If you enjoy podcasts and Apple, your queue of episodes to check out has likely been bursting full since WWDC kicked off last Monday. So many great shows have been published with analysis and impressions of Apple’s announcements, but one thing that's been particularly special is the number of podcasts that have featured guests from Apple over the last week. Here’s a roundup of episodes with Apple employees that you shouldn’t miss out on.
Posts tagged with "WWDC 2019"
It’s hard to tell when Apple is listening. They speak concisely, infrequently, and only when they’re ready, saying absolutely nothing in the meantime, even when we’re all screaming about a product line as if it’s on fire. They make great progress, but often with courageous losses that never get reversed, so an extended silence because we’re stuck with a change forever is indistinguishable from an extended silence because the fix isn’t ready yet.
But there has clearly been a major shift in direction for the better since early 2017, and they couldn’t be more clear now:
Apple is listening again, they’ve still got it, and the Mac is back.
Excellent summary of the general feeling I’ve gathered coming out of WWDC last week. Apple’s reputation for secrecy makes it hard to tell if they hear the community’s concerns, and for a time the evidence signaled that they didn’t. That’s clearly changed, however, as the last couple years have demonstrated; WWDC’s myriad of goodies for every platform was simply the latest confirmation that Apple is listening, and they care.
Although much of the conversation around what Apple announced revolves around iPadOS and Project Catalyst, based on what I’m hearing on podcasts and seeing in my Twitter timeline, Voice Control definitely is a crown jewel too. Nearly everyone has praised not only the engineering that went into developing it, but also the fact that Apple continues to lead the industry at making accessibility a first-class citizen. Myke Hurley said it best on the Upgrade podcast following the event, the weekly show he co-hosts with Jason Snell, when he said Voice Control is something Apple doesn’t have to do. They do it, he said, because it’s the right thing to do for every user.
Aquino interviewed Sarah Herrlinger, Apple’s Director of Global Accessibility Policy & Initiatives, about three major new accessibility features: Voice Control, Hover Text, and pointing device support. While the iPad enthusiast in me is all about those pointing devices, Voice Control is a tremendously exciting technology that I hope has ramifications for the future of Siri.
Google Docs has long been a huge problem on the iPad, for two reasons. First, Google’s own iPad app is god-awful and the company seems hell-bent on not updating it to work better. Second, Google Docs in Safari on the iPad right now redirects you to that app even if you “Request Desktop Site.”
On iPadOS, however, Google Docs in Safari seems great.
Admittedly, I only spent about five minutes poking around, but I went straight for the stuff I didn’t expect to work at all — and it worked. Keyboard shortcuts for formatting and header styling, comments, cursor placement, and even watching real-time edits from another person in the doc all worked.
In iPadOS, Apple is setting the Safari user agent to the desktop version (previously, Safari on iPad has used a mobile user agent), but that's only the tip of the iceberg. Setting the user agent will cause websites to display their desktop varieties, but those were built with the expectation of mouse interactions rather than touch. There's a lot more details to uncover here, but it looks like Apple has done a huge amount of work under the hood to make touch interactions work intuitively in the desktop browser paradigm.
We'll have many more details on the new Safari changes over the coming weeks and months, but at first glance it's great to see that Apple wasn't kidding about iPadOS Safari being truly desktop-class.
iPad and iPhone users are in for a big treat this fall when iPadOS and iOS 13 launch. Each update is a major release that pushes Apple’s mobile platforms forward in big and small ways, making them more powerful for consumers and professionals alike.
If you haven’t read my iPadOS and iOS 13 overviews yet, the majority of details about each release are documented there. But I’ve been using the beta versions of both systems for a few days now, and while these are just an early look at what the finished releases will be, there are a lot of changes – some very significant, while others are relatively minor – that I’ve been excited to see.
It's been an exciting week at WWDC. Despite rumors and leaks going into the keynote on Monday, the presentation was full of surprises and fulfilled many of the wishes of Mac and iOS developers and users.
Federico and I arrived in San Jose last weekend and planned to record an episode of AppStories that would begin to sift through the huge stack of announcements made by Apple. Those plans were almost immediately cast aside when a unique opportunity presented itself.
