Posts tagged with "featured"

iOS 10: The MacStories Review

Sometimes, change is unexpected. More often than not, change sneaks in until it feels grand and inevitable. Gradually, and then suddenly. iOS users have lived through numerous tides of such changes over the past three years.

iOS 7, introduced in 2013 as a profound redesign, was a statement from a company ready to let go of its best-selling OS’ legacy. It was time to move on. With iOS 8 a year later, Apple proved that it could open up to developers and trust them to extend core parts of iOS. In the process, a new programming language was born. And with last year’s iOS 9, Apple put the capstone on iOS 7’s design ethos with a typeface crafted in-house, and gave the iPad the attention it deserved.

You wouldn’t have expected it from a device that barely accounted for 10% of the company’s revenues, but iOS 9 was, first and foremost, an iPad update. After years of neglect, Apple stood by its belief in the iPad as the future of computing and revitalized it with a good dose of multitasking. Gone was the long-held dogma of the iPad as a one-app-at-a-time deal; Slide Over and Split View – products of the patient work that went into size classes – brought a higher level of efficiency. Video, too, ended its tenure as a full-screen-only feature. Even external keyboards, once first-party accessories and then seemingly forgotten in the attic of the iPad’s broken promises, made a comeback.

iOS 9 melded foundational, anticipated improvements with breakthrough feature additions. The obvious advent of Apple’s own typeface in contrast to radical iPad updates; the next logical step for web views and the surprising embrace of content-blocking Safari extensions. The message was clear: iOS is in constant evolution. It’s a machine sustained by change – however that may happen.

It would have been reasonable to expect the tenth iteration of iOS to bring a dramatic refresh to the interface or a full Home screen makeover. It happened with another version 10 beforetwice. And considering last year’s iPad reboot, it would have been fair to imagine a continuation of that work in iOS 10, taking the iPad further than Split View.

There’s very little of either in iOS 10, which is an iPhone release focused on people – consumers and their iPhone lifestyles; developers and a deeper trust bestowed on their apps. Like its predecessors, iOS 10 treads the line of surprising new features – some of which may appear unforeseen and reactionary – and improvements to existing functionalities.

Even without a clean slate, and with a release cycle that may begin to split across platforms, iOS 10 packs deep changes and hundreds of subtle refinements. The final product is a major leap forward from iOS 9 – at least for iPhone users.

At the same time, iOS 10 is more than a collection of new features. It’s the epitome of Apple’s approach to web services and AI, messaging as a platform, virtual assistants, and the connected home. And as a cornucopia of big themes rather than trivial app updates, iOS 10 shows another side of Apple’s strategy:

Sometimes, change is necessary.

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    Apple Watch Series 2: Our Complete Overview

    Yesterday morning during their keynote event, Apple introduced the first ever hardware update to the Apple Watch. The Apple Watch Series 2 retains the same basic body design as predecessor. While it is thicker by 0.9mm, the internal components have received a significant refresh in power as well as capabilities. With the Series 2, Apple seems to be repositioning the Watch to be more directed toward health and fitness rather than an all purpose device, and the choices of hardware upgrades reflect this idea as much as the keynote highlighted it.

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    iPhone 7: Our Complete Overview

    Today during Apple’s keynote event at the Bill Graham Civic Auditorium in San Francisco, the Cupertino company announced the latest iteration on their most successful product. Despite rumors of a mostly laid back upgrade year, the iPhone 7 did not disappoint. While only minor changes have been made to the enclosure, there are significant upgrades to almost every other aspect of Apple’s flagship iPhone.

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    Castro 2 Review

    Castro 2 from Supertop demonstrates that there is still plenty of room for innovation in podcast apps. Although every podcast app starts with the goal of helping listeners find and play podcasts, the path each app takes varies as widely as the listening habits of users.

    Castro 2 eliminates much of the complexity of other podcast apps by focusing on a single podcast queue. The result is a focused listening experience that emphasizes episodes over shows, playlists, or feeds. It’s not an approach that will appeal to everyone, but if you find yourself looking for a simpler way to manage podcasts, or listening to some, but not all, episodes of shows, Castro is worth considering.

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    On iPad Features (Or Lack Thereof) at WWDC 2016

    In my iOS 10 Wishes story from April1, I wrote:

    I heard from multiple sources a few weeks ago that some iPad-only features will be shipped in 10.x updates following the release of iOS 10 in the Fall. I wouldn’t be surprised if some iPad changes and feature additions won’t make the cut for WWDC.

