Federico Viticci

10774 posts on MacStories since April 2009

Federico is the founder and Editor-in-Chief of MacStories, where he writes about Apple with a focus on apps, developers, iPad, and iOS productivity. He founded MacStories in April 2009 and has been writing about Apple since. Federico is also the co-host of AppStories, a weekly podcast exploring the world of apps, Unwind, a fun exploration of media and more, and NPC: Next Portable Console, a show about portable gaming and the handheld revolution.

Steve Jobs To Be On Stage at WWDC ‘11? [Updated]

[Update]: It looks like GigaOM got the date wrong – reading Apple’s PR from last year where the company confirmed Jobs would be on stage.

We apologize for the error and for not looking into the PR from 2010 ourselves earlier – here’s to hoping Steve Jobs will still be on stage this year as well. [End of update]

GigaOM reports Apple has issued an official statement, confirming that Steve Jobs will be the keynote speaker at WWDC at 10 AM PDT.

Consider the hype machine up and running for WWDC 2011, thanks to an official announcement highlighting Steve Jobs as the keynote speaker on June 7 at 10:00 AM PDT. WWDC 2011 will cover five key technology tracks: Application Frameworks, Internet & Web, Graphics & Media, Developer Tools, and Core OS. However, it’s Steve’s appearance that is the real news.

There have been some concerns lately as to whether Steve Jobs would be able to announce iOS 5 and OS X Lion on stage due to his last medical leave of absence, and the fact that Jobs is presenting on stage is certainly good news for Apple fans. Steve Jobs had skipped the WWDC keynote stage in the past, leaving the presentation to VPs like Schiller and Forstall (example: iPhone 3GS announcement in 2009), thus leading to speculation in the past weeks that, after the iPad 2 event in March where Jobs unveiled the product, the CEO would not attend WWDC to focus on his health. However, it appears Jobs will be there on June 6 to formally introduce the next version of iOS and Mac OS X Lion – though GigaOM is referring to an official statement we can’t find on Apple’s PR or other websites just yet.


Rumor: iPhone 3GS Won’t Get iOS 5

With Apple wrapping up its software announcements for the WWDC set to kick off in San Francisco on June 6, a new rumor suggests the two-year old iPhone 3GS won’t get the iOS 5 upgrade when Apple releases the first betas this summer and the final version of the OS likely this Fall. According to Russian analyst and Mobile Review editor Eldar Murtazin, the 2009 iPhone 3GS will stay on iOS 4, thus leaving the iPhone 4 and next-generation device Apple is scheduled to announce later this year as the only iPhone models capable of running iOS 5. Murtazin wrote in a tweet posted earlier today:

Just one comment. Apple iPhone 3Gs wont be upgradable to iOS 5.x. iPhone 4 will.

No additional details are provided by Murtazin in his Twitter timeline, leaving room for much speculation in regards to reliability of the rumor. When Apple released iOS 4 in summer 2010, for example, the company made sure it could run on the iPhone 3G, 3GS and iPhone 4. It was only with the first beta of iOS 4.3 (seeded in January) that Apple dropped support for the iPhone 3G and iPod touch 2nd gen – older devices the software team at Cupertino thought wouldn’t be capable of running the latest versions of iOS anymore. And again, Apple “unofficially” confirmed they were dropping support for the original 2007 iPhone in 2010, when Steve Jobs replied to a customer email and said Apple wouldn’t update the original iPhone in the future. Indeed, the 2007 iPhone can’t run iOS 4.

At this point, it’s unclear whether or not the iPhone 3GS will receive an upgrade to iOS 5, though Apple’s history seems to indicate that an iPhone lifespan varies from two to two years and a half. A report posted by 9to5mac earlier this month claimed that Apple was internally testing iOS 5 on the iPhone 3GS, although the website suggested that it wasn’t “immediately clear” whether the 3GS would eventually get the public version of iOS 5.

