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Google Music for Mac Brings the Web Player to the Desktop

One of the least talked about music services is Google’s Play Music service, a combination music store and digital locker that can match up to 20,000 songs from your local library and stream them to your devices over the web for free. With All Access, you can stream Google’s entire catalog of music for $9.99 a month.

I’ve dabbled with the service before, using it with my previous storage limited MacBook and giving it an honest shot when away from home. The service has some nice touches, such as a miniature spectrum visualizer that designates the currently playing track and album in a variety of views, thumbs-up and thumbs-down ratings in contrast to stars, and instant mixes that create Genius-like playlists from your music library on the fly. I’ve always thought the player itself was good, and it’s certainly a usable alternative to iTunes for those listening on their work machine or Chromebook. The separate manager for matching songs is a little clumsy, but it’s not a deal breaker.

While the service offers a proper mobile experience on iOS and Android, the desktop experience is limited to the browser. At least that was until Google Music for Mac, an open source application that wraps the experience in a native player and binds the app to your Mac’s media keys.

The app lets you play your music Library through its native experience or, like Fluid, simply present the web app in a window. The experience largely reminds of Pocket for Mac, with the Google Play logo, search, and popover menus comprising the native wrapper.

I like the player. While I don’t see the purpose of including a button for other Google apps, the player rightfully does Google’s service justice on the desktop. You’ll have to log into the app using your username and password, and for those who are security conscious, the app does display your email address in the top right. Regardless, the app itself does a swell job of presenting your music (and Free from Google tunes) in a presentable interface. Small touches reformat the sidebar into something more appealing for OS X. All the little details from the web service have been carried over as-is, such as how album artwork fades into view, how soft shadows bring artists and albums forward, and Google’s distinct orange highlights. Shortcuts are peppered throughout the app, letting you create playlists or jump to an artist view without having to go through library links or categories. Highlighting the scrubber brings up the play timer, and takes to you whatever point in the song you click.

The app’s free to download from Google Music for Mac’s project page, letting you skip Github if you’re not interested in the repository.

Download it here.

[Hat tip @smileykeith]


Creating and Sharing Text Files In Launch Center Pro

When Launch Center Pro 2.2 was released last month, I mentioned the addition of Dropbox actions for creating and modyfing text files, but I didn’t share any action example because I couldn’t find a possible use of the feature in my workflow. This morning, I realized that my old workflow to generate and share text files with Dropbox could be simplified with Launch Center Pro, so I rewrote it using the app’s new Dropbox functionalities.

I often need to create text files and share them quickly with Dropbox. These are usually notes that don’t fit in a Twitter DM or long crash reports for developers of apps I’m testing. In my old workflow, I used to type file name and file contents in Launch Center Pro, then, with two steps of inter-app communication, upload the file with Drafts, get the shareable link back with Launch Center Pro, and start a new tweet with the link in Tweetbot.

The workflow still gets the job done but the new version is simpler, faster, and more flexible. It’s just three steps:

  • Type file name;
  • Type file contents;
  • Get public link to text file in Dropbox.

With a single action that doesn’t involve switching between apps, I can type a file name in a Launch Center Pro prompt, insert contents manually or by pasting, and hit Done to create a text file in Dropbox. Launch Center Pro gets the link of the just-created file and presents an iOS share sheet with a series of options for the file’s public link so that I’m not limited to Tweetbot anymore; I discovered that I often needed to DM or email a link, and with the old workflow I was forced to start a new tweet then select and copy the link manually from it. With the new action, everything happens inside Launch Center Pro in seconds and I can pick the best option for me (it’s usually “Copy”).

I was skeptical as to whether I would need Dropbox actions in Launch Center Pro, but this workflow shows some clear benefits of Contrast’s app – keyboard prompts and a native share sheet combined with Dropbox text features make for a quick and elegant note-taking and sharing experience.

You can download the action here.


Memories Of Steve Jobs

I’ve been following the work Jim has been doing with The Loop Magazine, and today they published an issue dedicated to Steve Jobs and his accomplishments. There’s a great list of writers in this issue:

I gathered together people that worked with Steve and those that were influenced by his extraordinary life. Former Apple executive, Richard Kerris, tells of introducing Jobs to The Rolling Stones to show off iTunes before it was released to the public; Don Melton, former head of the Safari team at Apple, tells of a number of interactions with Jobs; Industry analyst, Tim Bajarin, recounts how he watched Steve grow into the showman we all saw on stage; Actor Matthew Modine played John Scully in the recently released “Jobs” movie and talks about that experience; Matt Gemmell believes we’ve all met Steve through his work; and Jonathan Zufi talks about why he set out to photograph as many Apple products as he could to publish “Iconic,” a design book about Apple.

