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Posts tagged with "iOS 5"

Apple Releases iOS 5 [Direct Links]

Apple today released iOS 5, a major update for the iPhone, iPad and iPod touch that adds over 200 new user features including Notification Center, iMessage, iCloud support and PC Free. iOS 5 is now available for download in iTunes; to install the new software on your iOS device, connect it to iTunes via USB and “Check for Updates” in the device’s info screen.

Originally previewed and seeded to developers at WWDC in June, iOS 5 is a major update that enables developers to implement thousands of new APIs to take advantage of Apple’s latest technologies in their apps. Apple has already started approving third-party apps built for iOS 5, with several of them available in the App Store today. iOS 5 introduces new functionalities like Notification Center, a new systemwide interface for keeping track of missed notifications; iMessage, a free text messaging solution for iOS 5 users; Twitter integration built into Safari, Photos, YouTube and Maps; iCloud, a new cloud service that automatically stores your content and wirelessly pushes it to all your devices, including Macs and PCs. iCloud, expected to roll out today as well, will allow users to keep their contacts, calendars, bookmarks, mail, notes and more in sync across multiple devices; the service is integrated into iOS apps and comes with a web counterpart available at iCloud.com.

Other features of iOS 5 include Mail and Safari improvements, a new camera button in the Lock Screen, AirPlay Mirroring to an Apple TV and a systemwide split keyboard to make it easier to type on the iPad.

For a complete overview of the new features of iOS 5, iCloud and editorial pieces on today’s software updates, visit this page on MacStories.

iOS 5 direct download links:


Twitter Updates iOS App with iOS 5 Twitter Integration, New iPad DM Interface

Twitter released an update to its official iOS client today, adding an improved sign up experience, integration with Twitter’s own picture service, and a redesigned Direct Message view on the iPad. As we detailed with our coverage of Tweetbot 1.7 earlier today, iOS 5 is now allowing developers of Twitter-enabled apps to fetch account credentials directly from the iOS Settings app, rather than forcing users to re-authenticate with their accounts every single time. The official Twitter client, as we expected, implemented iOS 5’s single sign-on to allow users to get already-configured accounts from the Settings. The feature is optional and new accounts can still be added manually, but as I wrote with the Tweetbot update, it’s very convenient to be able to add accounts without entering usernames and passwords anymore.

Also new in Twitter 3.5 is direct upload of photos to Twitter’s photo sharing service, available at pic.twitter.com. This can be configured in Twitter’s Preferences both on the iPhone and iPad. What’s new to the iPad is a much improved Direct Messages interface, which has been updated to order DMs chronologically and by thread with a new clean design. Gone is the DM popover from the app’s sidebar, too. iPad owners can now also tap on a location to show tweets nearby.

Twitter 3.5 is available on the App Store now.


Tweetbot Gets iOS 5 Twitter Integration with Single Sign-On

iOS 5 is officially launching tomorrow, and the App Store’s review team has been busy these past few days quickly approving app updates that take advantage of the new features available to developers. A first example was OmniFocus for iOS, updated to include the location reminders Apple will make popular with its own native Reminders app. Today another popular third-party app for the iPhone, Tweetbot, has been updated to include bug fixes and a new iOS 5-only feature – Twitter integration.

Whilst we’ll have a detailed overview of Twitter integration in iOS 5 tomorrow, Apple has already announced that developers will be able to use a feature called single sign-on to let their apps fetch Twitter credentials directly from the operating system, which has a new Twitter panel inside the Settings. Thanks to single sign-on, if a Twitter account (or multiple ones) are already configured in iOS 5’s Twitter settings, third-party apps like Tweetbot won’t need to re-authenticate users through a clumsy web view as they’ve been forced to do until today. They can simply get the account-related information from iOS’ Settings app.

So when you’ll install iOS 5 tomorrow, try to add your Twitter account to the iPhone’s settings – this will enable other functionalities that we’ll also cover tomorrow in our overview. Then install the new Tweetbot 1.7, which is already available, and you’ll notice you won’t have to re-enter your Twitter credentials again – Tweetbot will ask you if it’s okay to add the accounts already on your device. The procedure takes seconds, and is managed by an “Import iOS Accounts” option in Tweetbot’s settings. The best part is that because third-party apps are deeply integrated with Twitter in iOS 5, new accounts you’ll add through Tweetbot will also be carried over the system’s Twitter settings.

This kind of Twitter integration with the OS makes for a better first launch experience as users don’t need to go find their Twitter passwords again and re-authorize every account on each Twitter-enabled app. Tweetbot is the first popular third-party client to take advantage of this, and you get it now on the App Store for $2.99.