The iPhone 3GS was introduced on June 8, 2009, at the WWDC in San Francisco. It was released on June 19 in the United States, Canada and six more European countries, featuring faster performances with 256 MB of RAM, better camera with video capabilities, voice control and digital compass. The device is still available on Apple’s website at a discounted price of $49 for the 8 GB version. The iPhone 3GS runs the latest iOS 4.3.3, though the difference in performances is notable when compared to A4 and A5-enabled devices like the iPhone 4 and iPad 2.

[Thanks, Kevin]


Opera Mini for iPad Now Available

A few months after the first teaser shots and previews that confirmed Opera was working on an iPad version of its alternative browser featuring visual tabs and updated sharing options for the larger screen, the Norwegian company has finally released an update to its Opera Mini web browser this morning, bringing new features and an updated interface to the iPhone 4’s Retina Display, but most of all a native version to the iPad. You can find Opera for iPad now in the App Store.

We’ll have a full review of Opera for iPad later this week on MacStories, but in the meantime we’ve taken the app for a quick spin and we’re positively impressed with it. Visual tabs play an important role on the iPad, as they allow you to keep multiple pages open at once and actually see their previews concurrently on screen to quickly switch between them. Animations of the tab drawer at the top seem very smooth, though I’ve noticed that Opera Mini for iPad sometimes opens web pages in their iPhone mobile web view, rather than the desktop one as Safari for iPad does by default. This might be related to the server-side compression Opera does to speed up browsing, but we’ll make sure to further look into the Settings to resolve this issue. As for other features, a big Opera logo in the upper left corner allows you to access a popup menu with Bookmarks, History, Settings, and Sharing options, which include Facebook, Twitter and My Opera. Pages can be opened in background tabs, and overall the interface has been polished to look great on the iPhone 4 with minor tweaks here and there as well.

From the changelog:

  • Updated design with a fresh new look and feel
  • Super smooth pinch-to-zoom and panning
  • Support for iPhone 4 retina display, iPad, and iPad 2 devices
  • Direct share on Facebook, Twitter, and My Opera
  • Open new page in background tab
  • Improved international font support for Arabic, Chinese, Vietnamese, and other non-latin languages

Opera Mini for iPad can be downloaded here for free. Check out more screenshots and the promo video below. Read more


Spotify Adds Play Queue to iPhone App

Following a recent redesign that brought a completely new look and clean design to the mobile app and an update to the desktop application which enabled sync for iPods and a variety of other perks for Premium subscribers, Spotify announced another minor update for the iPhone app this morning, finally bringing the much desired “queue” functionality and a new action bar to quickly share songs and add them to playlists.

Whilst there’s still no version for iPad available – but we know they’re working on it – the latest Spotify for iPhone allows you to add a song to the play queue and listen to it as soon as the song that’s currently playing is over. As you build your queue, Spotify will keep adding songs on top of each other, letting you choose which songs you want to listen to without constantly going back to a playlist and hit the play button. Unfortunately, it looks like there’s no queue management interface just yet, and the only sign of animation I could find is the album artwork that “flies” onto the Now Playing button when you add a song to the queue. But other than that, I couldn’t find a screen specifically detailing my existing queue.

Another new feature is the Twitter-like swipe bar that contains buttons to star a song, add it to a playlist, jump to an artist or album page, and queue. The design is very nice and I think this will make me save a lot of time when starring songs and checking out artist profiles on Spotify.

The Spotify iPhone app is available for free in the UK App Store. Get it here.


