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iOS 9: The MacStories Review, Created on iPad

With iOS entering the last stage of its single-digit version history, it’s time to wonder if Apple wants to plant new seeds or sit back, maintain, and reap the fruits of the work done so far.

Last year, I welcomed iOS 8 as a necessary evolution to enable basic communication between apps under the user’s control. With extensions based on a more powerful share sheet, document providers, widgets, and custom keyboards, I noted that iOS had begun to open up; slowing down wasn’t an option anymore.

In hindsight, many of the announcements from last year’s WWDC were unambiguous indicators of a different Apple, aware of its position of power in the tech industry and willing to explore new horizons for its mobile operating system and what made it possible.

Following the troubled launch of iOS 6 and subsequent rethinking of iOS 7, Apple found itself caught in the tension between a (larger) user base who appreciated iOS for its simplicity and another portion of users who had elected iPhones and iPads as their primary computers. Alongside this peculiar combination, the tech industry as a whole had seen the smartphone graduate from part of the digital hub to being the hub itself, with implications for the connected home, personal health monitoring, videogames, and other ecosystems built on top of the smartphone.

WWDC 2014 marked the beginning of a massive undertaking to expand iOS beyond app icons. With Extensibility, HealthKit, HomeKit, Metal, and Swift, Tim Cook’s Apple drew a line in the sand in June 2014, introducing a new foundation where no preconception was sacred anymore.

iOS’ newfound youth, however, came with its fair share of growing pains.

While power users could – at last – employ apps as extensions available anywhere, the system was criticized for its unreliability, poor performance, sparse adoption, and general lack of discoverability for most users. The Health app – one of the future pillars of the company’s Watch initiative – went through a chaotic launch that caused apps to be pulled from the App Store and user data to be lost. The tabula rasa of iOS 7 and the hundreds of developer APIs in iOS 8 had resulted in an unprecedented number of bugs and glitches, leading many to call out Apple’s diminished attention to software quality. And that’s not to mention the fact that new features often made for hefty upgrades, which millions of customers couldn’t perform due to storage size issues.

But change marches on, and iOS 8 was no exception. In spite of its problematic debut, iOS 8 managed to reinvent how I could work from my iPhone and iPad, allowing me – and many others – to eschew the physical limitations of desktop computers and embrace mobile, portable workflows that weren’t possible before. The past 12 months have seen Apple judiciously fix, optimize, and improve several of iOS 8’s initial missteps.

Eight years1 into iOS, Apple is facing a tall task with the ninth version of its mobile OS. After the changes of iOS 7 and iOS 8 and a year before iOS 10, what role does iOS 9 play?

In many cultures, the number “10” evokes a sense of growth and accomplishment, a complete circle that starts anew, both similar and different from what came before. In Apple’s case, the company has a sweet spot for the 10 numerology: Mac OS was reborn under the X banner, and it gained a second life once another 10 was in sight.

What happens before a dramatic change is particularly interesting to observe. With the major milestone of iOS 10 on track for next year, what does iOS 9 say about Apple’s relationship with its mobile OS today?

After two years of visual and functional changes, is iOS 9 a calm moment of introspection or a hazardous leap toward new technologies?

Can it be both?

eBook Version

An eBook version of this review is available to Club MacStories members for free as part of their subscription. A Club MacStories membership costs $5/month or $50/year and it contains some great additional perks.

You can subscribe here.

(Note: If you only care about the eBook, you can subscribe and immediately turn off auto-renewal in your member profile. I’d love for you to try out Club MacStories for at least a month, though.)

Download the EPUB files from your Club MacStories profile.

Download the EPUB files from your Club MacStories profile.

If you’re a Club MacStories member, you will find a .zip download in the Downloads section of your profile, which can be accessed at macstories.memberful.com. The .zip archive contains two EPUB files – one optimized for iBooks (with footnote popovers), the other for most EPUB readers.

If you spot a typo or any other issue in the eBook, feel free to get in touch at [email protected].

Table of Contents

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Automatic: Your Smart Driving Assistant on Your Smartphone [Sponsor]

There’s a mountain of data inside your car waiting to be unleashed, and all you have to do is plug in a quick little connector and download a mobile application.

Automatic is a smart driving assistant that plugs into your car’s data port and lets you connect your smartphone (either iPhone or Android) with your car. By  talking to your car’s onboard computer and using your smartphone’s GPS and data plan to upgrade your car’s capabilities, Automatic will allow you to easily diagnose your engine light, never forget where you parked your car, and save hundreds of dollars on gas.