    I didn’t have high hopes for major iPad-specific features to be announced at WWDC. Still, I was disappointed to see the iPad return to the backseat2 after last year’s revitalization. Every time Craig Federighi ended a segment with “it works on the iPad, too”, it felt like the iPad had become an afterthought again.

    After WWDC, I strongly believe that Apple has notable iPad-only features in the pipeline, but they won’t be available until later in the iOS 10 cycle, possibly in early 2017.

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    iOS 10: Our Complete Overview

    At yesterday morning’s keynote event in the Bill Graham Civic Auditorium, Apple took the wraps off of the latest revision of their mobile operating system. The tenth version of iOS opens up the system to a bold new world of integrations, APIs, and surprising customizability. It modernizes core apps that were growing long in the tooth, takes ambitious leaps forward with computer vision and contextual predictions, and enriches the user experience of such system tentpoles as notifications and the lock screen.

    iOS 10 marks the beginning of a new era of iOS in many different ways. With a solid, mature core to build on, Apple is now feeling free to reach out into new areas that it has never before explored with its most popular operating system. We’ll have to wait for real world testing and future betas to see if they’ve truly delivered, but the promises of iOS 10 are some of the most ambitious Apple has ever pursued with “the world’s most advanced mobile operating system.”

    So let’s take a look at the features Apple has planned for hundreds of millions of users next Fall.

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    Apple Announces macOS Sierra

    In yesterday’s keynote to kick off this year’s WWDC, Apple announced the newest version of their Mac operating system. The most obvious change here is in the name, which, for the first time in over a decade, no longer includes OS X. Instead, rebranded to match the rest of Apple’s modern line of operating systems, their desktop version is now dubbed macOS.

    The company has not, however, dropped the famous locations in California naming scheme, this year choosing to go with the Sierra Nevada mountain range.

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    Apple Announces watchOS 3

    Apple this morning announced watchOS 3, the next version of the Apple Watch’s operating system, at their WWDC keynote event. A big focus of the release revolved around much needed speed improvements throughout the system, but the announcements also emphasized improvements in health and fitness, accessibility, and messaging. There was also a pretty large overhaul of some of the main functions of previous versions of watchOS, including a complete change in the features tied to the Watch’s Side Button.

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    “Where’s the App for That?” – Fixing App Store Discovery

    When the iPhone debuted in 2007, it was by no means a forgone conclusion that there would ever be an App Store. Steve Jobs reportedly resisted the idea over concerns that it would ‘mess up’ the iPhone,1 yet about one year later, the App Store debuted with around 500 third-party apps.

    The App Store grew like wildfire. By January 2009, there were about 15,000 apps. Though modest by today’s standards, 15,000 was already enough apps that it felt like there was one to fulfill every possible need you might have. Apple celebrated the success of the App Store the next month by launching a TV ad campaign featuring the catchphrase ‘There’s an app for that.’

    Fast-forward to today and the scope of the App Store of 2009 feels quaint by comparison. There are now approximately 1.5 million apps in the App Store – a 100-fold increase in just seven years. But while the App Store has been an undeniable success for Apple by almost any measure, that success has come at a cost. With so many apps in the App Store, discovery has become such a serious problem that today’s version of Apple’s 2009 catchphrase may as well be ‘Where’s the app for that?’

    The good news is that change is afoot in the App Store. Last December, Phil Schiller took over responsibility for the App Store. In April, Apple launched a site dedicated to helping developers build their businesses, which includes a way for developers to contact the App Store team directly about promoting their apps. In mid-May, app review times dropped dramatically, from around a week to under two days, instantly changing the launch cycle for developers. Then, just in the last week or two, Apple quietly started hiding Apple TV apps from its Featured pages and top charts that customers have already downloaded, making room to display more new apps.

    According to rumors Apple has about 100 people working on changes to the App Store. With WWDC just around the corner, I’ve been spending a lot of time thinking about how Apple could improve App Store discovery and gathering ideas from other developers. I’m optimistic that meaningful progress can be made to make developers’ apps more discoverable, but these are hard problems. There is no silver bullet that will improve discovery overnight – it’s a problem that needs to be attacked on multiple fronts simultaneously.

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