Just over a month ago, Horace Dediu of Asymco penned an article entitled ‘Does S stand for Spring’ in which he hypothesised that perhaps Apple might be moving to a biannual (twice-yearly) release cycle for the iPhone and iPad. Over the past month I’ve gone back to read Dediu’s hypothesis as news articles and analyst opinions surfaced and I did some analysis of Apple myself. It’s got to the point that I really think Dediu’s hypothesis has got real potential to become reality. So I decided to take some time to present Dediu’s evidence in a slightly different way, elaborating on some of his evidence and hopefully add to the discussion. But if you haven’t read the Asymco article yet, I’d highly recommend you do so before proceeding:
Posts tagged with "iPad"
Could Apple Be Moving To Twice-Yearly iPhone & iPad Releases?
Mapping Apple’s International iPhone & iPad Rollouts
Apple has on three seperate occasions announced that the iPhone 5 will have the fastest international rollout of any iPhone ever - at the announcement keynote, during the Q4 earnings call, and in their press release announcing opening weekend sales of the iPhone 5 in China. The claim was, no doubt, meant to impress investors, press and the general public, but I was curious as to how fast it really was compared to previous iPhone rollouts. So I decided to track down the launch schedules of all the iPhones to date and then again with the iPad. In the end I found a few trends, some oddities and that Apple’s claim was (mostly) true.
iPhone 5 will be available in more than 100 countries by the end of December, making it the fastest iPhone rollout ever.
ScriptKit - Drag and Drop Programming for iPad→
ScriptKit - Drag and Drop Programming for iPad
Mark Wilson profiles Scriptkit by Kyle Buza, a new “touchable programming” app for iPad.
The app I’m using is Scriptkit, by Kyle Buza, and it allows you to drag and drop snippets of code from a library of well-annotated APIs. The goal? Rapidly prototype your app ideas on the very device you’re looking to run them on. Sure, you’ll still get your hands dirty on the iPad keyboard from time to time, tweaking the X/Y values determining size and shape of a button, for instance, but building a functional app really isn’t much harder than a few taps and a few drags–especially if you already know what you’re doing (which I don’t).
Only last week, I wrote:
I believe that, going forward, Pythonista and other similar apps will show a new kind of “scripting” and task automation built around the core strenghts of iOS.
I had no idea ScriptKit existed, but this is exactly what I was referring to in my Pythonista article. Yes, ScriptKit is limited, it’s confined in its own sandbox, and its initial set of APIs could use some additions. But look at what ScriptKit already enables: a touchable programming interface for building prototypes that use real data (Facebook photos, Dropbox files, etc) with real iOS core elements such as Camera and Location Services. Developers can use ScriptKit to build quick working prototypes; users with an interest in scripting like me can learn a basic syntax to build scripts and app demoes that may lead to bigger interests in other areas of iOS and languages. All within a touch-based interface, with real APIs, on an iPad.
Codea, Pythonista, ScriptKit – the future of iOS couldn’t be more exciting to me.
Apple Airs New iPad mini Commercials→
Apple Airs New iPad mini Commercials
Following the “Piano” ad launched after the announcement of the iPad mini, today Apple aired two new commercials for the device. Named “Books” and “Photos”, both commercials focus on showing the size difference between the regular iPad and the iPad mini. More importantly, both ads want to communicate the simple message that the iPad mini is smaller in size, but also just as capable in terms of functionality: the iPad mini runs the same apps of the bigger iPad, therefore making it a “real” iPad, only smaller (and thus more portable). This follows the tagline on the product page: There’s less of it, but no less to it.
As noted by Jordan Golson at MacRumors, the commercials rely on clever pairings of books and photos to compare the two iPad models. For books, Apple uses The Sun Also Rises and The Valley of the Moon; East of Eden and How the West Was Won; Moby Dick and Gone Fishing.
The new commercials aren’t available on Apple’s YouTube channel yet, but they have been uploaded to Apple’s website. You can watch them here.
#MacStoriesDeals - Tuesday
Here are today’s @MacStoriesDeals on hardware, iOS, and Mac apps that are on sale for a limited time, so get them before they end!
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The 4th Generation iPad Brings iPad Up to Date with Lightning Connector, Faster A6X Processor
Before the Phil Schiller introduced the brand new iPad mini, he surprised the audience in attendance with the introduction of Apple’s 4th generation iPad during today’s Special Event.
The 4th generation iPad comes in the same chassis as the 3rd generation iPad. It’s been updated with Apple’s new dual-core A6X processor with quad-core graphics, which offers performance that’s twice as fast as the previous generation model. The camera has been updated to a FaceTime HD camera, able to record 720p video and snap 1.2 MB photographs. A Lightning connector has also replaced the old dock connector.
It’s an incremental update that’s big on performance, but not so substantial that purchasers of the 3rd generation iPad should feel the need to upgrade. The launch of the 4th generation iPad is a simple revision to the existing model that neither reduces weight or thickness. It does, however, possibly change Apple’s release cycle by placing the iPad ahead of the holiday shopping season instead of after it. The updated iPad also brings it up to date with Apple’s most current technologies, such as Apple’s new Lightning connector that was introduced with the iPhone 5.
