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When It Comes to 7.85” iPad, The Question Is “Why”

(MacRumors’ mockup of a 7.85-inch iPad)

In the latest episode of his weekly podcast with Dan Benjamin, The Talk Show, Daring Fireball’s John Gruber suggested he has heard from “numerous” sources within Apple about a 7.85-inch iPad being tested in the company’s labs.

MacRumors offers a transcript:

Well, I don’t know. What I do know is that they have one in the lab…a 7.85 inch iPad that runs at 1024×768… it’s just like the 9.7” iPad shrunk down a little bit. Apps wouldn’t need to be recompiled or redesigned to work optimally on it. It’s just the iPad smaller.

First off, I haven’t listened to the show yet, as I’d like to reflect upon some ideas I’ve been saving for the past months when rumors about this “smaller iPad” kept coming out. As for why 7.85 inches would be the ideal size for a smaller iPad, AppAdvice’s A.T Faust had a good explanation a few weeks back.

When it comes to this fabled smaller iPad, I don’t think the question we should be asking is “really?”. Of course Apple has a smaller iPad in their labs. Of course it has a 4:3 ratio to maintain existing resolution schemes. I’m more doubtful about the rumors of partners in China mass-producing these units, but I’m sure there are all kinds of neat product prototypes at Cupertino. For the same reason, do you think Apple hasn’t tested all the possible combinations of iPhone form factors? Bigger MacBook Airs? Different Apple TV designs? Do you really believe the world’s most valuable company…no, any sufficiently successful tech company gets an electronic device “just right” on their first try? Of course there are prototypes and iterations. And that a smaller iPad is one of them should be no surprise.

The question that we should be asking is: why would Apple want to release a smaller iPad? Now that’s an interesting discussion, as there are a number of factors worth considering in regards to expanding the iPad line to smaller versions.

Let’s start with the simple one: Apple won’t release a smaller iPad to “respond” to Samsung and the likes. Please note the difference between “consider” and “release” here. Because even if we agree that the rumor of prototypes in the labs is no surprise, then we’d argue on a reason for releasing such product, and I think competition is not a valid one. Apple won’t release a smaller iPad because it feels threatened. Apple is an engineering company at heart, they look at the data, and data suggests there is no need to feel threatened. Sure, Amazon’s Kindle Fire is rumored to be fairly successful, but I bet it’s not that profitable for the company. Amazon didn’t build it with iPad-quality components. So if people would like a first-class smaller iPad, this brings me to the next point: hardware.

Retina

There are two popular assumptions going on these days: that a smaller iPad would be perfect for portable eBook reading, and that it would have the resolution of older iPads – 1024x768 pixels. Here’s my problem with this discussion: I don’t see Apple as the company going backwards in terms of specs. I don’t see them coming out with an iPad that’s new and smaller, more portable and lightweight, but carrying the resolution of last year’s iPad. The Retina display isn’t just a display for Apple, it’s a standard that sets the bar higher. Why did the iPod touch gain a Retina display (even if not of the same quality as the iPhone’s)? Because Retina was the new standard in 2010, and Apple had to bring it over to the other 3.5-inch device, the iPod touch. The way I see it, the same reasoning applies, both in terms of philosophy and product concept, to the iPad: the third generation’s iPad Retina display has set the bar higher and I don’t see Apple coming out with a new iPad that shows its pixels once again. With a 7.85-inch screen and the same resolution of older gen iPads, 163ppi wouldn’t look nearly as good as the new iPad’s 264ppi (the original iPad had 132ppi). Apple is a company that iterates, slowly, but inexorably, and the Retina revolution is now indeed impossible to prevent.

So let’s assume Apple does have a smaller iPad with a Retina display. That would make for incredible image quality at 326ppi, but it would create a series of new problems from a software perspective. A 7.85-inch iPad with a 2048x1536 “Retina” display, in fact, would come at 326 ppi – the same as Retina iPhones and iPods. Whilst that would play well in terms of keeping the math unified across the board, it could pose a question for developers. Even without having to update graphics for the new resolution (and maintaining the same size of tap targets), a physically smaller device will inevitably make the user interface run on a more physically constrained display, and what makes sense on a 10-inch display doesn’t necessarily work just as fine on a 7.85-inch one. Apps will run with their existing designs, but there’s the possibility some developers would still want to optimize some graphical elements for the new size.

