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Albums 4.0: A Must-Have App for Music Lovers

Albums 4.0 is a beautifully designed, feature-rich app with more filtering and discovery tools than any other music app I’ve tried. The app is also opinionated, favoring album playback over individual songs or playlists. It’s the sort of focused, deep approach to music that Apple’s Music app doesn’t offer because it’s designed to appeal to a wider audience.

If you’re an albums-first music fan, you’ll love Albums. However, even if you prefer singles, playlists, and jumping around the Apple Music catalog as I do, Albums is worth checking out. The app’s powerful filtering opens up brand new ways to enjoy your music collection that any music fan can appreciate.

It just so happens that Federico and I are in the midst of an AppStories miniseries on music. This week we discussed how we listen to music and how it influences the services we use. Next week, we’ll cover third-party apps including Albums and many more. You can check out this week’s episode here:

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HomePaper: A Handy Utility for Creating Beautiful Home App Wallpapers

Aaron Pearce, the developer behind some of my favorite HomeKit apps like HomeRun, HomeCam, and HomePass, has a new utility that is out today for the iPhone and iPad called HomePaper that solves a very specific problem: boring Home app wallpapers. The room and home settings of Apple’s Home app let you assign a photo or one of nine colorful backgrounds as wallpapers. The trouble is that photos of a room in your home are often too distracting to serve as wallpapers, and Apple’s other choices are too limited and similar to each other. That’s where HomePaper comes in.

The Home App's wallpaper choices are limited.

The Home App’s wallpaper choices are limited.

Pearce’s app combines the best of both kinds of default Apple wallpapers by taking a photo, desaturating it, and overlaying a colorful gradient. You could do something similar in a photo editor, but HomePaper automates the process with a simple app that lets you experiment with different looks, arriving at one you like quickly and easily, the hallmark of a great utility. The result is an image that helps visually differentiate homes and rooms from each other like a standard photo would but with an additional burst of color and style.

HomePaper provides many pre-built gradients as well as the ability to create your own.

HomePaper provides many pre-built gradients as well as the ability to create your own.

HomePaper makes creating great-looking wallpapers effortless with a huge set of pre-built gradients that you can pair with an image in your photo library or by taking a picture with your iPhone or iPad’s camera. You can also pick the two colors for the gradient yourself using the iOS system color picker. When you’ve chosen or created a gradient you like, tap the download button in the bottom left corner of the screen to save it to your iCloud Photo Library, where it’s available to add to the Home app.

HomePaper is by far the simplest of Pearce’s apps, but it’s no less useful. I had settled on a single generic Apple-provided background that was the same for all my rooms because the choices didn’t inspire me to mix them up, and there was too much friction involved in creating my own. With HomePaper, though, I spent a few minutes snapping photos around my house and then applying gradients, achieving results that look great with minimal effort. The Home app looks nicer now when I open it, but it’s also easier to tell one room from another at a glance, which makes HomePaper a wonderful addition to my HomeKit apps.

HomePaper is free to download, allowing you to make one wallpaper. A $0.99 In-App Purchase unlocks the creation of unlimited wallpapers.


Kara Swisher Interviews Apple CEO Cook for Sway

Apple CEO Tim Cook was interviewed on Sway, The New York Times’ podcast hosted by Kara Swisher, in an episode released today. Swisher asked Cook about a wide range of topics, including privacy, iOS 14.5, Parler’s removal from the App Store, autonomous vehicles, AR, its upcoming court case with Epic Games, and more.

On privacy and the reaction to App Tracking Transparency, Cook said he was shocked by the degree of pushback the feature has caused. Asked whether he thought ATT will harm businesses that rely on digital advertising, Cook said:

I think that you can do digital advertising and make money from digital advertising without tracking people when they don’t know they’re being tracked. And I think time will prove that out. I’ve heard this about other things we’ve done in the past that it’s almost existential and it wasn’t. I don’t buy that.

Regarding Parler’s removal from the App Store, Cook explained that can return to the App Store when they comply with its rules:

Well, in some ways, it was a straightforward decision, because they were not adhering to the guidelines of the App Store. You can’t be inciting violence or allow people to incite violence. You can’t allow hate speech and so forth. And they had moved from moderating to not being able to moderate. But we gave them a chance to cure that. And they were unable to do that or didn’t do that. And so we had to pull them off. Now, having said that, Kara, I hope that they come back on. Because we work hard to get people on the store, not to keep people off the store. And so, I’m hoping that they put in the moderation that’s required to be on the store and come back, because I think having more social networks out there is better than having less.

