Over the years, I’ve shared family photos with my wife Jennifer in three ways: iMessage, AirDrop, and Shared Albums. However, of those, iMessage won hands down, not because it’s the best way to share photos, but because Messages is an app we already use every day to communicate. Plus, sharing photos with Messages is easy whether you’re already in the app and using the Photos iMessage app or in the Photos app itself and using the share sheet. From conversations with friends and family, I know I’m not alone in my scattershot approach to sharing photos with my family.
It’s into that chaotic, ad hoc mess and all of its variations that users have improvised over the years that Apple is stepping in with iCloud Shared Photo Library, its marquee new Photos feature for iOS and iPadOS 16 and macOS Ventura. And you know what? It just works.
The feature lets anyone with an iCloud photo library share part or all of their photo library with up to five other people. Once activated, a new library is created that sits alongside your existing one and counts against the iCloud storage of the person who created it.
One critical limitation of iCloud Shared Photo Library is that you can only be a member of one shared library, a restriction that is designed to limit the library to your immediate household. That means I could share photos with my wife and kids because there are fewer than six of us, but I couldn’t set up another library with my siblings or parents for our extended families. Nor could I invite one of my extended family members to use the extra slot I’ve got in my family library unless they were willing to forego being part of any shared library their own family created.
Unwinding a shared library.
So, what do you do if you’re in a shared library and want to join a different one? There’s a button in the Photos section of Settings to leave a library, so you can do so with one tap, saving all of the photos in the shared library to your personal library or keeping just those you originally contributed to the shared pool. Deleting libraries is possible too, but only by the person who created them, who is given the choice of keeping all images or just the ones they contributed when they do so.
After watching this year’s WWDC keynote in June, my initial impression of the watchOS 9 announcement was that Apple had prepared one of the largest Apple Watch updates in years. While writing my watchOS 9 overview later that day though, it felt like the scope of the changes were less than I originally thought. I needed some hands-on time with the update to know for sure.
I’ve had bad luck installing early watchOS betas in the past, so I’ve been waiting for the public beta to arrive before loading it onto my daily-driver Apple Watch. That said, I installed the developer beta right away onto an extra Apple Watch Series 4 that I’ve kept around, and have been using it as much as possible throughout the past month. I’ve ascertained a good feel for this year’s update, and can confirm that we’re looking at another mild-mannered year for the Apple Watch.
I don’t mean this as an insult at all. Rather, it’s another year of the relentless incremental refinement that Apple has long been known for, but which the company has practically turned into a science for watchOS. The formula looks something like this:
A handful of improvements to the Workout app
One or two new features targeted at health
A handful of new watch faces
One or two brand-new first-party apps
One or two redesigned first-party apps
A system-level feature or improvement
This year’s changes to the Workout app may be more significant than usual, but otherwise watchOS 9 fits this formula quite snugly. While it may not make for the most glamorous year-over-year updates, the strategy has cemented the Apple Watch as the most popular smartwatch in the world — by far. It’s no surprise that Apple sees no need to alter it.
While the formula may have stayed the same, there are still plenty of specifics to dig into. Let’s start with Workout, the app whose changes single-handedly led me to believe that we were getting a bigger-than-usual watchOS update this year.
With the release of the macOS Ventura public beta today, macOS takes another step down the path to syncing up its platforms that began four years ago. Where once the Mac hung out doing its own thing with scant regard for where iOS, and later, iPadOS was heading, today the Mac feels like part of a coherent family of products more than ever. Fewer of the differences among Apple’s product lines are the result of historical accidents than ever before. Instead, they’re intentional differences that speak to the ways the devices are used, not how they were developed. As a result, it’s never been easier for someone to move between devices up and down the company’s computing lineup. The same is true for developers looking to bring their apps to all of Apple’s platforms.
This year, the process of harmonizing the Mac with Apple’s other devices continues with Stage Manager, a new window management system available on macOS and iPadOS that offers users a similar windowing experience on both systems for the first time. On the Mac, Stage Manager is very different from the Mac’s traditional windowing systems, but it’s also very easy to get the hang of, which bodes well for new users coming from the iPad. And, of course, the feature is entirely optional, so anyone with whom it doesn’t click can ignore Stage Manager completely. However, as you’ll read below, I think everyone should give Stage Manager a chance because I’ve been surprised at how much I enjoy using it.
