somewhere. However, there are enough other big features coming in 14.5, like the Face ID plus Apple Watch iPhone unlocking when you’re wearing a face mask, that I expect we’ll begin to see notifications pop up in Maps once iOS 14.5 is officially released.


MacStories Unwind: The 2020 Selects Awards, iOS 14.3, Fitness+, AirPods Max Power Modes, and ProRAW

0:00
34:48


Sponsored by: Agenda – Date-Focused Note Taking

This week on MacStories Unwind:

MacStories

Club MacStories

  • MacStories Weekly
    • Wonder - a simple, elegant Wikipedia browser and research tool
    • A collection of Home Screen customization tools
    • Federico on how he’s using Timery and GoodTask widgets
    • A big interview with Balint Orosz, founder and CEO of Craft

AppStories

Unwind


iOS 14.2, JIT, and Emulation at Full Performance

I meant to link this on MacStories last week: Apple lifted some of the limitations surrounding JIT (just-in-time compilation) for apps in the recently released iOS 14.2, which is enabling developers of emulation software, such as Delta and DolphiniOS, to run their apps at full performance on iPhone and iPad.

Filipe Espósito, writing for 9to5Mac, covered this a couple weeks ago and interviewed Riley Testut, the creator of AltStore (the non-jailbreak-based alternative App Store) and Delta, the popular emulator for old Nintendo consoles:

As described by Testut, Apple has added support for JIT compilation in iOS 14.2 beta 2 — but this has never been publicly mentioned by the company. The support was maintained throughout the betas and was kept in the final release. The developer believes this is an official implementation rather than a mistake by Apple, but there’s no way to confirm this for now.

And they quoted Testut saying:

For example, with JIT Delta could in theory emulate more powerful systems such as PS2, GameCube, and Wii; without JIT, we’d need to wait several more years before the hardware was capable of that. At first I was skeptical, but am now leaning more towards thinking this was an intentional change.

Hopefully, Apple will not revert this in a future update to iOS and iPadOS.

Viewtiful Joe and Metroid Prime running in DolphiniOS on my iPad Pro. Both games occasionally drop to 30fps, but playing them at 4K is amazing regardless.

Viewtiful Joe and Metroid Prime running in DolphiniOS on my iPad Pro. Both games occasionally drop to 30fps, but playing them at 4K is amazing regardless.

I’m an AltStore subscriber, and I’ve been playing old GameCube and Wii games on my iPad Pro with beta versions of AltStore and DophiniOS for the past week. Being able to play Viewtiful Joe and Metroid Prime1 at 4K60fps on an iPad Pro with a connected DualShock 4 controller is incredible, and something I never thought would be possible 17 years ago, when those games originally launched. What’s even more impressive is that, obviously, neither the GameCube nor Wii were capable of native 4K output at the time (as it simply didn’t exist), so not only can an iPad Pro emulate those consoles at full performance with JIT now, but it can even upscale them to 4K without any issues.


  1. I can’t believe Nintendo hasn’t remastered Metroid Prime: Trilogy for the Nintendo Switch yet. ↩︎
Permalink

Custom Shortcut Icons No Longer Open the Shortcuts App First in iOS 14.3 Beta 2

Juli Clover, writing at MacRumors about a tweak to Shortcuts in iOS 14.3 beta 2:

Apple in iOS 14.3 is streamlining the Home Screen customization process by simplifying the way that app shortcuts work. With the launch of iOS 14, users quickly discovered that Shortcuts could be used to replace traditional app icons to create an entirely customized ‌Home Screen‌ look.

Unfortunately, while these Home Screens created with Shortcuts looked fantastic, the experience was less than ideal because launching an app through shortcuts required the Shortcuts app to open briefly, slowing the app opening process. In iOS 14.3 beta 2, that’s no longer the case because shortcuts no longer have to route through the Shortcuts app.

As Reddit users discovered after installing yesterday’s beta, launching an app through Shortcuts on the ‌Home Screen‌ in iOS 14.3 pops up a banner at the top of the display, but the full Shortcuts app no longer opens, so there’s less of a delay when using a custom icon to launch apps.

When I covered the new Shortcuts widget in my review of iOS and iPadOS 14, I noted how disappointing it was that shortcuts added to the Home Screen as custom icons couldn’t take advantage of compact UI, which makes shortcuts dramatically faster to run. This single tweak has major implications for casual and power users alike, and it’s fascinating for a couple reasons.

