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MacStories Selects 2022: Recognizing the Best Apps of the Year

Introduction

John: It’s time for the MacStories Selects awards, our annual celebration of the apps we love and the people who make them. Every year since 2018, we’ve paused at the end of a busy year to reflect on the hundreds of apps we’ve tried and recognize the best.

It’s been another big year for apps, driven by the ingenuity and creativity of the developers who make them combined with new technologies introduced by Apple. Note-taking apps were big again, and just as we get ready to put 2022 in the rear-view mirror, the read-later app space has begun heating up like it’s 2010 all over again.

Last year, we kicked off the MacStories Selects Awards with a new Lifetime Achievement Award, which we gave to PCalc by James Thomson whose app will celebrate its 30th anniversary in a couple of days. This year, we’ve got another app that has stood the test of time and had an outsized impact on the world of apps, which you can read about in a special story written by our Alex Guyot, whose history with the winning app makes him the perfect choice to present the award.

It’s also time to pause and honor the best apps of the year in the following seven categories:

  • Best New App
  • Best App Update
  • Best New Feature
  • Best Watch App
  • Best Mac App
  • Best Design
  • App of the Year

which were picked by the MacStories team, plus the winner of the Readers’ Choice Award, which was picked by Club MacStories members, for a total of nine awards, plus six runners-up, all of which are covered below.

We also recorded a special episode of AppStories covering all the winners and runners-up. It’s a terrific way to learn more about this year’s apps and includes an interview with our Lifetime Achievement Award winner.

You can listen to the episode below.

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So, without further ado, it’s my pleasure to introduce the 2022 MacStories Selects Awards to the MacStories community.

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The MacStories Selects 2022 Lifetime Achievement Award

Drafts

When we chose the second annual lifetime achievement award winner, there was no doubt in my mind that it should be Drafts. Developed and maintained by Greg Pierce of Agile Tortoise, Drafts has been the place where text starts on iOS for nearly a decade now. Times have certainly changed, but Drafts remains. Through the years, it has evolved into so much more than the simple text utility it once was.

While it has evolved, the most beautiful thing about Drafts has been the fervent dedication to its original mission statement. If you are about to type some text – any text — on your iPhone or iPad (and even, in modern times, your Mac), you should open Drafts. The app is so focused on text capture that it defaults to opening a new blank “draft” every time you open the app.

Writing text is only as useful as what you do with it, so the second pillar of the Drafts mission is its action menu; an infinitely customizable list of actions that allow you manipulate and send text from the app to essentially anywhere else you can think of. From random web services to other native apps on your devices, Drafts can almost certainly deliver your text. As your words get delivered throughout your entire digital life, you can take comfort in knowing that you can always search for and find anything you’ve written simply by looking up its record in Drafts.

Drafts in 2022. From left: the editing view, the action menu, and the filtering view.

Drafts in 2022. From left: the editing view, the action menu, and the filtering view.

It amazes me that after hearing that pitch (and even personally writing about it) again and again for over a decade, I still find it to be an alluring idea. Drafts’ longevity is a testament to the prescience of Pierce’s original vision. It pleases me immensely to see this app carrying on for so long, and it’s an honor to award it MacStories’ Lifetime Achievement award.

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MacStories Is on Mastodon with Its Own Server

As of today, MacStories is officially on Mastodon with its own server for each of its properties and team members. You can find us here:

The new MacStories Mastodon account.

The new MacStories Mastodon account.

We’re not closing down our Twitter accounts (yet), but as you may have noticed, they haven’t been active lately and won’t be going forward. That’s because we’ve grown increasingly uncomfortable with the direction the company is heading. If you’ve been keeping up with the news, you know what I mean. If you haven’t, I highly recommend Casey Newton’s recent piece on Platformer. Casey’s perspective and reasons for winding down his personal and business presence on Twitter are very close to our own.

Although I’ll miss what Twitter was at its best and always remember what it’s meant to me professionally, I’m excited to be moving on too. I don’t know if Mastodon will be the next big thing, but it doesn’t have to be. It gives us a place to experiment and expand the places we connect with the MacStories audience, which we’re eager to do.

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Freeform Leverages the Freedom and Flexibility of a Blank Canvas

Freeform is a brand new iPhone, iPad, and Mac app from Apple that lets users create multimedia boards on an infinite canvas that include text, images, drawings, links, files, and more. It’s an ambitious entry into a crowded category of apps that take overlapping approaches, emphasizing everything from note-taking to collaborative design to whiteboarding.

