Drag and Drop Streamlines Editing Images in Annotable

Earlier this year, John called Annotable “my hands-down favorite app for image annotations.” An all-in-one tool for marking up your images, Annotable serves as an interim stop for importing images and then exporting annotated versions to another app. With an iOS 11 update, images can now be dragged into and out of Annotable, making the annotation process simpler than ever before.

Let’s say you’re browsing the web on your iPad and you find an image online that you want to share with a friend, but you need to point out a detail. In Safari, you press and hold on the picture to pick it up, open Annotable, and drop it into the app when the green plus sign appears in the bottom right corner. The image will open in Annotable’s editor where you can apply any of the tools the app offers. You can even drag and drop text from another app onto an image in Annotable as an annotation. When you’re finished, tap save, and the image will be added to your camera roll, or drag the image into another app.

When you want to export photos, you can grab multiple from Annotable’s photo viewer and drag them to your app of choice. Of course, you could also head over to Photos to accomplish this, but I’ve found it convenient just to stay in the same app when I’m finished annotating my images.

Overall, the implementation of drag and drop into Annotable saves multiple steps, creating a more seamless way to get images into and out of this MacStories favorite.

Annotable is available on the App Store.


Craig Federighi Answers Face ID Questions

In a telephone interview with Matthew Panzarino of TechCrunch, Apple’s Senior Vice President of Software Engineering, Craig Federighi, answered many of the questions that have arisen about Face ID since the September 12th keynote event. Federighi went into depth on how Apple trained Face ID and how it works in practice. Regarding the training,

“Phil [Schiller] mentioned that we’d gathered a billion images and that we’d done data gathering around the globe to make sure that we had broad geographic and ethnic data sets. Both for testing and validation for great recognition rates,” says Federighi. “That wasn’t just something you could go pull of the internet.”

That data was collected worldwide from subjects who consented to having their faces scanned.

Federighi explained that Apple retains a copy of the depth map data from those scans but does not collect user data to further train its model. Instead, Face ID works on-device only to recognize users. The computational power necessary for that process is supplied by the new A11 Bionic CPU and the data is crunched and stored in the redesigned Secure Enclave.

The process of disabling Face ID differs from the five presses of the power button required on older iPhones. Federighi said,

“On older phones the sequence was to click 5 times [on the power button] but on newer phones like iPhone 8 and iPhone X, if you grip the side buttons on either side and hold them a little while – we’ll take you to the power down [screen]. But that also has the effect of disabling Face ID,” says Federighi. “So, if you were in a case where the thief was asking to hand over your phone – you can just reach into your pocket, squeeze it, and it will disable Face ID. It will do the same thing on iPhone 8 to disable Touch ID.”

In many respects, the approach Apple has taken with Face ID is very close to that taken with Touch ID. User data is stored in the Secure Enclave, and biometric processing happens on your iOS device, not in the cloud. If you have concerns about Face ID’s security, Panzarino’s article is an excellent place to start. Federighi says that closer to the introduction of the iPhone X, Apple will release an in-depth white paper on Face ID security with even more details.

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Apple’s Bionic Advantage

Mashable interviewed Apple’s Senior Vice President of Worldwide Marketing Phil Schiller and Senior Vice President of Hardware Technologies Johny Srouji about Apple new A11 Bionic CPU, which powers the iPhone 8, 8 Plus, and X.

“This is something we started 10 years ago, designing our own silicon because that’s the best way to truly customize something that’s uniquely optimized for Apple hardware and software,” said Srouji.

For Apple, silicon development is an intrinsic part of the iPhone creation process. “It’s not just something you drop in or build around,” said Schiller.

It’s a strategy that has paid off for Apple by giving it more control over the full hardware/software stack and enabling the company to squeeze more performance and energy efficiency out of the tiny chips that power iOS devices. At the same time though, it’s an approach that requires Apple to make big bets far in the future:

Srouji told me that when Apple architects silicon, they start by looking three years out, which means the A11 Bionic was under development when Apple was shipping the iPhone 6 and its A8 chip. Back then we weren’t even talking about AI and machine learning at a mobile level and, yet, Srouji said, “The neural engine embed, it’s a bet we made three years ahead.”

Apple’s tight control over hardware and the software that runs on it isn’t new. It’s one of the cornerstones of the company’s success. What’s remarkable though, is the microscopic level to which Apple has taken the approach. As author Lance Ulanoff points out, the images of chips that Phil Schiller displayed onscreen during the September 12th keynote to illustrate new and improved iPhone technologies weren’t different chips. They were different areas on the same chip – one with leaked Geekbench scores that put it on par with the silicon inside the 2017 13-inch MacBook Pro. That’s extraordinary and likely to be a key advantage that Apple will have over competitors for years to come.