First, it shows that Apple is very much aware of the fact that millions of people are personalizing their Home Screens with custom icons that are actually shortcuts based on an ‘Open App’ action. As of iOS 14.2, those custom icons don’t open the linked app directly: they take you to Shortcuts first, which then launches the app you need; it’s an annoying limitation, and it’s why I couldn’t get into customizing my Home Screen icons – when I tap a Safari icon, I want Safari to open immediately. With iOS 14.3, that’s going to be the case, and I have to assume Apple is doing this because of the popularity of this technique over the past few months. Even better, when folks who customized their Home Screens update their devices to iOS 14.3, all their custom icons will instantly switch over to the new direct-launching behavior – they won’t have to recreate those custom shortcuts from scratch.

Second, compact UI means that running shortcuts from the Home Screen as custom icons will once again be better than doing so via widgets. In iOS 14.3 beta 2, custom icons and widgets run shortcuts exactly the same way, except that you can place more custom shortcut icons on a single Home Screen page than widgets. I lamented the low information density of the Shortcuts widget in my iOS and iPadOS 14 review as well; with iOS 14.3, I’ll be able to place four custom shortcut icons in the same slot where a single Shortcuts widget would go, and I won’t have to sacrifice the convenience of compact UI. When it comes to custom shortcut icons that open apps, I just wish Apple would add an option to get rid of the confirmation banner that pops up every time you launch an app via a custom icon. Is that banner really necessary after you’ve launched that custom shortcut dozens of times?

I’ve updated both my iPhone and iPad to iOS 14.3 beta, and I guess I’ll have to spend some time rethinking my Home Screen (again) to include several MacStories Shortcuts Icons alongside app icons, replacing the Shortcuts widgets I added last month. This is going to be fun, and I hope Apple will continue to improve this feature with an option to disable the confirmation banner.

Permalink

GoodTask: Better Widgets for Reminders and Calendars on iOS 14 [Sponsor]

GoodTask is a powerful, customizable task manager for the iPhone, iPad, and Mac that’s built on top of Apple’s Reminders app and integrates with your calendars. It’s a solid foundation that GoodTask extends with fast, reliable syncing, Siri and Shortcuts support, and many other features.

The hallmark of GoodTask is customization, which extends throughout the app’s feature set. With the latest update on the iPhone and iPad, GoodTask added widgets allowing users to place task lists, calendars, and favorites on their Home Screens. Among other things, the List widget lets you pick the list displayed, the size, whether a calendar is shown, and the density of information shown. There’s also a Favorites widget allows you to do things, like create template tasks for more quickly entering recurring reminders.

Of course, the look of the widgets is highly customizable, too, just like the app. You can pick a style and color all your own that works with your other widgets. You can also theme the app and pick from a long list of icons to suit your tastes.

GoodTask includes powerful filters for creating Smart Lists that let you create a list of a subset of your tasks based on a wide assortment of conditions. The app has innovative Quick Actions too. By defining a grid of information to add to tasks with a single tap from the Quick Actions view, you can save time by eliminating the need to repeatedly type common information.

Take charge of task management today by visiting GoodTask’s website or YouTube channel to learn more about its Mac, iOS, and Watch apps and discover the power of the premier task manager based on Apple’s Reminders app.

Our thanks to GoodTask for sponsoring MacStories this week.


Timery Debuts Powerful Time Tracking Widgets for iOS 14

Timery’s iOS 14 widgets in light and dark mode.

Timery’s iOS 14 widgets in light and dark mode.

Widgets in iOS 14 are a genuine hit, in large part because of the visual customization advantages they provide and the ability to be placed on the Home Screen. Back when they were first announced in June, however, there was concern about one way these new widgets would be a downgrade from their predecessors: widgets in iOS 13 and earlier could offer more interactivity, even to the point of acting as mini-apps.

Due to limitations imposed by Apple on iOS 14 widgets, I was afraid one of my most-used widgets would become far less useful. That widget is for Timery, the Toggl time tracking app. Timery’s iOS 13 widget enabled not only starting and stopping timers right from its widget, but you could also see a real-time view of your current running timer. With iOS 14’s widgets, I feared Timery wouldn’t be able to update its widget’s data often enough to provide a real-time timer view, and I wasn’t sure how convenient the widget would feel when starting a timer would require launching the full Timery app.

Today Timery’s iOS 14 update has arrived, and I’m thrilled to report that my concerns were entirely unfounded. Developer Joe Hribar has managed to work around Apple’s API limitations as well as could be hoped, and deliver new widgets that actually provide more functionality than before.

Read more