As a buyer’s note, Apple hasn’t replaced the iPad 2 with the 3rd generation iPad. Instead, the iPad 2 remains for sale, while the 4th generation iPad simply succeeds the 3rd generation. If you want a new iPad, you’re still choosing between a model that has a Retina display and doesn’t.
For more coverage, check out our October 23 news hub and follow @macstoriesnet on Twitter.
Steve Jobs And The iPad 27 Years Before The iPad→
Steve Jobs And The iPad 27 Years Before The iPad
Matthew Panzarino has published a summary of a “lost” Steve Jobs speech from 1983 uncovered in its entirety by Marcel Brown. Brown was given a cassette tape with the full recording of a speech Steve gave at the International Design Conference in Aspen (IDCA) in 1983 (photo). During the speech, Steve shared some forward-looking ideas for the future of computing including what would become the App Store and, 27 years later, the iPad.
He says Apple’s strategy is to “put an incredibly great computer in a book that you can carry around with you that you can learn how to use in 20 minutes”. Does that sound like anything we are familiar with today? And they wanted to do it with a “radio link” so that people wouldn’t need to hook it up to anything to communicate with “larger databases” and other computers.
And about the App Store:
He thought that the software industry needed something like a radio station so that people could sample software before they buy it. He believed that software distribution through traditional brick-and-mortar was archaic since software is digital and can be transferred electronically through phone lines. He foresees paying for software in an automated fashion over the phone lines with credit cards.
When these tapes and old video recordings surface, it’s easy to dismiss them as “inevitable”. It was “inevitable” for Apple to come out with a tablet that looked like an iPad, and it was “inevitable” for software to be distributed digitally in an App Store-like marketplace.
Of course, progress itself is inevitable. But I don’t think it’s that easy – I don’t think we can dismiss innovations as “inevitable” or “obvious”. What supporters of the “inevitable” theory are missing is the work and vision and effort of dozens of people that it took to get there. In hindsight, it’s easy to look at any product and think it had to be in that way.
The speech uncovered by Marcel Brown is the perfect example of how some people, in this case Steve Jobs, have a vision that is only constrained by technology. A vision that, after years of research and design iterations, will become real and, at that point, “inevitable”.
Bad Piggies Is Now Available For Download On iPhone, iPad and Mac
Bad Piggies, the latest game from Rovio, is now available for download on iPhone, iPad, Android and Mac. This latest Rovio game is a twist on the infamous Angry Birds series in which you now control the pigs and must pilot them safely to the bird eggs. Unlike the simple mechanic featured in Angry Birds in which you simply slingshot the birds into the pigs and their structures, Bad Piggies requires you to make “the ultimate flying machine” and steer them through the levels.
With more than 60 levels, and free updates coming up, you have hours and hours of pig-crashing, exploding, and flying fun! Get three stars on every level to unlock 30 more puzzles! HINT: Sometimes you need to play the level several times to achieve all the objectives – try building a new device or steering in a different way to earn all the stars!
The game currently features 60 levels, with another 30 unlockable by getting three-stars on levels and will, like Angry Birds, receive free updates that add levels. There’s also 4 sandbox levels in which you can really have fun with making some awesome flying contraptions with various fans, wings, motors, balloons and other objects. If you’re interested in reading a review, check out this one by Polygon’s Chris Plante:
Bad Piggies’ levels aren’t nearly as fast as Angry Birds. They require attention and patience as the pig slowly travels from one end to the other. Unlike Angry Birds, it’s not as easy to play on a subway or during a coffee break. The main game is a fine distraction, something to do with your hands while watching sitcoms or talking on the phone.
Download links:
- Bad Piggies for iPhone ($0.99)
- Bad Piggies for iPad ($2.99)
- Bad Piggies for Mac ($4.99)
Review: Tyype HD for iPad
Text editors on iOS are always difficult to review. More or less everyone who writes on a computer or other digital device has a favorite mobile and desktop text editor, and is accustomed to the workflows connected to it. To give an example, I am totally in love with iA Writer. Its easy iCloud sync options, readable typography, and Focus Mode fit my needs. I don’t need Markdown, lots of different fonts, or an extensive amount of settings. I just want to write, and with iA writer I found the perfect, distraction-free environment to do so.
However, when I recently discovered Tyype, a new iOS text editor by Polish app development company Appvetica (who also developed apps like QRSight, an OS X QR code scanner), I got curious. Their clean, minimalist website and product video promise a text editor with easy text navigation, selection, and copying using custom gestures. Its interface seemed easy to understand, and the icon looks gorgeous. So I went ahead, downloaded Tyype HD for the iPad (which I’ll refer to as “Tyype”) and starting writing with it. Unfortunately, I have to say that Tyype does not work as great as it is shown in the demo video on the app’s website. But it’s certainly not a bad app either. Read more