Cook also made the case that human curation on the App Store is a crucial element of the marketplace’s security model, rejecting the notion that users should be able to sideload apps and elaborating:

I think curation is important as a part of the App Store. In any given week, 100,000 applications come into the app review. 40,000 of them are rejected. Most of them are rejected because they don’t work or don’t work like they say that they work. You can imagine if curation went away, what would occur to the App Store in a very short amount of time.

Regarding new products, Cook wouldn’t confirm whether Apple is planning to offer augmented reality hardware or an autonomous car. Still, his excitement about those underlying technologies was evident, noting that AR, in particular, is critical to Apple’s future.

Also of note was Cook’s comment that iOS 14.5 is ‘just a few weeks’ away, which is longer than I expected and perhaps a sign that an April product event will occur.

The interview, which is just under 36 minutes long, touches on other topics, including Apple’s role in policy issues like voting rights, working with the US government, and Cook’s role as the first openly gay CEO of a Fortune 500 company. The episode is available in Apple Podcasts as well as third-party podcast players, and The New York Times has published a transcript of the entire interview.

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Daylite: Do Big Things With Your Small Business [Sponsor]

This week MacStories is sponsored by Daylite, a real Mac and iOS app that empowers you and your team to handle more clients, close more deals, and execute more projects than ever before. Built exclusively for Apple users, Daylite is a native Mac CRM and project management app for teams. You can keep track of communication with clients and the status of projects and deals all in one place, even when you don’t have an Internet connection.

Compatible with Big Sur and M1-powered Macs, Daylite is designed to work seamlessly with many of the Apple features you love:

  • Integrate with Apple Mail on Mac
  • Share your Apple Contacts and iCal
  • Leverage features like Siri & Caller ID on your iPhone
  • FaceID and TouchID support
  • Create contracts, and other documents by pulling data from Daylite into Pages, Numbers, and Keynote

Daylite offers complimentary onboarding support to help you get the most out of Daylite. Ready to grow your business? Start your free 30-day Daylite trial today!

Our thanks to Daylite for sponsoring MacStories this week.


Why Today Feels like a Quiet Turning Point for Video Games

Chris Plante, writing for Polygon on today’s major Apple Arcade news:

Microsoft’s and Apple’s bets on downloadable subscription services would seemingly place them behind their streaming counterparts in the long run, but that’s not quite the case. Their success shows that they’re neither ahead of the curve nor behind it; they’re simply meeting the expectations of their players. Apple debuted 30 games on Friday on a service that costs $4.99 a month and is often included in larger Apple product purchases for free. Microsoft’s Xbox Game Pass Ultimate tier costs $14.99 a month and includes games on Xbox console, Windows PC, and Android devices — and will now regularly feature launch-day releases from Xbox Game Studios, Bethesda Softworks, and even Sony, along with a rotating collection of more than 100 catalog titles. They’re providing the best deals in gaming at this moment.

Compare Friday’s news and these strategies with other industry announcements from this week. Nintendo ceased selling a digital collection of Mario games for no greater reason than artificial scarcity, despite already hosting an online subscription service that could house the games. And Sony confirmed that it will be closing its digital storefronts for the PlayStation 3, PlayStation Portable, and PlayStation Vita — with no clarity on how or if those venues or their games will be preserved, let alone be made available in the future.

The fact that Apple, possibly inspired by Microsoft, has a real chance to do game preservation better than Sony is not a sentence I would have expected to type in 2021.

See also: my story from 2018, App Preservation: Saving the App Store’s History, featuring – among others – Zach Gage, who brought four classic games to Apple Arcade today.

