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Posts tagged with "featured"

The New 9.7” iPad: Our Complete Overview

At their education event held in Chicago earlier today, Apple announced an update for the 9.7” iPad model that, while not adopting all the features from the more powerful iPad Pro line, brings support for the Apple Pencil and includes the A10 Fusion chip.

“iPad is our vision for the future of computing and hundreds of millions of people around the world use it every day at work, in school and for play. This new 9.7-inch iPad takes everything people love about our most popular iPad and makes it even better for inspiring creativity and learning,” said Greg Joswiak, Apple’s vice president of Product Marketing. “Our most popular and affordable iPad now includes support for Apple Pencil, bringing the advanced capabilities of one of our most creative tools to even more users. This iPad also has the power of the A10 Fusion chip, combined with the big, beautiful Retina display, advanced cameras and sensors that enable incredible AR experiences simply not possible on other devices.”

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Apple Introduces New Schoolwork iPad App, Classroom for Mac, and ClassKit Framework for Developers

Education was the sole focus of today’s Apple event in Chicago, and a big part of that story was software: Apple introduced a brand new iPad app for teachers and students called Schoolwork, an upcoming Mac version of its existing iPad Classroom app, and it also launched a new ClassKit framework that enables third-party developers to integrate their educational apps with Apple’s own broader education system on iOS.

The new Schoolwork app, arriving in June, is meant to serve as a collaborative data-sharing environment for teachers and students. It enables teachers to make assignments in educational apps and track students’ progress on those assignments. In apps with collaboration features, teachers and students can work together on an assignment in real-time. Teachers can also use Schoolwork to send handouts to students. Because of its capabilities, Schoolwork is able to serve as a central schedule hub to keep students organized and on track.

The Mac version of Apple’s Classroom app will also launch in June, as a beta. It will serve the same functions as its existing iPad equivalent. Classroom differs from the new Schoolwork app in that it’s meant for instructors only, not students, and is used for general classroom management. The Classroom iPad app launched two years ago as a tool for school instructors to manage student devices and share files in bulk with the class, among other administrative functions, and it continues serving those purposes today.

With Schoolwork and Classroom, Apple now has a stronger student-teacher app ecosystem than before – but first-party apps weren’t the whole story Apple had to tell. To help further broaden the possibilities of Schoolwork and Classroom, third-party developers now have access to a new ClassKit framework, which will enable third-party educational apps to read and write information into the Schoolwork app, similar to how third-party health apps can use HealthKit to read and write data to Apple’s Health app. Apps can populate assignable content in the app, which teachers can then track the progress of. ClassKit is launching for developers as part of the forthcoming betas for Xcode 9.4 and iOS 11.4.


You can follow all of our Chicago education event coverage through our March 27th event hub, or subscribe to the dedicated March 27th event RSS feed.


Apple’s Chicago Event Will Mark a Milestone in the Evolution of Its Education Strategy

Next Tuesday, Apple will take the stage at Lane Tech College Prep High School in Chicago to announce ‘creative new ideas for teachers and students.’ As any Apple event approaches, it’s natural to speculate about what products might be announced. After all, that’s what usually happens at an Apple event.

However, there’s a forest getting lost for the trees in all the talk about new hardware and apps. Sure, those will be part of the reveal, but Apple has already signaled that this event is different by telling the world it’s about education and holding it in Chicago. It’s part of a broader narrative that’s seen a shift in Apple’s education strategy that can be traced back to WWDC 2016. Consequently, to understand where Apple may be headed in the education market, it’s necessary to look to the past.

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Erasing Complexity: The Comfort of Apple’s Ecosystem

Every year soon after WWDC, I install the beta of the upcoming version of iOS on my devices and embark on an experiment: I try to use Apple’s stock apps and services as much as possible for three months, then evaluate which ones have to be replaced with third-party alternatives after September. My reasoning for going through these repetitive stages on an annual basis is simple: to me, it’s the only way to build the first-hand knowledge necessary for my iOS reviews.

