This Week's Sponsor:

TRMNL

The E-ink Companion For Your Favorite Tools


Sidequest: Helpdesks and Personal Task Inboxes That Teams Love, 100% Inside Slack [Sponsor]

Sidequest is a brand new extension exclusively for Slack that enables you to create helpdesks and personal task inboxes that teams love, 100% inside Slack. With Sidequest, you get the perfect combination of the dependability of a helpdesk system, the effortlessness of a task management app, and the convenience of Slack, all in one terrific, integrated package.

When it comes to helpdesks and request tracking tools, we all seem to share the same love-hate relationship. For many teams, helpdesks are the only way to process a large volume of requests efficiently and reliably, but at the same time, they can feel incredibly impersonal, old-fashioned, and inaccessible, especially when used for internal purposes, such as an IT service desk.

Sidequest makes you love your helpdesk again, by combining the reliability of traditional ticketing systems and the ease of use of modern task managers inside Slack. It allows your workspace members to create tasks in public or private support channels as well as for each other in personal task inboxes. As soon as a ticket has been created, Sidequest becomes the single point of truth, so your team always has a shared understanding of the task at hand, its history, and its status. That way, everyone is on the same page, and nothing slips between the cracks.

Better yet, there is no need to install new software or to set up accounts, as Sidequest lives 100% inside Slack. And because Sidequest is made in Germany, your data and your users are fully protected by GDPR, which is one of the world’s strictest data protection laws.

Start your new helpdesk today with a 30-day free trial of Sidequest by visiting getsidequest.app/macstories. Then, use promo code MACSTORIES for 50% off the first six months. Love your helpdesk again, with Sidequest for Slack.

Our thanks to Sidequest for sponsoring MacStories this week.


MacStories Unwind: Apple Gaming in 2020, Sleep Tracking, and Final Cut Pro X

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Sponsored by: Tinderbox 8 – Visualize, Analyze, and Share Your Ideas

This week on MacStories Unwind:

MacStories

Club MacStories

  • MacStories Weekly is on hiatus until Friday, September 11th.
  • Next week, though, we’ll have an all new August issue of the Monthly Log and another episode of the Club-exclusive podcast, MacStories Unplugged
  • Join Club MacStories

AppStories

Unwind


Sleep Tracking in watchOS 7 and iOS 14: Elevated by a User Experience-Driven Design

Sleep tracking has always seemed like a natural addition to the Apple Watch, and for years all signs have indicated Apple had it in its plans. In 2017 the company acquired Beddit, which specialized in sleep-tracking hardware and software. Perhaps one motivation for that move was the fact that paid sleep-tracking apps regularly occupied the App Store’s top charts. Apple has also progressively exhibited strong interest in areas of health, making sleep a no-brainer. So the technology for sleep tracking had been acquired, customer demand was clearly there, and it fit within the broader health ambitions of the company.

Yet until this year, Apple’s sleep-related software enhancements have been limited to…improved alarm options on iPhone. This fall that’s changing, as watchOS 7 and iOS 14 will together introduce a true sleep tracking system.

I’ve been using the new sleep-related features of Apple’s forthcoming OS versions for two full months now, and in true Apple fashion, they’re in some ways more comprehensive and elegant than third-party solutions, and in other ways they’re underpowered compared to what third parties provide, ensuring that they won’t be the best fit for all users, but their simplicity will make them a solid solution for most people.

Read more


Deeper Controller Support and a Revitalized Game Center: Exploring Apple’s 2020 Gaming Updates

I’m perpetually confounded by Apple’s approach to gaming. For every encouraging development like Apple Arcade last year and the controller and Game Center announcements at WWDC this year, there’s a story like the blocking of Microsoft’s xCloud service from the App Store and the ongoing legal dispute with Epic. As uneven as Apple’s recent and long-term history with gaming has been, though, it’s clear that the company understands that games are a lucrative part of the App Store as it continues to introduce new gaming enhancements to its OSes. This year’s updates center on deeper game controller support and a refreshed Game Center experience.

Last year saw the surprise introduction of support for Microsoft’s Bluetooth-enabled Xbox controllers and the Sony DualShock 4 controller on Apple devices. As I wrote at the time, the initial integration of the controllers was excellent, and a substantial improvement over most of the expensive MFi controller options previously available. As a result, it’s no surprise this year that Apple has extended its support for controllers, even further expanding coverage to new controllers and adding support for features like haptics, rumble, motion, lights, and special input options. Apple is also adding support for button and other input remapping on iOS, iPadOS, and tvOS, but curiously not macOS.

