Posts tagged with "featured"

Freeform Leverages the Freedom and Flexibility of a Blank Canvas

Freeform is a brand new iPhone, iPad, and Mac app from Apple that lets users create multimedia boards on an infinite canvas that include text, images, drawings, links, files, and more. It’s an ambitious entry into a crowded category of apps that take overlapping approaches, emphasizing everything from note-taking to collaborative design to whiteboarding.

As is so often the case with Apple’s system apps, Freeform falls squarely in the middle of the landscape of existing apps. Freeform isn’t going to replace apps that are deeply focused on a narrow segment of apps in the blank canvas category. Instead, Freeform is targeted at a broader audience, many of whom have probably never even considered using this sort of app. For them, and for anyone who has felt constrained by more linear, text-based ways of exploring ideas, Freeform is a perfect solution.

At first blush, Freeform’s spare interface may give the impression that it’s a bare-bones 1.0 release, but that’s not the case. The app is easy to use and impressively feature-rich for a new release. So, let’s dig into the details to see what it can do.

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iPadOS 16.2 and Stage Manager for External Displays: Work in Progress, But Worth the Wait

Stage Manager in iPadOS 16.2.

Stage Manager in iPadOS 16.2.

Ever since I last wrote about iPadOS 16, I have continued using Stage Manager on my iPad Pro. As I wrote in October, I like the idea behind Stage Manager more than its implementation. Despite the flawed design of its multitasking concepts and bugs I still encounter on a daily basis, it’s undeniable that Stage Manager lets me get more things done on my iPad by virtue of its concurrent app windows.

With today’s release of iPadOS 16.2, the idea behind Stage Manager achieves the full vision first presented in June, while its design and technical implementation remain stuck in an unpolished, half-baked state. Which is to say: conceptually, I love that Stage Manager in iPadOS 16.2 allows me to extend my iPad to an external display and put four additional windows on it; I’ve waited years for this feature, and it’s finally here. Technically speaking, however, the performance of this mode leaves a lot to be desired, with frequent crashes on my iPad Pro and an oft-confusing design that, I will reiterate, needs a rethinking.

Over the past couple of months, I’ve learned to live with Stage Manager, accept its quirks, and use what’s good about it to my advantage. As I recently wrote for Club MacStories members, I’ve put my money where my mouth is: I’ve gone all-in with Stage Manager on my iPad Pro and completely rebuilt my work setup around the M2 iPad Pro and Apple Studio Display, using Universal Control to seamlessly control iPadOS from a nearby Mac mini. (You can read the full story here.) After all, no other device in Apple’s ecosystem can effortlessly turn from a tablet into a laptop and into a desktop workstation like the iPad Pro can.

I’ve been working toward this vision for iPad modularity and contextual computing for the past several years. So now that Stage Manager has unlocked the final piece of the puzzle with external display integration, how good is it in practice?

And more importantly: was it worth the wait?

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Masto-Redirect, a Mastodon Shortcut to Redirect Profiles and Posts to Your Own Instance

Using Masto-Redirect in Safari.

Using Masto-Redirect in Safari.

Like many others over the past month, I’ve been thinking deeply about my experience with Twitter and whether I want to align my social media usage with the kind of platform Twitter is rapidly becoming. It’s a complex discussion (if my readers are still on Twitter, am I doing them a disservice by not using Twitter?), but in the meantime, I’ve decided to learn more about Mastodon. And in doing so, I came across an aspect of the service that I wanted to improve with a shortcut.

I created an account on Mastodon.social all the way back in 2018, and you can find me as @viticci there as well. I don’t want to turn this post into a guide to Mastodon (you can find an excellent one here), but, long story short, Mastodon is a decentralized service that is based on a federated network of instances. Essentially, there isn’t a single “Mastodon website” like, say, twitter.com; instead, there can be multiple Mastodon instances across different domains (hence why it’s “decentralized”) but, thanks to an underlying API, you can follow and be followed by people regardless of the instance they’re on. I can be on Mastodon.social, and you can be on Journa.host or Mastodon.online (different instances of Mastodon), but we can still communicate with one another via the protocol Mastodon uses. It’s like living in different countries but speaking the same language. You can read more about this here.

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Apple Frames 3.0: Completely Rewritten, Support for iPhone 14 Pro and Dynamic Island, New Devices, Multiple Display Resolutions, and More

Apple Frames 3.0.

Apple Frames 3.0.

