Posts tagged with "iPad"

#MacStoriesDeals - Wednesday

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iOS 5 Code Reveals Two New iPad Models

TUAW reports USB configuration files found in the iOS 5 beta seeded to developers last night reveal two new, unreleased iPad model identifiers labelled “iPad3,1” and “iPad3,2”. Considering that existing iPad 2 models are indicated in iOS as iPad2,1 (WiFi-only model), iPad2,2 (GSM) and iPad2,3 (CDMA), the discovery seems to indicate that earlier rumors of next-generation iPad getting a universal GSM/CDMA chip were correct. If that’s the case, iPad3,1 could point to the new WiFi model, with the iPad3,2 device being the one with dual GSM/CDMA capabilities.

In the same report, TUAW notes iOS 5 contains mentions of iPhone4,1 and iPhone4,2 models, though these were already spotted by Engadget in the iOS 4.3 beta code. However, the article also notes there’s no mention of iPod touch 5th generation in the current iOS 5 beta, leading to speculation that a new iPhone could be announced this Fall, but not a new iPod touch. On the other hand, Apple could still insert model identifiers in future iOS 5 betas set to be seeded this summer.

Model identifiers are usually a good indication of new products to come in the next months, and they correctly pinpointed new hardware before. The iPad 3 was initially rumored to be scheduled for 2011, although Apple made it clear at the March 2 event that 2011 would be the “year of the iPad 2” and a recent report claimed certification for iPad 3 components is only starting now, for a 2012 release.

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App Store Reaches 400,000 iOS Apps?

Just ahead of the WWDC keynote that kicks off tomorrow at 10 AM PDT in San Francisco, AppAdvice reports the App Store has passed 400,000 available iOS applications. According to data provided by App Store tracking system AppShopper, there are 401,446 iOS apps at the moment of writing this, though in three years Apple approved just over 500,000 apps – 507,293 to be exact. The important milestone of 400,000 apps (if AppShopper’s figure is to be trusted, but we believe so considering 148Apps reports 398,845 as of May 30, 2011) will surely be part of Steve Jobs’ keynote slides tomorrow as he explains why the App Store is a thriving marketplace for developers willing to monetize their efforts, in spite of the recent Lodsys controversy that, perhaps, will also be briefly addressed by Apple executives on stage for the purpose of clarification. Interestingly enough, however, AppShopper reports 97,946 iPad apps available whilst the App Store app on my iPad says there are 92,483 apps as of today.

The App Store officially launched on July 10, 2008, a day before the release of the iPhone 3G running iPhone OS 2.0.1. In 1060 days – or 34 months and 26 days as Wolfram Alpha calculates – the original App Store has been organized in two different sections in iTunes (iPhone and iPad apps) and a separate one living in its own application, the Mac App Store, launched on January 6, 2011.

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#MacStoriesDeals - Friday

Here are today’s @MacStoriesDeals on iOS, Mac, and Mac App Store apps that are on sale for a limited time, so get them before they end!

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#MacStoriesDeals - Thursday

Here are today’s @MacStoriesDeals on iOS, Mac, and Mac App Store apps that are on sale for a limited time, so get them before they end!

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Tim Cook: Tablets To Outsell PCs Over The Next Several Years

In a report by Goldman Sachs analyst Bill Shope, Tim Cook speaks some pretty bold words about the future of the tablet market and the PC market. Speaking with Shope, he says “he sees no reason why the tablet market shouldn’t eclipse the PC market over the next several years”.

Shope notes that Apple, in the statement is more “overtly optimistic” on the long-term prospects of the platform than they have in the past. In the report itself, Shope suggests that Apple will sell 8.1 million iPads in the June quarter, compared to last year it would be 72% increase.

Apple executives were also touting the fact the iPhone is now officially available from 200 carriers worldwide, and that ten years since opening, its retail stores are doing well.

[Via BusinessInsider]

 

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Foxconn’s iPad Factory Resumes Operations

The Wall Street Journal reports Hon Hai has resumed operations at Foxconn’s facility in Chengdu, China, which was hit by an explosion that killed 3 and injured more than 15 workers last month. Soon after the tragedy, both Apple and Foxconn started an investigation to determine the causes of the blast at the facility where iPads are produced on large scale. Reports claimed combustible dust used in the polishing workshops was behind the explosion, though Foxconn hasn’t made the results of its investigation public.

Hon Hai Precision Industry Co. said Thursday its polishing workshops in China resumed operation this week after an investigation into a deadly combustible dust explosion that killed three and injured 15 workers last month.

The company didn’t disclose findings of its investigation.