AirServer 3.0 Brings AirPlay to the Mac With Full iOS 5, Lion Support

When I first reviewed AirServer for Mac back in May, what I saw was a very simple and fairly stable utility that allowed users to transmit audio, photos and videos from an iOS device to a Mac’s screen on a local network. Since the launch of AirPlay in November 2010, a number of unofficial apps and hacks have surfaced enabling users to enjoy Apple’s streaming technology on otherwise unsupported devices: AirServer aside, we’ve seen other apps to turn iOS devices into AirPlay receivers and even popular apps for the Mac adopt AirPlay’s streaming for music.

AirServer, initially released as a simple menubar app, has always been the app that aimed at bringing “AirPlay for everything” to the Mac since its first version. Whereas similar hacks from other developers focused on turning the Mac into a receiver for photos or video, AirServer has been improving on the concept of a standalone solution for sending anything via AirPlay from iOS to OS X. The app eventually made the leap to iOS for jailbroken devices, and gained initial iOS 5 and Lion support earlier this year.

With AirServer 3.0, released yesterday, the developers have completely re-engineered AirServer to fully take advantage of iOS 5’s AirPlay and Lion compatibility. I’ve tested the app last night, and it’s already working fine on the Golden Master releases of iOS 5 and OS X 10.7.2. Once you’ve installed AirServer 3.0 as a preference pane (it’s also got a new iCloud-like icon) and assigned a name to your Mac (the one that will show up in the list of AirPlay devices on iOS), you’ll be able to send music, photos and videos to your Mac. Unlike the previous versions of the app, however, support for AirPlay streaming has been dramatically improved: music never dropped on my connection, not even once, and it’s possible to send photos and music at the same time. Thanks to iOS 5, AirServer has integrated seamless streaming transitions between photos, slideshows and videos – the app supports AirPlay slideshows from the Photos app on iOS, including animations that will be displayed on your Mac’s screen as AirPlay switches between photos. The transition between songs, photos and slideshows is smooth and much more natural than AirServer 2.

The big change in AirServer 3.0 is video streaming. With the new version the developers have replaced QuickTime Player with their own video player based off Perian, which is optimized for network streaming and multiple displays. I have tried the new AirPlay video streaming with several videos from my Camera Roll, YouTube and Safari, and it’s incredibly better than the old QuickTime-based streaming. The player looks nice, but more importantly it’s fast and loads videos coming from an iPhone or iPad much quicker than before. You can use the video player in full-screen mode, or resize its window to fill a portion of the screen.

At $7.99, AirServer is a complete solution to turn your Mac into an AirPlay receiver for music, photos and videos. Get it here.


OmniFocus Updated with iOS 5 Location Reminders

The Omni Group released two updates for its OmniFocus app for iPhone and iPad today, adding several bug fixes and improvements, iOS 5 compatibility, and a new Location Reminders feature that leverages iOS 5’s geo-fencing APIs to send you a reminder when you’re in the right area to complete an action. The same technology is used by Apple in Reminders, a new native app in iOS 5.

The new Location Reminders in OmniFocus require an iPhone 4 or iPad 2 3G with iOS 5 installed. iOS 5 isn’t coming out until Wednesday, October 12th, but I’ve been able to test the functionality on my iPhone 4 running the Golden Master release of iOS 5. In the new OmniFocus, location needs to be assigned to a Context from the context editing view. The location settings have more options than Apple’s Reminders app – you can assign a location to a context by fetching the current location via GPS, selecting a contact’s address (like Reminders), or pinpointing your exact location. You can also manually search for an address, select “always available”, or choose to skip location altogether by choosing “none”. Once you’ve set a location for a context, you can select how you should be notified for an available task: when you leave or when you arrive. In this screen, The Omni Group warns that Apple’s geo-fencing technology in the first version of iOS 5 has a series of limitations to keep in mind – opening the app’s Help screen reveals that location-based reminders might not be 100% accurate, especially if you quickly leave/re-enter a location, or quickly pass by one (example: while driving on the highway). This is something The Omni Group can’t really address on its own as it’s a set of APIs provided by Apple, and if anything it shows that the developers are committed to providing an optimal experience by offering even more location options than Apple’s Reminders. In my tests, I can confirm OmniFocus’ (and Reminders, too) location alerts haven’t been accurate all the time – current location would work with a specified area, but not a manually-entered address. Similarly, the distance settings offered by OmniFocus sometimes failed in reminding me to do something when I was leaving a location; the app offers three different dots to determine distance, a small one for about 200 meters (600 feet), a middle-sized circle for 500 meters (1500 feet) and a big circle for 10 kilometers (6 miles). Again, these are options that Apple doesn’t provide in its native Reminders app.

