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Gameloft’s MMO for iOS Makes $1 Million in 20 Days

Gameloft, the game developer well known among iPhone and iPad users for releasing apps clearly inspired by famous, older PC and console games, has managed to make $1 million in just 20 days with their latest MMO (massively multiplayer online) adventure for iOS called Order and Chaos and available on the App Store at $6.99. The app runs on the iPhone, iPod and iPad, and on top of the price tag to download it from the App Store it also comes with in-app purchases to unlock runes, golds, and other game-related goods. The premium model chosen by Gameloft (ask for a price and keep selling additional items in-app) has turned out to be a successful one with $1M made in the first 3 weeks of availability.

Furthermore, Gameloft is promising more updates coming out in the next months to add more functionalities and server-side features to expand the virtual world of Order & Chaos. If the whole concept sounds a lot like Blizzard's insanely popular World of Warcraft, it's because it is similar -- Gameloft obviously decided to target iOS users hungry for a WoW clone, a game that years after its original release and in spite of outdated graphics (when compared to more recent PC games) still has a strong and large userbase. TouchArcade reports future updates will bring "new quests, the ability to migrate characters between servers, and separate chat channels for each language", alongside new dungeons to explore and Player Vs. Player arenas.

Order & Chaos is available at $6.99 in the App Store, so make sure to check it out if you're a WoW fan looking for an alternative on iOS devices. [via TUAW]

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