Tim Cook: Tablets To Outsell PCs Over The Next Several Years

In a report by Goldman Sachs analyst Bill Shope, Tim Cook speaks some pretty bold words about the future of the tablet market and the PC market. Speaking with Shope, he says “he sees no reason why the tablet market shouldn’t eclipse the PC market over the next several years”.

Shope notes that Apple, in the statement is more “overtly optimistic” on the long-term prospects of the platform than they have in the past. In the report itself, Shope suggests that Apple will sell 8.1 million iPads in the June quarter, compared to last year it would be 72% increase.

Apple executives were also touting the fact the iPhone is now officially available from 200 carriers worldwide, and that ten years since opening, its retail stores are doing well.

[Via BusinessInsider]

 


Notefile by Junecloud makes a Splash on your Dashboard, iOS

It’s not too often we see really nice Dashboard widgets and iOS apps working in sync, but if you’re familiar with Deliveries for the iPad and iPhone, you’re already well aware that Junecloud are pros at providing seamless syncing. Notefile is their latest endeavor, which was heavily inspired by the desire to sync notes outside of Mail’s notes between Mac and iOS, as well the lack of undo in the Stickies widget. Notefile could be considered the much needed upgrade to Apple’s own Notes, delivering a better default font choice and syncing capabilities with a free Dashboard widget. I personally like the developer’s yellow stylings over the bright white backgrounds many note apps use for their text fields, which is why I often return to Notes’ legal pad. With Notefile, you get a simple, yet seamless syncing experience between all of your Apple devices in a familiar interface. There are no subscription fees asides from the $4.99 entry price for the iOS app, which I’d pay for the gorgeous icon alone. Simplenote writers won’t find Notefile to be a compelling alternative, but Notes users wanting near instant sync for quickly sharing ideas between their Mac and iPhone will find this to be a reasonable upgrade.


New 2011 MacBook Pros Shipping with SATA 3.0 Connectivity in Optical Bay

If you were quick to purchase a new 2011 MacBook Pro with a Thunderbolt interface, you may be out of luck when it comes to your Optical Bay connection. With the first shipments of 2011 MacBook Pros, OWC has seen a silent update in consecutive shipments with a connectivity bump from SATA 2.0 to SATA 3.0, effectively changing the transfer rate from 3 Gbps to 6 Gbps to and from the optical bay. Multiple purchases of a 17” MacBook Pro by OWC revealed that not all of the new Macs were created equal as the possibility of getting a model that features a 6 Gbps optical baby connection is by chance (though more probable with a more recent purchase). Apple doesn’t include the spec upon purchase, which is understandable considering your CDs and DVDs should just work. The speed bump is important if you eventually want to scrap the optical bay for a second internal drive.

To check the connection on your optical bay, you simply need to open the System Profiler in your Utilities folder under Applications, and select Serial-ATA from the sidebar. You can check whether you do in fact have the speedier connection, and if not there’s certainly nothing to fret about unless you’re going to run two SSDs in RAID 0. OWC reported they got up to 1000 MB/s sustained from two of their 6G SSDs with the dual 6 Gb/s connections. Talk about fast! Although these tests were successful with 13” and 15” MacBook Pros, OWC does say that the 17” models didn’t always work in this configuration.

9 to 5 Mac’s Chris Zibreg writes that members on the Hardmac forum have reported similar findings, and it was unclear whether SATA 3 SSDs worked in optical bay interface. The Mac Performance Guide also notes that the 17” MacBook Pro may possibly have firmware issues with an additional 6G SSD in the optical bay as the negotiated speeds were dampened to 3 Gbps, but the next update to OS X could fix the issue in question. It’s suggested the recent OS X 10.6.8 beta solves the problem on 17” MacBooks, so those with the monster laptops may simply have to wait for the next update for a simple fix.

If you’ve purchased a new MacBook Pro, let us know in the comments what optical bay connection you have, and whether you’ll be taking advantage of an additional 6G SSD for a performance bump.

[via 9 to 5 Mac]
image via OWC


Foxconn’s iPad Factory Resumes Operations

The Wall Street Journal reports Hon Hai has resumed operations at Foxconn’s facility in Chengdu, China, which was hit by an explosion that killed 3 and injured more than 15 workers last month. Soon after the tragedy, both Apple and Foxconn started an investigation to determine the causes of the blast at the facility where iPads are produced on large scale. Reports claimed combustible dust used in the polishing workshops was behind the explosion, though Foxconn hasn’t made the results of its investigation public.

Hon Hai Precision Industry Co. said Thursday its polishing workshops in China resumed operation this week after an investigation into a deadly combustible dust explosion that killed three and injured 15 workers last month.