Today, I’m pleased to announce the release of version 3.0 of Apple Frames, my shortcut to put screenshots taken on various Apple devices inside physical frames for iPhone, iPad, Mac, and Apple Watch.

Apple Frames 3.0 is a major update that involved a complete re-architecture of the shortcut to improve its performance and reliability on all Apple platforms. For Apple Frames 3.0, I entirely rebuilt its underlying file structure to move away from base64 and embrace Files/Finder to store assets. As a result, Apple Frames 3.0 is faster, easier to debug, and – hopefully – easier to maintain going forward.

But Apple Frames 3.0 goes beyond a new technical foundation. This update to the shortcut introduces full compatibility with the iPhone 14 Pro and 14 Pro Max with Dynamic Island, Apple Watch Ultra, and the M2 MacBook Air. And that’s not all: Apple Frames 3.0 also brings full support for resolution scaling on all iPad models that offer the ‘More Space’ display mode in iPadOS 16. And in the process, I also added support for ‘Default’ and ‘More Space’ options on the Apple Silicon-based MacBook Airs, MacBook Pros, and iMac. All of this, as always, in a native shortcut designed for high performance that uses Apple’s official device images and requires no manual configuration whatsoever.

Apple Frames 3.0 is the biggest, most versatile version of Apple Frames to date, and I’m proud of the results. Let’s dive in.

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macOS Ventura: The MacStories Review

macOS Ventura is a hard release to pin down. I’ve been running it for months, and it’s been running well for all my everyday work and personal tasks. Features like Continuity Camera, iCloud Shared Photo Library, and the many system app updates have, on the whole, been stable, worked as advertised, and helped me do more with my Mac. So, from an everyday workflow standpoint, Ventura is an excellent release that delivers on the promise of an OS that moves in step with Apple’s other OSes and erases artificial barriers to users coming from iOS and iPadOS. And yet, I worry about the clouds on the horizon.

The release of Ventura is just one moment in time along macOS’s evolutionary path, but it’s an important one. Each fall release is a marker laid down by Apple that says something about where the Mac has been and where it’s going.

The story of macOS Ventura didn’t begin at WWDC in June. As I wrote in last year’s macOS Monterey review, it started five years ago:

For the past few years, no narrative thread has been more important to the Mac and its operating system than their realignment within Apple’s product lineup. It’s a fundamental transformation of both hardware and software that has taken shape over years, beginning publicly with Craig Federighi’s WWDC Sneak Peek in 2018.

Before Mac Catalyst, there was Craig Federighi's 2018 Sneak Peek.

Before Mac Catalyst, there was Craig Federighi’s 2018 Sneak Peek.

Last year’s release of Monterey went a long way toward validating what came before with Catalina and Big Sur:

Monterey is one of the most tangible, user-facing payoffs of the past three years of transition. More than ever before, Apple is advancing system apps across all of its platforms at the same time. Finally, everything is everywhere.

Ventura is, in many ways, a continuation of Monterey’s storyline. Apple has delivered a second year of parallel development across its system apps, with the notable exception of Shortcuts, which I’ll cover later. That’s a big win for Mac users who, in previous years, waited multiple releases for apps like Maps and Books to catch up with their iOS and iPadOS counterparts.

The familiar interface and feature set across multiple platforms are one of the biggest and most tangible achievements of the past few years.

The familiar interface and feature set across multiple platforms are one of the biggest and most tangible achievements of the past few years.

So, with Monterey’s success of moving system apps forward in unison across all OSes looking more like a trend than a one-off novelty, what are the clouds I’m seeing on the horizon? There are three:

  • Stage Manager: Stage Manager is in far better technical shape on the Mac than on the iPad. In fact, I’ve been using it every day since WWDC and will continue to do so. There’s lots of room for improvement, which I’ll cover below, but my concern extends beyond the Mac-specific issues to what the feature’s problems on the iPad mean for Mac users long-term, which is something I covered last month for Club MacStories members and will expand on below.
  • Shortcuts: Shortcuts was in rough shape when it launched on the Mac last year. The app is in a much better place today, although bugs continue to be a problem. More concerning to me, though, is the lack of new system-level actions on the Mac. A lot of resources undoubtedly went into stabilizing Shortcuts on the Mac over the past year, which is understandable, but unfortunately, those efforts seem to have been at the expense of introducing new system-level actions or maintaining parity with new actions on iOS and iPadOS.
  • System Settings: So much of the design work we saw introduced with Big Sur was so carefully considered to harmonize macOS with iPadOS while retaining its Mac nature that System Settings is a shock to, well, the system. System Preferences was long overdue for a refresh, but System Settings isn’t the redesign we needed. Instead, it’s a clear example of why you can’t just graft iOS or iPadOS design onto macOS and call it quits.