As is so often the case with Apple’s system apps, Freeform falls squarely in the middle of the landscape of existing apps. Freeform isn’t going to replace apps that are deeply focused on a narrow segment of apps in the blank canvas category. Instead, Freeform is targeted at a broader audience, many of whom have probably never even considered using this sort of app. For them, and for anyone who has felt constrained by more linear, text-based ways of exploring ideas, Freeform is a perfect solution.

At first blush, Freeform’s spare interface may give the impression that it’s a bare-bones 1.0 release, but that’s not the case. The app is easy to use and impressively feature-rich for a new release. So, let’s dig into the details to see what it can do.

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iPadOS 16.2 and Stage Manager for External Displays: Work in Progress, But Worth the Wait

Stage Manager in iPadOS 16.2.

Stage Manager in iPadOS 16.2.

Ever since I last wrote about iPadOS 16, I have continued using Stage Manager on my iPad Pro. As I wrote in October, I like the idea behind Stage Manager more than its implementation. Despite the flawed design of its multitasking concepts and bugs I still encounter on a daily basis, it’s undeniable that Stage Manager lets me get more things done on my iPad by virtue of its concurrent app windows.

With today’s release of iPadOS 16.2, the idea behind Stage Manager achieves the full vision first presented in June, while its design and technical implementation remain stuck in an unpolished, half-baked state. Which is to say: conceptually, I love that Stage Manager in iPadOS 16.2 allows me to extend my iPad to an external display and put four additional windows on it; I’ve waited years for this feature, and it’s finally here. Technically speaking, however, the performance of this mode leaves a lot to be desired, with frequent crashes on my iPad Pro and an oft-confusing design that, I will reiterate, needs a rethinking.

Over the past couple of months, I’ve learned to live with Stage Manager, accept its quirks, and use what’s good about it to my advantage. As I recently wrote for Club MacStories members, I’ve put my money where my mouth is: I’ve gone all-in with Stage Manager on my iPad Pro and completely rebuilt my work setup around the M2 iPad Pro and Apple Studio Display, using Universal Control to seamlessly control iPadOS from a nearby Mac mini. (You can read the full story here.) After all, no other device in Apple’s ecosystem can effortlessly turn from a tablet into a laptop and into a desktop workstation like the iPad Pro can.

I’ve been working toward this vision for iPad modularity and contextual computing for the past several years. So now that Stage Manager has unlocked the final piece of the puzzle with external display integration, how good is it in practice?

And more importantly: was it worth the wait?

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Masto-Redirect, a Mastodon Shortcut to Redirect Profiles and Posts to Your Own Instance

Using Masto-Redirect in Safari.

Using Masto-Redirect in Safari.

Like many others over the past month, I’ve been thinking deeply about my experience with Twitter and whether I want to align my social media usage with the kind of platform Twitter is rapidly becoming. It’s a complex discussion (if my readers are still on Twitter, am I doing them a disservice by not using Twitter?), but in the meantime, I’ve decided to learn more about Mastodon. And in doing so, I came across an aspect of the service that I wanted to improve with a shortcut.

I created an account on Mastodon.social all the way back in 2018, and you can find me as @viticci there as well. I don’t want to turn this post into a guide to Mastodon (you can find an excellent one here), but, long story short, Mastodon is a decentralized service that is based on a federated network of instances. Essentially, there isn’t a single “Mastodon website” like, say, twitter.com; instead, there can be multiple Mastodon instances across different domains (hence why it’s “decentralized”) but, thanks to an underlying API, you can follow and be followed by people regardless of the instance they’re on. I can be on Mastodon.social, and you can be on Journa.host or Mastodon.online (different instances of Mastodon), but we can still communicate with one another via the protocol Mastodon uses. It’s like living in different countries but speaking the same language. You can read more about this here.

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Apple Frames 3.0: Completely Rewritten, Support for iPhone 14 Pro and Dynamic Island, New Devices, Multiple Display Resolutions, and More

Apple Frames 3.0.

Apple Frames 3.0.

Today, I’m pleased to announce the release of version 3.0 of Apple Frames, my shortcut to put screenshots taken on various Apple devices inside physical frames for iPhone, iPad, Mac, and Apple Watch.

Apple Frames 3.0 is a major update that involved a complete re-architecture of the shortcut to improve its performance and reliability on all Apple platforms. For Apple Frames 3.0, I entirely rebuilt its underlying file structure to move away from base64 and embrace Files/Finder to store assets. As a result, Apple Frames 3.0 is faster, easier to debug, and – hopefully – easier to maintain going forward.