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MacStories Unwind: WWDC Announced, HoverBar Duo and Darkroom Reviews, Maps, Siri, and Music News

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Sponsored by: Concepts – Sketch, Note, Draw

This week on MacStories Unwind:

MacStories

Club MacStories

  • Monthly Log
    • Federico checks in on his 3-month long Spotify experiment
    • John on changes to macOS that he’d like to see announced at WWDC this year
  • MacStories Weekly
    • Federico ends his quest for the perfect read later setup with new hardware
    • John spotlights Highlights for iPhone, iPad, and Mac
    • An interview with iOS Dev Weekly’s Dave Verwer
    • A Bartender 4 tip
    • Apps, Q&A and more.

AppStories

Unwind


Apple Arcade Expands More Originals and iOS Classics

Apple announced a significant expansion of Apple Arcade today, releasing more than 30 new games, bringing the total catalog to more than 180 titles.

There are a couple of new aspects to today’s release. First, Apple has added new exclusive Arcade Originals, including NBA 2K21 Arcade Edition, Star Trek: Legends, Simon’s Cat: Story Time, and The Oregon Trail, which are available on the iPhone, iPad, Mac, and Apple TV.

Timeless Classics and App Store Greats are differentiated by the addition of a '+' in their title.

Timeless Classics and App Store Greats are differentiated by the addition of a ‘+’ in their title.

Second, Arcade includes two new game categories: Timeless Classics and App Store Greats, which are a big collection of all-time favorite iOS games that are now available at no extra cost as part of an Arcade subscription on the iPhone and iPad and differentiated from other titles with the addition of a ‘+’ in their titles. Games included in the category include Zach Gage’s Good Soduku, Mini Metro, Fruit Ninja Classic, Badland, Blek, Flipflop Solitaire, Reigns, Monument Valley, and more. It’s an impressive list of classics that that is great to see spotlighted by Apple and preserved.

Somewhat overshadowed by today’s announcement are two highly-anticipated Arcade titles: Fantasian and Wonderbox: The Adventure Maker, which also debuted.

It’s good to see Arcade expanding, especially with the addition of iOS classics. Game and app preservation is something that has been an issue on iOS with the relentless evolution of the platform. Many games got left behind with the switch to a 64-bit processor architecture and other games were never updated for new hardware specifications. With the addition of classics to Arcade, the best of the App Store lives on for new players to enjoy, which is fantastic.


The Case for Shortcuts on the Mac

Jason Snell writing on Six Colors:

The more I use Shortcuts, the more I realize that in many ways, user automation on iOS has outpaced automation on the Mac. Let me give you an example: On iOS I built a shortcut to grab the contents of selected text in Safari and open the results in a text editor—converted to Markdown, with the title of the page set as the title and its URL set as a link. It’s not remotely the most complicated shortcut I’ve built, but it’s great—and has saved me a lot of time while improving the quality of my link posts…

I love it so much, I decided to build the same automation on the Mac. The results were ugly. My Keyboard Maestro macro forces Safari to copy the selected text to the clipboard, moves to BBEdit, opens a new window, pastes in the HTML, runs an HTML to Markdown Service on the selection, then runs an AppleScript script that cleans up the results. It’s ridiculous.

This is a fantastic example of something that I’ve experienced over and over to the point where I hesitate before trying to automate anything on the Mac. As Jason points out, Shortcuts isn’t exactly easy, but I find that I usually spend the most time figuring out the best approach to a problem rather than how to implement it in Shortcuts, which is automation at its best. It’s a self-reinforcing cycle that encourages me to experiment more with Shortcuts and use Mac automation less.

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Siri Adds Two New English Speaking Voices and Lets Users Choose Among Them

Matthew Panzarino, reporting for TechCrunch says the latest beta version of iOS and iPadOS 14.5 includes two new English Siri voices. The report elaborates that the existing female voice is no longer the default and that users will choose the voice they want to use with Apple’s voice assistant when setting up a device for the first time.

In a statement to TechCrunch, an Apple said:

We’re excited to introduce two new Siri voices for English speakers and the option for Siri users to select the voice they want when they set up their device. This is a continuation of Apple’s long-standing commitment to diversity and inclusion, and products and services that are designed to better reflect the diversity of the world we live in.

Panzarino says he’s heard the new voices and likes them a lot and will be embedding samples in his story once he has the sixth iOS 14.5 beta installed.

I’m surprised that Apple is adding new Siri voices this late in the iOS 14 cycle, but it’s a welcome change that eliminates bias and makes Siri a more diverse and inclusive service.

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