Things Cloud Sync Beta Goes Live

Years in the making, Cultured Code finally flipped the switch on the initial beta of Cloud Sync for Things, the popular GTD application for Mac, iPhone and iPad. Things, featured several times by Apple in the past and winner of a Design Award in 2009, was long criticized for the lack of over-the-air sync for tasks and projects across desktop and mobile devices, something that was implemented by other GTD-oriented applications like OmniFocus and Wunderlist with decent results in the past few years. Cultured Code, however, decided to wait before making a public announcement about their OTA sync plans; then, back in December, they revealed that, yes, they were working on a sync service for Things (which counts thousands of users worldwide), but it would take longer than expected due to the extremely unique nature of the product. And today, Cultured Code is letting registered beta users try the first version of Things Cloud Sync, although with some limitations.

We’re not able to test the actual implementation of sync right now, but details can be gathered from the developers’ blog and official sync page. This first version of cloud sync for Things will only work Mac-to-Mac, as the iOS clients haven’t been updated to test the functionality yet. The initial rollout of cloud sync is meant to test the reliability and scalability of the service, which, unlike most OTA sync tools out there, doesn’t want you to manually trigger a sync session but it’s aimed at constantly transmitting changes to the cloud – think of a continuous client for GTD. As Cultured Code explains, this is all based on a database system that makes sure current beta users can run the limited Things 1.5 version without corrupting their existing personal Things database. As explained in “State of Sync, Part III”:

Things will sync frequently. While there will be a way to initiate sync manually there should hardly be any reason for doing so. Every change you make is transmitted to the cloud almost instantly. No matter when you quit the app, your data is safe with the server already. Whenever you open Things, switch applications, or wake your computer from sleep, Things will check back with the server to see if there are any updates to pull.

Things will always connect to the server using an encrypted connection. Not only during log-in, as many web sites do, but for every connection. This means that your to-dos will never be sent in the clear.

The current beta of Things 1.5 can be downloaded here, but Cloud Sync is exclusive to users who signed up to Cultured Code’s list months ago and are receiving an activation email today. To stay up to date with Things sync development, follow Cultured Code’s blog here.


Fluid for Mac Goes 1.0, Introduces $4.99 Version for Extra Features

Fluid, the popular tool that allows you to turn websites into “native” Mac apps, was finally updated to version 1.0 yesterday after 3.5 years of development, bringing the app to “stable” status and introducing a new $4.99 price point that unlocks “extra features” – some of them previously available for free in the beta versions. For those who are not familiar with Fluid, it basically enables you to turn any website into a standalone desktop application that – technically speaking – is nothing but a Cocoa wrapper. By wrapping a website into its own desktop package, Fluid gives you the “illusion” of having a native Gmail or Facebook app while, in fact, you’re simply running a webpage into a separate window. Fluid, however, has got its very own perks, like the possibility to choose a custom Dock icon for a website, or displaying unread badges for new items and notifications – something that a browser normally doesn’t through tabs. In this way, Fluid becomes a pretty handy solution to put your Campfire chats in the Dock, or get Gmail out of the browser and into its own desktop window.

The new version 1.0, improvements and bug fixes aside, comes with an optional $4.99 purchase that will unlock three features: userscripts & userstyles, separate cookie storage, and possibility to “pin” apps to the OS X menubar. Whilst the first two features are self-explanatory (separate cookie storage is new to Fluid 1.0 though), “pin to status bar” is the big addition to this Fluid release. Much like Twitterrific and Twitter for Mac can be toggled by a menubar item to hide / show the main window, Fluid apps can now live in the menubar and get out of the way when you don’t need them. If you combine this with some clever mobile user agent tweaking, you end up with a sweet way to create useful iPhone-like desktop apps that don’t clutter your Mac’s screen, but they’re still there.

Fluid is not available in the Mac App Store, but you can download the free version here. A $4.99 license can also be purchased here with a Paypal payment.


Lima: Browser-based Cydia Alternative Demoed on Video

With 1.5 million users logging into the app every day and an estimated user base of 10 - 15 million iPhone, iPad and iPod touch users, Cydia has become the undiscussed leader of the jailbreak community thanks to the thousands of tweaks and utilities available for download and purchase. Developed as an alternative to the App Store to find a place for those apps that Apple would never approve, Cydia turned into a full-featured marketplace where users can go to find the latest modification to the iPhone’s graphic files, or hacks to enable functionalities that Apple left out in the last software update. Cydia is the single reason to jailbreak an iOS device, but some developers think there’s still room for healthy competition and fresh new concepts in the jailbreak scene.