The other pillar of Apple’s gaming story is Game Center, which hasn’t seen much love in recent years. Game Center debuted alongside iOS 4 in 2010, but with iOS 10 the dedicated Game Center app was eliminated, relegating Game Center functionality like leaderboards and achievements to APIs that developers could incorporate directly into their apps. Game Center isn’t returning as a standalone app in 2020. Instead, it is receiving a significant makeover that raises its profile in games and on the App Store, creating the potential to make gaming on Apple devices more social than in the past.

Read more


Apple Releases iOS 13.7 Developer Beta with COVID-19 Exposure Notifications, No Third-Party App Required

Today Apple released a beta version of what must surely be the final major point update to iOS 13, version 13.7, which includes one big feature: support for built-in COVID-19 exposure notifications without the need to first download a separate app.

When Apple initially committed to build an exposure notification system alongside Google, it explained that while its system would be dependent on apps from public health authorities at first, at a later date the company would have the feature built-in to iOS with no need for an additional app download. Beta users will still need to explicitly opt-in to the system if they wish to use it, however; simply downloading iOS 13.7 will not enable COVID-19 exposure notifications. You can opt-in from Settings ⇾ Exposure Notifications.

Ever since Apple released the first phase of its exposure notification work as part of iOS 13.5 in May, adoption of the technology by authorized apps has been relatively limited. In the US, for example, it was just earlier this month that the very first state launched an app with support for Apple’s system. Now, for beta users at least, exposure notifications are no longer entirely dependent on the work of third parties – though that statement may deserve an asterisk.

Apple explained back in May how COVID-19 exposure notifications will now work:

After the operating system update is installed and the user has opted in, the system will send out and listen for the Bluetooth beacons as in the first phase, but without requiring an app to be installed. If a match is detected the user will be notified, and if the user has not already downloaded an official public health authority app they will be prompted to download an official app and advised on next steps. Only public health authorities will have access to this technology and their apps must meet specific criteria around privacy, security, and data control.

If at some point a user is positively diagnosed with COVID-19, he or she can work with the health authority to report that diagnosis within the app, and with their consent their beacons will then added to the positive diagnosis list. User identity will not be shared with other users, Apple and Google as part of this process.

This documentation makes it sound like downloading a separate app might be necessary after an exposure has been detected, but it’s unclear. It’s possible that the entire process can work without an app, but that Apple will, where available, promote and integrate with apps from authorized health authorities as well. It’s also unclear if the feature will be restricted to certain geographic domains or if it will be available to all users. 13.7’s beta release notes state rather vaguely that “System availability depends on support from your local public health authority.”

Requiring a separate app download, and even before that requiring health authorities to first develop their own apps, always seemed like too great of hurdles to allow mass adoption of Apple and Google’s system. Here’s hoping today’s release is the start of changing that.


GoodNotes Launches iCloud Document Collaboration

One of the tech trends I expect has been accelerated by the current state of the world is a demand for collaboration features in software. On Apple’s platforms the company offers its native iCloud collaboration features that apps can adopt, and which are also available in first-party apps like Notes, Reminders, and the iWork suite. While iCloud doesn’t provide the kind of instant, real-time collaboration found with a service like Google Docs, the undisputed king of this domain, it’s nonetheless a solid option that provides valuable utility in apps that support it.

The latest app to add iCloud collaboration is GoodNotes, which in today’s version 5.5 enables you to share documents with other GoodNotes users so you can work together in the same document at once. The way this works is simple: from your documents library, tapping a document’s title will open a context menu where Collaborate is a new option; or, while working in a document, tapping the share icon will also reveal the Collaborate option. Like other apps supporting iCloud collaboration, the feature works by generating a link which grants collaborators access to the shared files, provided they have the source app installed. In this case, anyone who has the link can access the file. Once a document has been shared, it will be badged with a special icon in your library, and all shared documents are additionally housed in a new Shared tab in GoodNotes’ navigation bar.

Collaboration means that multiple people work in a document at once making their own annotations and changes, though there will regularly be a delay of 15-30 seconds before changes appear for all users. As such, GoodNotes’ collaboration doesn’t serve as a replacement for more real-time solutions such as collaborative whiteboard apps, but rather it’s better suited for situations where changes are made over an extended period of time. For example, sharing meeting notes before or after a meeting takes place to get feedback from your team, or letting multiple people annotate a draft-in-progress. As an app, GoodNotes offers tools for a range of use cases in areas of business, education, or personal uses, so there will likely be lots of scenarios where the new collaboration option is valuable despite lacking real-time updates. When there is an update to a shared document, you’ll be notified via a blue badge accompanying the document in your library, which can also inform you of which page in the document received changes.