Although each of the items above concerns me, it’s equally important to put them in context. For most users, macOS is in a very good place. My day-to-day work on the Mac isn’t affected by whether the iPadOS version of Stage Manager is buggy. I may feel constrained by the lack of some actions in Shortcuts on my Mac, but at the same time, I’ve got Shortcuts on the Mac, something I’d hoped for for years. And Systems Settings are, after all, just settings that may not be great to look at, but they still work.

However, while the issues with Ventura may not be immediate, they’re still important because they threaten the viability of the Mac in the midst of its hardware renaissance. I want to see the Mac continue to grow and flourish, and I’m convinced more than ever that aligning it and the iPad is one of the ways to accomplish that. Unfortunately, Ventura doesn’t move that ball forward in a meaningful way.

With Apple firing on all cylinders when it comes to hardware, now is no time to let macOS stall. Source: Apple.

With Apple firing on all cylinders when it comes to hardware, now is no time to let macOS stall. Source: Apple.

By tying the two together, Apple has set the stage for a healthier third-party app ecosystem that benefits both platforms by making it more economical for developers to create apps for both. I’m sent a lot of apps to try, and I can tell you that this is absolutely happening already. The vast majority of the apps I’m sent today aren’t Mac-only or iPad-only – they’re universal apps that work on both and usually the iPhone and Apple Watch too.

However, the work and the story that started with Federighi’s Sneak Peek aren’t finished. For the Mac and iPad to thrive, now is not the time for Apple to take its foot off the gas. Yet, that’s what Ventura feels like after several years of foundational changes to macOS. It’s not a bad update. There’s a lot to like among the system apps and other changes, but I can’t shake the nagging sense that Apple has taken its eye off the long-term vision for macOS with Ventura. That won’t affect your day-to-day use of the OS, but it’s certainly something worth keeping a close eye on as Ventura is updated and WWDC rolls around again next summer.

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Stage Manager in iPadOS 16: At the Intersection of Bugs, Missing Features, and Flawed Design

Stage Manager in iPadOS 16.1.

Stage Manager in iPadOS 16.1.

This article wasn’t supposed to go like this.

iPadOS 16 is launching to the public today, and it carries a lot of expectations on its shoulders: for the first time since the introduction of the original iPad in 2010, Apple is embracing a Mac-like windowing system that lets you use up to four windows at the same time on the iPad’s screen. You can even resize them and make them overlap. If you’ve been following the evolution of the iPad for a while, you know that’s very unusual.

But the reason this story was meant to be different isn’t to be found in Apple’s design philosophy for iPadOS 16. Typically, MacStories readers would expect a full-blown ‘The MacStories Review’ to go alongside a new version of iPadOS. That’s what I’ve been doing for over seven years at this point, and I don’t like breaking my writing patterns. When something works, I want to keep writing. That’s precisely why I had to stop writing about iPadOS earlier in the summer and until last week.

Stage Manager, the marquee addition to iPadOS that lets you multitask with floating windows, started crashing on my M1 iPad Pro in mid-July and it was only fixed in early October. When I say “crashing”, I mean I couldn’t go for longer than 10 minutes without iPadOS kicking me back to my Lock Screen and resetting my workspaces. And that was only the tip of the iceberg. For nearly two months, I couldn’t type with Apple’s Magic Keyboard or use keyboard shortcuts when Stage Manager was active. Before it was pulled by Apple and delayed to a future release, external display support in Stage Manager was impossible to rely on for production work. The list goes on and on and on.

Normally, I would use the introduction of my iOS and iPadOS reviews to tell you how I’ve been living and working with the new operating system every day for the past three months. I’ve always tried to publish annual OS reviews that are informed by practical, consistent usage of a new operating system which, I hope, has led to highly opinionated, well-researched stories that can stand the test of time. That kind of story hasn’t been possible for me to produce with iPadOS 16 yet.