It’s too bad location technology for reminders in iOS 5 still needs some optimizations, because I believe OmniFocus’ support for the feature is just great. The user interface is simple and elegant, the context-based system is meaningful to the concept of context itself, and OmniFocus is still a fantastic piece of software (with several bug fixes that you can check out in iTunes’ changelog). There’s no doubt Apple will improve location reminders over time, and please note, too, that there’s a chance the functionality will work perfectly for you, and addresses in my area simply don’t want to cooperate with Apple and OmniFocus.

You can get the updated OmniFocus in the App Store here (iPhone) and here (iPad).


Apple To Release AirPort Utility for iOS?

In the early betas of iOS 5, it was reported the operating system gained a new functionality to set up AirPort stations on a local network. AppleInsider posted screenshots of the feature, and wrote:

Under Wi-Fi Networks, a new option reads “Set up an AirPort Base Station…” In setting up a Time Capsule, users are given the option to create a Wi-Fi network, complete with password, or “Do something different.” Selecting the latter option gives users the option to join an existing network, or to replace a base station. Users are also given appropriate error messages or details on how to fix any issues directly from the iOS Settings application.

As noted by Twitter user @SonnyDickson and a forum poster on MacTalk.com.au, it appears Apple is now preparing to release a dedicated AirPort Utility app for iOS, which should soon be available in the App Store, perhaps as early as next week when iOS 5 will be publicly released. In the iOS 5 GM release, a button named “Manage this Network” in the WiFi settings for an AirPort-based network will ask users if they want to download AirPort Utility from the App Store. The dialog box will then launch an iTunes link, which is not live yet, to download the app on the Store.

It’s unclear whether iOS 5 will have basic AirPort setup functionalities built-in, or if the features spotted in the early betas have all been moved to a separate App Store download. One of the key features of iOS 5 is PC Free, a set of tools that will allow iOS owners to set up their devices without using a Mac or PC – being able to configure an AirPort network directly from an iPhone or iPad would certainly be in line with Apple’s willingness to “cut the cord” and let iOS devices be independent from desktop computers. iOS 5 and iCloud will debut next Wednesday, October 12th, and Apple is also set to release another App Store app on that day, Cards.


iPhone 4S: An Interplay of Hardware and Software

Here’s a quick thought about the new iPhone 4S. There really isn’t much to say about the iPhone 4S as a device: it’s the iPhone 4, only faster. It looks like an iPhone 4. It weighs just like an iPhone 4 (unless you’re going to feel a 3-gram difference). It’s got the same Retina Display of the iPhone 4, and its glass back is just as likely to break as the iPhone 4’s. The iPhone 4 is the foundation of the new iPhone 4S.

But the iPhone 4S is undoubtedly better than the iPhone 4. Thanks to the dual-core A5 CPU and dual-core graphics Apple put into it, the 4S will deliver snappier navigation between apps and webpages, up to seven times faster graphics and an overall more responsive experience. In practical terms, this means the multitasking tray will open faster, launch apps in less time, and Safari will load webpages faster. Game developers will be able to create more impressive games with more complex graphics and texturing techniques; app makers will take advantage of the iPhone 4S’ A5 to develop software with more elaborate actions and architectures.

In day to day usage, the iPhone 4S will be the iPad 2 of hardware upgrades: when compared to an old iPhone 4, it’ll look amazingly fast. Even if I haven’t tried an iPhone 4S yet, this is pure math. The iPhone 4S is faster. Perhaps not every corner of the OS will show that, but the hardware will allow for faster operations out of the box.

The A5 processor (and faster graphics, and presumably more RAM) doesn’t simply make games more powerful and apps quicker to open and use. The A5 processor – a custom-made silicon designed by Apple – has repercussions on a variety of software-related functionalities, and this has enabled Apple to come up with new features that won’t make it to the iPhone 4 once iOS 5 comes out next week.

The iPhone 4S is the finest example of Apple’s interplay of hardware and software yet.

Take the new camera for example. Thanks to a new 8 MP sensor, wider aperture, new lenses and backside illumination, it shoots better, sharper, more vibrant pictures. They look good. The new optics inside the iPhone’s camera have allowed Apple to improve on one of the most popular aspects of the iPhone, which is taking photos everywhere you go. Yet the new camera isn’t just about the optic hardware itself: because of the A5’s processing power, Apple has added face detection for better exposure and focus when a subject is recognized, as well as better white balance. The iPhone 4S’ A5 comes with a new Image Signal Processor designed by Apple. On top of that, the faster 4S also happens to record 1080p video with image stabilization and noise reduction.

