Posts tagged with "iPadOS 26"

“The iPad’s Software Problem Is Permanent”

I love my iPad Pro, but, as you know, lately I’ve been wondering about what comes after iPadOS 26. We have much better multitasking now, and key workflow limitations such as file management, audio recording, and long-running background tasks have been addressed by Apple this year. But now that the user-facing system’s foundation has been “fixed”, what about the app ecosystem?

Over at Snazzy Labs, Quinn Nelson has been wondering the same, and I highly recommend watching his video:

Quinn makes a series of strong, cogent arguments with factual evidence that show how, despite multitasking and other iPadOS 26 improvements, using apps on an iPad Pro often falls short of what can be achieved with the same apps on a Mac. There is so much I could quote from this video, but I think his final thought sums it up best:

There are still days that I reach for my $750 MacBook Air because my $2,000 iPad Pro can’t do what I need it to. Seldom is the reverse true.

I’m so happy that Apple seems to be taking iPadOS more seriously than ever this year. But now I can’t help but wonder if the iPad’s problems run deeper than windowing when it comes to getting serious work done on it.

Permalink

iPadOS 26.2 Beta Restores Drag and Drop Gestures for Split View and Slide Over

Following the comeback of Slide Over in iPadOS 26.1, Apple is continuing to iterate on iPadOS 26 multitasking by restoring functionalities that had been removed from the launch version of iPadOS 26.0 in September. Yesterday, in the third developer beta of iPadOS 26.2, the company brought back drag and drop gestures to put app windows directly in Split View and Slide Over without having to interact with additional menus. To understand how these old gestures work in the context of iPadOS 26, I recommend watching this video by Chris Lawley:

As you can see, the gestures are pretty much the same ones as iPadOS 18, but the interaction is slightly different insofar as the “pull indicator” for Slide Over (re-introduced in iPadOS 26.1) now serves two purposes. That indicator now acts both as a signal that you can drop a window to instantly tile it as one half of a Split View, and it’s also a drop target to enter Slide Over right away. The design is clever, if maybe a little too hard to discover…but that’s always been the case with multitasking gestures that aren’t exposed by a menu – which is exactly why Apple is now offering plenty of options in iPadOS 26 to discover different multitasking features in different menus.

I’m glad to see Apple quickly iterate on iPadOS 26 by finding ways to blend the old multitasking system with the platform’s new windowing engine. Based on the comments I received after publishing my iPadOS 26 review, enough people were missing the simplicity of Split View and Slide Over that I think Apple’s doing the right thing in making all these multitasking systems coexist with one another.

As I argued on last week’s episode of Connected, and as Myke and Jason also elaborated on this week’s episode of Upgrade, the problem with the iPad Pro now is that we have a great foundation with iPadOS 26 and very few third-party apps that take advantage of it beyond the usual names. I suspected as much months ago, when I explained why, in a world dominated by web apps, the iPad’s next problem was going to be its app ecosystem. The web services I use on a daily basis (Slack, Notion, Claude, Superhuman, Todoist – the list goes on) simply don’t make iPad apps of the same caliber as their desktop/web counterparts. So I find myself using Safari on the iPad to get my work done these days, but, for a variety of reasons and dozens of small papercuts, Safari for iPad simply isn’t as good as Safari on the Mac.

Given how the third-party app ecosystem story for iPad is outside of Apple’s control and how most companies aren’t incentivized to make excellent native iPad apps anymore, now that multitasking has been largely “fixed” in iPadOS 26.2, I hope Apple turns its attention to something they can control: making Safari for iPad truly desktop-class and not a baby version of Safari for Mac.

Permalink

Apple Releases 26.1 Updates to Its Operating Systems

Today, Apple released version 26.1 of its full family of OSes. Every platform received attention, including the proverbial “bug fixes and feature enhancements,” but it was iOS 26.1 and iPadOS 26.1 that received the most changes that are likely to be noticed by users.

