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Agenda 3.0: Fast Event Creation, Custom Repeats and More

Agenda, by Savvy Apps, is a fantastic and minimal calendar replacement for iOS (universal) with many built-in options. We’ve covered Agenda a few times already but the new 3.0 update adds some excellent new features and updates.

The first, and most important update is a custom event creation screen that’s much faster than the default iOS one. It has a simplified layout that lets you access event elements without going into second and third screens. This means you only need to tap once to access the event title, start & end time, alerts, location, and notes. You can swipe between calendar months and the animation is very slick!  The dots beneath the calendar identify what month you are in - past, present or future. Agenda now imports your contacts from iOS so once an event is created, you can attach them by tapping the calendar icon and choosing what contacts you want to add to your event for things such as text, email, calls, or status taps.

Another great feature that Agenda now has is a set of customizable repeat options. While on the event creation screen, tap the icon next to the repeat section to choose dates for ending repeating events, create repeating events for specific days or dates of the month, and much more.

Defaults, defaults, defaults! I wish more apps had a larger set of defaults — it makes data entry much easier if there is a predefined set of options. You can now pick defaults for calendar, event alert sounds, view, duration, alert, and all day alert time via Agenda’s built-in Settings > Defaults menu.

iPad users also get a few new options: swiping right or left will now change views, year and week view now move up or down instead of right or left and you can now change settings to a smaller modal view.

To read the complete release notes for Agenda 3.0, Savvy Apps has a listing for your viewing pleasure. They also have a great little Tips & Tricks section on the Agenda page to help you enter events even faster. If you don’t like the new “Fast Event Creation” screen you can always toggle back to the native iOS event creation from Agenda’s settings, but the new way is so much easier and more fun!

Agenda 3.0 is a great upgrade to a great product — anytime you can streamline manual data entry into one screen gets a big thumbs up from me. The Tips & Tricks are worth 2 minutes of your time to read so that you can fully understand the new “Fast Event Creation” screen. Agenda is a universal app and available in the App Store for 99¢, while existing users get the 3.0 update for free.


Trickster Keeps Your Recent Files and Applications at your Fingertips

Remember Stacks? These days I keep my Dock hidden at the bottom of my display, with Stacks occasionally providing quick shortcuts to downloads and recent documents. My workflow is funny since I don’t quite want to work in full-screen mode in most applications, but I still want to have windows fill the display. This way I can still bring up my Twitter app without switching to another window, I can use a hot corner to temporarily hide windows as I access whatever mess is on my Desktop, and I can quickly bring up the Dock without swiping down twice. Too, I have the benefit of bringing up a Finder window when I need it — more often than not I’m accessing the Downloads folder from a stack for press kits, images, and files I grap from our work channel. Trickster, a rebranded Blast which I reviewed a couple years ago, fixes having to go through the motions of unhiding the Dock, opening my Downloads stack, then clicking the “more” button or on the file itself. Basically, Trickster is a quick-access panel for applications, documents, music, photos, and video that supplants Stacks and All My Files in the Finder.

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Melo Simplifies Scrobbling to Last.FM

In times of paid music streaming services with more and more people using Spotify or rdio, the concept of last.fm seems outdated. Sharing music on a network not called Facebook, without having the ability of having music, friends and sharing options in a single, easy to use app has become less intriguing. But still, I consider the idea of last.fm a very striking one; always seeing the whole music archive of your friends provides a huge basis for discovering new music and artists, more than Spotify and its limited discovering options via friends and “apps” like the Domino Records showcasing. For actually listening to music, last.fm is still not the right choice. And this new menubar app called Melo for last.fm is not going to change that, but it simplifies the most basic feature of last.fm: archiving all played songs, called scrobbling.

Melo is solely connected to iTunes and the devices connected to it (Apple TV, iPod, iPad etc.). Using it with other services like Spotify is still not possible. Every song you play in iTunes (or imported from the devices and is then synced back to the Mac) automatically gets scrobbled by Melo. Its interface only consists of a drop down window with a bright grey frame, displaying the name and artist of the currently playing track. Additionally, using the two big, nicely pictogrammed button left and right to the track information, you can love the current track (this way it is not just scrobbled, but also added to your favorite song list on last.fm), and reach out to your own profile, which is then opened in your browser for deeper investigation of its status.