Photo Shows Alleged iPhone 5 Back Part

As noted by MacRumors, Taiwanese website Apple.pro – a usually reliable source of Apple information and product leaks – posted today [Google Translation] what they claim to be the back part of the next-generation iPhone. The iPhone 5 back panel is shown in white, with two different holes for the camera lens and flash as previous speculation and case design suggested. A rough Google Translation seems to suggest that Apple.pro can’t confirm the authenticity of the picture though:

SHOW pictures out of the back cover a picture of white iPhone

camera with flash, but the difference with iPhone4

Is separated

Of course now I can not verify the authenticity of this picture

But frankly, I personally think this picture should be PS Follow the following chart last week, I do

Authenticity of unknown origin

The first case design indicating the iPhone 5 would get separated camera lens and flash holes was then pulled from the e-commerce website it appeared on. Another report from Apple.pro the same week re-confirmed the rumor of a distinct camera flash showing different components for the iPhone 4 and iPhone 5. The next-generation iPhone is rumored to be a minor refresh of the existing iPhone line with speedier processor, better cameras and more RAM, though some recent rumors also pointed at Apple working on a major update for the device featuring a bigger edge-to-edge screen, dramatically thinner design and NFC capabilities.


Analysis of Apple’s Letter To Lodsys

Analysis of Apple’s Letter To Lodsys

Florian Mueller at FOSS Patents breaks down today’s letter from Apple to Lodsys CEO Mark Small, detailing a possible scenario iOS developers might soon find themselves into:

App developers have to understand that Lodsys can still sue them. Apple’s letter does not prevent Lodsys from doing that, and it would be a way for Lodsys to pursue its agenda. It wouldn’t make economic sense for Lodsys to sue a few little app developers based on the damage awards or settlements Lodsys might get out of such a lawsuit. However, for Lodsys it would still be worth it if this resulted in a lucrative settlement with Apple, or if it (alternatively) scared potentially thousands of app developers so much that they would pay. Lodsys would sue some app devs only to set an example, and for the ones to whom it happens, that would be an unpleasant situation.

As other bloggers have already written and tweeted, Apple’s letter might be heartwarming for developers, but the story is far from over. Apple is stepping up to defend its developers and that is great news for sure (see developers’ reactions here), but in case of Lodsys deciding to sue anyway to set a precedent, these indie developers would still have to deal with actual court duties, lawyers, and the fact that they’d need to directly ask Apple to back them up. Apple hasn’t explicitly stated they would pay for every legal expense in today’s letter (unless the emails sent to developers, and not Mark Small, have additional details we’re not aware of), though Mueller believes that sending a copy of the letter to Mark Small to developers is a good sign of the company taking things seriously and considering paying for any kind of expense if Lodsys sues.

Again, it’s not over yet, but the general consensus seems to be that this is a great first step to defend the App Store, Apple’s own ecosystem and in-app purchases, and independent developers.

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Apple Officially Responds To iOS Devs Hit By Lodsys Patent Claims [Updated]

According to a number of tweets from iOS developers hit by Lodsys’ patent infringement claims in regards to in-app purchases and upgrade buttons, Apple has started sending out emails earlier today with legal documentation about Lodsys’ claims. While the contents of the entire email and letter haven’t been posted yet, the first details have started making the rounds of Twitter as Apple is apparently offering support to iOS developers by helping them defending against Lodsys patent infringement claims.

The first paragraph of the email has been posted by Craig Grannel at Revert To Saved:

There is no basis for Lodsys’ infringement allegations against Apple’s App Makers. Apple intends to share this letter and the information set out herein with its App Makers and is fully prepared to defend Apple’s license rights.

The Loop has posted another paragraph of the email, with more coming soon:

Apple is undisputedly licensed to these patents and the App Makers are protected by that license,” wrote Bruce Sewell, Apple Senior Vice President and General Counsel.

From what we can gather so far, it appears Apple is asking Lodsys, and CEO Mark Small, to withdraw letters sent to developers as they’re already covered by Apple. We’ll update this story with more details as they become available.