Lima, created by the same folks behind the Icy package installer, is a new browser-based Cydia alternative that’s still in the early stages of development but will be focused on speed, reliability and ease of use. Instead of building an app package, the devs of Lima opted for the browser option: Lima will likely gets its own homepage, and let users log in with their online accounts to download and install tweaks. It’s unclear whether Lima will allow users to add custom sources and how many developers will support the platform once it’s available, but devs weighing in iPhoneDownloadBlog’s original coverage seem to confirm that Lima will offer an option to manage repositories, as well as a backup system for installed packages.

You can follow the development of Lima on the Infini Dev Team’s blog, and check out the first demo video below. Read more


iOS 4.3.3 Coming Within Two Weeks

According to BGR, Apple is looking to roll out an iOS 4.3.3 update within two weeks and “possibly sooner” which, as previously announced, will improve the way iPhones and iPad 3G models handle the location database file required to quickly fetch nearby antenna and WiFi hotspot information.

We’ve been sent the OS and while we haven’t loaded it on our iPhone just yet, here is what we have been told it will address:

- The update will no longer back up the location database to iTunes.

- The size of the location database will be reduced.

- The location database will be deleted entirely when Location Services are turned off.

The website also reports iOS 4.3.3 will address battery life issues and introduce iPod bug fixes. On March 21st, BGR reported iOS 4.3.1 would be released within “one or two weeks” and they made a similar prediction for iOS 4.3.2, which came out on April 14th. Apple announced in its Location Tracking Q&A that an update coming out in the “next few weeks” would fix several bugs related to location tracking. With BGR posting a screenshot of the final firmware file, it’s very likely that Apple will release the update later this week.

Sometime in the next few weeks Apple will release a free iOS software update that:

- reduces the size of the crowd-sourced Wi-Fi hotspot and cell tower database cached on the iPhone,

- ceases backing up this cache, and

- deletes this cache entirely when Location Services is turned off.

In the next major iOS software release the cache will also be encrypted on the iPhone.

Update: as pointed out by one of our readers, the image above confirms build number of the new OS will be 8J2.


New “MacDefender” Malware Targets Mac Users

According to several discussion threads posted on Apple Support Communities, a new malware called MacDefender.app is quickly spreading among Mac users using the Safari browser to visit certain websites, especially Google Images. The application, disguised as a virus scanning tool and completely unrelated with the official MacDefender software, gets installed automatically without a user’s consent upon opening a webpage, although it’s not clear what kind of websites allow this kind of installation, and whether MacDefender “phones home” once running on a Mac to download additional pieces of code (like most malwares on Windows do). Some users are reporting they found the app installed on their Macs after visiting webpages linked on Google Images, some say it’s only happening with the Safari desktop browser, others claim the app can’t be removed with a simple drag & drop to the system’s Trash as, once installed, the process will beging running automatically on OS X. Again, it’s not clear what kind of malware MacDefender.app is and the proportion of this “spreading” across Mac OS X machines, but the number of threads on Apple Support Communities seems to suggest at least hundreds of people have experienced the issue in these past few days. Read more


The Maglus Is An iPad Stylus That Attaches To The Smart Cover

I’m not a huge fan of styluses and capacitive pens for iOS devices, but I can recognize an interesting project when I see one. The biggest problem with a stylus, in my opinion, is that most of the times the design is hideous and there’s no way to keep it handy for whenever you need it. The Maglus, a product that needs funding to come to life, aims at combining design and usability with the use of magnets. Just like Apple bet on design and magnets for the iPad 2, the creators of the Maglus think a stylus that attaches to the iPad and the Smart Cover is the best way to turn a stylus into a 24/7 companion for your digital drawing and sketching needs. The Maglus attaches anywhere on your Smart Cover, including the back when the cover’s folded to prop your iPad up in typing mode. Clearly, Apple’s use of magnets and cover is opening to a lot of possibilities when it comes to third-party accessories.

