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Posts tagged with "apple"

Tim Cook And Apple Remember Steve Jobs

Apple has put together a short video to remember Steve Jobs, who passed away one year ago today. The video is a montage of pictures of Steve throughout his life, many of which show him holding the key milestone products in Apple’s history from the iMac to the iPod and iPhone. It’s narrated with audio from Steve Jobs speaking at various events throughout his life about Apple, its products and its culture.

The video is simply played when you navigate to Apple.com and once it concludes, there is a a short, sombre letter from Tim Cook, remembering and paying tribute to Steve.

A message from Tim Cook, Apple’s CEO.

Steve’s passing one year ago today was a sad and difficult time for all of us. I hope that today everyone will reflect on his extraordinary life and the many ways he made the world a better place.

One of the greatest gifts Steve gave to the world is Apple. No company has ever inspired such creativity or set such high standards for itself. Our values originate from Steve and his spirit will forever be the foundation of Apple. We share the great privelage and responsibility of carrying his legacy into the future.

I’m incredibly proud of the work we are doing, delivering products that our customers love and dreaming up new ones that will delight them down the road. It’s a wonderful tribute to Steve’s memory and everything he stood for.

Tim


Steve Jobs And The iPad 27 Years Before The iPad

Steve Jobs And The iPad 27 Years Before The iPad

Matthew Panzarino has published a summary of a “lost” Steve Jobs speech from 1983 uncovered in its entirety by Marcel Brown. Brown was given a cassette tape with the full recording of a speech Steve gave at the International Design Conference in Aspen (IDCA) in 1983 (photo). During the speech, Steve shared some forward-looking ideas for the future of computing including what would become the App Store and, 27 years later, the iPad.

He says Apple’s strategy is to “put an incredibly great computer in a book that you can carry around with you that you can learn how to use in 20 minutes”. Does that sound like anything we are familiar with today? And they wanted to do it with a “radio link” so that people wouldn’t need to hook it up to anything to communicate with “larger databases” and other computers.

And about the App Store:

He thought that the software industry needed something like a radio station so that people could sample software before they buy it. He believed that software distribution through traditional brick-and-mortar was archaic since software is digital and can be transferred electronically through phone lines. He foresees paying for software in an automated fashion over the phone lines with credit cards.

When these tapes and old video recordings surface, it’s easy to dismiss them as “inevitable”. It was “inevitable” for Apple to come out with a tablet that looked like an iPad, and it was “inevitable” for software to be distributed digitally in an App Store-like marketplace.

Of course, progress itself is inevitable. But I don’t think it’s that easy – I don’t think we can dismiss innovations as “inevitable” or “obvious”. What supporters of the “inevitable” theory are missing is the work and vision and effort of dozens of people that it took to get there. In hindsight, it’s easy to look at any product and think it had to be in that way.

The speech uncovered by Marcel Brown is the perfect example of how some people, in this case Steve Jobs, have a vision that is only constrained by technology. A vision that, after years of research and design iterations, will become real and, at that point, “inevitable”.

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Enforcing Rule 2.25

Apps that display Apps other than your own for purchase or promotion in a manner similar to or confusing with the App Store will be rejected

Earlier today, a number of people noticed a change in the App Store Review Guidelines that took place back on September 12. Specifically, Keith Andrew at PocketGamer noted how the new rule 2.25 could pose serious risks for any app that promotes other apps with direct linking.

The wording is typically vague, but clause 2.25 appears to give Apple carte blanche to put any app that promotes titles from a different developer out of action. At the moment, we understand Apple’s likely prime targets are pure app promotion services, such as (but not necessarily including) FreeAppADay, AppoDay, AppGratis, Daily App Dream and AppShopper, amongst others.

Matthew Panzarino at The Next Web and Darrell Etherington at TechCrunch followed up on the news of the late “discovery” with more details on possible implications and comments from developers of apps that might fall under rule 2.25.