The company didn’t disclose findings of its investigation.

Closing the factory led several analysts to believe the worldwide supply chain could suffer a major impact, with Apple losing 500,000 iPad units. Others suggested Foxconn’s Shenzen factory would pick up all missed production from Chengdu, though it wasn’t clear whether Foxconn shifted the production of some components and devices to other facilities or not. The Chendgu plant was said to account for 30% of all iPad production, though as reported by All Things Digital Ticonderoga Securities analyst Brian White believes production issues may be related to overall supply chain shortages, rather than damages from the explosion itself:

Therefore, the explosion in Chengdu may result in more of an equilibrium situation with certain component vendors, rather than a shortage situation. Netting this all out, we believe the production of iPad 2 will be supply constrained during the June quarter; however, we are not prepared to place the bulk of the blame on the Chengdu operation.

Foxconn’s Chengdu facility was opened last year to shift production away from the main facility in Shenzen, China.

Update: All Things Digital has also posted a full statement from Foxconn on the explosion at the Chengdy facility. The company blames aluminum dust that caused an explosion in a ventilation duct, and says new policies are in place to enhance the safety of the facilities.

Following the tragic explosion in one of the polishing workshops in our Chengdu campus on Friday, May 20, we carried out a detailed and thorough review of all related safety policies and procedures in the polishing workshops of all other Foxconn operations. While the investigation into the tragic explosion that took place at our facility in Chengdu is ongoing, we have addressed the preliminary finding, that the accident was likely due to an explosion of aluminum dust in a ventilation duct, by putting in place improvements in workshop ventilation, a total revamping of the policies and practices related to the disposal of that dust, and through the application of new technologies that will further enhance the safety in these workshops.

Our review and assessment in determining the enhancements covered the areas from the actual polishing work that is done by high-tech robots to the disposal of the aluminum dust that is a by-product of that process. The new measures we are employing in our workshops, which have resumed operation following the review referred to above, are a direct response to our efforts to ensure that we are applying the highest possible safety practices. Should the investigation identify any additional areas where enhancements could be made, we will not hesitate to immediately implement those measures.


Backflip Studios Hits Milestone With 100 Million Downloads Of Its Mobile Games

Backflip Studios, the developer behind the popular iPhone games of Paper Toss, Ragdoll Blaster 2 and Strike Knight today announced that their mobile games have been download more than 100 million times - as a comparison, Angry Birds has been downloaded over 200 million times. It notes that roughly 80% of the downloads have originated from the iPhone, with about 20% from Android.

Backflip has around 25 million monthly active users, which is already up from 20 million in December last year, even more impressive is the 2.5 million daily active users that Backflip entices across its entire network of games. Roughly a third of the company’s revenue comes from App Store sales whilst another third comes from advertising (last October advertising was worth half a million dollars per month for Backflip) and another third from in-app purchases. Backflip’s success isn’t slowing down either, its revenue and user growth is between double and triple what it was just a year ago and its free games generate more than a billion impressions a month.

The Backflip team, which is self-funded and has 23 employees, is ramping up for a number of game releases coming this summer. Launching today was Strike Knight HD, the iPad version of the popular bowling game, and then there will Shape Shift, Backflip Solitaire and Boss Battles. Most, if not all, will initially be offered for free, following the success of Backflips ‘Summer of Free’ promotion that drew the company a huge success.

[Via VentureBeat]


Irish High School Letting Students Replace Textbooks With iPads

Starting this September, the St Coleman College in Claremorris, Ireland will give students the option of learning from iPads equipped with various apps and electronic versions of textbooks. The Irish Times reports that after several weeks of consultation with teachers and parents, there was 96% support for iPads being deployed to students.

As a result, 90 first year students will be given the option of using an iPad, with traditional textbooks still offered in case a student or parent prefers. In total the iPads, including apps, will cost the school around €700 each, but the school principle Jimmy Finn said that when spread over a three year period, the value for money could not be ignored.

The principle also noted, “It is a bit of a unique idea, but we have to continue to move with the times.” We also reported earlier this year on the $200,000 program in Auburne, Maine to give iPad 2’s to every kindgarten in the district. Similarly a Singaporean girls school started a trial with 150 iPads back in January.

[Via TUAW]


Patent Hints At Apple’s Traffic Service for Calendar Alerts

When Apple posted the location tracking Q&A to address the questions raised after two researchers discovered iOS was keeping a database of cell towers and WiFi hotspots iPhones and iPads used in the past stored unencrypted on a user’s computer, the company also revealed that, besides crowd-sourced WiFi hotspot and cell tower data, they were also collecting crowed-sourced traffic data to build an improved traffic service to launch in the next couple of years. Much speculation led to believe Apple was finalizing work on its own maps service after the acquisition of poly9 and Placebase, though a report from last week and a tidbit from Google’s Chairman Eric Schmidt confirmed the upcoming iOS 5, which will be unveiled on Monday, will keep using Google Maps.