In the app’s Preferences, which are opened using the small button on the right side of the center area, you can exclude media from being scrobbled (presets include audio books and voice memos) using an Automator-like workflow; you can choose if the app should be automatically opened at start, and from here you can quit Melo, too. That’s it. Melo is not reinventing anything, it just eases up scrobbling with last.fm. It looks very nice, it’s intuitive, and it works flawlessly. If you dislike the native last.fm app, or are just using the scrobbling feature without being interested in any other feature of the service, Melo is for you. The only problem with the app is, its price may be a bit too steep for what it does. Melo can be purchased on the Mac App Store for $3.99


Fancy: A Social Network Curating Contemporary Product Design

Why exactly is creating new social networks still hip? In times where Facebook and Twitter are the central points in our social web life, new competitors seem to be doomed to fail the second they are unveiled. You need a huge, mind-blowing new idea with new UI features and ideas to be really unique and not seem to just copy and rename existing features like sharing options, like buttons, retweets, and followers. To be honest, I’ve never seen a product reaching this. And although it features great content and a quite elaborate iPad app environment, the network called Fancy (it’s been around since 2010, but still did not rise to real big prominence) is not an exception from that.

So why writing a post on Fancy, if it’s nothing new concerning UI and customer features? Because sometimes you don’t have to be unique in designing nice interfaces – you just let your content speak for you. On the interface side , Fancy follows the Facebook/Twitter concept of having friends, liking (here called “Fancying”) stuff, and saving it for later. But the service distinguishes itself via the content and the idea of combining the advantages of social networks with selling products to create a special mobile shopping experience.

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Favs for iPhone

I don’t normally begin articles with puns, but Favs has become one of my new favorite apps. Developed by Dirk Holtwick, Favs is “an app for your Internet favorites” – it collects items you’ve liked, starred, or marked as favorite on a variety of social networks and online services. In my review of the Mac version, I wrote:

Services like Instapaper and Pinboard empower you to “read later” and “bookmark” the things you like. Favs runs at a higher level, collecting favorites from other services that already enable you to save favorites. As I said, this kind of app is a web nerd’s dream come true for me.

Released yesterday, Favs for iPhone is a $2.99 mobile companion that serves the same purpose of Favs for Mac – it offers a unified interface to browse favorite items from multiple sources. The main screen features three general tabs for All items, Inbox, and Archive. However, I never use Favs’ own read/unread indicators, because I don’t want to “feel the guilt” of having too many favorites in my accounts. For this reason, I am glad Favs for iPhone lets me hide unread counts from the Settings, which also reveal iCloud sync will be coming soon to keep account information synced across Mac and iOS devices. I very much prefer to browse favorites by their original source.

The main screen of Favs also reveals a custom “pull to refresh” implementation that uses two stars that need to be aligned to initiate a new sync session. This action will refresh all your sources and check for new favorite items (single sources can be refreshed as well).

Like the Mac app, Favs for iPhone supports the following services:

  • Delicious
  • Dribbble
  • Facebook
  • Flattr
  • Flickr
  • GitHub
  • Google Reader
  • Instagram
  • Instapaper
  • Pinboard
  • Pocket
  • Readability
  • StackOverflow
  • Twitter
  • Vimeo
  • YouTube
  • Zootool

Tapping on items containing links will open an embedded web view in the lower portion of the screen. An option to load the Readability version of an article is present, as well as buttons to email a URL, tweet it, copy it, or launch it in Safari.

The app’s performances are good, but not perfect. I found Favs to be slightly slowed down when scrolling through thousands of Twitter favorites, though I recognize I may be an edge case here. However, after the initial refresh, the app was quite smooth at switching between Twitter, Google Reader, Facebook, and the main view. The sync animation could use some further optimizations.

If you already use Favs on the Mac, there’s no question you’ll want to take a look at the iPhone version. Favs for iPhone has a clean design, works with a lot of services, and, overall, leverages the convenience of having all your Internet favorites always with you. Favs is $2.99 on the App Store.


Ecclesia Is A Stunning Audiovisual App Experiment

Usually, I’m a quite drastic purist when it comes to music. Music is art for the ear, and made for distraction-free listening. That’s the reason why I consider music visualization as rubbish most of the time. I never liked to look at computer-generated 3D figures, which are randomly moving without being truly connected to the music.

