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Posts tagged with "iOS"

Apple Marks Global Accessibility Awareness Day with Features Coming to iOS, iPadOS, and macOS Later This Year

Thursday is Global Accessibility Awareness Day, and as in years past, Apple has previewed several new accessibility features coming later this year. This year, Apple is focusing on a wide range of accessibility features covering cognitive, vision, hearing, mobility, and speech, which were designed with feedback from disability communities. The company hasn’t said when these features will debut in its operating systems, but if past years are any indication, most should be released in the fall as part of the annual OS release cycle.

Assistive Access

Assistive Access. Source: Apple.

Assistive Access. Source: Apple.

Assistive Access is a new customizable iPhone and iPad mode created for users with cognitive disabilities to lighten the cognitive load of using their favorite apps. Apple worked with users as well as their trusted supports to focus on the activities they use most, like communicating with friends and family, taking and viewing photos, and listening to music. The result is a distillation of the experiences of the related apps. For instance, Phone and FaceTime have been combined into a single Calls app that handles both audio and video calls.

Calls, Messages, Camera in Assistive Access mode. Source: Apple.

Calls, Messages, Camera in Assistive Access mode. Source: Apple.

The UI for Assistive Access is highly customizable, allowing users and their trusted supporters to adapt it to their individual needs. For example, an iPhone’s Home Screen can be streamlined to show just a handful of apps with large, high-contrast buttons with big text labels. Alternatively, Assistive Access can be set up with a row-based UI for people who prefer text.

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FitnessView Teams: A Team-Based Fitness Tracker for Coaches and Trainers

Today, Funn Media released FitnessView Teams, a fitness-tracking app that allows coaches or personal trainers to track multiple team members or clients at once. I’m not a coach or a trainer, but I’ve been trying the app with demo data and like what I’ve seen a lot.

FitnessView Teams provides a home base for tracking the performance of multiple athletes.

FitnessView Teams provides a home base for tracking the performance of multiple athletes.

FitnessView Teams, which builds on Funn Media’s FitnessView app for individuals, works on the iPhone and iPad, but it’s best on the iPad where you can see more data at once. From the main view, you can switch among multiple teams, browse data by team member, invite new team members, and invite other coaches to your team. Coaches and team members can both be added via a QR code or an invitation link that allows FitnessView Teams to access the data collected by a team member’s Apple Watch. You can also browse team member data by date using a calendar strip along the top of the iPad’s screen.

Tapping any of the home view's tiles drills deeper into the details of each.

Tapping any of the home view’s tiles drills deeper into the details of each.

Most of the app’s main view is dedicated to health metric tiles that are fully customizable in the app’s settings. Tapping on any health metric brings up additional details, including a graph for that data over time, as well as daily averages and monthly progress. Reports for each athlete can be exported as a customizable PDF-formatted report too.

The app includes calendar and metric-based views of team data too.

The app includes calendar and metric-based views of team data too.

Other data visualizations include a tab dedicated to a full month overview per athlete. There’s also a tab that breaks down a team’s progress by fitness metric, which allows coaches to easily compare the stats of one athlete compared to another on a daily, weekly, or monthly basis. All of the same data is available on the iPhone, too, but the limited screen space requires more navigating between views and scrolling of data.

I’ve always been a fan of FitnessView for individuals. The app’s simple, clean design provides an excellent overview of core health metrics, with the ability to dive into each for more detail. FitnessView Teams takes the same approach and succeeds in organizing an even bigger set of health data for multiple people at once, which is an impressive accomplishment. If you’re a coach or trainer, FitnessView Teams is worth checking out.

FitnessView Teams is available to download for free. However, a subscription is required to add multiple team members or clients to the app, which starts at $59.99/month to track ten users.


Is Landscape Mode the Key to Split View on the iPhone?

This week on AppStories, we covered our wishes for iOS 17. One of Federico’s wishes was for Split View on the iPhone. Split View is not the sort of feature that I think would work with every app, but the iPhone is powerful enough to handle it, developers are already experimenting with in-app versions of it, and you know what? It’s useful.