Liquid Glass: Tinted

Liquid Glass: Clear or Tinted.

Liquid Glass: Clear or Tinted.

Let’s start with iOS 26.1 because most of the changes to it are reflected in iPadOS, too. Probably the biggest news is a new setting that allows users to choose between Clear and Tinted versions of Apple’s signature Liquid Glass design. Many readers we’ve heard from like Liquid Glass or didn’t notice a substantial difference when they updated to iOS and iPadOS 26, but for some, the design change was a regression in readability. With iOS, iPadOS, and macOS 26.1, users can opt for a Tinted version of Liquid Glass that reduces transparency, increasing the design’s opacity and enhancing contrast.

Liquid Glass is an opinionated design, so I’m a little surprised at this change. I like Liquid Glass in more places than I don’t, but given the readability issues some people experienced, this change is a good one. If you like Liquid Glass or barely noticed it to begin with, you’re fine. However, if it rubbed you the wrong way, check out the Liquid Glass setting in the Display & Brightness section of Settings, which has a helpful before-and-after preview of what the change looks like.

Slide to Stop

Slide to stop alarms.

Slide to stop alarms.

With iOS 26, Apple placed two big buttons onscreen when an alarm went off. One was for stop and the other snooze. That wasn’t a big deal for many of the alarms you set throughout the day, but when you’re waking up in the morning blurry-eyed, two big buttons stacked on top of each other weren’t ideal. For a lot of users, it was a toss-up whether stabbing at their iPhone through a morning haze would stop their alarm or snooze it.

With iOS and iPadOS 26.1, the ‘Stop’ button for an alarm set in the system Clock app now requires a slide to stop gesture, which echoes the Slide to Unlock gesture of the original iPhone. The more deliberate gesture is a good move on Apple’s part. I can’t imagine someone tapping and sliding their finger to stop an alarm by accident.

Local Capture Refined

Apple has also refined Local Capture for the iPhone and iPad, which is great. Local capture allows you to record high-quality audio and video from an iPhone or iPad, while simultaneously on a video call using a service like Zoom. It’s a feature that podcasters wanted for many years, and although I was excited to find that Apple had listened to our annual requests with iOS and iPadOS 26, the implementation fell a little short because it didn’t allow for gain control, making it difficult to get a properly balanced recording with some microphones. Likewise, there was no option in the first iteration of the feature to pick where your recording was saved.

With iOS and iPadOS 26.1, both issues have been addressed sooner than many of us expected, which is fantastic. Now, you can adjust gain and pick a save location for the files you record from Settings. It’s great to see Apple react so quickly to the feedback it received on this feature. The feature fell just short enough in its original implementation that I had decided not to rely on it unless I had no choice. However, although it’s not how I’m going to record most of the time, local recording now has sufficient settings that I will feel a lot more comfortable relying on it in the future.

Camera and Photos

I don’t know about you, but it’s not uncommon for me to accidentally activate my iPhone’s camera by inadvertently swiping left on my Lock Screen. For me, it’s a once-in-a-while thing, but if it happens to you a lot, you can now deactivate the gesture in Settings under the Camera section.

There are relatively minor changes to Photos, too. The interface elements for playing multiple selected images as a slideshow, marking them as favorites, or hiding them are now at the top of the Photo app’s three-dot “More” menu.

Everything Else in iOS

The iOS update includes a bunch of other small changes:

  • A new accessibility setting to “Display Borders” around buttons, which replaces the old “Button Shapes” setting;
  • The Lock Screen wallpaper picker includes new prompts to help users through the setup process;
  • Rapid Security Responses has been replaced by a toggle in Settings that allows users to choose whether automatic security updates are applied to their iPhone or iPad;
  • The Fitness app has gained new custom workout options for workout type, estimated Active Calories, effort, duration, and start time;
  • Many interface elements in Settings are now left-aligned;
  • The color backgrounds of events in Calendar have been reverted to their pre-iOS and iPadOS 26 look;
  • Swiping on the mini-player in Music now skips forward and back among tracks in your queue;
  • Apple Intelligence is now available in Danish, Dutch, Norwegian, Portuguese (Portugal), Swedish, Turkish, Chinese (Traditional), and Vietnamese. Also, AirPods Live Translation now has support for Japanese, Korean, Italian, and both Mandarin Traditional and Simplified Chinese; and
  • The Vision Pro app includes a 3D model of your Vision Pro.

