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iOS and iPadOS 15.2 Overview: Music, Privacy, Security, and Safety, and a Grab Bag of Other Additions and Refinements

Yesterday, iOS and iPadOS 15.2 were released with a grab bag of new features, refinements, and fixes. There are some handy details in this release, many of which are found deep within the Settings app, so it’s worth poking around to find the ones you want to try.

Music

Source: Apple.

Source: Apple.

One of the first things Apple announced in October alongside the new colorful HomePod minis was Apple Music Voice Plan, a more affordable version of the company’s music streaming service that is controlled solely by Siri. The new plan lets subscribers access Apple Music’s deep catalog of music, playlists, and radio stations with Apple’s voice assistant. Specific items from Apple Music’s catalog can be requested, or you can ask for songs that fit a mode or ones that are picked based on your like and dislike history. There’s also a feature called Play it Again that allows you to access recently played music.

The new Voice Plan costs $4.99/month and has some limitations compared to other Apple Music Plans. Like Individual Plans, the new Voice Plan is limited to one person. There is no multi-person family plan. Voice Plan doesn’t include the following features either:

  • Real-time lyrics
  • Music videos
  • Spatial audio
  • Lossless audio
Searching inside a playlist.

Searching inside a playlist.

Playlists are searchable now too. When you open a playlist in the Music app, swipe down to reveal the search field at the top of the screen, which will allow you to find individual songs – a nice addition for lengthy playlists.

However, I still wish Apple would allow me to search for playlists organized into folders. You can’t make folders of playlists on an iPhone or iPad, but you can on a Mac. Unfortunately, organizing playlists into folders comes with a substantial penalty. If you go to the Playlists section of Music and search for the title of a playlist that happens to be in a folder, it won’t show up in the results unless you first navigate to the folder where the playlist is stored.

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The MacStories Selects 2021 Lifetime Achievement Award

PCalc

John Voorhees: I’d love to tell you that there was drama surrounding the selection of this year’s first-ever MacStories Selects Lifetime Achievement award, but there wasn’t. In the end, it was the easiest pick of the lot. Last month, I sat down with Federico in Rome to go over the Selects awards, and we began by scanning a list of potential Lifetime Achievement candidates that we’d put together over the previous weeks. In the end, PCalc by James Thomson, which started on the Mac and has been adapted to every possible Apple platform, was the obvious choice. Not only are James and PCalc longstanding pillars of the Apple community, but PCalc represents the sort of innovative and creative spirit that we value most at MacStories.

Below, you’ll find a written interview that Federico conducted with James about PCalc’s history, what makes the app special, having to adapt to hardware and software transitions by Apple, and what the future may hold. James also joined us for a special segment of AppStories, covering the Lifetime Achievement award and other MacStories Selects winners. Before we get to the interview, though, I’d like to take a moment to introduce you to PCalc, which has a long and rich history that not all readers may know.

PCalc 1.0 for the Mac (1992) and PCalc 1.0 for the iPhone (2008).

PCalc 1.0 for the Mac (1992) and PCalc 1.0 for the iPhone (2008).

PCalc was first released almost exactly 29 years ago with an email to Info-Mac, an online file hosting service that pre-dates the Internet. In the years since version 1.0, PCalc has updated, refined, and ported to other platforms, including the iPhone, iPad, Apple Watch, and even the Apple TV, where you can enter calculations using a videogame controller.

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MacStories Selects 2021: Recognizing the Best Apps of the Year

John: The MacStories Selects Awards are our annual celebration of the apps we love and the people who make them. Every year, the MacStories team uses hundreds of apps. Some are familiar favorites, but most are new. So, after many months of testing those developers’ apps, we stop to recognize the best.

This year, as we headed into the final stretch of the year, we decided it was time for the MacStories Selects to honor more than just the apps from the past year. MacStories has been covering apps since Federico published his first story in 2009, and having covered thousands of apps spanning more than twelve years, it’s time to look back at all of those apps and honor the standouts that have withstood the test of time with an annual Lifetime Achievement Award, which you can read about more in a special story that includes a bit of history about the winning app and interview with its developer.

