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Posts tagged with "apple"

Apple To Appeal Italian Regulator’s Fine Over Warranties

Earlier this week it was reported by Reuters that the Italian anti-trust regulator had fined Apple a total of US$1.2 million for failing to adequately inform its customers about their rights to product guarantees and assistance. Today Apple has responded to the decision, telling The Register that it will be appealing the decision - believing that Apple has complied with all Italian laws.

The Italian regulators claim that Apple Sales International, Apple Italia and Apple Retail Italia all failed to give customers appropriate information about their rights to two years of free assistance that is available to them due to Italian law. Specifically the issue arises because the “AppleCare Protection Plan” that Apple sells and encourages customers to purchase, overlaps with what is already provided by Italian law.

Apple is also facing another anti-trust investigation in the EU over Ebooks. The Register’s article today is also well worth the read on their relationship with Apple’s PR group, because it seems as though the recent Christmas holiday has renewed the once frosty relationship between the two organizations.

[via Reuters, The Register]


Zephyr Jailbreak Tweak Enables Cohesive iPhone Multitasking Gestures

The iPad brought four (or five) finger gestures for multitasking in iOS 5, but due to the screen size, the iPhone didn’t receive the same gestures. Today however, Grant Paul (known more commonly as chpwn) has released a jailbreak tweak that brings gestures to the iPhone for those same multitasking functions.

The tweak, named Zephyr, is available on the Cydia store and is currently made up of two key gestures. The first is based on Max Rudberg’s concept video from earlier this month, and is essentially a single finger swipe up from the bottom of the screen (ie. the Notification Center gesture but from the bottom of the screen, moving up) and it reveals the multitasking tray. The second gesture is swiping in from the sides of the iPhone screen, allowing you to go back to your last opened app and then back again.

Emulating the gesture functions of the iPad and iOS 5, this Zephyr tweak looks and works really well and it’s clear that Paul took the time and effort to perfect how it works. It’s available for jailbroken devices for $2.99 on the Cydia store. Unlike some other, similar tweaks, Zephyr does not require Activator or other jailbreak tweaks to work.

Paul says he is looking to update the tweak with more gestures and actions in the future, including perhaps a gesture to exit to the home screen (as is possible with the iPad on iOS 5). You can view a demonstration of the tweak below the break.

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MacStories Apps Of 2011: Reader’s Choice Winners

We’ve had a great response to our search for the best iPhone App, iPad App, Mac App and iOS/Mac Game with votes numbering in the thousands and people really excited about the huge giveaway that we ran alongside the vote. We’ve given away most of the codes but the final winners will be emailed over the next few days, so keep your eyes peeled for that.

We’ve tallied the votes and figured out who you, our readers, have deemed as the best apps and games of iOS and Mac. The winners may be largely what is expected, but it is interesting to see who the runner-ups were - there are a few interesting results there.

Just a quick note to all those who voted; thank you! We didn’t know whether you would embrace this idea or not, and we’re thrilled that so many of you voted and that we got such a large sample of our reader’s opinions on the best apps and games of 2011.

Jump the break to find out who all those winners and runner-ups all are.

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Best Apps Of 2011: Final Chance To Vote & Enter Our Huge Giveaway

UPDATE: Voting is now closed. Winners will be announced tomorrow, Saturday 24th of December.

Last Friday we opened up the poll’s, to hear what you thought was the best iPhone, iPad and Mac App - as well as the best Game for the Mac/iOS from 2011. As part of it, we put together the biggest giveaway we have ever run on MacStories - with around 250 codes to give away.

We’ve had a great response with votes numbering in the thousands and people have loved the huge giveaway. But now we are on the home stretch, as of posting there are just 10 hours left of voting, with the poll closing at 7:00 PM EST (New York time) tonight. Click here to see how long away, exactly, that is.

So if you haven’t yet voted, get a move on and vote right now - you’ll also go in the running for some of the apps we are giving away today — the final day of the giveaway! We’re giving away some truly excellent apps today, in fact, a spectacular bunch of apps:

  • Tweetbot (iPhone)
  • Fantastical (Mac)
  • Reeder (Mac)
  • Pixelmator (Mac)
  • PDF Expert (iPad)
  • Reckless Getaway (iOS)
  • Ecoute (Mac)
  • iA Writer (Mac)
  • AirServer (Mac)
  • Triple-Pack Bundle: Mr. Reader (iPad), iA Writer (iPad), AirServer (Mac)

View more details on how to enter the giveaway
View all the short listed apps

 


Real Racing 2 Now Also Available On The Mac App Store

Firemint’s hit iPhone and iPad game, Real Racing 2, has today launched on the Mac App Store. The game features the same campaign mode, tracks and cars as the iPhone and iPad versions but also allows you to optionally use an iPhone or iPad as a controller.

The most critically-acclaimed iOS racing game comes to the Mac Store! Featuring visually-stunning graphics and state-of-the-art handling, experience the excitement, competition and glory of authentic championship racing with Real Racing 2.

BURN RUBBER ON YOUR MAC!
Take control of the wheel with your iPhone or iPad – or use your Mac to steer your way to first place!

It’s the latest iOS game to be ported over to the Mac and distributed through the Mac App Store, which Firemint itself has previously done with Flight Control. It’s something that wasn’t very common just 12 months ago when the Mac App Store was yet to launch and demonstrates how the ease of use and popularity of the store has led to a surge of casual games being launched on the Mac - where previously it was thought that there was an insufficient audience for it to be practical.

The game weighs in at over 700 MB and costs $12.99 on the Mac App Store (non-US users can purchase it via this link). Jump the break for the full release notes.