But Apple Frames 3.0 goes beyond a new technical foundation. This update to the shortcut introduces full compatibility with the iPhone 14 Pro and 14 Pro Max with Dynamic Island, Apple Watch Ultra, and the M2 MacBook Air. And that’s not all: Apple Frames 3.0 also brings full support for resolution scaling on all iPad models that offer the ‘More Space’ display mode in iPadOS 16. And in the process, I also added support for ‘Default’ and ‘More Space’ options on the Apple Silicon-based MacBook Airs, MacBook Pros, and iMac. All of this, as always, in a native shortcut designed for high performance that uses Apple’s official device images and requires no manual configuration whatsoever.

Apple Frames 3.0 is the biggest, most versatile version of Apple Frames to date, and I’m proud of the results. Let’s dive in.

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macOS Ventura: The MacStories Review

macOS Ventura is a hard release to pin down. I’ve been running it for months, and it’s been running well for all my everyday work and personal tasks. Features like Continuity Camera, iCloud Shared Photo Library, and the many system app updates have, on the whole, been stable, worked as advertised, and helped me do more with my Mac. So, from an everyday workflow standpoint, Ventura is an excellent release that delivers on the promise of an OS that moves in step with Apple’s other OSes and erases artificial barriers to users coming from iOS and iPadOS. And yet, I worry about the clouds on the horizon.

The release of Ventura is just one moment in time along macOS’s evolutionary path, but it’s an important one. Each fall release is a marker laid down by Apple that says something about where the Mac has been and where it’s going.

The story of macOS Ventura didn’t begin at WWDC in June. As I wrote in last year’s macOS Monterey review, it started five years ago:

For the past few years, no narrative thread has been more important to the Mac and its operating system than their realignment within Apple’s product lineup. It’s a fundamental transformation of both hardware and software that has taken shape over years, beginning publicly with Craig Federighi’s WWDC Sneak Peek in 2018.

Before Mac Catalyst, there was Craig Federighi's 2018 Sneak Peek.

Before Mac Catalyst, there was Craig Federighi’s 2018 Sneak Peek.

Last year’s release of Monterey went a long way toward validating what came before with Catalina and Big Sur:

Monterey is one of the most tangible, user-facing payoffs of the past three years of transition. More than ever before, Apple is advancing system apps across all of its platforms at the same time. Finally, everything is everywhere.

Ventura is, in many ways, a continuation of Monterey’s storyline. Apple has delivered a second year of parallel development across its system apps, with the notable exception of Shortcuts, which I’ll cover later. That’s a big win for Mac users who, in previous years, waited multiple releases for apps like Maps and Books to catch up with their iOS and iPadOS counterparts.

The familiar interface and feature set across multiple platforms are one of the biggest and most tangible achievements of the past few years.

The familiar interface and feature set across multiple platforms are one of the biggest and most tangible achievements of the past few years.

So, with Monterey’s success of moving system apps forward in unison across all OSes looking more like a trend than a one-off novelty, what are the clouds I’m seeing on the horizon? There are three:

  • Stage Manager: Stage Manager is in far better technical shape on the Mac than on the iPad. In fact, I’ve been using it every day since WWDC and will continue to do so. There’s lots of room for improvement, which I’ll cover below, but my concern extends beyond the Mac-specific issues to what the feature’s problems on the iPad mean for Mac users long-term, which is something I covered last month for Club MacStories members and will expand on below.
  • Shortcuts: Shortcuts was in rough shape when it launched on the Mac last year. The app is in a much better place today, although bugs continue to be a problem. More concerning to me, though, is the lack of new system-level actions on the Mac. A lot of resources undoubtedly went into stabilizing Shortcuts on the Mac over the past year, which is understandable, but unfortunately, those efforts seem to have been at the expense of introducing new system-level actions or maintaining parity with new actions on iOS and iPadOS.
  • System Settings: So much of the design work we saw introduced with Big Sur was so carefully considered to harmonize macOS with iPadOS while retaining its Mac nature that System Settings is a shock to, well, the system. System Preferences was long overdue for a refresh, but System Settings isn’t the redesign we needed. Instead, it’s a clear example of why you can’t just graft iOS or iPadOS design onto macOS and call it quits.

Although each of the items above concerns me, it’s equally important to put them in context. For most users, macOS is in a very good place. My day-to-day work on the Mac isn’t affected by whether the iPadOS version of Stage Manager is buggy. I may feel constrained by the lack of some actions in Shortcuts on my Mac, but at the same time, I’ve got Shortcuts on the Mac, something I’d hoped for for years. And Systems Settings are, after all, just settings that may not be great to look at, but they still work.

