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Apple Preps Yerba Buena For Next Week’s iPad 3 Event

Apple has begun preparations at the Yerba Buena Center for the Arts ahead of next week’s media event, where the next-generation iPad is rumored to be announced. Earlier this week, Apple sent invitations to the press for the event they will hold in San Francisco on March 7th, starting at 10 AM PST.

We are updating this post with more photos of Apple’s banners at the Yerba Buena Center – these banners are typically of little indication of what the company will announce, but they’re still cool enough to check out, if only for the design alone. Based on what we’ve seen so far, the white Apple logo on top of splashes of color is reminiscent of Apple’s banner for the original iPad event in 2010.

More below. We’d like to thank Read It Later’s Steve Streza for providing the photos. Read more


Retina & Universal

Matthew Panzarino at The Next Web has a good overview of a possible issue with the rumored iPad 3’s Retina Display and universal apps: download sizes and 3G. He explains:

Apple’s iPad 3 is set to launch next week and all signs point to it having a Retina display running at 2048×1536 pixels. This should provide a clearer, sharper image to most users and will display many applications in a fantastic new light, as long as developers have prepared them properly.

But the necessity to include these images may present a problem with the mandatory 20MB file size limit that Apple has imposed on 3G downloads.

The problem being: if the iPad really goes Retina, then developers of apps using custom graphics will have to use new images, which will likely be heavy and bump the download size of an app. For universal apps, already carrying Retina and non-Retina images (the latter both for iPhone and iPad), this can become a serious issue if we assume that most users who will see the “Over 20 MB” alert will be scared away or simply forget to buy an app. And developers (and Apple) want to make the process of buying apps as frictionless and immediate as possible.

I see two solutions. Either Apple gets the carriers to agree to larger download sizes, establishing a new “average” that should work for most apps (let’s say 60 MB as Panzarino suggests), or they rebuild the download mechanism completely by allowing devices to “ignore” resources they don’t need. The second solution would be a “cleaner” approach, in that it would address the root of this likely scenario – that is, devices downloading apps containing all kinds of images and resources for Retina and non-Retina displays.

By “localizing” images in a way languages are localized on the OS, Apple could find a way to know if an image is destined to an iPad or not. And if so, if it’s also destined to a Retina iPad, or old-generation iPad. Furthermore, in theory, this would also allow Apple to differentiate between images used by an iPhone and iPad which, right now, are always downloaded within the same, single .app package. Paul Haddad, who tweeted about the issue today, confirms my suspicion that this method would require a fundamental change to apps – I can only assume it would require different naming conventions or new APIs to let devices be “smarter” in understanding the resources they need to look for when downloading a new app. But the issue is real – always assuming the iPad 3 will feature a Retina Display, which seems like a pretty good bet at this point – and I think this is something Apple has surely considered.

The other way, of course, is to get carriers on board with larger downloads while on 3G – but the issue of universal apps bumping downloads (and thus 3G usage) would still remain for the users, and Apple would still need to somehow address the core of the issue, which is the existence of Retina and non-Retina devices downloading universal apps containing multiple custom graphics at the same time. I agree with Matthew, this issue will be an interesting one to watch.


Hazel 3.0 Adds Nested Rules, UI Improvements, and New Actions

I spend a lot of time refining my workflows with the naive intention of heightening my productivity, but it always has an adverse effect. I know this is not a new problem, and a lot of my Mac nerd friends also fall victim to the “tweak now and it will help me later” facade. What I have come to realize is – productivity is about having tools that you can trust and rely on to provide stability in times of hectic disarray. For my own personal workflow I have relied on Hazel for quite some time now (our own Federico Viticci previously wrote about it here). Hazel has become the backbone that provides stability to my trusted system: I have so many automated processes ranging from managing my monthly utility bills to just doing general cleanup that I could not easily accomplish without it.

Today Noodlesoft has released Hazel 3.0, and with it come some much needed interface improvements, a heap of new features, and under-the-hood changes for a completely redesigned engine for detecting file changes. Let’s take a closer look at some of the highlights added to this release.

The first thing I noticed when I launched Hazel 3.0 is that it looks a lot like the previous version. That is not a bad thing, but the changes were not completely obvious at first. Then I noticed the new little eyeball icon in the section to add folders. When clicked, this icon displays a quick dropdown preview of what files match the rules for the folder you have selected. So, at this point I am about three seconds into using the new version of Hazel, and I’m already in love with just one of the many new features. Those using the previous version of Hazel would probably agree that the old method of previewing rules felt buried in sub-menus, and it is great to see that moved to the forefront of the UI.