To get an idea of what an OS-level Split View would be like on the iPhone, check out Basic Apple Guy’s mockups. Home Screen landscape mode never really got much traction when it debuted in 2014, but with Apple’s renewed emphasis on sidebar-based design for iPad apps, I think Split View could translate nicely to the iPhone and has a shot at better adoption if it returned whether as part of a Home Screen redesign or not.

Be sure to check out the full post for additional mockups on how landscape mode would work with widgets, the Dynamic Island, and other Home Screen elements.

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Mona: A Unique Mix of Customization Options and Features You Won’t Find in Any Other Mastodon App

Mona is a brand new, highly customizable Mastodon client from Junyu Kuang, the developer of Spring, which is one of the few remaining third-party Twitter clients that still works and pioneered many of the features found in Mona. Mona, which is available on the iPhone, iPad, and Mac, is a power-user app through and through. The app has a dizzying array of settings for customizing the entire Mastodon experience. If, like me, you enjoy the sort of tinkering that Mona enables, you’ll absolutely love this app.

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Automation April: Hyperduck Leverages the Power of URL Schemes to Control Your Mac from an iPhone or iPad

Hyperduck is a recent utility from Sindre Sorhus for sending URLs from an iPhone or iPad to your Mac that has some very interesting applications. Hyperduck hasn’t replaced my use of AirDrop, Handoff, and other Apple technologies that move data between devices, but it has extended those features in meaningful ways and has quickly worked its way into my everyday computing life.

Hyperduck does just one thing very well. It sends URLs from an iPhone or iPad to a Mac using iCloud. That’s different than how AirDrop works, which has some advantages.

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S-GPT 1.0.2 Brings Date and Time Awareness, Integration with macOS Services Menu, Passthrough Mode, Better HomePod Support, and More

S-GPT 1.0.2.

S-GPT 1.0.2.

I just published version 1.0.2 of S-GPT, the shortcut I released last week to have conversations with OpenAI’s ChatGPT and integrate it directly with native features of Apple’s OSes. You can find the updated download link at the end of this post, in the original article, and in the MacStories Shortcuts Archive; before you replace version 1.0.1 of S-GPT, save your existing OpenAI API key somewhere as you’ll have to paste it again in the shortcut later.

I’m going to include the full changelog for S-GPT 1.0.2 below, but long story short: S-GPT is now aware of the current date and time, and I’ve heard all the requests about improving interactions with the HomePod and Siri, so I made that part much better. S-GPT can now perform a variety of date/time calculations with natural language, and you can end a conversation by saying “no” or “stop”.

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Dark Noise 3.0 Has a New Business Model and A Few Other Updates

Today, Charlie Chapman released Dark Noise 3.0, his iOS, iPadOS, and macOS ambient noise app, with a new business model, some remastered sounds, and other updates.

The biggest change to Dark Noise 3.0 is its new business model. Historically, Dark Noise has been a paid-up-front app, but with 3.0, the app is now free with an optional subscription that unlocks certain features.

The free version of Dark Noise includes eight sounds, continuous sound looping, Shortcuts support, Siri integration, and a timer. The Pro subscription increases the number of sounds to over 50 and adds custom sound mixes, alternate app icons, themes, and Family Sharing. The Pro features are also available as a one-time purchase.

Alternative icons and sound mixing are two of the features available to Dark Noise Pro subscribers.

Alternative icons and sound mixing are two of the features available to Dark Noise Pro subscribers.

If you previously purchased Dark Noise, which included many of the features that are now part of a Pro subscription, you’re covered. Anyone who bought Dark Noise prior to the release of version 3.0 gets all of the features included in the Pro subscription. Pro subscribers may get new features in the future, but as of the release of version 3.0, existing users and subscribers have access to the same features, which I think is a fair way to transition to a subscription model.

I’m also glad to see that the core features of Dark Noise will be available for free for the first time. There are a lot of ambient sound apps on the App Store, but a lot aren’t very good. Dark Noise is excellent, and I expect having a free tier to show off what the app can do to new users will result in more paid users in the long run. I’m also a fan of the one-time payment option, which is a nice option for fans of the app who just don’t like paying subscriptions.