Another thread from Monterey that is even more pronounced in the Ventura beta is Apple’s renewed emphasis on collaboration and sharing. Last year, SharePlay enabled new experiences that connected people with family and friends no matter what Apple device they use. This year, macOS Ventura expands macOS’ collaboration across devices with Continuity Camera, collaboration features in system apps that are also available to third-party apps, the integration of Messages into collaboration functionality and SharePlay, and more. These are features that are available across macOS, iOS, and iPadOS and are serving as a new thread that strengthens the ties between the iPhone, iPad, and Mac.
Notes’ Smart Folders are far more powerful in macOS Ventura.
Finally, no macOS update would be complete without updates to system apps. One of the dividends Apple is enjoying from the unification of the technologies on which its apps are built is they have been able to advance system apps across all platforms simultaneously. We saw that most strikingly last year with Monterey, but the trend will continue with Ventura, which includes significant updates to Mail, Messages, Notes, Photos, Home, and more. This year’s crop of updates shows that last year wasn’t a one-off push to synchronize system apps. I think it’s now reasonable to expect simultaneous annual app updates across all platforms going forward.
I’ll have more to say about what Ventura means to the Mac and where Ventura succeeds and fails in my annual macOS review this fall. However, because the public beta of Ventura is available for anyone to download for the first time today, and I know many readers are eager to give it a try, I want to provide a preview of what you can expect to find if you install it along with my first impressions of using it for the past few weeks.
Sometimes I truly have excellent timing with my stories.
As you may recall, a couple of months ago in the lead-up to WWDC, I published an article on my experience with using the M1 Max MacBook Pro for six months. That story was born out of a desire to get to know macOS again after years of iPad-only work; as I shared at the time, my curiosity was also the byproduct of Apple’s incoherent narrative for iPad power users for the past couple of years. Great hardware held back by lackluster software had long been regarded as the core weakness of the iPad platform; I hadn’t always agreed with the Apple community’s “consensus” on this, but an M1 iPad Pro carrying MacBook Pro-like specs with no new pro software features to take advantage of it was, indeed, a bridge too far. So when I published that story just in time for WWDC, I did it because a) that’s when it was ready and b) I wanted to bring some chaotic energy into the iPad discourse and see what would happen.
Like I said, sometimes I do have excellent timing with my stories. And in this case, not even my wildest expectations could have predicted that, in one fell swoop a week later, Apple would reimagine iPadOS around desktop-class apps and a brand new multitasking with external display integration, a new design, and – the unthinkable – overlapping, resizable windows with iPadOS 16.
Today, Apple is releasing the first public betas of all the operating systems that will launch to the wider public later this year: iOS 16, iPadOS 16, macOS 13 Ventura, and watchOS 9. We’re going to have overviews of all these public betas today on MacStories.1 As you can imagine given my annual reviewer responsibilities, I installed both iOS and iPadOS 16 as soon as they became available after the WWDC keynote on my iPhone 13 Pro Max and 12.9” iPad Pro with M1, and I’ve been using them as my daily drivers for the past month.
Obviously, I have some early thoughts and first impressions to share on iPadOS 16: it is fundamentally changing my relationship with the iPad platform and my workflow, which has been untouched for years since the introduction of multiwindow in iPadOS 13. Stage Manager, while still in need of refinements in several areas, is a game-changer for people like me, and it signifies a major course correction on how Apple thinks about iPadOS for power users.
But I should also say that I’m equally intrigued by iOS 16, which marks Apple’s return – after two years – to user customization with a drastic revamp of the Lock Screen, which can now be personalized with widgets, multiple wallpaper sets, and deep integration with the Home Screen, Focus, and even Apple Watch. The new Lock Screen is the proper follow-up to iOS 14 widgets we’ve been waiting for, and it’s going to be the feature that will push millions of people to update their iPhones to iOS 16 right away later this year. Besides the Lock Screen, there are dozens of other quality-of-life improvements to built-in apps and system intelligence that have caught my attention in iOS 16 in the past month, from the welcome updates to Mail and Reminders to system-wide unit conversions based on Live Text, Safari tab groups, and more.