Another excerpt from Apple’s email confirms that the company believes developers shouldn’t pay any licensing fee because Apple’s already licensed to use Lodsys’ patent and offer the technology to third-party App Store developers through software development kits and  APIs:

Thus the technology that is targeted in your notice letters is technology that Apple is expressly licensed under the Lodsys patents to offer to Apple’s App Makers. These licensed products and services enable Apple’s App Makers to communicate with end users through the use of Apple’s own licensed hardware, software, APIs, memory, servers, and interfaces, including Apple’s App Store. Because Apple is licensed under Lodsys’ patents to offer such technology to its App Makers, the App Makers are entitled to use this technology free from any infringement claims by Lodsys.

Update: full text of the letter sent by Apple to Lodsys’ CEO Mark Small has been posted by Macworld. A few notable excerpts:

Because I believe that your letters are based on a fundamental misapprehension regarding Apple’s license and the way Apple’s products work, I expect that the additional information set out below will be sufficient for you to withdraw your outstanding threats to the App Makers and cease and desist from any further threats to Apple’s customers and partners.

First, Apple is licensed to all four of the patents in the Lodsys portfolio. As Lodsys itself advertises on its website, “Apple is licensed for its nameplate products and services.” See http://www.lodsys.com/blog.html (emphasis in original). Under its license, Apple is entitled to offer these licensed products and services to its customers and business partners, who, in turn, have the right to use them.

Through its threatened infringement claims against users of Apple’s licensed technology, Lodsys is invoking patent law to control the post-sale use of these licensed products and methods. Because Lodsys’s threats are based on the purchase or use of Apple products and services licensed under the Agreement, and because those Apple products and services, under the reading articulated in your letters, entirely or substantially embody each of Lodsys’s patents, Lodsys’s threatened claims are barred by the doctrines of patent exhaustion and first sale.

The conclusion of the letter:

Therefore, Apple requests that Lodsys immediately withdraw all notice letters sent to Apple App Makers and cease its false assertions that the App Makers’ use of licensed Apple products and services in any way constitute infringement of any Lodsys patent.

Contrarily to speculation and rumors posted in the past week, Apple isn’t avoiding the situation and is now actively taking part in backing independent developers hit by Lodsys claims of patent infringement in applications that use Apple’s own iOS SDK. By reassuring that developers shouldn’t pay any licensing fee because Apple is already licensed to offer the technology behind the App Store and in-app purchases, the company is taking a firm position in defending its ecosystem and “app makers.” Several bloggers and patent experts tried to analyze the patent claims over the past two weeks, with the EFF even coming out and saying Apple should have stepped in and started defending its iOS devs right away. As usual Apple has taken its time to study the issue and come up with facts, and is now simply asking Lodsys to withdraw every notice letter and infringement claim sent out to developers.


Square Unveils “Card Case” and “Register” To Reinvent Digital Payments and Wallets

Mobile payment company Square teased last weekend they had some big announcements to make this morning. After the 2.0 update to the iPhone and iPad application that hit the App Store earlier today, Square’s Jack Dorsey announced with a live stream event on TechCrunch Disrupt a few minutes ago the next-generation of payment processing for merchants and mobile payments for customers: Square Register and Square Card Case, two new products aimed at revolutionizing the mobile payment scene and the whole concept of digital wallet.

With 500,000 card readers shipped across the United States and $1 billion gross payment volume, Square undoubtedly changed the way people thought of phones and tablets as point of sale units capable of receiving credit card payments with a simple swipe. But Square wanted to go one step further, and allow everyone, merchants and customers, to get rid of cumbersome cash registers, POS devices and wallets altogether by unifying the Square experience into a single software that takes care of the data, personal information, credit cards on file, location, and more. The Card Case is the first step to allow customers to forget about wallets, cash and credit cards to carry around all the time: within a single iPhone application, users are getting access to a virtual wallet that contains place-specific cards to pay, check out products, and get receipts. TechCrunch explains:

Once you’ve downloaded your mobile Card Case, you can fill your case with ‘cards’ of all the merchants you visit and buy from who accept Square. When you click on an individual merchant’s card, you’ll be able to see a map of where the merchant is located, contact information, your own order and purchase history, and receipts with the merchant and a daily live menu of items or services from the merchant. You’ll also be able to see what other customers are buying at the store, and merchants can serve customized offers to specific customers based on their purchase history.