I also spent the past couple of years testing and switching back and forth between non-Apple hardware and services. I think every Apple-focused writer should try to expose themselves to different tech products to avoid the perilous traps of preconceptions. Plus, besides the research-driven nature of my experiments, I often preferred third-party offerings to Apple’s as I felt like they provided me with something Apple was not delivering.

Since the end of last year, however, I’ve been witnessing a gradual shift that made me realize my relationship with Apple’s hardware and software has changed. I’ve progressively gotten deeper in the Apple ecosystem and I don’t feel like I’m being underserved by some aspects of it anymore.

Probably for the first time since I started MacStories nine years ago, I feel comfortable using Apple’s services and hardware extensively not because I’ve given up on searching for third-party products, but because I’ve tried them all. And ultimately, none of them made me happier with my tech habits. It took me years of experiments (and a lot of money spent on gadgets and subscriptions) to notice how, for a variety of reasons, I found a healthy tech balance by consciously deciding to embrace the Apple ecosystem.

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What HomePod Should Become: A Hub for All Apple-Centric Needs

Today the HomePod is all about music, but it could be so much more.

From its debut last June at WWDC to launch day this February, HomePod’s primary purpose has been clear: it’s an Apple Music accessory. Music has been the sole focus of Apple’s marketing, including the recent Spike Jonze short film – yet it’s an angle many have trouble accepting.

In a pre-Amazon Echo world, HomePod being a great Apple Music speaker would have been enough. But in 2018 we expect more from smart speakers, and we expect more from Apple.

HomePod succeeds as a music speaker, but it’s not the device we expected – at least not yet. Due to its arrival date more than three years after the birth of Alexa, we expected a smarter, more capable product. We expected the kind of product the HomePod should be: a smart speaker that’s heavy on the smarts. Apple nailed certain aspects with its 1.0: the design, sound quality, and setup are all excellent. But that’s not enough.

HomePod isn’t a bad product today, but it could become a great one.

How?

By becoming a true hub for all our Apple-centric needs.

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It’s Time for a Complete Home App Makeover

I’ve spent a lot of time experimenting with home automation gear since late last year: lightbulbs, light strips, electrical plugs, and door sensors, among other things. Most of the devices I’ve tested support Apple’s HomeKit APIs and those that don’t, I plan to integrate with Homebridge. That means I’ve also spent a lot of time in Apple’s Home app, and despite poking around in every corner of the app, I still find it frustrating and hard to use.

Last week, I tried to configure something new in my studio that illustrates several of the Home app’s problems. I have several Hue lights: there’s one over the steps leading to my workspace, four recessed ceiling lights, a floor lamp, and a desk lamp. It’s a lot of lights, but my studio is in the basement, and the lights help keep it from feeling like a cave.

I set the lights up as a group in Home and trigger them with a motion sensor. As soon as I open the door to the basement, the lights come on. I added a Hue switch on the wall as a shortcut for turning the lights on and off too.

I recently got an Elgato Eve door sensor for my back door. I figured it would be nice to know when my wife and son got home in the afternoon if I’m working away with the door closed, listening to music, and don’t hear the back door open. I can get alerts from the sensor on my Apple Watch and iPhone, but I thought it might be fun to also turn the Hue light on my desk red when the door opens as a visual cue. That turned out to be harder than I anticipated.

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Workflow 1.7.8 Adds ‘Mask Image’ Action, Things Automation Support, PDF Text Extraction, and More

In the first update since November 2017, Apple today released version 1.7.8 of Workflow, the powerful iOS automation app they acquired last year. The latest version, which is now available on the App Store, introduces a brand new Mask Image action, adds support for Things’ automation features, and improves the ability to extract text from PDFs using the company’s PDFKit framework, launched in iOS 11. While the unassuming version number may suggest a relatively minor update, Workflow 1.7.8 actually comes with a variety of noteworthy changes for heavy users of the app.

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Alto’s Odyssey Review: Desert Tranquility

The sky above the desert has chosen a peculiar, almost plum-like shade of purple tonight as I’m nimbly moving past tall silhouettes of cacti and palm trees, when I see the black contours of a rock. My experience tells me that, in most cases, rocks have to be avoided, so I jump. While airborne, I glance at the dune ahead of me, and decide to attempt a backflip. The sky in the distance is a sight to behold – a full moon, barely visible among the clouds, faintly illuminates a panorama of ancient ruins left to age and crumble. In fact, the horizon is so beautiful, I don’t see another rock waiting just ahead of me as soon as I stick the landing. I hit the rock and fall face down in the sand. It’s game over.