But then I found an interesting interview on Overlapps with Eric Wahlforss, the founder and CTO of SoundCloud, the well-known social sound sharing network. He is musically active under the pseudonym Forss and recently released a new album titled Ecclesia. The record is available for free (when you sign up to Forss’ newsletter) on his website, where you can also listen to every song off it completely. But his real engagement with this album lays in the idea of making it multi-layered by creating a visualization app with 3D graphics, effects, and movement connected to the music. Together with the design studio untouch.fm and designer Leo Lass, he created an iPad app with extensive visuals to enhance his newest record with some stunning 3D artwork. Read more


Review: DM1 Drum Machine for iPad

The day the iPad was unveiled, the whole Apple community screamed that the device would change the way we look at arts and be the center of any kind of creation process in mankind’s mobile future. While this mainly came true for writing and visual arts (think of apps like iA writer or procreate), it still lacks when it comes to mobile music making. Due to the absence of multiple optical inputs like FireWire, the iPad is not suited to be the only mobile recording studio. After the first wave of electronic music software with the KORG line (iElectribe, iMS-20, iKaossilator etc.) as the most prominent example, new electronic music production environments got very rare. I was very excited, however, when I saw this new iPad drum machine on Beautiful Pixels called DM1 Drum Machine. The demo video of Fingerlab’s new product promised a decent, easy, but powerful workstation on the road for a very fair price, so I downloaded it.

And DM1 didn’t disappoint me. The DM1 was the very first drum machine software I ever bought for iOS devices; I tried iElectribe once on a friend’s iPad, but even that iconic (and expensive) app seemed more like a toy than a serious musical instrument to me. On the iPad, I am after professional software, something that encourages me to create awesome music. And because you cannot impress through the haptic feel of a synth on a flat screen, you need UI simplicity combined with a stunning feature set to get your product to the user. With the DM1, I  finally found a music app that fulfills those needs.

In their demo video, Fingerlab shows a 3D animation of the DM1 as a Little Phatty-like workstation with several areas for its five different main features: a step sequencer, drum pads to manually enter beats, a mixer for each sequenced kit part, effects, and song information with structuring options. In the real app, those five features are available via the top selection bar right beside the three most basic selecting options to set the basis for a song – BPM, selected sound, and the currently played pattern, and a play button. In the following lines, I’ll firstly dive into each of these parts, and cover the visual arrangement, DM1’s production possibilities, and some features I’d wish for in future app updates to make the app even more pro-oriented.

Step Sequencer and Sounds

In terms of the provided variety of sounds, DM1 is the most professional effort I’ve seen to date. 19 classic drum kits (e.g. the iconic Roland machines TR-808 and TR-606), 19 acoustic sets from Ludwig drum kits to Cello sounds and Wurlitzer pianos, and 26 DM1-only kit including Bristol-styled beats and freaky synth sounds speak for themselves. In the 16/32-step sequencer, these sounds are divided into 9 kit parts: kick, snare, open and closed Hi-Hat, clap, rimshot, cowbell, tom, and cymbal. The sounds connected to these parts vary a lot, so it can occur (especially when using a synth sound) that the app plays melodic elements on the rimshot and cowbell steps.

This brings us to creating sequences with the step sequencer. In both 16 and 32 mode (which is twice as long, not twice as fast) tapping single steps works flawlessly; aiming and selecting is easy. The 4 bars are separated using different shades of grey, and they can also be easily identified using the LEDs on top, where each beginning bar is indicated with a bigger one.

Clearing steps is just as simple; you can even drag you finger around the whole screen and every step you swipe over is getting activated or de-activated, depending on what your first tap did. If this still is not fast enough for you, ou can also use the “hold to clear” button below the feature selection panel. This and the nearest three buttons (metronome, a very functional random rhythm creator, and the obligatory, very neatly implemented help menu) are also available over multiple screens.

Any time you change a single step, it is automatically saved in the activated pattern. You can create up to 25 different patterns, which then can be arranged to a final piece in the “song” section (I’ll come to that later). If you want multiple patterns (which are built upon each other to create an evolving rhythm), you can also copy one pattern into another slot, add some elements to it, and the basic beat will still be the same.

Drumpads

If you’re better at playing than imagining or experimenting with new rhythms using the sequencer (when you come from drumming for instance), you can use the drumpads combined with the integrated quantized recorder to teach the sequencer the rhythms you have in your head. The pads are really big and very responsive, even when double-tapping with two fingers to create a 16 step Hi-Hat beat.

Unfortunately, the app doesn’t play a bar solely with the metronome before a recording begins, so you have to wait four whole bars until you can input your beats properly. But the conversion into the single steps works perfectly and instantly. To make the recorded beats even more personal, there’s a large, functional pitch-shifting ribbon to customize the sequence further (this can also be applied after the four bars are recorded).