Effectively, I’ve only been able to sort-of use iPadOS 16 with Stage Manager on my M1 iPad Pro again for the past two weeks. Before that, it’s not that I didn’t want to use iPadOS 16 and Stage Manager because I hate progress; I literally couldn’t unless I was okay with my iPad crashing every 10 minutes. So, at some point over the summer, I made the call to revert to Split View and Slide Over – which are still the iPad’s default multitasking mode in iPadOS 16 – and I’d check back in on Stage Manager on each beta of iPadOS 16. It was only around two weeks ago that, despite some lingering bugs I’ll cover later, I was able to finally leave Stage Manager enabled and go back to where I was when I published my iPadOS 16 first impressions article in July.

Think about my position this way: there’s a hole from early August to early October in my typical “reviewer summer” during which I couldn’t use the biggest addition to iPadOS 16 at all. The fact that Apple delayed, slimmed down, and kept iterating on Stage Manager until the very last minute seems to suggest I wasn’t the only one desperately trying to make it work.

I started using iPadOS 16 and Stage Manager again two weeks ago; what kind of “review” should this be?

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The New iPad and iPad Pro Review: Mixed Signals

The new iPad Pro and iPad.

The new iPad Pro and iPad.

Last week on Thursday, I received review units of the new 10th generation iPad and 6th generation iPad Pro. I’ve spent the past few days testing and getting work done with both of them – including finishing a big story about Stage Manager I’m going to publish in a few hours on MacStories.

These are relatively easy iPads to review with a fairly straightforward narrative around them. The new iPad Pro is an iterative update that shows us Apple has seemingly hit a plateau in terms of innovation with this particular design – save for one feature that truly surprised me. The new base model iPad is a massive update compared to its predecessor, adding an all-new, iPad Pro-inspired design and a brand new accessory – the Magic Keyboard Folio – that has turned out to be one of my favorite accessories Apple has launched in recent years. I’ve had a ton of fun playing around and working with the new iPad over the weekend; if you’re in the market for an 11” tablet, you shouldn’t sleep on this one.

When considered individually, these new iPads are solid options in their respective categories – each delivering on the different goals Apple set out to accomplish for these product lines in 2022.

It’s when you zoom out and take a broader look at the new state of the iPad lineup that things become…a bit more confusing.

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Apple Announces Strange New iPad and iPad Pro Lineup

This morning Apple announced their all-new iPad and iPad Pro lineups via press release and a short announcement video. The new iPad (non-Pro) features new colors and an updated square-edge design that brings it in line with the rest of Apple’s modern iPads and iPhones. The iPad Pro has been upgraded to Apple’s M2 chip, and supports a new “hover” mode on the Apple Pencil. Apple also unveiled a new Magic Keyboard Folio accessory, which includes a detachable keyboard with a trackpad and function keys.

There’s a lot to like about each of these new products, but the details reveal some very strange decisions on Apple’s part.

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Apple TV 4K Updated with an A15 Bionic Chip, HDR10+, and a Lower Starting Price

Today, Apple published a press release announcing an update to the Apple TV 4K, which now comes in two configurations that offer different storage capacities and network connectivity. The Apple TV HD is no longer available on Apple’s online store.

The Apple TV 4K has been updated with an A15 Bionic chip and support for HDR10+, which is part of tvOS 16. The base configuration, which is $129, has 64GB of storage and is WiFi-only. The other model adds Gigabit Ethernet and has 128GB of storage for $149. The top-tier Apple TV 4K supports Thread networking too.

Apple says:

CPU performance is now up to 50 percent faster than the previous generation, delivering greater responsiveness, faster navigation, and snappier UI animations. GPU performance is now up to 30 percent faster than the previous generation for even smoother gameplay.

The Siri Remote now charges via USB-C.

The Siri Remote now charges via USB-C.

The Siri Remote has remained mostly the same, except it has added USB-C charging in place of the previous model’s Lightning port. The Siri Remote is included with the Apple TV but can be purchased separately for $59.

Overall, the changes to the Apple TV 4K are fairly minor, notwithstanding the snappier UI the A15 Bionic enables. I don’t see a good reason for most people to upgrade from a previous generation Apple TV 4K unless you play a lot of games on the Apple TV and have run into storage limits. If you have an Apple TV HD before and are planning on buying a 4K TV, the new model will save you some money and offer a few new perks. Although it’s a shame that Ethernet is only available in the more expensive configuration, that’s probably part of how the cost of the base model has been brought down, and I’m sure most people connect their Apple TVs via WiFi anyway.

The new Apple TV 4K is available for pre-order now, with deliveries beginning on Friday, November 4th in 30 countries, including the US.