I try again.

An angry lemur is chasing me, probably because I, once a mountain shepherd and now a tourist with a sandboard and little knowledge of lemur manners, woke the creature who was resting in his hut. His only goal, apparently, is to attack me and stop my speedy exploration. But I just need to make it to the next chasm and leave him behind, shaking his tiny lemur fist at me as I backflip over the void. That shouldn’t be too hard.

He’s fast though. Suddenly, I see a potential way out: a rushing water stream connects to a narrow wall, which I can vertically ride to hop onto a vine where I can grind, jump, and backflip to build up speed and escape the lemur. Seems easy enough. My jumps are precise and I elegantly make it onto the vine. But the lemur isn’t giving up – he’s right behind me. 10, 9, 7, 5 meters behind – he’s going to catch me. But we’re at the end of the vine now, and if I jump, I’m going to land and sprint. I take the leap and start my backflip. I think I made it. Except the lemur also jumps, grabs me, and I’m face down in the sand again. It’s game over.

I keep trying.

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Things 3.4 Brings Powerful New Automation Features and App Integrations

I switched to Things as my task manager late last year, sometime before the holidays. While I discussed this decision at length on Connected and AppStories, I didn’t write about it on MacStories because I didn’t want to rehash Ryan’s in-depth review of Things 3. In terms of design and features, everything I like about Things is covered in his original review.

My personal motivation for switching to Things boils down to this: the way projects and the Today screen are designed in Things fits well with my schedule, and doesn’t stress me out. Things has a “calm” interface that doesn’t turn overdue tasks red, making me feel guilty; projects are clearly laid out with a tasteful use of San Francisco, and further organization can be applied to a project using headings, a feature I’ve never seen in any other task manager. And among dozens of thoughtful touches, Things’ separation of Today and This Evening for the current day is absolutely in line with how I think about my typical day. In short: I want 2018 to be less stressful than last year, and Things is helping with the task management part.

That said, as someone who used 2Do and Todoist in the past and heavily automated them for integration with other apps, I was missing some solid automation options from Things. Cultured Code has offered a basic URL scheme in their iOS app for a few years now, but the supported commands never went beyond the ability to create basic, metadata-free tasks in the app.

This is changing today with Things 3.4, which I’ve had the opportunity to test and experiment with for the past couple of months. With this new version, the folks at Cultured Code have shipped one of the most powerful and versatile URL scheme action libraries seen in a task manager for iOS – comparable to Omni’s work on OmniFocus, and, in a way, perhaps even more flexible.

The new Things URL scheme, which has been documented here, lets you create tasks, projects, show specific sections of the app, and search across your entire Things database. This may not sound too impressive on paper, but what sets this feature apart is the level of customization and detail that can be applied to every single parameter of every action. As a result, Things is now a first-class citizen of the iOS automation scene, and, within the limitations of iOS inter-app communication, its URL scheme unlocks several new possible integrations with apps and workflows.

Furthermore, Cultured Code wants to make it easy for third-party developers to natively support sending data to Things from their apps. Today, the company is also introducing a JSON-based command to allow more control when adding items to Things from external apps, and they’ve created a set of Swift helper classes that apps can use to easily generate the JSON needed to pass data to Things. As I’ll demonstrate later in this article, a couple developers of two of my favorite iOS apps are already taking advantage of these capabilities to great effect.

As you can imagine, I’ve been busy experimenting with the new automation features of Things and identifying aspects of the app I wanted to speed up by integrating them with other apps. Below, you’ll find a collection of the launchers and workflows I’ve put together for Things 3.4. These are the actions and scripts I find myself using the most on a daily basis, and which I believe considerably extend Things’ capabilities on the iPhone and iPad. More advanced workflows will follow over the next couple of weeks (and months) exclusively for Club MacStories members in the Workflow Corner section of MacStories Weekly.

Let’s dig in.

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