Apps have become part of the fabric of our daily lives, which makes it easy to forget that they’re the result of hard work by creative people. The MacStories Selects awards are our chance to pause and appreciate just how fortunate we are to have such a wealth of fantastic tools available from so many talented developers before we start the new year.

2021 has been an exciting year for apps. The resurgence of note-taking apps ignited by apps like Craft, Obsidian, and Roam Research continued unabated. We also saw new apps successfully remix technologies and approaches and apply them to new domains, and of course, automation continued to be a central theme, with a long list of established and new apps testing the waters of Shortcuts for Mac for the first time.

As a result, we had a wealth of apps to choose from as always for the following awards:

  • Best New App
  • Best App Update
  • Best New Feature
  • Best Watch App
  • Best Mac App
  • Best Design
  • App of the Year

Along with the Lifetime Achievement Award and Readers’ Choice Award, which was chosen by Club MacStories members, that makes a total of nine award winners plus seven runners-up for these fourth annual MacStories Selects Awards, which began in 2018. As we did last year, we have also created beautiful physical awards commemorating the winners, which we will be sent to each of the winners this week.

We also recorded a special episode of our podcast AppStories all about the MacStories Selects winners and runners-up. It’s a terrific way to learn more about this year’s apps.

You can listen to the episode below.

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We will hold our Monthly Town Hall live event with additional MacStories Selects coverage in our Discord community for Club MacStories+ and Club Premier members tomorrow, December 14, 2021, at 12:30 PM Eastern US time and release it later as a Town Hall podcast episode for those who can’t join live.

So, with those preliminaries out of the way, it’s my pleasure to introduce the 2021 MacStories Selects Awards to the MacStories community.

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Concepts: Sketch, Note, Draw [Sponsor]

Sketch, note, and explore endless ideas with Concepts’ infinite canvas for iPad. Draw in designer COPIC colors with liquid pens and brushes, and organize images, text and sketches into visual mood boards. Used by creative professionals for visual thinking, note-taking, team communication, storyboarding, product design and architectural planning, Concepts lets you sketch and share your ideas in the moment.

Everything you draw in Concepts is a flexible, editable vector. Nudge, edit and reorganize your ideas with natural finger gestures. Drag and drop images and objects onto the canvas for fast ideation and reference, use layers and grid layouts to organize your work, mark up PDF documents, and apply real-world scale for professional design projects. Export and share standard, high-resolution and vector file types for flexible work between teams and apps.

Concepts’ built-in Presentation Mode lets you connect with others for live sharing and graphic discussion too. Whiteboard virtually with teams and clients using apps like Zoom, then instantly share your discussion.

The app comes free as a basic sketching tool, with the ability to unlock 200+ libraries of brushes, objects and services via subscription or one-time purchase. To learn more about Concepts visit their website today.

MacStories readers – Enjoy a special 1 month extended free trial when you sign up for an annual subscription. Get a month of infinite creativity before you are billed.

Our thanks to Concepts for sponsoring MacStories this week.


MacStories Unwind: Best TV Shows and Movies of 2021

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This week on MacStories Unwind:

Best TV Shows and Movies of 2021

Rewind


Wallpaper Tours Apple Park’s Design Studio

Wallpaper has published an in-depth profile of Apple’s Design Team that takes readers behind-the-scenes at Apple Park for a peek at the wide array of disciplines for which it is responsible. The story covers everything from hardware design to typography and sound design and includes interviews with Apple’s Evans Hankey, vice president of industrial design, and Alan Dye, vice president of human interface design.

Wallpaper’s piece is packed with anecdotes about Apple’s design process, such as this one about the Apple Watch’s haptic feedback system:

For Apple Watch, the team had to design, build, and implement a physical notification system. How strong? How long? What felt natural? ‘We knew that the Watch was going to be the most intimate, the most personal product that we’ve ever made,’ says Hankey. ‘We also knew it needed to get your attention at some point.’ It was Duncan Kerr, a long-standing member of the Design Team, who suggested the idea of the ‘tap’. ‘It’s such a lovely simple thing, but we had no idea how to bring that to life,’ Hankey says. Through a series of clunky prototypes and the work of haptics expert Camille Moussette, the ‘tap’ was refined and perfected.

