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AppStories, Episode 155 – Stuck at Home

This week on AppStories, we talk about how the global COVID-19 pandemic has changed the way we relax, work, and approach their days.

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Arcade Highlights: Crossy Road Castle

Anti-gravity rainbows, cute animal characters, prize machines, co-operative play, and endless tower platforming: if this all sounds like the perfect diversion during a long stay indoors, you’re absolutely right.

Crossy Road Castle is a long-awaited sequel to the original Crossy Road and one of the newest Apple Arcade titles. But don’t let the word ‘sequel’ mislead you – Crossy Road Castle offers an entirely different gaming experience than its predecessor. Think less “crossing the road” and more “climbing an endless tower, one micro-level at a time.”

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Apple’s Human Interface Guidelines on Pointers for iPadOS

Speaking of the design considerations that went into iPadOS’ cursor, I suggest reading Apple’s new HIG document on the dynamic/adaptive pointer:

iPadOS 13.4 introduces dynamic pointer effects and behaviors that enhance the experience of using a pointing device with iPad. As people use a pointing device, iPadOS automatically adapts the pointer to the current context, providing rich visual feedback and just the right level of precision needed to enhance productivity and simplify common tasks.

The iPadOS pointing system gives people an additional way to interact with apps and content — it doesn’t replace touch. Some people may continue to use touch only, while others may prefer to use the pointer or a combination of both. Let people choose how to interact with your app, and avoid condensing your interface or making changes that require them to use the pointer.

And this part on “pointer magnetism”:

In addition to bringing focus to elements through pointer transformations and content effects, iPadOS can also help people target an element by making the element appear to attract the pointer. People can experience this magnetic effect when they move the pointer close to an element and when they flick the pointer toward an element.

When people move the pointer close to an element, the system starts transforming the pointer’s shape as soon as it reaches an element’s hit region. Because the hit region typically extends beyond an element’s visible boundaries, the pointer begins to transform before it appears to touch the element, creating the illusion that the element is pulling the pointer toward it.

Thoughtful, detailed read (as usual per Apple’s HIG) with illustrations that help get a sense of what’s possible with pointer customization (it doesn’t look like the Keynote update with cursor support mentioned in the document is out yet). Reading this, it’s clear that Apple didn’t simply bring the Mac’s cursor to the iPad – they started from the basic idea and redesigned it around a different platform.

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In Praise of the iPadOS 13.4 Cursor

Jason Snell:

I want to take a moment to appreciate the delicate and whimsical animated appearance of the cursor in iPadOS 13.4, which was released today.

It’s delightful. It’s like a little cartoon character, the plucky dot who is up to any challenge, even if it means contorting itself into whatever form is required.

Consider the animation when it enters and exits an existing button. The circle oozes out into a curved rectangle, like it’s some sort of sticky blob. When it’s over the active area, the whole button tilts as if the blob is pulling it around. Move far enough, though, and the blob breaks back off of the button and returns to its traditional shape as a simple circle.

After playing around with the cursor for a few hours last week, I noted that it felt instantly natural – like it had been part of UIKit for years. Those first impressions still hold true. The iPad’s new cursor is whimsical and useful at the same time – a rare combination these days. And like all feature additions that feel “obvious” in hindsight, it’s clear that a lot of consideration went into rethinking the traditional cursor for a platform where touch control also exists.

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Apple Releases iOS and iPadOS 13.4 with iPad Cursor Support and Keyboard Improvements, iCloud Drive Shared Folders, and More

Today Apple released the latest updates for its suite of software platforms, most notable of which are iOS and iPadOS 13.4. Timed with the release of the latest iPad Pro models, the hallmark features include brand new systemwide support for mouse and trackpad on iPad, plus a handful of external keyboard enhancements. Shared folders for iCloud Drive is the other big addition – first announced at WWDC last June then delayed out of the initial 13.0 release, iCloud users may finally be able to consider reducing their Dropbox dependency. Beyond those highlights, Apple has also included smaller OS tweaks in a variety of areas.

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2020 iPad Pro Review Roundup

Ahead of its release Wednesday, the first reviews for the latest iPad Pro models went live today. Apple’s marketing for the new device has centered around its forthcoming accessory, the Magic Keyboard. Unfortunately, reviewers didn’t receive an advance version of the Magic Keyboard for testing, so the reviews have to focus on what’s available today.

The general consensus is that while the 2020 iPad Pro is a fantastic device in many ways, it doesn’t offer much improvement over the 2018 models.

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Apple Music Debuts New ‘Get Up! Mix’ Algorithmic Playlist

It doesn’t happen often, but Apple Music is rolling out a new algorithmic playlist today to join the existing Favorites Mix, Chill Mix, New Music Mix, and Friends Mix. Per Igor Bonifacic at Engadget:

Apple is trying something new to keep people’s spirits up during the coronavirus pandemic. In Apple Music, it’s introducing a new algorithmic playlist called the Get Up! Mix that the company says is full of “happy-making, smile-finding, sing-alonging music.” With the help of human editors, it will update the playlist each week with new songs. Think: Discovery Weekly, but with a focus on playing tunes that will encourage good vibes – though there’s the promise of discovering new music as well.

The idea behind the Get Up! Mix is exactly what I would want in a new weekly playlist. Though I’m not in love with the name, I’ve always wanted a positive, upbeat playlist containing both tracks I’m familiar with and a few I’m not. A quick glance over my first Get Up! Mix shows that this is exactly what Apple’s going for. I’ve only rarely listened to the other weekly playlists Apple Music offers, but I think things are going to be different with this latest addition.

The new playlist is still rolling out, so you may not see it in your For You tab just yet. According to the app, the Get Up! Mix will be updated every Sunday, which is when the Chill Mix was formerly updated; the Chill Mix’s weekly schedule now moves to Saturdays.

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Universal Purchases for Mac Apps Are Now Available to Developers

Universal purchases, which will allow developers to offer an app across Apple’s platforms, are now available for Mac apps. In a short notice posted to Apple’s developer news site, the company said:

The macOS version of your app can now be included in a universal purchase, allowing customers to enjoy your app and in‑app purchases across iOS, iPadOS, macOS, watchOS, and tvOS by purchasing only once. Get started by using a single bundle ID for your apps in Xcode and setting up your app record for universal purchase in App Store Connect.

The feature began appearing for some developers on App Store Connect a little earlier in the day:

Prior to universal purchase, Mac apps were treated as separate products by Apple’s stores, which meant developers had to either charge separately for apps and, in some cases, jump through complex receipt-checking hoops to bundle their apps. This change should make the process of charging a single price or signing up for one subscription for apps across the Mac, iOS, iPadOS, watchOS, and tvOS much simpler and will enable cross-platform In-App purchases too.


Connected, Episode 286: The iPad G4

On this week’s episode of Connected:

Apple has announced new iPad Pros with a new keyboard and trackpad case, as well as the addition of cursor support in iOS 13.4. Myke takes it for a spin as Federico waits for his download to finish. Then, a tour of Apple’s updated Macs and Stephen’s new project, Mac Madness.

You can listen below (and find the show notes here).

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01:21:13

Connected, Episode 286

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