There’s a lot to uncover in iOS and iPadOS 16, and I can’t possibly get into all of it today with this story. All the details and final opinions will have to wait for my annual review in the fall. Instead, below you’ll find a collection of initial thoughts, impressions, and suggestions for aspects of iPadOS and iOS 16 I’d like Apple to improve this summer. As with last year’s preview story, I’m going to include two recap segments at the end of each section with a list of improvements I’d like to see in iPadOS and iOS 16 before the public release.
It’s been quite a week. We’ve recorded daily episodes of AppStories in the Club MacStories+ Discord community, covering everything from our initial reactions to Monday’s keynote to the features of each of the OS updates announced. It’s been a lot of fun and we’re not quite finished, but the highlight of the week was the opportunity to interview three of the Apple Design Award winners in Apple’s podcast studio, where I recorded in person with the ADA winners with Federico joining us remotely on the big screen.
We interviewed Claire d’Este of Savage Interactive, the maker of Procreate, which won an ADA in the Inclusivity category, Curtis Herbert of Breakpoint Studios, the creator of Slopes, which won in the Interaction category, and Joe Lee, of Netmarble, the developer of MARVEL Future Revolution, which won in the Innovation category. It was a fantastic mix of apps and games and an excellent conversation about the qualities that make an app or game an Apple Design Award-winner.
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Curtis Herbert (left) and Joe Lee (right).
Thanks again to Apple for making the interviews possible and a highlight of our week, and thanks to Claire, Curtis, and Joe for taking the time to share their experiences as developers with us.
At its keynote held earlier today online and, for a limited audience of developers and media, in Cupertino, Apple unveiled the next major versions of iOS and iPadOS: iOS 16 and iPadOS 16. Both OSes will be released for free this fall, with developer betas available today and a public beta to follow next month.
After last year’s iOS and iPadOS 15, which were largely quality-of-life updates that mostly focused on improving the foundation set with iOS 14, Apple is back this year with a round of sweeping features for iPhone and iPad that are poised to fundamentally alter how we interact with our devices. From an all-new Lock Screen experience with support for widgets and personalization and a more powerful Focus mode to desktop-class features in apps for iPad and, yes, a brand new multitasking mode called Stage Manager, both iOS and iPadOS 16 are substantial updates that will rethink key interactions for average and power users alike.
As always, you can expect in-depth coverage from me and the rest of the MacStories team over the coming weeks, throughout the summer, and, of course, when the OSes will launch to the public later this year. But in the meantime, let’s dive in and take a quick look at what’s coming.
At this morning’s WWDC keynote presentation, SVP of Software Engineering Craig Federighi took the stage to announce the latest update to Apple’s desktop operating system: macOS Ventura. Ventura introduces a host of improvements, with many going hand-in-hand with their iOS and iPadOS 16 counterparts. A new windowing mode is perhaps the most intriguing addition, but the clearest wins come in the form of smaller app-specific features such as scheduling outgoing emails in Mail or marking conversations as unread in Messages. Altogether, Ventura looks like a very solid year-over-year upgrade for macOS.
For the past few months, I’ve been living a double life.
Most of you probably know me as “the iPad guy”. And rightfully so: the iPad – more specifically, the iPad Pro – is my favorite computer Apple’s ever made; my coverage of iPad, iPad apps, and, later, iPadOS has far exceeded everything else on MacStories for the last 10 years. I’ve long considered myself primarily an iPad user and someone who strongly believes in the platform because there’s nothing else like it. I don’t think I need to tell that story again.
For these reasons, as you can imagine, when Apple got in touch with me last November asking if I wanted to try out one of the new MacBook Pros with the M1 Max chip, I welcomed their suggestion with a mix of surprise, trepidation, and, frankly, genuine curiosity. What could I, a longtime iPad user, even contribute to the discourse surrounding the comeback of the Mac lineup, the performance of Apple silicon, and the reality of modern Mac apps?
But I was intrigued by the proposal regardless, and I said yes. I was very skeptical of this experiment – and I told Apple as much – but there were a few factors that influenced my decision.