The project has 24 days ago, and so far €3,159.00 have been raised out of the initial €15000 target. You can check out all the product’s information and pledge here. Check out the demo video below. [TUAW via RazorianFly] Read more


Time Inc. Reaches Deal with Apple, Lets Print Subscribers Download Issues for Free

Amidst all the debates surrounding the implementation of subscriptions for App Store apps (which are based on iTunes payments, and require publishers to give a 30% cut off every transaction to Apple), Apple is still in talks with major publishers to reach a deal before the rumored June 30th deadline, when developers of existing “publishing apps” will be forced to flip the switch on native subscriptions if they want to keeps their magazines and digital newspapers in the Store. We’ve seen Apple is trying to push their effort of building better subscriptions for everyone among the general public, but so far the sheer volume of publishers jumping on board hasn’t played in favor of Apple: a very few of them have agreed to Apple’s terms, but those who did are seemingly happy with their decisions. And according to a new report by the Wall Street Journal, a new deal between Time Inc. (publisher of iPad magazine apps like Fortune, Sports Illustrated, and Time) should move adoption of subscriptions forward as Apple now allows to give away single-magazine issues away for free to existing print subscribers, directly from the iPad app.

Time Inc., the country’s largest magazine publisher, has reached a deal with Apple Inc. to make all its iPad editions free for print subscribers, marking a break in the impasse between publishers and Apple and lending support to Time’s contention that it’s business-as-usual after the ouster of its chief executive.

Starting Monday, subscribers to Sports Illustrated, Time and Fortune magazines will be able to access the iPad editions via the apps, which will be able to authenticate them as subscribers. Time Inc.’s People magazine already had such an arrangement, but readers of most publications have had to pay separately for the iPad version regardless of their subscriber status.

The WSJ also reports Time’s general counsel Edelson has been meeting with Apple’s VP of Internet Services Eddy Cue recently to reach a deal for print subscriber access and subscriptions, and in spite of the lack of subscriptions in Time Inc.’s magazines, sources say negotiations are moving forward as the June deadline approaches. Publishers are still asking Apple to revise its policy on opt-in sharing of personal information (a vital aspect for publishers’ targeted advertising), but as more magazines and newspapers will become available in the next weeks, the quick adoption of subscriptions is looking good for Jobs and Cue.


MG Siegler Affirms “Castle” Speculation, Internal Name For Cloud Services

Apple’s cloud ambitions have been resurfacing over the last week with several rumours surrounding Apple’s reported purchase of icloud.com and now references to a service called “Castle” in Lion. Trusted Apple blogger, MG Siegler, tonight weighed into all the speculation, endorsing previous speculation by TUAW that “Castle” refers to Apple’s internal nickname of their new cloud services.

The discovery in Lion by Consomac.fr last week found references files that cited an “upgrade from MobileMe to Castle”. Siegler provides some more information in that the internal codename had originally been “Newcastle” but was recently shortened to “Castle”. Furthermore, as far as he is aware, the official shipping name may not yet be decided and “Castle” is still being used internally. The recent speculation over the icloud.com domain may just be one of the potential names for Apple’s cloud service.

On the rumours that AppleInsider reported on Friday, Siegler is reasonably confident that Apple is testing their cloud service internally with new versions of iOS and OS X but with the “Castle” codename rather than iCloud that AppleInsider reported. The cloud service being developed is highly likely to be revealed at this years WWDC, just five weeks away now, whether it be called iCloud (Siegler believes it to be a frontrunner for the name) or something else.

[Via TechCrunch]

 


LucasArts Licenses Unreal Engine 3 In Multi-Year Deal

Late last week Epic Games announced that it had struck a multi-year, studio-wide licensing agreement with LucasArts for its Unreal Engine 3. The agreement covers multiple projects to be developed by LucasArts using the engine for multiple platforms.

Unreal Engine 3 is the game engine that Epic Games developed and was designed to run on Windows, OS X, Xbox 360, PlayStation 3 and most recently iOS. It certainly opens up the possibility of LucasArts expanding their development of iOS games, which currently only consists of The Secret of Monkey Island given the simplification of porting games is made with Unreal Engine 3 across platforms.

In their announcement, Epic Vice President Mark Rein said, “LucasArts is now primed to capitalize on Unreal Engine 3’s ability to scale across platforms, from mobile, through PC and console all the way up to the next generation of games.” Earlier this year Gameloft revealed that they had licensed the Unreal Engine for four iOS games following the success of Epic Citadel and Infinity Blade - demonstration games made by Epic Games that showed the power of the game engine on iOS.

[Via TouchArcade]