And then, of course, there is the hardware side of this debate. If Apple had to put a bigger battery (1mm thicker) in the new iPad to compensate for the resources required by more processing power and the Retina display, what makes us think that consumer technology is “already there” to power a Retina display on an even smaller iPad? Batteries small enough and capable of powering a Retina display may already exist, but I assume they wouldn’t be ready for mass production on a large scale. More importantly, if they don’t exist yet, it wouldn’t be a surprise either, as Apple had to make its existing battery bigger (something they don’t usually do) to power its new iPad. For as much as miniaturization is one of Apple’s big focuses, I don’t think we have the right technology to make such a device usable for a long period of time (keep in mind it would supposedly be used a lot for reading). The smaller a device gets, the harder it becomes to balance factors like battery life, temperature, and thickness, and that explains why Apple had to wait until the fourth iteration of the iPhone to implement a high-resolution display.

Now, considering all the points I have mentioned above, we have a plethora of alternative theories and combinations as to why Apple could still figure out a way to produce a smaller iPad. Of all them, I find this idea by Odi Kosmatos particularly interesting because it plays well with the math described above: Odi makes the case for a smaller iPad (7-inch as opposed to the rumored 7.85-inch model) that carries a 1920x1080 resolution that could allow for 326ppi and Retina iPhone apps running at native size on the device. While I find the numbers fascinating, I believe Apple would never do an “iPad” that doesn’t run iPad apps – that’s just absurd. But a device that “sits” in the middle, like the original iPad did for smartphones and computers? A device in between iPhones and iPads? Now that’s an intriguing theory which goes back to the old eBook-reading device rumor: I don’t think the market is so saturated yet that there’s a real need for a new savior that sits in the middle of existing options, but we’ll see.

Smaller?

The other big theory is that, assuming a smaller iPad with Retina display would be unfeasible in the short term, a 7.85-inch iPad with 1024x768 resolution would still be good enough for portability, gaming, kids, and education. Some notes about these possibilities: let alone the fact that I still have to hear of people not buying iPads because they really hate the 9.7-inch form factor, is the existing iPad really not that portable? You can picture the rumored device by looking at the iPad’s display and imagining a smaller iPad inside it. Is that a considerable difference in terms of portability?

Is there really a market of consumers not buying iPads because they want a smaller iPad, or are the nerds simply excited about the rumors? Let’s get real: what would a 7.85-inch iPad do incommensurably better than a regular iPad to give it a reason to exist? You can immediately tell the difference between an iPod nano and an iPod classic, a 13-inch MacBook Air and the 15-inch MacBook Pro (one of the reasons why I think the 13-inch MacBook Pro is a weird choice). Would the 7.85-inch iPad be a product that can stand out on its own, making the few inches less a reason for potential consumers to choose it?

About the “gaming, kids, and education” theory: when I think of all the possible explanations, this is the one that makes some sense, although I still don’t see it as the reason to release a smaller iPad. Apple is a consumer electronics company, and with their iOS devices they have made sure every possible market segment can benefit from them. From doctors and pilots to writers and teachers, iPhones and iPads can appeal to everyone. Why? Because it’s the software that makes the difference. By releasing a smaller iPad, Apple would put the focus on dedicated hardware, rather than software, for the first time in years. Oh, but you can argue Apple did make an iMac for education. Fair enough, but I’ll argue that the Mac market is nowhere near the size of the iOS market. Is it worth producing and releasing a smaller iPad specifically aimed at certain market segments? Personally, I don’t think so – but I could be wrong. What I am certain of is that the Retina display is inarguably better than old displays in every way, and textbooks and games benefit from it. Would a smaller, non-Retina iPad meant for textbooks and games be as appealing as the bigger iPad with a Retina display running the same apps?

Why?