First and foremost, as many of you have probably noticed, I’ve grown increasingly concerned with the lack of pro software (both apps and OS features) in the iPad Pro lineup. As I wrote in my review last year, iPadOS 15 was, by and large, a quality-of-life update that made iPadOS more approchable without breaking any new ground for existing pro users of the platform. As much as I love the iPad, at some point I have to face its current reality: if Apple thinks iPadOS isn’t a good fit for the kind of functionalities people like me need, that’s fine, but perhaps it’s time to try something else. If my requirements are no longer aligned with Apple’s priorities for iPadOS, I can switch to a different computer. That’s why I believe 2022 – and the upcoming WWDC – will be a make-or-break year for iPad software. And I don’t think I’m the only iPad user who has felt this way.
Second, the arrival of Shortcuts on macOS Monterey gave me an opportunity to expand and rethink another major area of coverage for MacStories, which is automation. Along with iPad and iOS, I consider Shortcuts the third “pillar” of what I do at MacStories: with the Shortcuts Archive, Shortcuts Corner and Automation Academy on Club MacStories, and Automation April, I’m invested in the Shortcuts ecosystem and I know that our readers depend on us to push the boundaries of what’s possible with it. With Shortcuts on macOS, I felt a responsibility to start optimizing my shortcuts for Mac users. That meant learning the details of the Shortcuts app for Mac and, as a result, use macOS more. From that perspective, Apple’s review unit couldn’t have come at a better time.
Third, and perhaps most important to me and least helpful for you all, is one of my greatest fears: becoming irrelevant in what I do. As a writer, I guess I shouldn’t say this; I should say that I write for me, and that I would write regardless, even if nobody read my stuff. But as a business owner and someone who’s gotten used to having a medium-sized audience, that would be a lie. I love the fact that I can write for my readers and get feedback in return. I love that I can write something that is wrong and be corrected by someone. I don’t want to lose that. Do you know what’s a really easy way to make it happen? Grow into someone who’s stuck in their ways, only writes about a certain topic, and doesn’t think anything else is worth trying or even remotely considering. In my case, I don’t want to look back at MacStories in 10 years and regret I didn’t at least try macOS again because I was “the iPad guy” and I was “supposed to” only write about a specific topic. I make the rules. And the rule is that curiosity is my fuel and I was curious to use macOS again.
So that’s my context. For the past six months, I’ve been using my MacBook Pro instead of the iPad Pro to get my work done on a daily basis. I’ve kept using the iPad Pro to test my shortcuts, read articles, and write in places where I didn’t have enough room for a MacBook, but, by and large, I’ve lived the macOS lifestyle for half a year by now.
As we head into WWDC, here’s my story on how this experiment went.
Longtime MacStories readers know how much music is important to me. I Made You a Mixtape, which I published six years ago, continues to be one of my favorite, most intimate things I’ve ever published for a simple reason: it tells the story of the importance music had in my life when I was growing up, the connections it helped me make, and the lifelong memories it created. I am not exaggerating when I say that I feel weird inside if I don’t listen to music every day. My love for music – all kinds of music – is also why I spent the past few years rebuilding a personal, offline music library and creating a setup that lets me enjoy music without distractions.
Now, I’ve covered plenty of music apps over the years on MacStories, starting from desktop utilities for music controls to Apple Music clients based on Apple’s official API, music widgets, and even Last.fm scrobblers. But there’s been one particular type of music app, which I’ve always wanted someone to build, that has eluded my coverage of apps on MacStories in over 13 years of reviews: a read-later utility, but for music you want you want to save and listen to later.
That is, until today. MusicBox, the latest app by indie developer Marcos Tanaka, is the “listen-later” music app of my dreams, the one I’ve wanted to use for years and that someone finally made as a Universal app for iPhone, iPad, and Mac. It’s rare for me these days to find new apps that elicit this kind of enthusiasm, but when I do, I know I’ve stumbled upon something special. MusicBox is one of those apps.
This review is going to be pretty straightforward. If you’re a music lover and use either Apple Music or Spotify, and if you feel like you discover more interesting music than you can possibly consume in a day, MusicBox is for you. Open the App Store, spend $2.99 (there are no subscriptions or In-App Purchases in the app), and you’ll get what is likely going to be one of your favorite apps of 2022. Then, if you want to learn more about what the app does, how it integrates with Apple Music, and how you can set it up on your device, come back to this story and let’s dive in.