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Sketch Is Leaving the Mac App Store

Sketch, the popular image creation and design tool for OS X and winner of an Apple Design Award in 2012, is leaving the Mac App Store. Developer Bohemian Coding has announced the move in a blog post today:

Today, we’re announcing an important change in how you receive updates to Sketch. After much thought, and with a heavy heart, we’re moving Sketch away from the Mac App Store. If you’re a Mac App Store customer, all you need to do is download Sketch from our website, launch it and enter your email address to receive your license.

As for the reasons behind this decision, Bohemian Coding mentioned a few usual suspects:

There are a number of reasons for Sketch leaving the Mac App Store—many of which in isolation wouldn’t cause us huge concern. However as with all gripes, when compounded they make it hard to justify staying: App Review continues to take at least a week, there are technical limitations imposed by the Mac App Store guidelines (sandboxing and so on) that limit some of the features we want to bring to Sketch, and upgrade pricing remains unavailable.

Sketch is, quite possibly, one of the most popular image editing apps for professionals who use Macs nowadays, and it’s yet another high-profile departure from the Mac App Store. Bohemian Coding doesn’t rule out returning to the Mac App Store if things change, but, for now, they are going to be selling the app directly on their website.

At this stage, we are far beyond the point of acknowledging there is a problem on the Mac App Store. We are not talking a bunch of isolated cases anymore – leaving the Mac App Store has become an accepted trend among developers, which is compounded by the sad state of abandon in which Apple has left it and other issues developers illustrated in the past.

The simple reality is that, gradually, developers of the best apps for OS X are finding it increasingly hard to justify doing business on the Mac App Store. I hope Apple also sees this as a problem and starts doing something about it.

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Thoughts on the Inevitable Demise of the 3.5mm Audio Jack on the iPhone

There are once again rumors that Apple is going to remove the 3.5mm audio jack from the next iPhone, this time courtesy of a report from Japanese website Macotakara. The Macotakara report goes on to suggest that audio output on the iPhone 7 will be handled via the Lightning connector and Bluetooth, and that the EarPod included with every iPhone will be upgraded and use the Lightning connector.

It’s too early to tell whether Apple really will get rid of the 3.5mm audio jack on the iPhone 7 next year, but I think the real question is when will they get rid of it, not if they get rid of it. In my eyes, it’s either going to happen in 2016 with the iPhone 7 or 2018 with the iPhone 8. I will be amazed, probably dumbfounded, if we get to 2020 and our phones still have the same 3.5mm audio jack. Although Macotakara implied that the reason for removing the audio jack is to make the iPhone thinner, I think the more likely reason is a combination of making it thinner, but also freeing up the volume of space that is occupied by the audio jack internally. Every extra cubic millimeter that they can stuff a battery into is no doubt important (and one of the reasons the Lightning port is so much smaller than the older 30-pin connector).

Given the premise that I think Apple will (at some point) ditch the audio jack, the next question is how they can possibly achieve that with the smallest adverse impact on customers, which should surely be the top priority. The easiest answer, is of course, not to do it. The iPod touch is already just 6.1mm, compared to the iPhone 6 which is 6.9mm, and the iPhone 6s is 7.1mm (thicker because of the addition of 3D Touch). You’ll note that despite being an entire millimeter thinner than the iPhone 6s, it still has an audio jack — as does the iPod nano which is just 5.4 mm thick. So there’s a question as to whether 2016 is really the year that Apple should remove the audio jack — maybe they can hold out a few more years.

But for the sake of argument, let’s say that Apple wants to remove the audio jack from the next iPhone and that they’ve already decided to do this. Yes, it will be a painful transition, but I also think that there’s a lot that Apple can do to ease the transition.

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iBedside and Prop ’n Go [Sponsor]

iBedside is an elegant bedside caddy for storing and charging your iPad and iPhone overnight. A magnetic shelf flips down with a flick and 3 full-size pockets hold most any gadget or book. Two discreet side holes and inner loops keep charging cables out of sight and right in place every night. iBedside starts at $30 and is available in 5 different color options.

Prop ’n Go is a comfortable stand for iPads and MacBooks with 14 easily adjustable angles. Wrapped in cozy memory foam, Prop ’n Go is perfect for keeping gadgets at just the right angle while lounging on the couch or laying in bed. It starts at $30 in 7 different colors.

Both iBedside and Prop ’n Go are in-stock and shipping for free worldwide via Amazon US, CA, and EU, and make for great holiday gifts. Made in Seattle by crafters making liveable wages.

Our thanks to Padded Spaces for sponsoring MacStories this week.


Can the MacBook Pro Replace your iPad?

This article by Fraser Speirs is going to upset some longtime Mac users – for me, it perfectly encapsulates all the reasons why I decided to move from a MacBook to an iPad (and now an iPad Pro) as my main computer. Two highlights:

Firstly, consider the hardware. The huge issue with the MacBook Pro is its form factor. The fact that the keyboard and screen are limited to being held in an L-shaped configuration seriously limits its flexibility. It is basically impossible to use a MacBook pro while standing up and downright dangerous to use when walking around. Your computing is limited to times when you are able to find somewhere to sit down.