There seems to be a lot of confusion on Twitter in regards to the exact scope of this new rule. In particular, due to some poor sensationalistic headlines that are unfortunately published on a regular basis, some are speculating Apple will start banning all apps that promote other apps or any kind of “aggregator” that collects links to multiple App Store apps. That’s just silly and simply not true. Read more


Tim Cook Writes Open Letter To Customers, Apologizes For Maps ‘Frustration’

Apple has just posted on its website a letter from Tim Cook to Apple’s customers, apologizing for not delivering the best experience with its new iOS 6 Maps. In the letter, prominently link to from the front page of Apple.com,  Cook describes how Apple “strives” to make products the “deliver the best experience possible”, but that the new Maps app has fallen short of this standard, frustrating millions of customers.

He re-emphasises the previous Apple statement on Maps, by saying that as time goes on and more people use Maps (there have already been nearly half a billion location searches), that the Maps app will get better. But in the mean time, Cook suggests that users try alternative map apps, and actually names some third-party apps available in the App Store such as “Bing, MapQuest and Waze” or alternatively to use “use Google or Nokia maps by going to their websites and creating an icon on your home screen to their web app”. Whilst that is certainly far from ideal, it’s quite extraordinary to see Cook actively name and recommend third party mapping solutions.

Cook explains that since they first shipped the original iPhone, they’ve been wanting to add new features such as “turn-by-turn directions, voice integration, Flyover and vector-based maps”. Cook claims that they had to create a new version “from the ground-up” to achieve these - there is no mention of Google’s role in the letter.

Tim Cook’s full letter to customers:

To our customers,

At Apple, we strive to make world-class products that deliver the best experience possible to our customers. With the launch of our new Maps last week, we fell short on this commitment. We are extremely sorry for the frustration this has caused our customers and we are doing everything we can to make Maps better.

We launched Maps initially with the first version of iOS. As time progressed, we wanted to provide our customers with even better Maps including features such as turn-by-turn directions, voice integration, Flyover and vector-based maps. In order to do this, we had to create a new version of Maps from the ground up.

There are already more than 100 million iOS devices using the new Apple Maps, with more and more joining us every day. In just over a week, iOS users with the new Maps have already searched for nearly half a billion locations. The more our customers use our Maps the better it will get and we greatly appreciate all of the feedback we have received from you.

While we’re improving Maps, you can try alternatives by downloading map apps from the App Store like Bing, MapQuest and Waze, or use Google or Nokia maps by going to their websites and creating an icon on your home screen to their web app.

Everything we do at Apple is aimed at making our products the best in the world. We know that you expect that from us, and we will keep working non-stop until Maps lives up to the same incredibly high standard.

Tim Cook
Apple’s CEO


Bad Piggies Is Now Available For Download On iPhone, iPad and Mac

Bad Piggies, the latest game from Rovio, is now available for download on iPhone, iPad, Android and Mac. This latest Rovio game is a twist on the infamous Angry Birds series in which you now control the pigs and must pilot them safely to the bird eggs. Unlike the simple mechanic featured in Angry Birds in which you simply slingshot the birds into the pigs and their structures, Bad Piggies requires you to make “the ultimate flying machine” and steer them through the levels.

With more than 60 levels, and free updates coming up, you have hours and hours of pig-crashing, exploding, and flying fun! Get three stars on every level to unlock 30 more puzzles! HINT: Sometimes you need to play the level several times to achieve all the objectives – try building a new device or steering in a different way to earn all the stars!

The game currently features 60 levels, with another 30 unlockable by getting three-stars on levels and will, like Angry Birds, receive free updates that add levels. There’s also 4 sandbox levels in which you can really have fun with making some awesome flying contraptions with various fans, wings, motors, balloons and other objects. If you’re interested in reading a review, check out this one by Polygon’s Chris Plante:

Bad Piggies’ levels aren’t nearly as fast as Angry Birds. They require attention and patience as the pig slowly travels from one end to the other. Unlike Angry Birds, it’s not as easy to play on a subway or during a coffee break. The main game is a fine distraction, something to do with your hands while watching sitcoms or talking on the phone.

Download links:

Jump the break to watch the Bad Piggies trailer.

