iMessage as a Platform
Despite numerous design updates and enhancements to conversations, the most profound change to iMessage isn't the app itself – it's other apps developers will build for it.
Apple is opening iMessage to developers in iOS 10, turning it into a platform that can be extended. The company has created a Messages framework for developers to plug into and build apps, which will be available on the new iMessage App Store.
The stakes are high. For millions of users, their messaging app is a second Home screen – a highly personal, heavily curated gateway to contacts, private conversations, and shared memories. Messaging isn't just texting anymore; it's the touchstone of today's mobile lifestyle, a condensation of everything smartphones have become.
Apple won't pass up this opportunity. Not this time. In opening up their most used app, Apple hopes that developers will take iMessage further with new ways to share and enrich our conversations.
iMessage App Store
Developers can write two types of Messages extensions in iOS 10: sticker packs and iMessage apps. Both can be discovered and installed from the iMessage App Store embedded into the Messages app, and both can be created as standalone apps or as extensions within a containing iOS app.
You can access the iMessage App Store with the apps button next to the input field. Messages will hide the keyboard and bring up a scrollable gallery of all your installed Messages extensions, opening the last used one by default. Apps are organized in pages and you can swipe between them. You can expand the currently selected app with the chevron in the lower right, and browse recent content from all apps via the leftmost page.
There's also a way to view a Home screen of iMessage apps as icons. If you tap on the icon in the bottom left corner, you'll be presented with a grid of oval icons (the shape for iMessage apps) and a '+' button to open the iMessage App Store.
This view has been designed to resemble the iOS Home screen: you can swipe horizontally across apps, you can tap & hold to delete them and rearrange them, and you can even click the Home button to stop wiggling mode.21
I like the idea of an iMessage SpringBoard, but it takes too many taps to open it22, especially if you want to launch an app in a hurry. Apps are tucked away behind three taps, and I wonder how that will impact usability in the long run. Right now, the compact app drawer (with the dots at the bottom) doesn't scale to more than 30 installed apps and it feels like equivalent of the Slide Over app picker from iOS 9; there has to be a faster way to navigate and launch iMessage apps.23
Perhaps a Messenger-like design with top launchers embedded above the keyboard would have been a preferable solution.
iMessage stickers can be seen as Apple's response to the rise of third-party "emoji" keyboards that offer selections of sticker-like images, usually in collaboration with brands and celebrities. If you've seen the likes of KIMOJI, Justmoji, PetMOJI, Bitmoji, and literally anything -moji on the App Store lately, you know that's an aspect of iOS Apple could improve for both users and developers.
What some third-party companies try to sell as "custom emoji" aren't really emoji: they are images that can be pasted in conversations.24 Developers don't control the availability of emoji in Apple's keyboard, nor can they alter what is defined as emoji in the Unicode specification. By manipulating the public's perception of what an emoji is, and by leveraging custom keyboards to make their "emoji" look like part of iOS, some developers were able to carve themselves a profitable niche on the App Store. Just ask Kanye West and how they made a million a minute.25
However, I don't blame developers for trying and riding on the coattails of emoji.26 I'd argue that a lot of companies settled on the "moji" suffix because iMessage was the only big messaging service without native sticker support, and emoji were already in the typical iOS user's vocabulary.
Stickers provide an enormous opportunity for developers and, yes, brands to give users fun ways to express their feelings with a wider array of emotions and contexts than emoji alone. Look at LINE, and the massive, multi-million dollar success of Cony and Brown and revenue from their Creators Market; think about Twitter and how they commissioned a set of stickers to be used on photos.
If every major messaging platform has found stickers to be popular and profitable, there must be something to them that appeals to people. With iOS 10, Apple, too, wants a piece of the action and is letting developers create sticker packs for iMessage. The goal is to entice users to personalize their iMessage conversations with stickers, download additional packs, and spread usage with friends. The company plans to do so with a superior experience than custom keyboards, with the prospect of a new gold rush for developers.
Stickers live in the standard sticker browser – the compact view that opens after choosing a sticker pack from the app drawer. This area can have a custom background color and it's where you can interact with stickers.
You can tap on a sticker to place it in the input field and send it individually, or you can peel it off the browser and drag it around in a conversation.
The animation for peeling stickers off the browser and re-attaching them is some of Apple's finest OpenGL work in a while.
You can attach stickers to any message bubble in the transcript: you can put one next to a text message, cover a photo with multiple stickers, or even put a sticker atop another one or a GIF. Want to peel off a sticker and use it on an older message? Drag it over the title bar, wait for the conversation to scroll back, and attach it wherever you want. How about covering your friend's eyes with googly eye stickers? You can do that too.
Once a sticker has been placed in a conversation, you can tap and hold it to open the sticker details. This is also how you view all stickers that cover a message bubble, with buttons to download the complete packs on the iMessage App Store27. Here, you can swipe on a sticker to delete it from the selected message bubble if you no longer want to see it.28
You'll come across two kinds of sticker packs. There are the basic ones, which are a collection of images displayed inside a sticker browser. This will probably be the most popular choice for developers, as creating these packs doesn't require a single line of code. If you're a developer and want to sell a sticker pack on the iMessage App Store, all you need to do is drop some image files into an Xcode sticker pack project, add icons, and submit it to Apple.29
The second kind are sticker packs with a custom sticker browser or other additional features. Technically, these are iMessage apps that use the Messages framework for sticker functionality that goes beyond basic drag & drop. For instance, you may see apps where you can assemble your own stickers, or sticker packs with custom navigation elements and In-App Purchases. The sticker behavior in conversations is the same, but these packs require more work from developers.30
From a user's perspective, stickers make iMessage conversations feel different. More lively and fun, but also busier and messier if overused.