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Apple Rolls Out New “Complete My Season” Feature, Improves “Complete My Album”

Over the past 24 hours Apple has introduced “Complete My Season” for iTunes TV shows and has improved its existing “Complete My Album” feature. The “Complete My Season” feature enables users who have purchased some episodes from a TV season to purchase the rest of the season using the “Season Pass” but at a reduced price that takes into account the already purchased episodes. It allows users to easily purchase all the episodes of a TV season with effectively one click and not having to worry about purchasing one of the episodes again, when you already own it.

However it appears as though the feature may be limited to those in the US iTunes Store - I checked on my TV purchases in the Australian Store and was unable to utilise this feature, similarly, it appears not to be enabled in the UK. If you live outside the US and do have access to this new iTunes feature, please let us know in the comments below.

The similar feature for music albums, “Complete My Album” (which has been available for a few years) also received a nice update today. Previously, this feature could only be used in the first 180 days since purchasing a song from an album. Today MacRumors notes that Apple has revised the support document about the feature, noting that there is no longer any reference to the 180 day limit (see below for current statement).

How long do I have to take advantage of Complete My Album?

When you buy individual songs from any qualifying album, you can complete the album at any time, as long as the album is available for sale on the iTunes Store.

[Via MacRumors (1) (2)]


Apple Acquires Anobit for $500 Million

Anobit

Anobit

Anobit, an Israeli flash storage company specializing in flash memory used in Apple’s iPads, iPhones, and iPods, has been purchased by Apple for $500 Million according to a report from Calcalist. Anobit is Apple’s first acquisition from Israel. The half billion dollar acquisition is the largest in Apple’s history writes Fortune’s Philip Elmer-DeWitt:

The price – a reported $500 million – is larger than the $472 million it paid for NeXT, once 14 years of inflation is taken into account.

As a brief aside, Apple announced their merger with NeXT 15 years ago today.

Apple’s commitment to flash memory and in securing component supplies are core to Apple’s business. Previously, Apple has purchased P.A. Semi in 2008 for its custom chip designs, and have also acquired chip maker Intrinsity last year for ARM based chip technologies that improve the overall processing speed in products like Apple’s dual-core A5 processor in the iPad 2 and iPhone 4S. The Israel-based Calcalist notes that Apple has made the purchase thanks to Anobit’s improvements in flash technology. Steven Scheer of Reuters adds that “The chip may as much as double the memory volume in the new iPads and MacBooks.”

Erica Ogg from GigaOM writes:

Anobit makes flash memory devices that can use the popular Multi Level Cell (MLC) flash-based solid-state drives. Consumer devices use MLC flash because it’s cheaper, but it’s also generally less reliable than the more common Single Level Cell flash drives. Anobit’s technology makes MLC more reliable.

In addition to the purchase, Calcalist write that Apple is also planning to build a research centre in Israel, which would be their first outside the United States. Apple could join the likes of other R&D operations in Israel, such as Intel, Google, Microsoft, Yahoo and Qualcomm.

[Calcalist via Reuters]

 


Best Apps Of 2011: Giveaway Details

Last Friday we started the voting period for our search for the best iPhone, iPad and Mac Apps and Games of 2011. As part of that we also announced that we were conducting the biggest giveaway we have ever run on MacStories. Today we are giving everyone more details on what apps we are giving away and when. But first, a quick reminder that you can enter the giveaway by doing one (or all three) of the following:

  1. Vote (when you vote we first ask for your email address, just enter a valid email address and you go into the running to win some free apps).
  2. Tweet about the poll (use the text quoted below).
  3. Let your friends or family know about the poll and have them enter your email or Twitter handle in the referral box that is on the voting page.

MacStories Best Apps of 2011: vote now and enter our huge iOS & Mac app giveaway! http://mcstr.net/rVDwy8

Every day this week (from today till Friday) we will be giving out a number of (single) licence codes to apps in addition to 3 bundle packs which include codes for three apps - details can be seen below the break. In total, this represents of 250 codes that will be given away!

Vote Early

We’ll be randomly drawing entries for the giveaways once a day - but we won’t be limiting the selection to just those who voted on that day. Every vote will have a chance of winning every day. This means that if you enter before the end of today (Monday) you will have five chances at some codes - but if you enter on Friday you will only have one chance at winning.

Remember that you can also increase your chances by tweeting about this poll and by telling your friends and family about the poll (and getting them to put your email address in the referral box).

 

Sorry, voting is now closed. Winners will be announced on Saturday, 24th.

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WSJ: Apple Talks With Media Executives, Apple TV Plans Moving Forward

A report today in The Wall Street Journal suggests that Apple is getting closer to launching a product that will represent the company’s vision for the future of TV. Sources have told the WSJ that Apple executives have met with media executives at several large media companies in recent weeks.

Eddy Cue, Apple’s Senior Vice President of Internet Software and Services, and the other Apple executives discussed their vision for the future of TV, outlining ways their technology could “recognise users across phones, tablets and TVs”. The WSJ also noted that in at least one meeting, Apple executives also described technology that could respond to a users voice or movements to search for a show or change channels. Apple did not go into specifics about what its plans were during the meetings, staying “vague” and not making any proposals to license shows for any new “Apple TV”.

Still, the talks—some of which were made at the request of media companies seeking an update on Apple’s plans—suggest that Apple’s TV strategy is advancing.

What Apple did discuss was about new ways that a user could stream content to multiple devices, allowing them to start watching a video on a TV and then move to another device, with that user’s pause point being synced with that other device such as a smartphone.

[Via The Wall Street Journal]