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Apple Airs First iPhone 5 TV Ads: “Physics”, “Cheese”, “Thumb” - Plus “Ears”

Today, Apple aired the first official iPhone 5 commercials. Available both on YouTube and Apple’s website, the TV ads focus on some of the marquee features of the iPhone 5.

“Physics” focuses on the design of the iPhone. It asks how’s it possible that the iPhone can be bigger, but also smaller – referring to the bigger screen of the device and its thinner form factor.

There are laws to physics, right? So explain this, how can something get bigger, and smaller? There’s more of it, and less of it. Well, I guess the laws of physics are more like, general guidelines.

“Cheese” is about Panorama. The ad shows a man trying to take a picture of a group of kids in costumes, using the iPhone’s Panorama functionality (which is not exclusive to the iPhone 5) to capture the whole group.

Every picture tells a story, of course some stories are bigger than others.

OK, guys here we go, everybody say Cheeeeeeeeeeeeeee…[breathes in]…eeeeeeeessssseee.

Got it!

The last one, “Thumb” is, again, about the iPhone’s screen, but this time from a user’s perspective. It tries to convey the message that, in spite of the taller screen, the iPhone’s display is still usable with one thumb, because Apple used “common sense” to make it bigger, but not too big.

Your thumb, it goes from here, to here. This bigger screen goes from here, to here. Now that’s either a, an amazing coincidence, or b, a dazzling display of common sense. Pretty sure its the common sense thing.

The three ads are available on Apple’s website and YouTube channel. We have embedded the YouTube versions below.

Update: Apple also posted an additional “Ears” ad for the new EarPods. The ad repeats the same message Apple explained at the iPhone 5 keynote – human ears are all different, and headphones should consider these differences.

Ears are weird. I dunno what shape that is, but its not round. So why would headphones be round? They should be shaped like this. Ear shaped. You know, so they fit in your ears.

According to initial speculation on Twitter, it appears the voiceover for the ads was done by Jeff Daniels, currently starring in the HBO show “The Newsroom”.
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Great iPhone 5 Wallpapers

One downside of Apple changing the size of the display on the new iPhone is that all your iPhone wallpapers no longer fit properly without being stretched. Whilst Apple has included some new default wallpapers and made them all in the new iPhone 5 resolution, sometimes you just want a bit more choice. Thankfully quite a few people have already done the work to recreate their wallpapers for the new 1136 x 640 resolution of the iPhone 5. We had a bit of a search and found these collections and individual wallpapers that you might enjoy.

Collections

Individual Wallpapers

If you’ve made some iPhone 5 wallpapers or know of some other great ones we missed, let us know by tweeting us at @macstoriesnet.


Start Using Passbook Now with the Target App

Passbook is one of the newest features of iOS: it’s brand new to iOS 6, and while many apps have yet to support it, there are a few that are working now. I have decided to take one of these apps for a spin to show you how Passbook really works.

The official Target app was updated yesterday to support Passbook, as announced by the company in a press release.

Now, many people know about Passbook, but when they first open it, the app simply redirects to a section on the App Store (when it’s working) without actually explaining how to fill this new digital wallet. Target has chosen to allow customers who receive Target Mobile Coupons to easily send, store, and access coupons in Passbook. Read more


Apple Releases Several Updates To iOS Apps

After iOS 6 and an update to Mountain Lion, Apple today proceeded to release updates to some of its iOS applications. We’ve collected them all in this post, so you can have an easily digestible list of every update released today.

Apple’s Podcasts app (our original review) got a big update today. Version 1.1 brings iOS 6 support, and subscription syncing across devices with iCloud. There’s a new setting to choose to download new episodes automatically on WiFi, and pull to refresh for iOS 6. To enable sync, you’ll be asked if you want to keep subscriptions in sync through your Apple ID.

From my tests, I have noticed the app keeps the subscription list in sync, but not other podcast information, like Downcast does.

Podcasts 1.1

  • Automatically keep your podcast subscriptions up-to-date between devices using iCloud
  • A new setting to choose to automatically download new episodes only when on Wi-Fi
  • A new setting to choose whether to play episodes by oldest to newest or newest to oldest
  • Pull to refresh a subscription to check for new episodes on iOS 6
  • Additional performance and stability improvements

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