Mixing and Customizing Single Steps

The third big feature is the most used out one, with which you can edit any part of the available kit anyhow you can imagine: the kit mixer. In a moog-styled layout you can customize every sound in level, pitch, and length to make it sounds just the way you want it. You can reverse the whole sound of a step by holding the play button, and pan the part to the right or left to create a stereo effect. Set the sound on solo mode and use the bottom bar to add or delete steps for a specific track. But the to me, the most powerful feature is the velocity leveler that you can bring up by tapping the diagram-like button in the nav bar. Although the upcoming vertical bars (of which lighter ones indicate active, changeable steps) are not perfectly responsive to sliding to change their level, you can create crescendos and decrescendos with one tap here, something I always use when I start a new project.

FX and Song Timeline

The fourth way to customize your sequences is the FX section. It’s powerful, but also pretty hard to handle properly. Here’s why: you can select an effect (overdrive, delay, phaser, etc.), set the dry/wet mix portion, tap the red “on” button, and the effect is immediately applied to your mix. Yet most of the time, you’ll then think: “This is destroying the whole thing”. The reason for that lies within the two-axis field which is used to set the two main parameters of the effects; for instance, when using the delay, these parameters are Repeat (y-axis) and Speed (x-axis) with respective values from 0 to 100. Unlike the velocity columns, this is very responsive. Every time you move the LED dot indicating the current setting just a little bit, the sound changes more or less completely. As you see, this offers both a huge amount of treasured sounds, but can be completely counterproductive.

If you’re done creating, editing and customizing your sounds, tap the song panel to turn “just playing around with a drum machine app” into serious business. Here you can make an actual song out of your single beats; just drag and drop patterns into the timeline, and tap the play button to listen to your arrangement. If you like what you hear, you can export the song (or single patterns)as a .wav file to iTunes or send it via mail. You can even sync in via WIST to another device with the DM1 installed to have it on all of your devices or share your work with friends or colleagues.

Fingerlab also integrated AudioCopy to send the created beats to a variety of other music production apps like FourTrack or AirWrench. Other features in the song panel include MIDI Input (using auto or pre-selected channels to enable plug and play using a USB Camera Connection kit) and a swing option to play around with the overall song rhythm.

User Interface

The biggest issue I had with the app’s design was a really impudent one considering the immense feature set: the DM1 does not have Retina graphics. The features all worked great – my problem with the app was that it didn’t look nice. But this would need just an update, and considering the rest of the UI, I definitely excuse this lack.

I mentioned the 3D version of the machine the devs designed to visualize the feature set. This also makes the UI more understandable. Using the cool designed popups and the top navigation bars is easy after watching the demo video – don’t get me wrong, the app is very intuitive even if you don’t watch any demo, but it takes some time to find out how every feature works.

The leather background fits very well with the sepia tones the designers used for the buttons, text panels, and other controls. I disliked some buttons’ 3D look though, especially the square ones like the play button. Nevertheless, the UI design fits the needs of the feature set, making it understandable and flexible, and – what’s most important – it never privileges any feature to ensure that you will equally find and use all of them. Ultimately, this is the most intriguing aspect of the DM1: you always use every part of it and are thrown into a very clear but flexible workflow – which is optimized for mobile use, but still feels very professional and delivers great outputs.

Wish List

What follows now is something I normally avoid; I consider myself in a position to review and criticize existing features, but not suggest new ones. With music apps, though, it’s a little different. I use several desktop products including GarageBand and Ableton Live, and I always think about which features could be transferred to mobile apps while using them. DM1 offers many of such features, but some – even quite simple and obvious ones – are still missing in my opinion, and they could be easily added to make the app even more stunning.

First: better organization. If you like the app as much as I do, you will create many projects to dive into all those sounds and effects. And you’ll enjoy that for sure. What you won’t enjoy, however, is finding your favorite sounds and saved songs again. Both are displayed in one single list with dividers for categories which completely lack of folders, tags or anything. And especially the list of saved songs is designed way to small for the iPad’s large screen. A simple folder structure within this list could solve this problem, and having a separate list for your favorite sounds would also be pretty useful.

Secondly, I would like to remind developers of such professional software that iOS devices have multitouch. Please make use of it. It would’ve been both intuitive, very cool, and useful to use, say, two-finger swipe to switch between panels.

Last, but certainly not least, I imagined many possible extra features while using the DM1 to extend it up to the situation where you can have it it as your sole production platform, not just on the road, but also at home. In my opinion, the app doesn’t need not that much to reach that position. What it misses are basically just three things: 1) more options to create melodies like more synth kits (or maybe just indicating existing melodic steps better) to create whole songs with beat, basslines and hooks, 2) the creation of own drum kits on the go, and 3) the capability of applying different effects to different patterns. Currently, the two effects you set are applied to the whole song, whether you like it or not (they even cannot been disabled for single patterns). Some ideas in this direction would turn this drum machine into a full-featured workstation.