John and I used different colors to indicate who made which annotations.

John and I used different colors to indicate who made which annotations.

Besides the slow sync time, another key limitation I discovered in my testing is that GoodNotes doesn’t offer a way to identify who made which annotations in a document. Unlike an app like Apple Notes, where you can choose to highlight the text written by each collaborator, there’s no such equivalent feature built-in here. What this means is that if you want to know who is responsible for certain notes or changes, you’ll need to coordinate with collaborators ahead of time and ask them to use specific colors so you know who is who, or else everyone will need to find a different identifying method such as initialing every annotation. Hopefully this drawback will be resolved in a future update. Finally, it’s also worth noting that collaboration features currently don’t work for managed Apple IDs, such as those commonly employed in schools.

Collaboration is such an important feature in 2020, and Apple’s current APIs for iCloud collaboration have been adopted by so few apps, that it’s always nice to see a new one add it. The limitations aren’t great, but my hope is that today’s release should be considered more a 1.0 of collaboration rather than the final version. If GoodNotes’ team (or Apple, via API improvements) can cut down on the lag between changes syncing among collaborators, and can offer a native way to know who made which changes, collaboration could become a key differentiator for the app. Even without those potential enhancements though, in 2020 the addition of collaboration is a valuable asset for any app, and GoodNotes is no exception.



Apple Releases Updates to Final Cut Pro X, Motion, and Compressor with Workflow and Other Enhancements

In a press release today, Apple announced that it has updated its video editing app Final Cut Pro X to version 10.4.9 as well as Motion and Compressor.

The update to Final Cut adds several features designed to improve the editing process including:

  • New tools for cropping video to fit with popular social media formats such as square and vertical video
  • Improvements to proxy workflows with support for ProRes Proxy and H.264 formats which Apple says can be as small as 12.5% of their original size
  • Linking to proxies generated by apps like Frame.io via XML
  • Exposure of ProRes RAW camera settings in Final Cut Pro’s inspector
  • Metal-based plug-ins for RED RAW and Canon Cinema RAW Light, which improve performance
  • Improvements to 360-degree video workflows

With Motion, third-party 3D models are now available when creating effects and graphics. The app also adds a new customizable Stroke Filter that can automatically outline an object or text using its alpha channel. Compressor has been updated too with custom LUT effects and the ability to convert log-encoded video to SDR or HDR footage using Camera LUTs.

I’m a fairly light user of Final Cut Pro X, but one of the things that I found most frustrating about it in the past was the app’s lack of support for popular social media formats, so I’m glad to see that creating square and vertical video will be easier now. I expect that many video creators will be equally happy with the improvements to proxy workflows and integration with cloud-based apps like Frame.io, which has become very popular.

The updates are free for existing users. New users can purchase Final Cut Pro X for $299.99 and Motion and Compressor for $49.99 each on the Mac App Store. The three apps are also available as a bundle to education users for $199.99. More information about the updates is available on Apple’s Final Cut Pro X webpage.


Tinderbox 8: Visualize, Analyze, and Share Your Ideas [Sponsor]

Tinderbox is a powerful Mac app that stores and organizes your notes, plans, and ideas, bringing order and insight to the vast amounts of information collected when you’re working on a big project. Whether that’s writing a book, creating course materials, planning a wedding, or just managing your day-to-day life, Tinderbox helps impose structure on your data to keep you organized and productive.

The app, which packs unparalleled power for analyzing, visualizing, and understanding your notes, is beloved by researchers, writers, investigators, product managers, and teachers. That’s because Tinderbox acts as a personal content assistant giving you the tools you need to discover connections and relationships between your notes that you might otherwise miss.

It’s easy to get started by dragging out lines connecting your notes or use Tinderbox’s wiki-like Ziplinks to link notes and ideas together. Best of all, Tinderbox adapts to the way you work. You can use mind maps with shapes, colors, and links to surface connections, or one of many other tools like outlines, word clouds, timelines, and dashboards. Each is a powerful way to gain new perspectives on your ideas, while adding as little or as much structure as you’d like.

Tinderbox also has agents and rules, and employs powerful AI tools to automatically identify names and places, look up addresses, and even suggest links. Of course the app integrates neatly with other apps too. Connect the app to Apple’s Notes app, and notes you enter on your iOS devices or Mac can be automatically categorized in Tinderbox. Of course, the app works with apps like DEVONthink, Scrivener, Bookends, and others, plus there’s a vibrant community.

So download Tinderbox today to try it for free, and when you’re ready to purchase use this link to save more than $50 on the best way to visualize, analyze, and share your ideas.

Our thanks to Tinderbox for sponsoring MacStories this week.