iPadOS 26.1: Slide Over and New Window Management Options

The lion’s share of changes to iOS are carried over to iPadOS 26.1, but there are a couple of revisions to the iPad’s OS that are unique to it.

First, Slide Over is back. Apple heard from a vocal group of iPad users who relied on Slide Over to get their work done and has added the feature back to the OS with a twist. The new Slide Over supports a single app tucked just offscreen with a little Picture-In-Picture style indicator along the edge of your iPad’s screen. Previously, you could switch between multiple apps using a dedicated Slide Over switcher interface. However, now, your Slide Over window can be resized to any size, which wasn’t possible before. Also, the single Slide Over app is a per-display restriction, meaning that if you use an external display with your iPad, you get a second Slide Over app.

Second, Apple has added some new menu items for managing window. There are now options to hide your current window, hide your other windows, and close all of your windows, all of which close gaps between how windows work on the iPad and Mac.

macOS 26.1 Tahoe

Like iOS and iPadOS 26.1, macOS Tahoe has gained a tinted version of Liquid Glass. If Apple is intent on preserving maximum transparency in Music and Photos, I may give the “tinted” version a try. I generally like Liquid Glass on the Mac, but it’s not perfect, and “tinted” mode may help.

Finally, AutoMix, the feature that uses Apple Intelligence to transition tracks of a playlist by matching their beats, now works with AirPlay. When I first tested this feature over the summer, I assumed AutoMix would work automatically with my Bluetooth speakers that I use at my desk, but that wasn’t the case. Now, however, whether you use AirPlay speakers or wired speakers, AutoMix will work.

Sadly, there’s not much to report about visionOS, watchOS, or tvOS. Each undoubtedly received under-the-hood improvements, but you’ll have to wait for substantive new features from them.


If there’s a theme surrounding the 26.1 updates to Apple’s OSes, it’s that the company is listening to its users. Tinted Liquid Glass, the return of Slide Over, and the updates to the very niche Local Capture feature are all great examples of Apple’s engineering teams turning around meaningful updates to its OSes based on feedback from users. That’s great to see, and a trend that I hope continues long into the future.


Jump Into the Liquid Glass Pool: A MacStories OS 26 App Roundup

Liquid Glass is the sort of change that takes some getting used to from the perspective of both users and developers. The design language shifted a lot over the course of the summer beta season, which made developers’ lives tougher than in some years. This has resulted in a variety of Liquid Glass implementations across our favorite apps, which is a fascinating study in the range of designs Liquid Glass encompasses.

Today, we wanted to share some of our favorite implementations of Liquid Glass and other features debuted this fall by indie developers. We’ll have more coverage in the weeks ahead, but let’s dive into some of the best OS 26 updates we’ve seen so far.

Devon

Art of Fauna

From developer Klemens Strasser, Art of Fauna is a unique jigsaw puzzle game with a focus on accessibility and animal conservation. Each puzzle features a gorgeous wildlife illustration from the 18th or 19th century and can be solved either by aligning pieces of the picture or by rearranging written descriptions of the animal pictured phrase by phrase. Everything about the app, from the font to the colors to the complexity of the puzzle phrases, can be adjusted to fit each user’s needs. With its beautiful artwork, intuitive gameplay, ambient sound design, and adaptability, it’s no wonder the app won an Apple Design Award for Inclusivity this year.