Apple’s design process is rarely on display, which makes Wallpaper’s story, which includes loads of photos of the Design Team in action, one that you won’t want to miss.

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Pok Pok Playroom Releases Major Town Toy Expansion

Pok Pok Playroom, the delightful collection of digital toys that won an Apple Design Award earlier this year, got a big update today that expands the app’s town toy significantly. In the months since the app’s launch, the Pok Pok team has been hard at work adding to and refining the app’s digital toys, but today’s update is particularly noteworthy for its depth.

Source: Pok Pok.

Source: Pok Pok.

It’s not surprising that the town toy is among kids’ favorites. The town’s wide variety of buildings, people, animals, and other elements provided a rich environment for exploration and imagination. Today’s update grows the town into a thriving, diverse metropolis. The original parts are still there, but kids will also find more occupations, green spaces, new means of transportation, a farm, and even a movie set complete with a dinosaur.

Pok Pok's revamped town has a movie set.

Pok Pok’s revamped town has a movie set.

The all-new town was developed in collaboration with Sarah Kaufman, an urban planner from New York City, who helped the Pok Pok team incorporate the cultural, design, and community elements of modern cities. The results are fantastic. There’s a wealth of new areas available that I expect kids will find engaging and fun.

If you have kids and haven’t tried Pok Pok yet, now is a great time to do so. You can learn more on the Pok Pok website and donwload the app on the App Store. Also, if you want to hear from the Pok Pok team themselves, listen to the interview we did with them on AppStories when they won an Apple Design Award.


AppStories, Episode 252 – Obsidian In Depth: Core Plugins (Part 2)

This week on AppStories, we continue our series on Obsidian with a discussion of the app’s core plugins, which control many of its most advanced features.


On AppStories+ this week, we discuss Apple’s 2021 Apps of the Year and take a behind-the-scenes look at the upcoming MacStories Selects Awards.

We deliver AppStories+ to subscribers with bonus content, ad-free, and at a high bitrate early every week.

To learn more about the benefits included with an AppStories+ subscription, visit our Plans page, or read the AppStories+ FAQ.


MacStadium: Orka Virtualization Is Coming to Apple Silicon Hardware [Sponsor]

Orka is MacStadium’s virtualization layer created for Mac build infrastructure that allows Mac and iOS developers to orchestrate macOS in a cloud environment using Kubernetes on genuine Apple hardware. Soon, Orka 2.0, which is currently in beta, will be released, allowing developers to harness the combined power of Apple’s M1 chip architecture and Orka for the first time.

Since Orka was first released, users have used it to streamline their development pipeline with high-performance, scalable, secure, and reliable Apple hardware. Soon, Orka will run on Apple silicon Macs too. With Orka 2.0, developers will be able to virtualize macOS across M1 Macs just like they’ve been doing on Intel machines and even mix clusters using both Intel-and M1-based virtual machines. It’s a big step forward, which will make it easier for developers to migrate their Mac and iOS build pipelines to Apple silicon. With Orka 2.0, you’ll be able to control Orka VMs with a native Kubernetes command line too.

The possibilities created by Orka 2.0 don’t end there, though. Just last week, AWS announced that EC2 instances on M1 Mac minis are on the way. AWS’s M1 mini instances are currently in preview, but the news opens up intriguing possibilities for developers, such as running Orka 2.0 on AWS or building a hybrid cloud pipeline on MacStadium servers and AWS.

Learn more about Orka 2.0 at MacStadium and sign up for the beta today to be among the first to experience your development pipeline on M1 Macs. It promises to be a big leap forward that you won’t want to miss.

Our thanks to MacStadium for sponsoring MacStories this week.