Federico is attending WWDC this week, and Apple graciously offered to schedule a time for him to interview Craig Federighi, the company's Senior Vice President of Software Engineering. With a WWDC packed with announcements that will affect app development for years to come, we of course agreed immediately.
When you step back from the details of what was announced in the keynote and since, I expect that WWDC 2019 will be remembered as the event when a new vision for apps on all of Apple's platforms from a tiny Watch face to a Mac Pro driving a 32-inch Pro Display XDR began to come into focus. The tools made available to developers – like Catalyst for bringing iPad apps to the Mac, and SwiftUI, a new declarative way to build app UIs with less code – promise new efficiencies and capabilities to help developers build apps on every Apple platform. Combined with powerful new features coming to the iPad in iPadOS and an extensive Shortcuts update, there's an opportunity for a future with deeper, pro-level iPad apps and experiences, a more diverse Mac app ecosystem, and tighter integration across Apple's entire hardware lineup.
Against that backdrop, Federico sat down with Craig Federighi for a special episode of AppStories, one of MacStories' growing lineup of podcasts, to explore the impact of developer tools like Catalyst and SwiftUI and the new iPadOS on the apps we use today and the apps these technologies will enable in the future.
Thank you to Apple for arranging the interview, Craig Federighi for participating, and as always, thank you for listening to AppStories. We hope you enjoy the show.
You can find the episode here or listen through the AppStories web player below.
On last week’s episode of Adapt I shared that automation for running shortcuts was one of my top two feature requests for iOS 13. And despite the Shortcuts app not receiving much stage time during the WWDC keynote, Apple has officially granted my wish in a big way.
The Shortcuts app in iOS 13 has a new Automation tab, in which you can configure shortcuts that automatically run based on a wide variety of triggers. Currently, certain automation actions require sending a notification first when the trigger is activated, and that alert contains the option to run the shortcut; other actions, however, include a toggle that determines whether the automation runs automatically in the background, or if you’d prefer an alert instead.
Here is the full list of current automation triggers in iOS 13 beta 1:
Apple’s truly transforming into a privacy-as-a-service company, which shows in the way that it’s implementing both the new single sign-on account service, as well as its camera and location services updates in iOS 13. The SSO play is especially clever, because it includes a mechanism that will allow developers to still have the relevant info they need to maintain a direct relationship with their users – provided users willingly sign-up to have that relationship, but opting in to either or both name and email sharing.
For years, a major point of debate in tech circles has been the friction between privacy and convenience, particularly as relates to web services offered by companies like Apple and Google. Apple’s privacy-sensitive approach has, in some people’s view, hamstrung it from offering the same level of convenience in its services that’s found in competing services from Google, Amazon, and others who rely on sending your data to the cloud for analyzing.
This year at WWDC, Apple’s new privacy-focused initiatives seem to be striking more of a balance between convenience and security. The company’s new Sign in with Apple feature is a great example: it provides developers a way to contact their users directly, while still protecting those users’ actual email addresses so they can’t be sold to third parties. In my view that’s a brilliant win-win, and the type of innovation I hope we see more of in future products.
The first half of 2019 has in many ways mitigated the Apple TV’s usefulness. Early in the year we learned that smart TVs would gain support for AirPlay 2 and HomeKit, which were formerly exclusive to Apple’s set-top device. Then more recently, Apple launched a brand new TV app which will also live on both smart TVs and third-party streaming sticks. Following these announcements, it was unclear whether Apple was content to let the Apple TV become even more of a niche product than before, or if the company would put renewed efforts into the product to help differentiate it from new competition. It turns out the latter was true – at least to a degree.
tvOS 13 is perhaps the most substantial update to the Apple TV’s software since the debut of tvOS in 2015. That’s not saying a lot, because past updates have been relatively lackluster, but it does say something about Apple’s commitment to the Apple TV platform. Taken in combination with the redesigned TV app that arrived last month, this latest version of tvOS makes a strong case for Apple finally taking television seriously – particularly as the launch of Apple TV+ draws nearer.
The latest version of tvOS starts with an updated Home screen, which includes a Control Center pane, and most notably adds multi-user functionality, as well as expanded game controller support, plus a few other upgrades.