However, while the issues with Ventura may not be immediate, they’re still important because they threaten the viability of the Mac in the midst of its hardware renaissance. I want to see the Mac continue to grow and flourish, and I’m convinced more than ever that aligning it and the iPad is one of the ways to accomplish that. Unfortunately, Ventura doesn’t move that ball forward in a meaningful way.

With Apple firing on all cylinders when it comes to hardware, now is no time to let macOS stall. Source: Apple.

With Apple firing on all cylinders when it comes to hardware, now is no time to let macOS stall. Source: Apple.

By tying the two together, Apple has set the stage for a healthier third-party app ecosystem that benefits both platforms by making it more economical for developers to create apps for both. I’m sent a lot of apps to try, and I can tell you that this is absolutely happening already. The vast majority of the apps I’m sent today aren’t Mac-only or iPad-only – they’re universal apps that work on both and usually the iPhone and Apple Watch too.

However, the work and the story that started with Federighi’s Sneak Peek aren’t finished. For the Mac and iPad to thrive, now is not the time for Apple to take its foot off the gas. Yet, that’s what Ventura feels like after several years of foundational changes to macOS. It’s not a bad update. There’s a lot to like among the system apps and other changes, but I can’t shake the nagging sense that Apple has taken its eye off the long-term vision for macOS with Ventura. That won’t affect your day-to-day use of the OS, but it’s certainly something worth keeping a close eye on as Ventura is updated and WWDC rolls around again next summer.

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Stage Manager in iPadOS 16: At the Intersection of Bugs, Missing Features, and Flawed Design

Stage Manager in iPadOS 16.1.

Stage Manager in iPadOS 16.1.

This article wasn’t supposed to go like this.

iPadOS 16 is launching to the public today, and it carries a lot of expectations on its shoulders: for the first time since the introduction of the original iPad in 2010, Apple is embracing a Mac-like windowing system that lets you use up to four windows at the same time on the iPad’s screen. You can even resize them and make them overlap. If you’ve been following the evolution of the iPad for a while, you know that’s very unusual.

But the reason this story was meant to be different isn’t to be found in Apple’s design philosophy for iPadOS 16. Typically, MacStories readers would expect a full-blown ‘The MacStories Review’ to go alongside a new version of iPadOS. That’s what I’ve been doing for over seven years at this point, and I don’t like breaking my writing patterns. When something works, I want to keep writing. That’s precisely why I had to stop writing about iPadOS earlier in the summer and until last week.

Stage Manager, the marquee addition to iPadOS that lets you multitask with floating windows, started crashing on my M1 iPad Pro in mid-July and it was only fixed in early October. When I say “crashing”, I mean I couldn’t go for longer than 10 minutes without iPadOS kicking me back to my Lock Screen and resetting my workspaces. And that was only the tip of the iceberg. For nearly two months, I couldn’t type with Apple’s Magic Keyboard or use keyboard shortcuts when Stage Manager was active. Before it was pulled by Apple and delayed to a future release, external display support in Stage Manager was impossible to rely on for production work. The list goes on and on and on.

Normally, I would use the introduction of my iOS and iPadOS reviews to tell you how I’ve been living and working with the new operating system every day for the past three months. I’ve always tried to publish annual OS reviews that are informed by practical, consistent usage of a new operating system which, I hope, has led to highly opinionated, well-researched stories that can stand the test of time. That kind of story hasn’t been possible for me to produce with iPadOS 16 yet.

Effectively, I’ve only been able to sort-of use iPadOS 16 with Stage Manager on my M1 iPad Pro again for the past two weeks. Before that, it’s not that I didn’t want to use iPadOS 16 and Stage Manager because I hate progress; I literally couldn’t unless I was okay with my iPad crashing every 10 minutes. So, at some point over the summer, I made the call to revert to Split View and Slide Over – which are still the iPad’s default multitasking mode in iPadOS 16 – and I’d check back in on Stage Manager on each beta of iPadOS 16. It was only around two weeks ago that, despite some lingering bugs I’ll cover later, I was able to finally leave Stage Manager enabled and go back to where I was when I published my iPadOS 16 first impressions article in July.

Think about my position this way: there’s a hole from early August to early October in my typical “reviewer summer” during which I couldn’t use the biggest addition to iPadOS 16 at all. The fact that Apple delayed, slimmed down, and kept iterating on Stage Manager until the very last minute seems to suggest I wasn’t the only one desperately trying to make it work.

I started using iPadOS 16 and Stage Manager again two weeks ago; what kind of “review” should this be?

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