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Apple Updates the iPad mini and 10.2” iPad

At today’s Apple event, the company unveiled updates to the iPad mini and the 10.2” iPad. The 10.2” version continues to serve as Apple’s entry-level iPad at the lowest price point of any iPad, while the mini takes a more pro-like turn compared to its predecessor.

iPad mini

The new iPad mini was my favorite announcement of today’s Apple event. In the 18 months since I wrote The Mighty mini: Adapting Apple’s Diminutive Tablet to Work and Play, I’ve heard from many MacStories readers who have the same affection for Apple’s most portable tablet that I do. However, the trouble was that that iPad, which was released about 2.5 years ago, came with a lot of compromises compared with any other iPad you could buy until today.

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Apple Watch Series 7: The MacStories Overview

At this morning’s virtual keynote event, Apple’s Chief Operating Officer Jeff Williams announced the Apple Watch Series 7. Packing a brand-new display, a more rounded case design, faster charging, and greater resistance to cracking and dust, the Series 7 is a very nice iterative update.

Display and Durability

By far the biggest feature of the Series 7 is its gorgeous new display. Apple has reduced the bezels on all sides of the device by 40%, resulting in just 1.7mm borders around the screen. The screen itself has been stretched to fill this new area, and is 20% bigger than the screen on last year’s Series 6. To fit the new screen, case sizes have been increased to 41mm and 45mm — a fairly subtle change from the 40mm and 44mm sizes of the Series 5 and 6 Apple Watches. Thankfully, compatibility has been maintained with existing Apple Watch bands.

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The New iPhone 13 Lineup: The MacStories Overview

Today, Apple debuted its iPhone 13 lineup consisting of four new models:

  • iPhone 13 mini
  • iPhone 13
  • iPhone 13 Pro
  • iPhone 13 Pro Max

Similar to the iPhone 12 family of devices, the iPhone 13 and 13 mini are the more affordable options, while the two Pro models add premium features at a premium price. All four devices share the A15 Bionic processor, 5G networking, camera updates, MagSafe, and more.

Also, all four devices will be available for pre-order this Friday, September 17th, with availability beginning one week later on Friday, September 24th.

Here’s a complete overview of everything new coming to the iPhone 13 lineup.

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Replay Apple’s September 14, 2021 Keynote and Other Videos

If you didn’t follow the live stream or announcements as they unfolded today, you can replay it on Apple’s Events site and catch the product videos on Apple’s YouTube channel.

The keynote video can be streamed here and on the Apple TV using the TV app. A high-quality version is also available through Apple Podcasts as a video and audio podcast. There is also an American Sign Language version of the event, which is available here.

More videos after the break.

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Apple Announces New iPhones, iPads, and Apple Watch Availability

Apple announced the following pre-order and availability dates for the products announced today:

iPhones

  • iPhone 13 mini
    • Pre-order: September 17
    • Availability: September 24
  • iPhone 13
    • Pre-order: September 17
    • Availability: September 24
  • iPhone 13 Pro
    • Pre-order: September 17
    • Availability: September 24
  • iPhone 13 Pro Max
    • Pre-order: September 17
    • Availability: September 24

iPads

  • 10.2” iPad
    • Pre-order: Today
    • Availability: September 24
  • iPad mini
    • Pre-order: Today
    • Availability: September 24

Apple Watch 7

  • Pre-order: Later this fall
  • Availability: Later this fall

iOS 15, iPadOS 15, watchOS 8

  • Availability: September 20

You can follow all of our September Apple event coverage through our September 2021 event hub, or subscribe to the dedicated RSS feed.


Shazam Crosses 1 Billion Songs Recognized from Control Center

Today, Shazam surpassed 1 billion songs recognized using its Music Recognition control available in iOS and iPadOS’s Control Center. That’s a huge number, especially considering that the feature was first added in iOS and iPadOS 14.2 less than a year ago.

The Music Recognition control can be added to Control Center from the Settings app. When tapped, the feature creates a digital fingerprint of the audio and sends it over the Internet for matching against Shazam’s database of songs, securely and privately making a match without sending the actual audio. In addition to recognizing songs playing around you, the feature can recognize songs played in any app and even while you’re wearing AirPods.