Wrap Up

I urge you to get DM1 Drum Machine for your iPad. If you’re into music and rhythm and whether you have experience in using sequencers or not, you will have a lot of fun with the app. It is flexible and offers an incredible amount of directions your sound can go. And, believe it or not, this whole package is available for just $4.99 in the App Store.


Quip: A New iPad Twitter App With A Focus On Conversations

I have often written about the need for developers of third-party Twitter clients to focus on different, fresh experiences aimed at providing a new take on mobile tweeting. On iOS, as I have previously argued, apps like Tweetbot, Twitterrific, and Twitter’s official client have managed to capture a large portion of a devoted userbase split in those seeking a wide array of functionalities, a streamlined interface, or the free price tag. Quip, a new Twitter app by Glasshouse Apps (makers of The Early Edition), takes a unique approach at filtering the typical Twitter timeline by conversations, images, and retweets.

I have been testing Quip since its early beta versions, and the app has been no replacement for Tweetbot on my iPad. But that’s exactly Quip’s greatest strength and, I believe, one of its most valid points alongside a care for beautiful UI design and ease of use. While capable of being an average user’s primary iPad client because of its support for basic Twitter functionalities such as direct messages, search, and favorites, I think Quip works best as an attractive companion for catching up on Twitter and browsing certain sections/tweets that could otherwise get easily lost in a “regular” timeline. Quip doesn’t support Twitter lists, its search features are limited, and you won’t find the same degree of link and tweet manipulation options of Tweetbot.

Rather than contributing to the app’s possible detriment when compared to more advanced clients, however, Quip’s extremely specific feature set catalyzes the convenience of those Twitter-based functionalities that Glasshouse implemented. Read more


Fantastical 1.3 Adds Reminders Integration

Flexibits’ Fantastical, a menubar-based calendar application to quickly enter new events with natural language recognition, has today been updated to include native integration with Reminders, a feature that Apple rolled out with its own app in iOS 5 last year. I have been testing the new Fantastical (version 1.3) for the past weeks, and its integration with calendars, reminders, and natural language input is as solid as ever.

One of Fantastical’s biggest advantages over similar apps to quickly add items to synced calendars is its built-in CalDAV engine, which ensures the app can directly communicate with online calendars without having to leave iCal open in the background. As with events, Fantastical 1.3 lets you create reminders with a few keystrokes, using reminder lists already configured in your calendar app of choice, such as iCal or Outlook. Because Fantastical is capable of directly communicating with the syncing engine behind Reminders – not just the calendar application that displays them on the desktop – you’ll be able to add reminders in Fantastical and have them synced across devices without leaving iCal open. In my tests, Fantastical 1.3 indeed took reminders I added from the menubar, and synced them to iCloud.com and other iOS devices within seconds. If iCal opens, as Flexibits explains in the FAQ, it’s because of a Lion default setting related to push; switching iCal’s refresh rate to 30 minutes doesn’t compromise Fantastical’s ability to create events and reminders independently of iCal.

Fantastical can create, edit, and delete reminders with natural language recognition. In testing the app, I told Fantastical to “remind me to take out the trash”, and the app intelligently parsed the command as just “take out the trash”, interpreting the initial portion of the sentence as a reminder input. Similarly, commands like “remind” and “todo” will trigger reminder creation in Fantastical 1.3, which, generally speaking, tries to associate every new item without a date to a reminder list. This, however, can be reverted at any time, as the interface to switch between reminders and events includes a handy switch to jump through both options.

Reminders can be given a specific date or priority, assigned a note, but they don’t support location and time-based alerts, as those features are exclusive to iOS’s Reminders and Siri. In the app’s UI, reminders are displayed alongside calendar events, and they use the same floating popover windows for modifications.

In testing Fantastical 1.3 with my iCloud calendar and reminders, I found the app to be remarkably fast and reliable. As you would expect from Fantastical, adding new reminders takes seconds thanks to keyboard navigation and shortcuts, and the syncing engine didn’t miss a beat when communicating with iCloud and iOS. Unsurprisingly considering previous versions of the app, the parser doesn’t disappoint when it comes to automatically switching between event and reminder creation (try to add a date to a reminder, and check out the animation).

Fantastical 1.3 is a great update if you’ve been looking forward to Reminders integration, and another solid release for an app we’ve previously recommended. Fantastical is $19.99 on the App Store.