The Loop Magazine is available on iTunes.

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WriteRight and Tag Journal

Our thanks to WriteRight and Tag Journal for sponsoring MacStories this week. WriteRight and Tag Journal are two excellent apps for writers who want to enhance their writing workflows on iOS.

WriteRight is a unique text editor with synonyms, antonyms and phraseology. With support for Markdown and full iCloud and Dropbox integration, WriteRight lets you easily select words and expressions to check for synonyms/antonyms, choosing from a set of A4, Letter, and Manuscript previews with colored folders.

You can find out more about WriteRight for iPhone/iPad here.

Tag Journal is a complete diary to record your thoughts and ideas with photos, videos and sound recordings. Tag Journal supports Markdown for fast text entry and formatting, and you can add multiple photos per entry. Entry/note merging helps and speeds up your writing workflow, and notes can be shared on Facebook, Twitter, iMessages, Mail, or as PDF.

You can find out more about Tag Journal for iPhone/iPad here.

Federico’s note: I personally use WriteRight (which was developed in Italy and the US) when I write on my iPad, and I truly enjoy the app’s feature set for synonyms and antonyms that lets me quickly replace an active selection in the text editor with other words.

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Releasing Games Through Apple, Valve, Nintendo And Sony’s Digital Storefronts

Swedish indie development studio Image & Form has released games for iOS, Nintendo devices, and Steam; next month, they will release Steamworld Dig for PS Vita and PlayStation 4. CEO Brjann Sigurgeirsson spoke to Edge about the differences between digital storefronts, suggesting that Apple could do a better job at selecting and working with indies:

The developer’s experience with Apple – or rather, the lack of it – suggests that the App Store’s greatest strength is also its greatest weakness. “So many games are coming out every day and the largely DIY submission procedures are so effective that it’s impossible for Apple to keep up personal relations,” says Sigurgeirsson. “A year and a half after having released a Game of the Week I met my first Apple representative in person, and many developers probably couldn’t tell you who ‘their’ person is. The ‘right’ Apple e-mail addresses used to be hard currency, real bargaining chips.”

In throwing its doors open and welcoming all comers, Apple has made it easy for developers to release a game, certainly, but perhaps it’s too easy right now. Sigurgeirsson would like to see Apple raise the entry level to the App Store – “make it a tiny bit harder to become a licensed developer, so that the average quality of the games goes up,” he says.

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Setting Up a Family Friendly Environment on iOS with Restrictions, Guided Access, and OpenDNS

When I handed down my iPad to a loved one, they were given a device that would give them unlimited access to the Internet. For the first time, they could access the news and weather, research articles, and Google just about anything without having to rely on me or someone else to help them. iOS devices like the iPad are lauded because they make doing things like this ridiculously easy for someone who isn’t computer savvy, and I’m comforted in knowing that the iPad isn’t likely going to suddenly stop working or become infected by a virus. At the same time, I want to make sure their experience is pleasant, and that they don’t accidentally enter a password in a phishing site or stumble upon something that might be offensive to them. We either have parents or grandparents who’re just learning about what devices like the iPad can offer them, and it’s our job to make sure they stay safe.

Parents don’t want their young child stumbling upon anything they shouldn’t, and we certainly don’t want curious kids making accidental in-app purchases, rummaging through our email, or deleting personal apps. Parents want to create safe and fun environments for their children, especially if the intention is to use an iOS device as an educational tool.

In a family setting, it’s about striking a balance. How do you make it comfortable for the grownups in the house who want to use their devices as is, while keeping your child safe online?

Read more



Apple Expands Two-Step Verification To New Countries

Jordan Kahn:

Back in May of last year, a long list of readers in countries around the world reported having access to Apple’s two-step verification security feature for their Apple ID. Shortly after the news broke, the feature disappeared in many countries signaling it had been launched prematurely. The only officially supported countries listed on Apple’s website included the “U.S., UK, Australia, Ireland, and New Zealand.” However, today the feature has appeared in several new countries including Canada, France, Germany, Japan, Italy, & Spain.

Apple’s list of compatible international carriers for SMS verification is available here. I just enabled two-step verification for my Italian account, and everything worked right away without any issues.

See also: our guide from last year on enabling two-step verification for your Apple ID.

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