As you can see, I am not saying Apple will never release a smaller iPad, because I don’t know, and because saying “never” when it comes to Apple rumors is always a big bet. My point is, when rumors are getting out of hand, it is always better to shift the conversation away from the “what” and back to the “why” to understand if what we are arguing about does even make sense. And in the case of the 7.85-inch iPad, there are a series of technological issues, software questions, and market debates that leave me skpetical as to whether Apple may release such a product this year.


Apple Informs Australian WiFi + 4G iPad Owners Of Refund Offer, Tells Resellers To Update Marketing

Apple today began emailing Australians who had purchased the new iPad WiFi + 4G model, informing them of their option to get a full refund if they had purchased it on the basis of thinking it would work with Australian 4G LTE or WiMAX networks. The offer is available to anyone who purchased the model before March 28th and they can return it for a full refund until the 25th of April.

It follows events from last week when the ACCC alleged Apple of misleading customers over the 4G capabilities of the new iPad and Apple responded by offering refunds and agreeing to clarify its marketing. Users who wish to obtain the refund must return the iPad and accessories to the original point of purchase and inform them that they had purchased the iPad on the “basis that it was compatible with current Australian 4G LTE networks or WiMAX networks”.

As noted by 9to5 Mac, Apple has also begun informing Australian iPad resellers to update their iPad signage to more accurately describe the iPad’s cellular capabilities in Australia. Notably the new signage includes the paragraph that Apple and the ACCC agreed on last week:

This product supports very fast cellular networks. It is not compatible with current Australian 4G LTE networks and WiMAX networks.

Jump the break to view the full email that Apple has sent to Australian consumers who purchased the “WiFi + 4G” model of the new iPad.

Thanks Stuart Hall, reseller information via 9to5 Mac.

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Apple Releases iAd Producer 2.1

Apple today released an update to iAd Producer, its Mac application aimed at allowing designers and developers easily create and test rich advertising banners to feature on Apple’s iAd platform. The new version of the app, 2.1, provides support for WebGL assets in iAd content, brings support for the new iPad, and supports the new media object in iAd JS.

From the release notes:

  • Provides improved load and save performance for iAd projects.
  • Improves the performance of exported ad units.
  • Facilitates better pre-load behavior for assets in exported ad units.
  • Allows ad upload and testing with iOS devices connected via USB.
  • Reduces device memory usage for image views.
  • Enables use of image sprites.
  • Provides support for on-device debugging.
  • Enables Twitter integration in iAd content.
  • Simplifies visualization of animations by providing an onion-skinning view.
  • Expands the types of assets that can be imported and managed in the asset library to include common document types.
  • Supports the new media object in iAd JS.
  • Provides support for integration of WebGL assets in iAd content.
  • Extends device support to include iPad (3rd generation).

Version 2.0 of iAd Producer was released in November. iAd Producer is available for download here.


World Contacts+ Is A Quick Dial App with a World Clock

Developed by Caleb Thorson, World Contacts+ is the classic example that, sometimes, good ideas can be remixed and combined to produce something new that’s still fresh and has a place on the market. In the past months, the App Store has seen the rise of “launcher apps” that, through URLs schemes, leverage many iOS apps’ capability of exchanging data and information to facilitate the process of forwarding files, short bits of text, or data. Shortcuts, if you will, collected in a single app that acts as a bridge between the user and all the other apps installed on a device. At MacStories, we’re big fans of Launch Center and Buzz, two apps that take the concept of “quick launcher” and apply it to third-party apps and Address Book contacts, respectively.

World Contacts+ is a bit of both, but stands out on its own because of the very specific approach it takes in regards to quick dials. World Contacts+ keeps a short list of the people you contact the most during the day, and allows you to initiate a call, FaceTime call, send a message or a new email with just one tap. Like Launch Center, it displays a vertical list for your shortcuts. Like Buzz, it allows you to pick contacts from the Address Book, and it uses native iOS frameworks to activate actions like email and iMessages. The app, however, adds a world clock to the mix, allowing you to see the local time for each entry in your list, so you can decide if it’s an appropriate time to call them or text them. The app even cleverly dims contacts that are located in time zones where it’s currently night. To assign a time zone, you simply search for a contact’s location every time you add a new entry to the list.