So here’s where things get interesting. In a merchant’s card within the case, you can press a “use tab” button which allows the frequent customer to essentially put a purchase on their virtual tab with Square at the merchant. So once you press that button within two blocks of the merchant, you’ll be able to tell the cashier your name and your card will be charged on the merchant’s backend Square register. Because you are a repeat customer, Square already has your payment information. The purchaser will then receive a push notification when the merchant processes the payment.

The Card Case basically acts as a wallet to keep all the places you frequently visit together and set up tabs so payments will be processed automatically without even swiping a real credit card. In a video reel showcased by Jack Dorsey at the announcement event, a Square user was shown entering a coffee shop, ordering a cappuccino and simply asking the cashier to put it under his name. No swiping necessary, no need to sign any receipt or carry a wallet around – just an iPhone. After a purchase however, the app of course handles virtual receipts emailed or texted to you, so you’ll be able to organize all your expenses and view the places where you spent your money. The concept’s really simple and disruptive from a user standpoint – as long as you have an iPhone and the credit card on file, it’s as simple as walking into a bar and ordering what you want with your name. The software takes care of the rest.

On the merchant’s end, Square has also announced a new product, the Register, which will dramatically improve the way business owners used to deal with POS machines and real cash registers and engage with customers as well. Merchants have always been able with the Square reader to store customers information and send them a receipt via email or SMS; with today’s update, merchants get the possibility to send customers a link to download the Card Case app so next time payments will happen faster, over the air, and with more features to engage with a local shop and nearby places that support Square. Again, it all comes together with the reader used to set up a credit card for the first time, the iPhone app for customers to pay with their mobile device, and the iPad Register for merchants to check out analytics and customer data. From the website:

  • Transform your iPad into an elegant point of sale. Customize it with product photos, prices, and sortable categories. Accept cash and credit cards.
  • Swipe a card, let customers sign directly on the screen, and send them an email or text message receipt. Customers can add a tip as they sign.
  • Know how many cappuccinos you sell each day. Download full reports that give you insight into your sales patterns and inventory.
  • Let your regular customers set up a tab right from their phone and pay with their name. Publish your menu and share daily specials.

At this point, it’s clear Square isn’t a cool startup with a neat credit card gadget anymore. Square wants to disrupt mobile payments, bringing merchants and customers together socially, locally, just with software, phones and tablets. Square Register and Card Cases are rolling out today through 50 US merchants in New York City, San Francisco, Washington DC, St. Louis, and Los Angeles.


Instagram: 4.25 Million Users In 7 Months

With the launch of an official API and hundreds of connected applications proliferating in Apple’s iOS and Mac App Stores, there was little doubt photo sharing service Instagram was off to a great success after a few months. Back in December, two months after public launch, it was reported the service had reached 1 million users – a pretty big milestone considering the app was (and still is) just an iPhone app to snap and share pictures. Instagram still doesn’t have an online interface to customize profiles and browse users, but thanks to the API it’s seen lots of different implementations the developers probably couldn’t even imagine last year.

As tweeted by The New York Times’ Nick Bilton this morning, Instagram has reached 4.25 million users in roughly 7 months. The impressive result has surely been made possible by the wide adoption of Instagram by Twitter celebrities, popular brands and Apple’s features in the App Store homepage – the fact that several Twitter clients and apps like Flipboard directly integrate with Instagram also helped founder Kevin Systrom and the rest of the team getting photos shared with the service off the ground.

Instagram has reached another important milestone and we’re sure there’s more to come in the next weeks. The team has been busy updating the app recently with new features and speed optimizations, though an iPad 2 counterpart or web app are still nowhere to be seen. [via BusinessInsider]