Closing the factory led several analysts to believe the worldwide supply chain could suffer a major impact, with Apple losing 500,000 iPad units. Others suggested Foxconn’s Shenzen factory would pick up all missed production from Chengdu, though it wasn’t clear whether Foxconn shifted the production of some components and devices to other facilities or not. The Chendgu plant was said to account for 30% of all iPad production, though as reported by All Things Digital Ticonderoga Securities analyst Brian White believes production issues may be related to overall supply chain shortages, rather than damages from the explosion itself:

Therefore, the explosion in Chengdu may result in more of an equilibrium situation with certain component vendors, rather than a shortage situation. Netting this all out, we believe the production of iPad 2 will be supply constrained during the June quarter; however, we are not prepared to place the bulk of the blame on the Chengdu operation.

Foxconn’s Chengdu facility was opened last year to shift production away from the main facility in Shenzen, China.

Update: All Things Digital has also posted a full statement from Foxconn on the explosion at the Chengdy facility. The company blames aluminum dust that caused an explosion in a ventilation duct, and says new policies are in place to enhance the safety of the facilities.

Following the tragic explosion in one of the polishing workshops in our Chengdu campus on Friday, May 20, we carried out a detailed and thorough review of all related safety policies and procedures in the polishing workshops of all other Foxconn operations. While the investigation into the tragic explosion that took place at our facility in Chengdu is ongoing, we have addressed the preliminary finding, that the accident was likely due to an explosion of aluminum dust in a ventilation duct, by putting in place improvements in workshop ventilation, a total revamping of the policies and practices related to the disposal of that dust, and through the application of new technologies that will further enhance the safety in these workshops.

Our review and assessment in determining the enhancements covered the areas from the actual polishing work that is done by high-tech robots to the disposal of the aluminum dust that is a by-product of that process. The new measures we are employing in our workshops, which have resumed operation following the review referred to above, are a direct response to our efforts to ensure that we are applying the highest possible safety practices. Should the investigation identify any additional areas where enhancements could be made, we will not hesitate to immediately implement those measures.

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GarageBand for iPad Gets AirPlay and Copy & Paste, iMovie Updated with Various Fixes

A few minutes ago Apple released updates to GarageBand for iPad and iMovie for iOS, bringing the apps to versions 1.0.1 and 1.2.1, respectively. The most notable update in GarageBand is the inclusion of AirPlay audio output which now allows to send tracks to external speakers wirelessly. GarageBand also got Bluetooth compatibility and HDMI output with Apple’s Digital AV Adapter. Alongside bug fixes, stability improvements and possibility to import AIFF, WAV, CAF audio files and Apple Loops at 16 bit /44.1 kHz, the new GarageBand for iPad can receive audio files from the system clipboard via copy & paste. A support document details the new functionality:

You can paste an audio file from an app that supports copying audio to the clipboard. GarageBand for iPad supports uncompressed audio files with a sample rate of 44.1 kHz and 16-bit depth (the standard for audio CDs).

Audio files copied from another app can be pasted to Audio Recorder or Guitar amp tracks.

iMovie for iPhone and iPad received an update as well with the following changes:

  • Audio plays from your HDTV when using the Apple Digital AV Adapter.
  • Video plays full screen from Marquee to your HDTV when using the Apple Digital AV Adapter.
  • Resolves some cases of missing media in projects.
  • Provides more accurate clip grouping by date in Video browser.
  • Fixes an issue where a project’s background music would not fade in or out.
  • Additional performance and reliability improvements.

Both the GarageBand for iPad and iMovie updates are available now in the App Store.

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Club MacStories: Weekly and monthly newsletters via email and the web that are brimming with apps, tips, automation workflows, longform writing, early access to the MacStories Unwind podcast, periodic giveaways, and more;

Club MacStories+: Everything that Club MacStories offers, plus an active Discord community, advanced search and custom RSS features for exploring the Club’s entire back catalog, bonus columns, and dozens of app discounts;

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#MacStoriesDeals - Wednesday

Here are today’s @MacStoriesDeals on iOS, Mac, and Mac App Store apps that are on sale for a limited time, so get them before they end!

Read more

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Founded in 2015, Club MacStories has delivered exclusive content every week for nearly a decade.

What started with weekly and monthly email newsletters has blossomed into a family of memberships designed for every MacStories fan.

Learn more here and from our Club FAQs.

Club MacStories: Weekly and monthly newsletters via email and the web that are brimming with apps, tips, automation workflows, longform writing, early access to the MacStories Unwind podcast, periodic giveaways, and more;

Club MacStories+: Everything that Club MacStories offers, plus an active Discord community, advanced search and custom RSS features for exploring the Club’s entire back catalog, bonus columns, and dozens of app discounts;

Club Premier: All of the above and AppStories+, an extended version of our flagship podcast that’s delivered early, ad-free, and in high-bitrate audio.

Learn more here and from our Club FAQs.