This is fairly technical stuff, but you see where this is going. In a demo of the iPhone 4S posted by the BBC earlier today, I noticed something odd about the 4S camera: the swiping animation to switch from the camera view to the Camera Roll (a new feature of iOS 5) looked strangely fast and smooth. I’ve been testing iOS 5 on my iPhone 4, and I can tell you that animation isn’t as nearly as responsive and immediate as the BBC’s demo video. Throughout the day, I’ve looked at other hands-on videos (not many of them are around this time, unfortunately), read first impressions from journalists who were in Cupertino and yes – everyone reported the camera was faster and more responsive. A simple functionality like swiping back to your Camera Roll to see the picture you’ve just taken has been improved thanks to new hardware. These are the details the make the experience better, more balanced and enjoyable as the months roll in and you get used to a device.

At this point, it’s starting to feel like iOS 5 was specifically designed for the iPhone 4S. The most technologically advanced features of iOS 5 are now available on the iPhone: improved camera and HD video recording, AirPlay Mirroring, Siri. That’s not to say Apple didn’t exclude some of these from the iPad due to design compromises (the thinner iPad 2 wouldn’t probably have room for the 4S’ camera) or obvious impracticality (Siri on a tablet?), but on a checklist comparing Apple’s devices running iOS 5, the iPhone 4S gets more. The iPad 2 still has Photo Booth on its side, but I wouldn’t be surprised to see it on the iPhone soon.

The importance of “hardware that enables better software” and “powerful software based on advanced hardware” is best explained by Apple’s own slide. Four hardware-related features (A5, new wireless system, new camera, 1080p HD recording), four software-related functionalities coming to the 4S. And that’s not to count the 200+ features of iOS 5, which will benefit from the improved specs of the iPhone.

The iPhone 4S is a good phone because it’s based on the iPhone 4. But the 4S has got some new stuff that has been made possible by its new hardware, and it will make for a more pleasant experience thanks to iOS 5, for a simple reason: Apple understands that hardware and software together drive innovation and customer satisfaction, not specs alone.


Apple to Developers: Submit Your iOS 5 and iCloud Apps Today

Following the release of the Golden Master seed of iOS 5, Apple has updated its developer portal with a new “iOS 5 Readiness Checklist”, asking developers to start submitting apps written specifically with the iOS 5 SDK. The checklist includes links to the iOS 5 SDK release notes, Xcode 4.2 for developers, and obviously detailed explanations of the various functionalities that will be introduced in iOS 5, such as Twitter integration, Newsstand, iCloud data storage, and more. Developers can head over this page to check out Apple’s resources for developing and submitting iOS 5 apps.

The next generation of the world’s most advanced mobile operating system will soon be in the hands of hundreds of millions of iPhone, iPad and iPod touch customers. Test your existing apps for compatibility and submit your new apps that take advantage of the exciting technologies in iOS 5 today.

The next generation of the world’s most advanced mobile operating system will soon be in the hands of hundreds of millions of iPhone, iPad and iPod touch customers. This major new release features more than 200 new features and an updated SDK with over 1,500 new APIs and developer tools.

Get your apps ready for the next generation of iOS. Install the GM seed of iOS 5 and build your apps with Xcode 4.2 GM seed. Test your existing apps for compatibility, review the iOS Data Storage Guidelines, and submit your new apps that take advantage of the exciting technologies in iOS 5 today.

iOS 5 and iCloud will be officially released on October 12th.

Update: Apple has sent two different email to iOS and Mac developers – the latter asking makers of software for OS X to submit iCloud-compatible apps today. Developers will be able to create apps that keep documents up to date across multiple machines thanks to iCloud, which automatically stores and pushes content to all your devices.

As a Mac Developer Program member you can now download the GM seeds of OS X Lion 10.7.2 and Xcode 4.2 and submit your iCloud enabled apps to the Mac App Store. With iCloud Storage APIs, your apps can store documents and key value data in iCloud. The documents are automatically kept up to date on all devices.

 

iCloud will be available on the next Lion software update, version 10.7.2, which has been seeded as GM today to developers for final testing.


Apple Releases iOS 5, OS X 10.7.2 GM Seeds

Apple has just released the Golden Master (GM) version of iOS 5 to developers. Build 9A334 is now available in the iOS Dev Center. A Golden Master seed of iOS is usually the same version that will ship to the public within a few weeks.

iOS 5 is the next major release of Apple’s mobile operating system for iPhone, iPad, and iPod touch, bringing new features like PC-Free setup, iCloud, Notification Center and direct Twitter integration to iOS devices. iOS 5 will be released on October 12th. Additionally, Apple has also released the GM seed of OS X 10.7.2, the next software update for OS X Lion that will bring minor features and optimizations and, more importantly, full iCloud support on the desktop.