I've been able to test about 30 different iMessage sticker packs from third-party developers in the past couple of months. One of the highlights is The Iconfactory, which leveraged their expertise in icons and illustrations to create some fantastic sticker packs for iMessage.
From Sunshine Smilies (emoji characters as stickers) and Tabletop RPG (role-playing emoji stickers) to Mystic 9 Ball and Dino, I believe The Iconfactory has found a perfect way to reinvent themselves for the iMessage era. They're a great fit for stickers.
Developer Raul Riera has created what I believe is going to be a popular type of custom sticker app: Emoji Stickers lets you put together your own stickers containing emoji characters.
You can create concoctions like a monkey wearing a crown or a pineapple pizza. This is done with a custom sticker-assembling UI and built-in emoji from the open source Emoji One set.
Monstermoji, created by Benjamin Mayo and James Byrd, features beautifully hand-drawn monster characters you can attach to messages.
These stickers are unique, and they show how anyone can easily create a sticker pack and release it.
I also like Anitate, a set of 80+ animated stickers by Raven Yu.
Anitate's stickers are like animated emoji, redrawn for a flat style with animations. They're fun and I've been using them a lot.
Last, I want to mention Sticker Pals – by far, the most impressive and beautiful sticker pack I've tried. Designed by David Lanham in collaboration with Impending, Sticker Pals features a large collection of animated hand-drawn stickers for various emoji-like objects, symbols, and animals. The illustrations are gorgeous, animations are fun, and there are hundreds of stickers to choose from.
Unlocking stickers in Sticker Pals' in-app store.
Sticker Pals is a good example of what can be achieved by creating a custom sticker browser with the Messages framework. There are buttons at the top of the browser to switch categories, and each tap corresponds to a different sound effect. Plus, the developers have devised a clever unlocking mechanism for extra stickers with an in-app store and the ability to send stickers as gifts to your friends – all within an iMessage app with a sticker browser.
Judging from the amount of pre-release sticker packs I received during the summer, I have a feeling the iMessage App Store team at Apple is going to be busy over the next few weeks.31
With iMessage stickers, Apple hasn't just created a better way to paste images in conversations. They're stickers in the literal sense – they can be attached anywhere, sometimes with questionable results, but always with a surprising amount of freedom and experimentation. Mixing multiple stickers at once on top of messages could become a new activity of its own32 – I know I've had fun placing them over photos of my friends.
Stickers are often looked down upon by the tech community because they seem frivolous and juvenile. But emoji were met with the same reaction years ago, and they've gone on to reinvent modern communication, trickling into pop culture.
iMessage stickers probably won't have the same global impact of emoji, primarily because they only work in iMessage33 and the service isn't cross-platform. But I also believe that stickers are the perfect addition to iMessage in 2016. Stickers are messaging's lingua franca. Their adoption is going to be massive – bigger than custom keyboards have ever been. Stickers are lighthearted, fun to use, and they make each conversation unique.
Let's check back in a year and see how many sticker packs we have installed.
- Which is a nice use of a private API by Apple (the same is true when deleting recent handwritten messages in handwriting mode). Third-party apps can't override the standard behavior of the Home button, which always exits an app when clicked once. There's another Apple precedent for this: clicking the Home button while configuring Touch ID won't exit Settings, but it'll show you a message instead. ↩︎
- A long tap on the apps icon next to the input field would be a nicer way to open the grid. ↩︎
- In testing over 50 iMessage apps, I also ran into performance issues with the iMessage app drawer dropping frames when swiping between pages and other visual glitches. I don't think installing a lot of iMessage apps will be an edge case given their novelty factor. ↩︎
- A simple way to prove this: real emoji can coexist with text in the same string because emoji are Unicode characters. You can't send text and a KIMOJI in the same message on iOS because text and images are two separate entities. ↩︎
- They did. ↩︎
- I'm sorry, Jeremy. ↩︎
- If someone sends you a sticker from a pack you don't have installed, Messages will show a 'From' button underneath it to take you to the iMessage App Store. This should help discovery of sticker packs as they propagate across users. ↩︎
- Note: deleted stickers do not sync across devices with iCloud. ↩︎
- Stickers can be static images or animated illustrations: iOS 10 supports PNG, APNG, JPEG, and GIF. Stickers can be displayed at three sizes (the default being medium at 136x136 points), they can't be smaller than 100x100 points, and they have a maximum file size of 500 KB. These options should give developers plenty of room for experimentation. ↩︎
- Developers can also include a sticker pack extension inside an existing iOS app. For example, KIMOJI could continue to ship their standalone app and offer both a custom keyboard and an iMessage sticker pack as separate extensions inside it. I'd expect apps that already offer custom "emoji" keyboards to go down this route. ↩︎
- I'm curious to see how Apple will handle the inevitable copyright claims for sticker packs featuring popular characters. ↩︎
- It's already catching on. ↩︎
- Sticker lock-in. It's a thing. ↩︎