Whilst Apple’s mapping technology and traffic service seem to be in the works for a future version of iOS, perhaps iOS 6 in 2012, a new patent uncovered by AppleInsider today gives us a glimpse at how Apple could use traffic data, GPS signal and the Calendar application to build a service that keeps users informed on appointments and meetings and how long it would take to get there, with real-time information. The patent, entitled “Dynamic Alerts for Calendar Events”, was filed in 2009 and published by the U.S. Patent and Trademark Office recently. According to the application, Apple is envisioning a system where an iPhone can send a calendar alert based on location and time required to get to a specific location; by analyzing upcoming events and appointments, the operating system would be able to look at the location, consider external factors such as weather and traffic, and calculate how much time it would take to get to the destination. The user would be alerted with a popup on screen, which in the patent design shows “map” and “routes” options as the system would also provide a way to find the best route based on road conditions, traffic, and so forth.

Location-based alerts and scheduled reminders are currently possible in a variety of iOS applications – however, a centralized system developed by Apple would rely on years of crowd-sourced data collection to bring extensive information and, perhaps, accurate predictions on traffic and road conditions. Apple is expected to preview iOS 5 at the WWDC keynote on June 6, though such traffic service won’t likely find its way in the new OS.


Gameloft’s MMO for iOS Makes $1 Million in 20 Days

Gameloft, the game developer well known among iPhone and iPad users for releasing apps clearly inspired by famous, older PC and console games, has managed to make $1 million in just 20 days with their latest MMO (massively multiplayer online) adventure for iOS called Order and Chaos and available on the App Store at $6.99. The app runs on the iPhone, iPod and iPad, and on top of the price tag to download it from the App Store it also comes with in-app purchases to unlock runes, golds, and other game-related goods. The premium model chosen by Gameloft (ask for a price and keep selling additional items in-app) has turned out to be a successful one with $1M made in the first 3 weeks of availability.

Furthermore, Gameloft is promising more updates coming out in the next months to add more functionalities and server-side features to expand the virtual world of Order & Chaos. If the whole concept sounds a lot like Blizzard’s insanely popular World of Warcraft, it’s because it is similar – Gameloft obviously decided to target iOS users hungry for a WoW clone, a game that years after its original release and in spite of outdated graphics (when compared to more recent PC games) still has a strong and large userbase. TouchArcade reports future updates will bring “new quests, the ability to migrate characters between servers, and separate chat channels for each language”, alongside new dungeons to explore and Player Vs. Player arenas.

Order & Chaos is available at $6.99 in the App Store, so make sure to check it out if you’re a WoW fan looking for an alternative on iOS devices. [via TUAW]


Pixelmator 2.0 Announced And Teased, Coming This Summer

The Pixelmator team has today revealed details of what is coming in Pixelmator 2.0, the next major version of Pixelmator. The popular Mac image editor will bring big new features in the 2.0 version, including Content-Aware fill, a healing tool, new and improved retouching tools and a smudge tool – many of which are advanced features included in (the much more expensive) Photoshop application from Adobe.

Drawing tools will be completely revamped in the 2.0 version, currently codenamed Chameleon, and allow users to create and edit vector shapes with precise tools. The drawing tools will include the Pen, Freeform Pen, Convert and Path Selection tools as well as tools to include pre-drawn shapes too. The full-featured drawing tools mean that there are fill, stroke and shadow options for shapes – all in all the Pixelmator teams say the new drawing tools will be very useful for creating web page elements and illustrations and various other items.

The Content-Aware Fill technology in Pixelmator 2.0 promises to “magically get rid of unwanted elements in images”, any of the selection tools or the Healing Tool will let you select a region of the picture and Pixelmator will “smartly and seamlessly” fill the area with nearby image content. Also in the retouching field, the new Sponge Tool will let users add or take away color from areas of an image, Burn and Dodge will let users alter the brightness and the Red Eye Tool will get rid of those pesky red-eye effects.

Other notable new features are the Smudge Tool for “smearing paint” which could be used by users to rub out blemishes and a cleaner user interface. If you are interested, be sure to jump over to the Pixelmator 2.0 ‘Sneak Preview’ page, which runs down a whole list of new features and shows off some screenshots. Pixelmator 2.0 will be available exclusively to the Mac App Store at a cost of $59 later this summer. However, if you purchase the current version of Pixelmator for $29, you will get a free upgrade to Pixelmator 2.0 when it is released.

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