According to Apple, the ten most Shazamed songs from Control Center are:

  1. “Talking To The Moon” - Bruno Mars
  2. “Astronaut In The Ocean” - Masked Wolf
  3. “MONTERO (Call Me By Your Name)” - Lil Nas X
  4. “Beggin” - Måneskin
  5. “Another Love” - Tom Odell
  6. “Runaway” - AURORA
  7. “Dick” - StarBoi3 Feat. Doja Cat
  8. “Arcade” - Duncan Laurence
  9. “Stay” - The Kid LAROI & Justin Bieber
  10. “drivers license” - Olivia Rodrigo

Earlier this summer, the Shazam app crossed 1 billion daily songs recognized and a lifetime total of over 50 billion. With the release of iOS and iPadOS 15, developers will be able to incorporate song recognition into their own apps using ShazamKit, which will undoubtedly accelerate the number of songs recognized even further.

Viewing recently recognized songs from Control Center.

Viewing recently recognized songs from Control Center.

The Music Recognition control doesn’t save songs it recognizes to the Shazam app, which I wish it did, but when iOS and iPadOS 15 are released, users will be able to touch and hold the control to reveal a list of recently-recognized songs. Selecting a song from the list opens it in the Shazam app. Alternately, you can swipe left on an entry to delete it.

I’ve used Shazam since long before it was acquired by Apple, and the Music Recognition control has become one of my most-used Control Center features since it launched. Whether I’m out somewhere and hear a song I like or watching a TV show with an interesting soundtrack, quickly swiping down to access Control Center has become an ingrained habit at this point.


Shake: Bug, Feedback, and Crash Reporting Tool for Your Mobile App [Sponsor]

Shake eliminates the headaches and hassles of processing bug reports in your mobile app. Tracking down bugs and fixing them is critical to your app’s success, but too often, identifying and resolving them is an inefficient mess. With the Shake SDK, you can streamline the process and get better data, allowing you to resolve more issues quickly and effectively.

Just add Shake to your app, and your users can submit a comprehensive bug report in seconds simply by shaking their device. Shake eliminates incomplete, vague bug reports so often submitted over email, social media, and word of mouth. With Shake, your users not only can communicate problems with screenshots but with screen recordings and markup tools, all presented inside your app.

Bug reports and crash reports are supplemented with loads of useful data that’s delivered instantly and automatically to a beautifully designed web dashboard that lets your team chat about the reported bugs, review logs, assign priorities, and tag them. Shake also integrates seamlessly with the other tools you already use, like Jira, Slack, GitHub, Azure DevOps, and Trello. Developers can customize Shake to suit their particular needs delivering any variable value they want from users’ devices too. It’s a powerful set of tools that will help you debug issues in your apps 50 times faster than before.

Shake is free to try without any time limitations on its standard features, and you can upgrade to a premium plan any time to add more attachments per bug, unlimited tags and bug reports, and full activity history for up to 30,000 MAU. Try Shake today to learn how fast, efficient bug reporting and tracking can accelerate your app development process.

Our thanks to Shake for sponsoring MacStories this week.


What Does It All Mean?: A Look at Judge Gonzalez Rogers’ Decision in the Epic Versus Apple Trial

Yesterday, US District Judge Yvonne Gonzalez Rogers decided Epic Games’ antitrust lawsuit against Apple, delivering a ruling in favor of Apple that comes with significant caveats. Although the Judge found that Apple‘s operation of the App Store isn’t an exercise of monopolistic power, she concluded that App Review Guidelines and related provisions of its agreements with developers foster a lack of pricing transparency store-wide that undermines competition under California law. So, while the decision is undeniably a win for Apple in many respects, it’s also a decidedly mixed bag. I’ve taken the time to read Judge Gonzalez Rogers’ 185-page decision and having written an in-depth look at the issues going into the trial, I thought I’d follow up with what the Court’s ruling is likely to mean for Epic and Apple as well as all developers and consumers.

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MacStories Unwind: FaceTime, HomeKit, tvOS, Maps Updates in Italy, and the Upcoming Apple Event

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Sponsored by: Quill – Messaging to Make Your Team Better

This week on MacStories Unwind:

MacStories

Club MacStories

  • MacStories Weekly
    • The cross-platform OS updates that John is using the most
    • What an Apple event day is like at MacStories
    • ETA Giveaway
    • A Club member’s iPad Home Screen
    • A Club member’s desk setup

AppStories

Unwind