World Contacts+ isn’t as customizable as Launch Center, or as powerful as Buzz. If you’re looking for more advanced options when it comes to app shortcuts and contacts, go with those apps. But because World Contacts+ cuts the feature set down to a minimum and only adds one very specific feature, I believe the app could have a chance on the App Store for those people, like me, who communicate with people from different timezones on a daily basis. Currently, the MacStories team is made from people living in Italy, the US, Japan, and Australia, and it’s incredibly convenient to know the local time of each person without doing the math every time.

World Contacts+ is available at $0.99 on the App Store.



Sparrow 1.1 for iPhone Available, Push Coming “With or Without Apple”

Sparrow for iPhone, the alternative email client for iPhone I reviewed three weeks ago, has an update on the App Store today, adding a number of functionalities that didn’t make it into version 1.0 of the software. Sparrow 1.1 allows you to show or hide the dock badge per account, open links through a built-in web browser (which includes options to open in Safari, and mail a link), and selectively choose which folders or labels to show in the app. There are new actions to empty trash or spam, and you can now activate a Send & Archive option in the Settings to instantly archive a message or conversation as you send a new email.

About push, which had to be removed from the final version of Sparrow 1.0 – the developers tested push notifications while the app was in beta, and they worked well, but Apple didn’t approve the implementation – the developers are confident Apple will revise its position. They will submit version 1.2 of the app soon, re-including support for push notifications. And if Apple won’t approve Sparrow with push for the second time, the developers say they are working out a solution to include push in other ways “with or without Apple”. It will be interesting to see whether Sparrow will consider adding push notifications through external services such as Boxcar, which recently raised new funding to build a push notification service for mobile developers. Update: the beta version of Sparrow I tested included push through a method that let the app run in the background leveraging the VoIP API. It’s not clear whether Apple will ever revise its position on letting a non-VoIP app use the VoIP API.

Thanks to your amazing support, we feel confident that Apple might revise its position on the Push API. We’ll submit a first version of Sparrow 1.2 including it. This might delay Sparrow 1.2 validation but we’re already working with some partners to include Push in future versions of Sparrow without needing Apple clearance.

Sparrow 1.2 for iPhone will also include landscape support, 9 more languages, and a gesture to swipe up or down between messages. The team is also working on Sparrow 1.6 for Mac, which will bring fixes and POP support.

Sparrow is a fantastic email client for iPhone, as I’ve already detailed in my review, and this 1.1 release adds some nice features that didn’t make the cut in the original 1.0. You can find Sparrow 1.1 on the App Store today.



Instagram’s Rise To 30 Million Users Visualized

(Instagram’s growth. Click for full size.)

With the launch of the official Android app today, Instagram has released updated stats that show the stunning growth of the service over the past 18 months. It was only back in December 2011 that we reported 15 million users had signed up to Instagram; the growth rate of the service is accelerating, as the company announced 27 million users in mid-March, and 30 million users today. The Instagram Press Center reports additional numbers, including 1 billion photos uploaded so far, with 5 million photos each day and 575 likes per second on average.

In the past year, Instagram has added new designers to its relatively small team based in San Francisco, who helped revamping the iPhone app and worked on the launch of the Android client. More recently, Instagram started opening up its API to allow developers of other mobile applications to directly upload photos to Instagram – that was the case with Hipstamatic, and the company is keeping an eye on this API experiment to see if wider adoption among developers could lead to an even faster growth pace. The launch of Instagram for Android will surely help, as more than 430,000 users were already on the waiting list for the app.

Instagram Stats (April 2012)

  • 430K+ on Android Waiting List
  • 30 million+ Registered Users
  • 1 billion+ Photos Uploaded
  • 5 million+ Photos Per Day
  • 575 Likes Per Second
  • 81 Comments Per Second

Looking back at Instagram’s success over the past two years, it’s clear Instagram has become one of the fastest growing social networks that launched exclusively on iPhone. While many are wondering when the company will decide to monetize the service with advertising, more partnerships, or other plans, Instagram says they are actively considering more devices and platforms for the future.