There have been some other general interface improvements you just do not notice until you start using the program. For example, when editing an embedded script you can now adjust the size of the editor window. This alone is a huge help for long scripts that previously would have been easier to write in an external text editor. Speaking of script editing, perhaps my favorite visual improvement is the new popover design for script editors and option windows when creating new rules. This solves one of my biggest peeves with the previous version: when too many options had been expanded, the old slide-down windows would extend right past the bottom of the screen. It was probably only an issue on smaller laptop-size screens, but it was frustrating nonetheless. The new popovers are a great solution, and they really make Hazel feel at home on Mac OS X Lion.

The list really does goes on and on with tweaks to improve usability. In fact, so much of what makes Hazel 3.0 great is how it gracefully solves quirks I experienced in previous versions of the app. For instance, another frustration (now solved) was the inability to reorder conditions for matching rules. It is hard to explain why you would need to do this until your start creating and editing rules, but just know that version 3.0 does this superbly. In fact, I worry that new users will not be able to fully appreciate the effort that went in to improving the new release – they will simply have to live in blissful ignorance I suppose.

More interesting than the visual upgrades are the new features added to Hazel’s rules section. New features are always the cornerstone of any great software upgrade and Noodlesoft did not disappoint. Newly added actions include Import into Aperture and Sync. I don’t personally use Aperture but I am definitely excited to see the sync option. Unfortunately it is only a one-way sync action so it really only saves me the time of writing a script to run rsync. In fact, rsync is packaged into Hazel and that is how it accomplishes its own sync feature. Regardless, this is definitely a win for the average user.

Another feature I was pleasantly surprised to see was the option to specify custom conditions via scripts. This basically allows you to write a shell script or AppleScript and test the file in anyway you want, then just return the value 0 to indicate the file is a match. This is so neat because it really brings an entirely new level of flexibility to how people can use Hazel. The structured rules Hazel ships with are great for most situations but now I have the ability to write my own. A simple example: I can write a shell script to grep the contents of a file and look for some specific information with regular expressions or in a way more powerful than Hazel’s stock “contents contains” action. I can not wait to really sink my teeth into that feature.

Hazel 3.0 doesn’t stop there, as rules can now be nested and/or grouped in any combination you see fit. This was probably the most requested feature and Noodlesoft did a fantastic job with the implementation. To add a nested rule you simply hold the Alt/Option key while clicking the (+) to add a rule condition; you can also simply click and hold down on the (+) to find the new add a nested rule option. Obviously, the potential uses for more complex conditions are limitless and I am sure many people will upgrade just for this addition.

One more thing worth highlighting is the new engine for detecting changes. Users should notice a decrease in time it takes Hazel to pick up on file changes, because, according to the developer, Hazel no longer needs to poll the disk as it relies on its new prediction engine to only wake when needed. This should result in less resources used and possibly even longer battery life for laptop users.

There are probably a hundred more changes I have not mentioned (i.e. scheduling rules) but you will have to download Hazel yourself to experience all it has to offer. Hazel 3.0 is an excellent upgrade and it is available as a single license for $25 or a family license for $45 directly from Noodlesoft’s website, and it is also available as a $10 upgrade fee for previously licensed users.


Quick Review: Reflection

I was reminded by this TUAW article last night that a simple solution to enable AirPlay Mirroring from iOS to OS X didn’t exist – this is something I’ve been fantasizing about since the original iOS 5 came out and the iPhone 4S further cemented my belief that AirPlay Mirroring is an amazing solution to project apps and games on a bigger screen. Fortunately, in the same article TUAW’s Erica Sadun pointed to Reflection, a new app by developer David Stanfill (the same guy behind AirParrot), which enables just that: it turns your Mac into an AirPlay receiver for Mirroring, not just audio and video playback as other tools (like AirServer) do.

I bought Reflection right away because, like I said, this is something I’ve been looking forward to, and whilst I don’t think this method can replace higher quality HDMI connections just yet, it sure provides a handy way of getting an iOS device’s screen onto your Mac. Sort of the opposite of apps like Skala Preview, only working natively with iOS 5 and a desktop app that handles the incoming video stream.

Speaking of which, quality of WiFi and video can obviously become a major deal-breaker for many – especially developers or bloggers who are looking at Reflection as a way to record iOS screencasts and demoes with the comfort of a Mac and the tools it makes available for video recording and editing. Now, I’m no video expert, but I’m fairly certain some sort of lossy compression is applied when mirroring an iOS device to the Mac through Reflection – but I’ve only spotted this loss in quality (example) a few times. Once installed, Reflection allows you to set some default settings for all incoming connections: you can set a receiver’s name, force full-screen mode (Lion’s native one) on all new Mirroring sessions, and optimize the app for different device types. These include standard iPhone resolution (320x480), Retina iPhone (640x960), iPad (1024x768), Hi-Res (1920x1080) and Any Device (1280x720). Similarly, devices can be mirrored inside a “frame”, and you’re also given the option to force orientations with keyboard shortcuts – unfortunately, the frames provided in Reflection don’t look nearly as great as ScreenTaker’s, so here’s to hoping for better graphics in a future update.