And:

If you are a road warrior, the MacBook’s total lack of cellular connectivity options would be a serious hinderance to a cloud-based storage lifestyle in any case. You would think, for a device that costs up to twice as much as the most expensive cellular iPad, that Apple could afford to offer LTE radios in these devices. Sadly, MacBook Pro owners are stuck with tethering to their iPhones and burning through data plans. While tethering Macs to iPhones has improved in recent years, it will never be as good as a built-in LTE radio.

I couldn’t have said it better and the entire premise of the article is genius. This is exactly why I don’t want to use a MacBook any longer – I simply feel constrained by what others see as benefits of the platform.

One particular mention for Fraser’s note at the end – “If journalists reviewed Macs like iPads”.

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A Comprehensive Guide to the iTunes Affiliate Program

Inexpensive software and other tools, coupled with ubiquitous Internet access, have made it easier than ever for creative people to reach a large audience. Whether you are a writer, a podcaster, a video producer, a software developer, or a maker of some other description, distribution has been reduced to a mere implementation detail.

Yet, with barriers to entry being lowered, this also means that it’s never been more difficult to make a living online. Right now, if you run a website, advertising rates are down while readers are blocking ads in ever-increasing numbers. Podcasters are doing better as sponsorship rates are superior to web ads, but it’s a relatively new medium dominated by a relatively small group of companies that sponsor the most popular shows. The resulting concentration makes many podcasts vulnerable to losing the majority of their income if a sponsor leaves. Meanwhile, app prices continue to race toward free on every platform.

One of the keys to succeeding in any online market where supply outstrips demand, or where risk is concentrated, is to remain nimble and distribute the risk. People have experimented with all sorts of revenue models as a hedge against this uncertainty. Memberships and patronage systems are options that let “super fans” support work that they value more than others. But, there’s another option you should consider that has a lower barrier to entry, the potential to reach a far wider audience, and once set up, works on autopilot, producing cash without any intervention by you and at no added cost to your audience – the iTunes Affiliate Program.

In March, I launched an iOS app called Blink that makes it easy to create links for the iTunes Affiliate Program. I know writers, developers, and podcasters who have used the program successfully for years, but each had their own unique, quirky, and often fiddly solutions for generating links. I set out to streamline that process so they could concentrate on their craft instead of links.

But, Blink is just a tool. It leverages Apple’s iTunes Affiliate Program to help creative people build a sustainable business, but outside of a savvy core of people who recognize that the affiliate program helps them keep doing what they love, the program is still largely unknown. The purpose of this article is to fix that – to lay it all out comprehensively.

There is a lot here on the program because who doesn’t like a nerdy “deep dive” into almost anything? Don’t let that intimidate you. At its core, the program is dead simple. There are tools, like mine, to make linking easier once you have signed up, but you don’t need them to get started.

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Virtual: You Make Your Own Classics

This week Federico and Myke discuss whether old games are really still worth playing today, before talking about Goat Simulator, and a Hydraulic set-up for GTA V.

If you’ve ever wondered whether you still like old games or if you’re looking at the past with rose-colored glasses, this week’s Virtual should help in your quest. You can listen here.

Sponsored by:

  • Squarespace: Build it Beautiful. Use code INSERTCOIN for 10% off.
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Facebook SDK for tvOS

Chris Pan, writing on the Facebook developer site:

The new Apple TV brings the App Store to the big screen, and today we’re introducing the Facebook SDK for tvOS beta to help you build immersive social experiences on that platform.

The key feature of the Facebook SDK for tvOS apps is an easy way to log into apps without having to type emails and passwords with the Siri Remote:

A fast and easy way for people to log into your app and for you to provide rich, personalized experiences. To log into an app with their Facebook account, people can simply enter a confirmation code displayed on the TV into their smartphone or computer, rather than entering their username and password with the remote.

For developers who don’t mind adding Facebook code to their apps, this seems like a decent stopgap solution until Apple builds something similar for iPhone users (as I assume it would be nice to log into apps with iCloud Keychain and Touch ID).

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#MacStoriesDeals Black Friday & Cyber Monday 2015: The Best Deals for iOS and Mac Apps & Games

Every year, thousands of iOS and OS X software deals are launched for Black Friday and Cyber Monday. At MacStories, we handpick the best deals for iOS and Mac apps and collect them in a single post with links to buy or share discounted products directly. You don’t have to be overwhelmed by app deals; we take care of finding the best stuff for you.

Bookmark this post and come back to find updated deals starting today through Monday. Updates will be listed as new entries at the top of each category. This year, we’ve also organized iOS apps in sub-categories to make navigation easier.

For real-time updates, you can find us as @MacStoriesDeals on Twitter.

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Apple Posts ‘Someday at Christmas’ Ad Featuring Andra Day and Stevie Wonder

Apple uploaded a new holiday commercial today (just ahead of Thanksgiving in the United States) featuring soul singer Andra Day and Stevie Wonder playing Wonder’s 1967 classic ‘Someday at Christmas’.

The ad is notable for a couple of reasons. First, it’s not focused on any particular Apple product, although MacBooks and Apple Watches make a brief appearance. The theme of the ad is Day and Wonder playing and singing together – the ad immediately highlights VoiceOver integration in GarageBand for Mac, one of the Accessibility features that Wonder uses to interact with OS X and manage recorded tracks in the app.

Earlier this year, Apple was honored as a recipient of the Helen Keller Achievement Awards for its implementation of accessible technologies, with a particular mention of VoiceOver by the American Foundation for the Blind.

In a subtle note, the ad closes to a “Love, Apple” message. You can watch the video below.