Version 1.8 of Art of Fauna came out alongside iOS 26 with Game Center integration and Liquid Glass design elements in its navigation buttons. But the most interesting new feature is integration with a new app from the team behind Structured called Awake. Put simply, Awake is an alarm clock app that helps you wake up by challenging you to accomplish a task before you can disable your alarm in the morning. With this integration, you can choose to make an Art of Fauna puzzle your morning mission, starting your day with some brain training and a beautiful puzzle. In Awake, you can select the difficulty level of the puzzle you’re presented with each morning, as well as whether you’d like the app to prefer unplayed puzzles over previously played ones.

Art of Fauna is available on iPhone and iPad. It can be downloaded from the App Store and includes ten puzzles for free. There are 100 other puzzles available from five different biomes that can be purchased all at once for $8.99 or in packs of 20 for $2.99 each. 20% of all proceeds from the app are donated to nature preservation causes, and you can learn more about the supported causes in the app’s Giving Back section.

Play

Marcos Tanaka’s watch later utility is a go-to for many – myself included – when it comes to saving, organizing, and watching YouTube videos. With its latest update, version 2.6, Play has added several features enabled by iOS 26.

First up is a Liquid Glass redesign. The sidebar, toolbar, and buttons are all elevated above the content and incorporate the transparent glass material. Buttons and view transitions now feature some fun animations, too, like when the ‘+’ button morphs into the Add Video popover once it’s tapped.

The on-device Apple Intelligence model has enabled Tanaka to add a couple of new AI features as well. Each video’s detail view now includes a ‘Generate’ button that will create and present a text summary of the video’s contents. For those who want to get an idea of what a video is about before watching it, or for those who want a quick refresh on a video they’ve watched before, this feature will come in handy, and it’s a clever application of the on-device model now available to developers. Also, when adding tags to a video, Play can now suggest tags based on a video’s contents, both existing tags and new tags that you can create.

Play is available on iPhone, iPad, Mac, Vision Pro, and Apple TV and can be purchased from the App Store for $2.99. Additional features, like subscribing to channels within the app and searching video transcripts, require a subscription to Play Premium, which costs $2.99/month, $19.99/year, or $99.99 for a lifetime subscription.

Read more


Reports of Slide Over’s Death Were Greatly Exaggerated

Well, that didn’t take long.

In yesterday’s second developer beta of iPadOS 26.1, Apple restored the Slide Over functionality that was removed with the debut of the new windowing system in iPadOS 26.0 last month. Well…they sort of restored Slide Over, at least.

In my review of iPadOS 26, I wrote:

So in iPadOS 26, Apple decided to scrap Split View and Slide Over altogether, leaving users the choice between full-screen apps, a revamped Stage Manager, and the brand new windowed mode. At some level, I get it. Apple probably thinks that the functionality of Split View can be replicated with new windowing controls (as we’ll see, there are actual tiling options to split the screen into halves) and that most people who were using these two modes would be better served by the new multitasking system the company designed for iPadOS 26.

At the same time, though, I can’t help but feel that the removal of Slide Over is a misstep on Apple’s part. There’s really no great way to replicate the versatility of Slide Over with the iPad’s new windowing. Making a bunch of windows extra small and stacked on the side of the screen would require a lot of manual resizing and repositioning; at that point, you’re just using a worse version of classic windowing. I don’t know what Apple’s solution could have been here – particularly because, like I said above, the iPad did end up with too many multitasking systems to pick from. But the Mac also has several multitasking features, and people love the Mac, so maybe that’s fine, too?

Slide Over will be missed, but perhaps there’ll be a way for Apple to make it come back.

The unceremonious removal of Slide Over from iPadOS 26 was the most common comment I received from MacStories readers over the past month. I also saw a lot of posts on different subreddits from people who claimed they weren’t updating to iPadOS 26 so they wouldn’t lose Slide Over functionality. Perhaps Apple underestimated how much people loved and used Slide Over, or maybe – like I argued – they thought that multitasking and window resizing could replace it. In any case, Slide Over is back, but it’s slightly different from what it used to be.