As I mentioned above, performances haven’t really been an issue with Reflection and my iPhone 4S/iPad 2 on the two local networks I tested the app with (powered by an AirPort Extreme and AirPort Express), but I have some points to make in regards to usage and why you should try or avoid Reflection.

  • If you’re looking for pixel-perfect reproductions of your iOS display on your Mac, consider something else. Reflection may experience the occasional drop in quality (or simply crash – it happened to me only twice though), and you don’t want to record your screencasts and promo videos over and over.
  • If you just need a quick way to demo iOS apps on your Mac, buy Reflection.
  • If you create your presentations on an iPad and have always looked for a way to easily mirror them on the Mac with no cables, get Reflection.
  • I have been using Reflection to play Temple Run and Whale Trail (iPhone versions, because I like the controls better) on the Mac’s screen, and performances have been pretty great. Games are playable, there are some minor slowdowns here and there but nothing that truly impacts the experience. Reflection crashed once while mirroring Temple Run.
  • Generally speaking, iPhone games at Retina size to a Mac in full-screen mode can be a good alternative to buying Mac versions of the same games again. I’d recommend playing puzzle/adventure or more relaxed games this way, avoiding more frenetic games (action, sports) due to the possibility of slowdowns and crashes. But: I can confirm GTA III for iOS mirrored to the Mac seems like the future.
  • I have also tested the Plex app (for iPad) mirrored to the Mac with content from a Mac mini in the US with basically zero lag. Keep in mind Reflection supports the full AirPlay Mirroring experience, which includes audio.
  • Reflection is a great way to keep often-used or dashboard-like apps for iOS on the Mac’s screen – but you’ll want to click on them, so remember this is AirPlay Mirroring, not VNC.

As you can tell, I’m impressed by Reflection. It is already a very stable and responsive “hack” to get AirPlay Mirroring on the Mac, and I’m sure the few bugs I’ve encountered will be addressed soon with an update (as well as performances in general). Reflection won’t give you 100% reliable color reproduction and pixel state-of-the-art, but if you’ve been looking for a way to “just get” Mirroring on OS X, I can’t think of a single reason why you shouldn’t (at least) try Reflection.



February 2012 In Review

February sure went by quickly, but that certainly doesn’t mean there was a shortage of news, reviews and editorials - in fact it was quite the opposite. After a pretty big January with their education announcement and financial earnings, Apple didn’t slow down in February. They released new ads, previewed Mountain Lion, continued the PR battle over supplier responsibility and confirmed the (presumed iPad keynote) media event for March 7th. February was also a big month for Apps with an updated Tweetbot for iPhone and new Tweetbot for iPad, Clear, Photoshop, Vimeo 2.0 and VLC amongst others. Whilst we continued to focus on providing you, our readers, with great editorial content we discussed topics such as the iPad as a PC, supplier responsibility, greed and iOS 6 wishes amongst others.

Jump the break to view the full review of February 2012. You can also view January 2012 in Review here.

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Readability for iOS Review

The official Readability app for iOS, available today on the App Store, had a complicated history with Apple and its approval process. Since Readability relaunched last year with an ambitious focus on publishers and “read anywhere”, the service struggled to get its native app for iPhone and iPad approved by Apple due to an initial controversy with iTunes app subscriptions, which were seemingly reserved to “publishing apps” only, and weren’t meant to be accessed by any third-party developer. With the app stuck in a limbo, Readability went back to the drawing board and developed a full-featured HTML5 web app for mobile devices, whilst releasing additional tools for the web and Kindle at the same time. Months passed, and Readability – which in the meantime put together a quite impressive list of advisors and supporting developers – announced an updated strategy with free access for everyone, and a paid option for users willing to actively and directly contribute to the sites they are reading the most in Readability. With the new free plan, Readability also announced they had submitted a new version of their iOS app to Apple. Three months later, the app is now live on the App Store.

I have been able to test the app – a collaboration between Readability and development and design studio Teehan + Lax – for the past week, and I’m fairly impressed by this first version. But let’s go back to the main point: what’s Readability? And how does the native iOS app complement the ecosystem the developers have built in the past 12 months?

