Posts tagged with "iPhone"

Stu Maschwitz on the Filming of Apple’s Let Loose Event

This week’s “Let Loose” Apple event was filmed on the iPhone and edited on the Mac and iPad. During the event, filmmaker Stu Maschwitz noticed that some scenes featured a shallower depth of field than is possible with the iPhone’s cameras. Although he doesn’t cite a source, Maschwitz says he figured out how Apple got those shots:

“Let Loose” was shot on iPhone 15 Pro Max, and for several shots where a shallow depth-of-field was desired, Panavision lenses were attached to the iPhones using a Panavision-developed mount called the “Lens Relay System.” This rig is publicly available for rent from Panavision today, although not currently listed on their website.

As he further explains:

With Panavision’s new system, the iPhone’s own lens captures the areal image created by any Panavision lens you like. The iPhone provides the image capture, in ProRes Apple Log, of course.

In fact, “Let Loose” is the first Apple Event finished and streamed in HDR, pushing the iPhone’s capture abilities even further than “Scary Fast.”

The wildest part of all is the seamlessness of it all:

Or think of it this way: Apple confidently intercut footage shot with the most elite cinema lenses available with footage shot with unadorned iPhone lenses.

I appreciate Maschwitz’s perspective on the capabilities of the iPhone’s cameras. Having rewatched this week’s event a couple of nights ago, I would never have suspected it was shot on a mobile phone if I didn’t know to look for the note at the end of the video.

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Screens 5.2 Adds Support for the Vision Pro and Other Features

Screens by Edovia is a screen-sharing app that lets you control your computer from another device, and today, version 5.2 is out with an excellent set of updates that improve the app’s performance and usability. However, the biggest change is that Screens now works on the Vision Pro, which is a big deal for anyone managing computers remotely.

I’m a longtime Screens user, but I was initially skeptical about using it with the Vision Pro. How useful or easy-to-use would Screens be when running on the device? The answer is ‘very.’ The Vision Pro version of Screens is a terrific addition to the previously-released iPhone, iPad, and Mac versions, and combined with the other changes in version 5.2, this is a bigger update than the point release might suggest.

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Apple Announces New and Updated Apple Arcade Games Coming in May and June

Source: Apple.

Source: Apple.

Apple announced that four new games are coming to Arcade early next month:

In addition, on May 30th, Where Cards Fall, the excellent indie game by The Games Band that was published by Snowman and is already part of Apple Arcade, will be coming to the Vision Pro for the first time.

Source: Apple.

Source: Apple.

Where Cards Fall is a beautiful game that won an Apple Design Award in 2020. One of the game’s core mechanics is building structures from cards that help you advance from one level to the next, which strikes me as an excellent match for the Vision Pro’s spatial gestures.

Source: Apple.

Source: Apple.

Return to Monkey Island is getting the Apple Arcade ‘+’ treatment too. As Apple describes it:

Return to Monkey Island+ is an unexpected, thrilling return of series creator Ron Gilbert that follows the legendary adventure games The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge. The game continues the story of Guybrush Threepwood, his zombie pirate nemesis LeChuck, and his true love Elaine Marley. Return to Monkey Island+ is playable across iPhone, iPad, and Mac. Players will solve puzzles and explore the islands with a clever evolution of classic point-and-click adventure game controls.

Anyone who grew up in the 90s on The Secret of Monkey Island should enjoy this game a lot. I’m also curious to try Tomb of the Mask+, a retro platformer.

In addition to the new games coming to Arcade and the Vision Pro, Apple announced updates to some fan favorites throughout May and June, including WHAT THE CAR?, Ridiculous Fishing EX, and Crossy Road Castle. For a complete list, be sure to check out Apple’s press release.


Apple Reveals Its 2024 Pride Collection, Spotlighting LGBTQ+ Communities

Source: Apple.

Source: Apple.

Today, Apple introduced a new Pride collection highlighting LGBTQ+ communities. The collection includes a new Apple Watch Pride Edition Braided Solo Loop, a matching Apple Watch face, and dynamic iPhone and iPad wallpapers. The band goes on sale beginning May 22nd, and the watch face and wallpapers are coming in watchOS 10.5, iOS 17.5, and iPadOS 17.5.

Here’s how Apple describes the new brightly-colored Watch band:

The new Pride Edition Braided Solo Loop evokes the strength and beauty of LGBTQ+ communities with a vibrant, fluorescent design inspired by multiple pride flags, and features a laser-etched lug that reads “PRIDE 2024.” The colors black and brown symbolize Black, Hispanic, and Latin communities, as well as those impacted by HIV/AIDS, while the pink, light blue, and white hues represent transgender and nonbinary individuals.

Source: Apple.

Source: Apple.

The watch face is called Pride Radiance and, along with the wallpapers, uses dynamic multi-colored neon-style lighting:

Users can choose from a spectrum of colors to personalize their watch face and wallpapers. On Apple Watch, the colors trace each numeral of the watch face and react in real time as the user moves their wrist based on input from the gyroscope. On iPhone and iPad, beams of color spell out “Pride” and dynamically move when the user unlocks their device

The new Apple Watch Pride Edition Braided Solo Loop will be sold in retail stores, on apple.com, and via the Apple Store app for $99 on May 22nd in the US and Canada and on May 23rd in other locations.


Assassin’s Creed Mirage Is Coming to iPhones and iPads on June 6th

At last fall’s iPhone event, Apple and Ubisoft announced that Assassin’s Creed Mirage would be coming to the iPhone 15 Pro and Pro Max. Today, Ubisoft confirmed with a press release that the game is coming on June 6th, just before WWDC. In addition to the iPhone, the game is coming to iPad Air and iPad Pro models with an M1 chip and later, which includes the 5th generation iPad Pros released in the spring of 2021 and later, as well as the current iPad Air.