Automatic learns your driving habits and gives you suggestions through subtle audio cues to drive smarter and stop wasting gas. Thanks to a map view available on your phone, Automatic can display a trip timeline after every driving session, showing you how you’re doing with a Drive Score; the app can even track local gas prices and tell you how much you’re spending.

In case of engine problems, Automatic can decipher what the “check engine” light means and show you a description of the issue with a possible solution. And thanks to a feature called Crash Alert, Automatic can detect many types of serious crashes and automatically alert local authorities as well as your loved ones when you can’t.

Automatic is currently available in the US for iPhone and Android devices, with a 45-day return policy and free shipping in 2 business days.

MacStories readers can go to automatic.com/macstories to get $20 off and buy Automatic at just $79.99. For more information, check out Automatic’s website.

Our thanks to Automatic for sponsoring MacStories this week.


Sofa: Discover New Movies from Curated Collections

Sofa is a new app that launched just last Friday. Sofa does two things: it helps you discover new movies to watch, and it lets you keep a list of movies you want to watch. Despite its rather sparse feature list, Sofa is well worth your time. One of the reasons why is because Sofa’s discover section is populated by hand-curated collections of movies. But Sofa also looks great and, because it isn’t burdened with dozens of features, the app is simple and delightful to use.

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Introducing Club MacStories

Since 2009, MacStories has delivered quality articles for the Apple community with a focus on depth, accuracy, and personal stories. We’ve written thousands of detailed app reviews. We’ve covered news with facts and opinions. We’ve shared stories on how technology is changing our lives.

Now, we’re ready for the next step. Today, I’m thrilled to introduce Club MacStories.

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Apple Asks Developers to Start Submitting iOS 9, El Capitan, watchOS 2 Apps

Ahead of the upcoming release of iOS 9 and watchOS 2 on September 16, Apple has now begun notifying registered developers that App Store submissions are open for iOS 9 apps.

In an email shared today with the developer community, Apple has confirmed submissions are also open for OS X El Capitan apps built using the OS’ Golden Master seed.

From Apple’s email:

The next release of watchOS, iOS, and OS X will soon be in the hands of hundreds of millions of customers around the world. Make sure your apps are optimized for the exciting new features now available for these platforms.

To prepare, build your apps using Xcode 7 GM seed, and test with the GM seeds of iOS 9, OS X El Capitan, and watchOS 2. Read the App Review Guidelines and use TestFlight to get feedback before submitting to the App Store.

Starting today, developers will also be able to set up iOS 9 apps with external testers via TestFlight, Apple’s beta testing service.

iOS 9 adds hundreds of new features that developers can leverage to improve their apps, including multitasking on iPad, new gaming APIs, expanded search capabilities and deeper support for CloudKit, HomeKit, HealthKit, and MapKit. iOS 9 will be released next week on Wednesday, September 16.


Interesting Apple TV Tidbits: App Size Limits, Parallax Icons & More

If you haven’t already read our overview of the new Apple TV, I’d recommend reading that first. But since then we’ve also learnt a few more details about the Apple TV that were interesting enough to share. They include details about Apple TV app size limits, parallax icons (and how you can test them today), the Remote Loop and the Nimbus Steelseries (third-party) controller.

Apple TV Apps Limited to 200MB

As noted by 9to5Mac, Apple is restricting the size of Apple TV apps to 200MB. Apps can of course download additional content at any time, but this additional data will only be kept temporarily. This might not be too much of a problem for apps, but this may prove to be a big hurdle for some of the more ambitious Apple TV games.

Along with the lack of local storage, the maximum size of an Apple TV app is limited to 200MB. Anything beyond this size needs to be packaged and loaded using on-demand resources. Knowing how and when to load new assets while keeping your users engaged is critical to creating a successful app. For information on on-demand resources, see On-Demand Resources Guide.

Read more about this in Apple’s tvOS Developer Library.

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Apple Watch Announcements from the September 9 Apple Keynote

The Apple Watch didn’t receive a hardware update, but it was the subject of a number of other big announcements at today’s Special Event keynote from Apple. On the software front, it was revealed that watchOS 2 would be released to the public next Wednesday, September 16. Apple also took the time to unveil a number of new watch bands, new variations in each of the Apple Watch collections, and a partnership with Hermès to deliver a fourth Apple Watch collection.

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