The bad news first: the new Slide Over doesn’t support multiple apps in the Slide Over stack with their own dedicated app switcher. (This option was introduced in iPadOS 13.) So far, the new Slide Over is single-window only, and it works alongside iPadOS windowing to put one specific window in Slide Over mode. Any window can be moved into Slide Over, but only one Slide Over entity can exist at a time. From this perspective, Slide Over is different from full-screen: that mode also works alongside windowing, but multiple windows can be in their full-screen “spaces” at the same time.

On one hand, I hope that Apple can find a way to restore Slide Over’s former support for multiple apps. On the other, I feel like the “good news” part is the reason that will prevent the company from doing so. What I like about the new Slide Over implementation is that the window can be resized: you’re no longer constrained to using Slide Over in a “tall iPhone” layout, which is great. I like having the option to stretch out Music (which I’ve always used in Slide Over on iPad), and I also appreciate the glassy border that is displayed around the Slide Over window to easily differentiate it from regular windows. I feel, however, that since you can now resize the Slide Over window, also enabling support for multiple apps in Slide Over may get too confusing or complex to manage. Personally, now that I’ve tested it, I’d take a resizable single Slide Over window over multiple non-resizable apps in Slide Over.

Between improvements to local capture and even more keyboard shortcuts, it’s great (and reassuring) to see Apple iterate on iPadOS so quickly after last month’s major update. Remember when we used to wait two years for minor changes?

Permalink

iOS and iPadOS 26 Review Extras: eBooks, Drafts Actions, Apple Intelligence Shortcuts, and a Special Edition of MacStories Weekly

Today’s the day! This morning, Federico published his comprehensive review of iOS and iPadOS 26, covering the systems’ design, new app features, and more – including, of course, big changes to iPadOS. His review kicks off a really fun week here at MacStories, and we’re making it extra special with exclusive perks for Club MacStories members. Here’s what’s in store.

For Club MacStories members, we’ve got some exciting perks to help you dive deeper into Federico’s review:

  • An eBook edition of iOS and iPadOS 26: The MacStories Review that you can download and read on your favorite device or app
  • A behind-the-scenes making-of story in the next MacStories Weekly with details on how Federico researched, wrote, and compiled the review

If you’re not already a member, you can join Club MacStories for $5/month or $50/year using the buttons below:

Read more


iOS and iPadOS 26: The MacStories Review

Old and new through the liquid glass.

My first job, I was in-house at a fur company with this old pro copywriter, Greek, named Teddy. And Teddy told me the most important idea in advertising is “new”. Creates an itch. You simply put your product in there as a kind of calamine lotion. But he also talked about a deeper bond with the product: nostalgia. It’s delicate, but potent.

– Don Draper (Mad Men Season 1, Episode 13 – “The Wheel”)

I was reminded of this Don Draper quote from one of my all-time favorite TV scenes – the Kodak Carousel pitch – when reflecting upon my contrasting feelings about iOS and iPadOS 26 a few weeks ago. Some of you may be wondering what I’m doing here, starting my annual review of an operating system with a Mad Men reference. But here we are today, with an eye-catching iOS update that, given the circumstances, is betting it all on the glittering allure of a new visual design, and a tablet operating system that comes full circle with old, almost nostalgic functionalities repurposed for the modern age.

I’ve spent the past three months using and working with iOS and iPadOS 26, and there’s this idea I keep coming back to: the old and new coexist in Apple’s software strategy this year, and they paint a hyperrealistic picture of a company that’s stuck in a transition phase of its own making.

Read more


Thoughts on iPadOS 26: Hello, It’s Good to Be Back

iPadOS 26.

iPadOS 26.