According to Ubisoft’s website:

Developed by Ubisoft Sofia, these ports offer an intuitive, comfortable and engaging gaming experience with optimized touch controls and controller support. Cross-save and cross-ownership will also be available for players to enjoy the game between iPhone and iPad as they please.

The game will also be a Universal Purchase that will work across the iPhone and iPad and will be free to download and play for 90 minutes. The full version of Mirage will unlockable for $49.99. If you’re interested in pre-ordering Assassin’s Creed Mirage, you can do so now on the App Store.

Assassin’s Creed Mirage launched on consoles and PCs last fall to favorable reviews. I’m looking forward to giving it a try on the iPhone and iPad, but I’m a little disappointed that it’s not also launching on the Mac.


Apple Announces Expansion of Support for Used iPhone Parts in Repairs

Source: Apple.

Source: Apple.

Today, Apple announced that it is extending its repair program to make it easier for repair shops to work with used parts while also limiting the use of lost or stolen devices.

A complaint leveled at Apple by right to repair advocates is that its use of parts pairing limits the use of used parts by repair shops. With its announcement today, Apple says that it has developed a system that satisfies customer privacy, security, and safety while broadening the use of used parts:

The process of confirming whether or not a repair part is genuine and gathering information about the part — often referred to as “pairing” — is critical to preserving the privacy, security, and safety of iPhone. Apple teams have been hard at work over the last two years to enable the reuse of parts such as biometric sensors used for Face ID or Touch ID, and beginning this fall, calibration for genuine Apple parts, new or used, will happen on device after the part is installed. In addition, future iPhone releases will have support for used biometric sensors. And in order to simplify the repair process, customers and service providers will no longer need to provide a device’s serial number when ordering parts from the Self Service Repair Store for repairs not involving replacement of the logic board.

The iPhone’s Activation Lock and Lost Mode are being extended to used parts as a deterrent to thieves pulling apart iPhones for their parts. If a lost or stolen part is detected, Apple says its calibration capabilities will be restricted. Also, Apple says it will expand the Parts and Service History section of its Settings app to include information about whether parts used in an iPhone are new or used.


AppStories, Episode 377 – Why the DOJ Claims Apple Is a Monopoly

This week on AppStories, we explain what’s going on with the US Department of Justice’s lawsuit against Apple that claims the iPhone-maker is monopolizing the smartphone market.


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The US Department of Justice’s Antitrust Complaint Against Apple


On AppStories+, I explain the research and writing workflow I developed for big projects like covering the DOJ’s lawsuit against Apple.

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A MacStories Setups Update

Last November, we created the MacStories Setups page. It’s a collection of the gear, apps, and services that Federico and I use for work and play. We knew when we created the page that it would change regularly, and it has. Today, we’re introducing our third update in four months, which collects changes related to Federico’s MacPad setup and some smaller adjustments that we’ve both made recently.

The MacPad additions to Federico’s setup include:

However, Federico isn’t living a MacPad-only lifestyle. He uses the Vision Pro daily and has added it along with the following accessories to his setup:

Other additions include:

Our app lineups change constantly, too, and most recently, Federico has added:

As for me, since my big desk setup upgrade, I’ve made a handful of changes to my desk and gaming setups, along with other adjustments.

The Logitech Casa Pop Up Desk.

The Logitech Casa Pop Up Desk.

With summer around the corner, I’ve been refining my portable setup. The Logitech Casa Pop Up Desk that I reviewed recently is perfect for an afternoon at a coffee shop or sitting out on my balcony. I’ve enjoyed the Boox Tab Ultra so much that I added a Boox Palma for ultra-portable e-ink reading on-the-go.

The articles I save to read on the Palma and elsewhere are currently split between GoodLinks and Readwise Reader. I’ve also swapped out NaturalReader for Speechify for text-to-speech workflows, but I’m not completely satisfied with any read-aloud solution I’ve tried yet.

I’m also slowly refining my gaming setup. The ASUS ZenWiFi Pro Wi-Fi 6E mesh router system is a big step up from the Linksys Atlas routers I was using before in terms of both coverage and speed. I’m still floored by the bandwidth I get with my iPhone 15 Pro Max and Ayn Odin 2 Pro. I also picked up a Miyoo Mini+ retro gaming handheld because I’m traveling soon and wanted an ultra-portable handheld to take with me. Also, to track what I’m playing, I’ve been using GameTrack, which I recently reviewed.

Both of us have added a handful of other apps and gear, too, so be sure to browse through the Setups page to find the complete listing of our current setups.

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Understanding the DOJ’s Antitrust Complaint Against Apple

Last week, the U.S. Department of Justice, 15 states, and the District of Columbia sued Apple for alleged federal and state antitrust violations. Apple issued an immediate response, and before anyone had time to read the DOJ’s 88-page complaint, the Internet was overrun with hot takes.

However, the thing about lawsuits – and especially big, sprawling, high-stakes ones like the DOJ’s – is that they’re the proverbial tortoise to the Internet’s hare. Barring a settlement among the parties, the case against Apple isn’t likely to go to trial anytime soon. Add to that appeals, and this process is going to take years, not months.

So, since we have plenty of time, I thought I’d kick off our coverage at MacStories with a look at the DOJ’s complaint and its legal underpinnings, along with some observations on what’s going on and what you can expect to happen next.

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