Much like Instapaper, Read It Later, or recent entrants in this scene like Evernote Clearly, Readability’s goal is to declutter webpages to offer an elegant, comfortable reading view on any device. Meant for web articles, Readability can fetch a webpage’s text and images, strip out unnecessary elements like ads, and reformat everything with a focus on beautiful typography, a clean layout, and the possibility of syncing this reformatted content to mobile devices like an iPhone, iPad, or Android handset. Like the services mentioned above, Readability works in any web browser thanks to a bookmarklet or extension, as well as compatible third-party apps that have been updated to include a “mobilizer” functionality or a “send to” action to forward URLs directly to a Readability account. As you can see from Readability’s website, the list of apps supporting the service includes excellent names like Tweetbot (our review) and The Early Edition 2.

With the proliferation of read-later tools and apps we’ve witnessed throughout 2011, why would anyone switch from, say, Instapaper or Read It Later to Readability, which is a rather new player in the field? Well, for one, Readability isn’t exactly new to this market, as the company behind it, arc90, licensed the original codebase for its reading technology to Apple for the Safari Reader feature seen on the Mac and iOS. Second, to differentiate its product from the plethora of available read-later browser companions and mobile apps, Readability spiced up its offering with a unique “support the publishers” spin that, as we detailed, allows users to pay for Readability and give 70% of their subscriptions back to the websites they read.

Readability explains:

Here’s how it works: Every time you use Readability to read an article, a portion of your monthly contribution is earmarked for that publisher or writer. For example, if half of the stories you read in a given month come from The New York Review of Books, half of your earmarked funds will be allocated to The New York Review of Books.

With these differences in mind, I was excited to try the finally-approved Readability iOS app, and see how it would compare to Instapaper, which is my go-to app and service when it comes to saving articles for later, as I wrote in my review of version 4.0. From an Instapaper lover’s perspective, let me get this out of the way right now: if you’re used to all the features Instapaper offers – especially on the iPhone and iPad – you’ll be disappointed to find in Readability for iOS a “simple” app to read the articles you’ve saved from a browser. There is no discovery, no Friends integration, no support for forwarding liked items to Pinboard or Evernote. On the other hand, Readability’s simplicity and focused approach might just be what you’ve been looking for, so let’s dive in. Read more


Flipboard 1.8 Brings Cover Stories to iPad

When Flipboard introduced its long awaited iPhone version back in December, the company rolled out a new functionality called “Cover Stories” that allowed iPhone owners to quickly catch up on the most interesting news, photos, and status updates shared by their friends and people they followed with a brand new, easy to use interface that took advantage of the iPhone’s smaller display and unique design of Flipboard. In the past months, Flipboard’s Cover Stories have become a fantastic way to get a quick overview of what’s happening online, with “curated results” that take into account a link’s popularity based on the number of retweets, comments, and social engagement. Cover Stories weren’t enabled on the iPad version of Flipboard – admittedly still superior to the iPhone app as a lean-back experience for relaxed reading and discovery – but this is changing today with version 1.8 of the app, which brings Cover Stories to the iPad, alongside a number of other improvements and new international content guides.

The new Cover Stories tile in the Flipboard start page doesn’t need an introduction – it’s really just a bigger version of the iPhone’s counterpart, beautifully laid out on the iPad’s screen. Whilst it’s unclear what kind of algorithm and process Flipboard uses to aggregate and build this personalized feed, the section undoubtedly works in fetching interesting stories based on the content that is being shared with you. The iPad edition of Cover Stories collects both articles and status updates, which are neatly organized in a column on the right.

With new typography, and improved photo layout and a third page of tiles, Flipboard for iPad now allows for more content, displayed in a more elegant way. The new International Content Guides are becoming to the go-to place to get started with Flipboard and great content, but I’d recommend adding sources like Instagram and 500px first to get an overview of the new photo layout – this will surely contribute to enhancing the “visual” aspect of Flipboard, which was already pretty remarkable.

For the past months, I’ve been using Zite to let “news come to me” thanks to the service’s fantastic discovery-based functionalities and system that learns from my reading habits and tastes over time. Flipboard’s Cover Stories seem like a great opportunity for the company to strengthen their offerings in smart news discovery and in surfacing relevant content for their users, and I’ll make sure to give the feature a try on a daily basis now that it’s available on the iPad.

You can get Flipboard 1.8 on the App Store. Read more


OmniOutliner 1.2 for iPad Sets the Stage for iCloud Sync

OmniOutliner 1.2 Document Browser

OmniOutliner 1.2 Document Browser

The Omni Group have removed the carousel in OmniOutliner 1.2 for a new document browser that closely resembles Pages’. Giving a broader overview of your outlines, the new file browser makes it much easier to scroll through dozens of documents without having to individually file past each one. The new file browser doesn’t let you create folders or sync to the cloud, but the original WebDAV and iDisk implementations are still available for online storage.

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