Apple released the first public betas of iOS and iPadOS 26 last week, and I’m going to cut to the chase with this story: although I’m still wrapping my head around Liquid Glass and trying to understand where this new design language will land, iPadOS 26 has fundamentally revolutionized my workflow in just a little over a month. While talking to Craig Federighi at WWDC, I did get the sense that Apple was approaching the iPad platform from a different – perhaps more humble – perspective, with a newfound willingness to listen to power users and find a better balance between the simplicity of the iPad and its flexibility. Actually using iPadOS 26, however, has far exceeded my expectations – which pushed me to completely rethink my desk setup (again) and the apps I use around the iPad Pro and iPadOS 26.

Conversely, I’ve been struggling to understand iOS 26 and the role of Liquid Glass. I’ve documented my issues with Apple’s new design with a variety of examples recently, but the truth is that at this point in the beta cycle, I don’t know what to write about Liquid Glass yet. For this reason, despite my many attempts to write this story over the past few weeks, I’ve decided to take a different approach.

Today, I only feel comfortable sharing my opinion about iPadOS 26, and I’ve chosen to delay my analysis of iOS 26 until later this year. I’ve found it incredibly challenging to form an opinion on Liquid Glass and iOS 26 when everything is still so in flux and being adjusted on a beta-by-beta basis. I feel like sharing what I think about Liquid Glass right now would be a fruitless exercise, or shortsighted perhaps, one way or another. Instead, since I find iPadOS 26 to be more of a known entity at the moment, I’ve decided to focus on that and how this software update is changing the way I work. The time will come for me to write about Liquid Glass and Apple’s vision for the future of its software design. Today, though, I’m all about the iPad.

It’s been an interesting month since WWDC. This year more than ever, I have a feeling that Apple isn’t done tweaking its OSes and much will continue to change between now and September. But for now, as always, let’s dive in.

Read more


Initial Notes on iPadOS 26’s Local Capture Mode

Now this is what I call follow-up: six years after I linked to Jason Snell’s first experiments with podcasting on the iPad Pro (which later became part of a chapter of my Beyond the Tablet story from 2019), I get to link to Snell’s first impressions of iPadOS 26’s brand new local capture mode, which lets iPad users record their own audio and video during a call.

First, some context:

To ensure that the very best audio and video is used in the final product, we tend to use a technique called a “multi-ender.” In addition to the lower-quality call that’s going on, we all record ourselves on our local device at full quality, and upload those files when we’re done. The result is a final product that isn’t plagued by the dropouts and other quirks of the call itself. I’ve had podcasts where one of my panelists was connected to us via a plain old phone line—but they recorded themselves locally and the finished product sounded completely pristine.

This is how I’ve been recording podcasts since 2013. We used to be on a call on Skype and record audio with QuickTime; now we use Zoom, Audio Hijack, and OBS for video, but the concept is the same. Here’s Snell on how the new iPadOS feature, which lives in Control Center, works:

The file it saves is marked as an mp4 file, but it’s really a container featuring two separate content streams: full-quality video saved in HEVC (H.265) format, and lossless audio in the FLAC compression format. Regardless, I haven’t run into a single format conversion issue. My audio-sync automations on my Mac accept the file just fine, and Ferrite had no problem importing it, either. (The only quirk was that it captured audio at a 48KHz sample rate and I generally work at 24-bit, 44.1KHz. I have no idea if that’s because of my microphone or because of the iPad, but it doesn’t really matter since converting sample rates and dithering bit depths is easy.)

I tested this today with a FaceTime call. Everything worked as advertised, and the call’s MP4 file was successfully saved in my Downloads folder in iCloud Drive (I wish there was a way to change this). I was initially confused by the fact that recording automatically begins as soon as a call starts: if you press the Local Capture button in Control Center before getting on a call, as soon as it connects, you’ll be recording. It’s kind of an odd choice to make this feature just a…Control Center toggle, but I’ll take it! My MixPre-3 II audio interface and microphone worked right away, and I think there’s a very good chance I’ll be able to record AppStories and my other shows from my iPad Pro – with no more workarounds – this summer.

Permalink