Dark Noise has a new green theme called Aurora.

Dark Noise has a new green theme called Aurora.

Version 3.0 also introduces remastered Rain, Beach, Airplane Interior, and Thunderstorm sounds that sound better when used with stereo speakers. The app’s icons have been tweaked a little, and there’s a new theme that uses shades of green called Aurora.

For more on everything Dark Noise can do, be sure to check out our reviews of version 1.0 and 2.0.

Dark Noise 3.0 is available as a free download on the App Store. The Pro subscription unlocks the features described above, for $2.99/month or $19.99/year with a three-day trial. Dark Noise 3.0 is also available as a one-time purchase for $49.99.


Sequel 2.0: An iPhone and iPad Media Tracker That Strikes an Elegant Balance Between Form and Function

Too often, media tracking apps feel like work. There’s too much effort involved in adding and browsing items, which makes them feel more like task managers than an inviting place that helps you decide how you want to spend your precious free time.

Apps in this category seem to take one of a couple of different approaches. Some apps specialize in one type of media, which can be great if you’re a huge book or videogame fan, for instance. As much as I like the media-specific approach of some apps, I’ve found that lately, I just want an app that’s easy to use, so ‘past me’ can recommend ‘tired and lazy me’ something to watch, play, read, or listen to. And, for the past couple of months, the app that has fit my needs the best has been Sequel 2.0 by Romain Lefebvre.

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Kirk McElhearn’s Review of Apple Music Classical

Kirk McElhearn has been writing about classical music on Apple platforms for nearly 20 years, which makes his Apple Music Classical review on TidBITS a must read for classical listeners.

As McElhearn explains, searching for classical works is more complex than pop music:

You may want to listen to a specific work by a given composer, but also by one of your favorite performers. And, as you can see with the example of the Schubert sonata, work names are not always as simple as Bach’s Goldberg Variations. Metadata is the key to managing classical music.

Although McElhearn discovered some metadata oddities when browsing the Apple Music tracks from his library that showed up in Apple Music Classical, the company seems to have done a good job overall with curating the metadata for its new app.

Also, although the UI and experience of using Apple Music Classical is similar to Apple Music, there are important differences, including:

One useful feature is the ability to search within search results. After you’ve searched for something, pull down on the screen to reveal a search field. You can enter keywords in this field to further narrow your search. You can also access this search field in other lists. For example, go to Browse, tap Instruments, then tap Violin. Tap one of the options—Latest Releases, Popular Artists, or Popular Works—and you’ll see a list of results. Pull down, and you can search within that list.

If you’re just starting out with Apple Music Classical, I recommend reading McElhearn’s entire story, which does a fantastic job covering what works well and what doesn’t. Like a lot of people, though, McElhearn is left wondering why the app is iPhone-only:

The most perplexing thing about the Apple Music Classical app is how completely it is siloed. It’s only available for the iPhone, though you can install it on an iPad and zoom it to 2x. Not only is it not available on the Mac—the iPhone app isn’t even available for M-series Macs—but the enhanced metadata, using work and movement tags, is not visible in Apple Music on the Mac nor in the Apple Music app on the iPhone and iPad. It seems Apple is using two separate databases, which makes no sense. If the metadata is available—and work and movement tags are available on many albums in Apple Music already—why not let the other apps access them?

All this makes the Apple Music Classical app seem like an experiment. It’s quite polished for a 1.0 release, and, despite the issues that I’ve mentioned above that will irritate classical music fans, it’s a generally successful attempt to provide a better way to access classical music. Apple should be praised for paying so much attention to a genre that represents only 2–3% of the overall music market.

The unique needs of classical music listeners have never been well-served by the biggest streaming services. I’m with McElhearn in wondering about the limited roll-out of Apple Music Classical, and there are rough edges that are noticeable even for people who aren’t classical music fans. However, that doesn’t change the fact that Apple Music Classical is a step in the right direction. I hope Apple listens to the feedback from McElhearn and other classical music lovers and continues to improve the app.

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