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Apple Posts Videos Celebrating Earth Day

Apple has posted two videos celebrating Earth Day. Both clips are light-hearted and fun, while also serving as reminders of some of the recently-highlighted steps Apple has taken to increase its use of renewable energy and recycle old hardware.

The first video, which was posted last night, is called iMessage - Renewable Energy and explains that every day, tens of billions of iMessages pass through Apple’s data centers, which are powered by renewable energy. The video, which is set to The Lumineers song Ophelia, concludes that by sending all those messages via iMessage, you are “showing some love for the Earth.”

Apple posted a second video this morning called Siri and Liam – Earth Day. Siri asks Liam, the iPhone disassembly robot, what he’s doing for Earth Day. Liam shrugs (yes, Liam can shrug) and when it becomes clear he’s going to disassemble Siri’s iPhone, she suggests they get an organic smoothy instead. The clip closes to Pieces by Tanlines (total dad joke) and Liam disassembling the iPhone.


On the 9.7” iPad Pro’s Color Gamut

I’ve been waiting for someone to explain the practical benefits of the new Retina display in the 9.7-inch iPad Pro. Craig Hockenberry has done the hard work and wrote about it with clear examples to understand the differences:

After using this iPad for a couple of weeks, I’ve realized it’s like the advances of Retina in an important way: I never want to use a lesser display again. And as with higher density, I think it’s obvious that Apple will eventually update all its products to use this improved screen technology. I can’t wait!

It also wouldn’t surprise me to see these wider color gamuts coming to the cameras in our devices. All iOS devices currently create images in the sRGB gamut, while professional gear can produce images in ProPhoto or AdobeRGB. High dynamic range (HDR) photos need a wider range of color, too.

He’s also writing a book about color management for developers. It sounds like this is going to be an important area for iOS developers to learn going forward.

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Break this Safe Review: A Superb Game for Apple Watch

There’s not a lot of good that can be said of the Apple Watch app experience. Although the platform looked promising after the release of watchOS 2, Watch apps haven’t caught on in the way Apple Watch wearers may have liked. While some have tried to attack the problem through unique games or productivity apps, the majority of the offerings have been slow to load and difficult to use.

But, for just a second, throw all of that out and consider Break this Safe – it’s only for the Apple Watch, using the Digital Crown and haptic feedback for its gameplay. It offers a unique gameplay experience and, despite the Apple Watch’s slow loading times, is engaging enough to keep you playing.

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iOS 10: Wishes and Concept Video

iOS 10 concept.

iOS 10 concept.


(Full-res)

I almost can’t believe there was a time when the iPad didn’t have Split View. Or that, for years, I thought Apple would never bring split-screen multitasking to iOS.

More than any other iOS update before, iOS 9 has fundamentally reinvented the role of the iPad in my computing life. As I’ve written in my iOS 9 review and look at the iPad one year after my decision to stop using my Mac, iOS 9 and its multitasking improvements have catapulted the iPad away from the old limitations of iOS into a different league.

With iOS 9 and the iPad Pro, the list of tasks I can’t perform on my iPad is down to a single item.

I’ve never been happier with an iOS device and operating system than I am with the iPad Pro and iOS 9. Getting my work done is faster; using apps in Split View is a treat compared to iOS 8; and the software keyboard (despite some problems) continues to impress me with the addition of trackpad mode and the Shortcut Bar. The iPhone 6s, too, has been a pleasant surprise thanks to its superior performance and 3D Touch.1

There’s never been a better time to be an iOS user. But that doesn’t mean that everything’s perfect. When it comes to iOS, happiness is often a fleeting moment – a temporary satisfaction with the current state of things before the inevitable longing for something deeper. Such is the constant pursuit of the future.

Every year, I put together a list of the changes I’d like to see in the next version of iOS. I’ve been doing this for several years now. This year, I wanted to prepare something bigger. The tenth version of iOS due to be released later this year will be a major milestone for Apple and iOS users. It only felt appropriate to celebrate the occasion with a different take on my annual iOS wish list.

For the past few months, I’ve been collaborating with Sam Beckett (author of a fantastic Control Center concept we linked to a while back) to visualize my iOS 10 wishes with a professional concept video and static mockups. Sam and I discussed my ideas for a couple of months, and he was able to visualize2 what I would like to have in iOS 10 – both for the iPhone and iPad – with a style and attention to detail I’m extremely happy with.

Below, you’ll find a collection of my iOS 10 wishes, organized in tentpole features (the ones also shown in the video) plus additional sub-sections. Some of these wishes have been on my list for years; others are a consequence of the features Apple shipped with iOS 9.

Let’s get started.

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  1. I use 3D Touch heavily every day. Peek previews for tweets and links in Tweetbot, Home screen actions, keyboard cursor control, and channel shortcuts in Slack are gestures I intuitively perform daily. ↩︎
  2. He was also very patient. As you can imagine, I sent him a lot of ideas and comments before signing off on the final version. I can't recommend working with Sam enough. ↩︎

Introducing MacStories Dark Theme and Telegram Channel

Seven years ago today, I published my first post on MacStories.

I had no idea back then that this website would become my job one day – in fact, I really had no idea what I was doing. Every day, I’m incredibly thankful for the luck and privilege to have found friends, colleagues, and an audience that have guided us with their honest advice, help, and daily support.

MacStories wouldn’t be possible without you.

To celebrate the occasion, I’m thrilled to announce two changes that I think are going to make the MacStories experience more enjoyable for everyone.

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Stanford’s iOS 9 Class Has Started on iTunes U

Stanford University has published an iOS programming course (CS193P) on iTunes U annually since the very first iPhone SDK was released. Back then, the course was taught by Apple engineers, which was unheard of at the time, and a perhaps a sign of greater openness to come. There are still a lot of good basic lessons on Objective-C, model-view-controller patterns, and other fundamentals in that first lecture series, even though Cocoa Touch APIs have changed substantially over the years. But, perhaps my favorite lecture from that first class is a short talk Loren Brichter gave on the development of Tweetie, his Twitter client that was the first app to feature pull-to-refresh and was eventually purchased by Twitter.

Now, seven years later, Stanford has begun posting lectures for Developing iOS 9 Apps with Swift. It helps to have some basic object oriented programming experience before taking on this class, but don’t let that discourage you. When I started teaching myself programming I watched that first lecture series over and over, stopping to research things I didn’t understand as I went. And even if you’re not interested in learning to program for iOS, go back and watch Loren Brichter’s talk, it’s a fascinating time capsule of how far iOS has come and the clever tricks programmers used in 2009 to get around the technical limitations of early iPhones.

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Connected, Episode 87: Ticci on the Scene

A sleep-deprived Myke joins Federico and Stephen to talk about WWDC, new MacBooks and App Store search.

On this week’s Connected, the first details of our upcoming trip to San Francisco for WWDC, some fun speculation on Apple’s announcements, and some hints on what we’re announcing tomorrow at MacStories. You can listen here.

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