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PCalc’s Delightfully Insane About Screen

As apps updated for iOS 11 begin to trickle out onto the App Store, it’s fitting that the first of what will be many reviews on MacStories in the coming days features ARKit, which from all indications is a big hit with developers. Even more fitting though, is that the app reviewed is PCalc by James Thomson. PCalc is an excellent calculator app that was one of Federico’s ‘Must Have’ apps of 2016. It’s available on iOS devices, the Apple Watch, and even the Apple TV. Still, you wouldn’t expect it to incorporate 3D animation or augmented reality, but that is exactly what the latest version of PCalc has tucked away in its settings.

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Club MacStories Turns Two

I was a Club MacStories member before I joined the MacStories team as a writer, and it’s been fun to watch the Club grow and then become part of building it. The first issue of MacStories Weekly that I worked on was Issue 20 in February of last year. I was amazed that Federico and Graham Spencer had almost single-handedly produced those first nineteen issues of Weekly, several issues of the Monthly Log, and fifty issues of MacStories Weekly Classic. It’s a lot of work, but it’s also a labor of love – if it weren’t, we couldn’t do it. We produce the newsletter and other content for the Club because we love apps, the people who make them, and sharing them with our readers.

We’re fortunate at MacStories to have some of the very best readers around. Without you, MacStories wouldn’t be possible. Club MacStories gives us an outlet to share even more about apps than we could otherwise.

We’re also lucky to have the best team of writers around. In the past year, although Graham left the team, we added Ryan Christoffel, Jake Underwood, and Stephen Hackett to the newsletter as regular contributors, which has kept the MacStories Weekly and Monthly Log fresh and relevant to a broader audience.

Last year at this time, we celebrated Club MacStories’ first anniversary. After producing another 60 newsletters for a total of 120 since the Club’s inception, we wanted to do something special for members. When we asked our friends in the developer community to help us celebrate by offering special deals to Club MacStories members, the response was immediate and overwhelming, for which we’re very grateful.

We’ve assembled a great list of discounts this year that we’ll announce in two waves. The first wave, launching today, includes:

As Club members, you can access these deals from a special webpage that we’ve set up just for you. The second wave of discounts will be announced next Thursday (September 21), and there will be additional surprises and deals announced in the next three issues of MacStories Weekly as well.

But there’s even more coming during Club MacStories anniversary month, including a free edition of the eBook version of Federico’s iOS 11 review, the ‘Making Of’ his iOS 11 review, and other special surprises. So be sure to keep an eye out for them beginning next week.

Thanks again to our Club members. We appreciate the hard-earned money you spend to be part of our growing community, and we enjoy making the newsletters for you every week. If you’re an annual member and your subscription is expiring, we hope you’ll join us for year three. We’ve got big plans for the Club and would love for you to be part of them.


Trello Launches Mac App with Custom Keyboard Shortcuts, Native Notifications, and More

Today Trello introduced a new dedicated Mac app that includes features built for power users, such as customizable keyboard shortcuts, desktop notifications, and more.

Any serious productivity app on the Mac needs to include keyboard shortcuts, and the team at Trello clearly knows that. There are shortcuts for all the expected things like adding a new card, navigating between boards, and more. Where Trello impresses is that you can customize these shortcuts to your liking, making them easier to remember. One unique shortcut allows you to set a specific board to automatically open every time you start the app, saving an extra click.

Since it’s a native app, Trello includes native macOS notifications now, an improvement over the sometimes-janky Safari-powered notifications. It also enables opening boards in separate windows. Lastly, the app supports the Touch Bar for MacBook Pro owners.

Trello is available for download from the Mac App Store.

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September 12 Roundup: All the Little Things

Yesterday’s keynote event at the Steve Jobs Theater featured the debut of several major new products, but there were a lot of small details revealed outside the keynote as journalists got their hands on the new devices. Below is a roundup of some of the most interesting extra details from the day.

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AppStories, Episode 22 – Apps With a Human Touch

On this week’s episode of AppStories, we discuss what’s left now that Federico is finished writing the text of his iOS 11 review, preview some of the upcoming coverage on MacStories and the upcoming second anniversary of Club MacStories, and consider the importance of little human touches that make apps by indie developers a delight to use.

Sponsored by:

  • Omni - Celebrating 25 years of human-centered productivity!
  • Twist - Our mission is to make team communication calmer, more organized, and more productive.
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iPhone 8 and iPhone X: The MacStories Overview

This morning Tim Cook took the stage for the first time at the brand new Steve Jobs Theater within Apple Park. Following a touching tribute to Steve Jobs himself and a slew of other announcements, Cook introduced the products that everyone was waiting for: this year’s new iPhones.

Apple’s 2017 iPhone lineup has a big twist over past offerings. Rather than just releasing two models of differing size and very similar specifications, the Cupertino company has announced three new models. The iPhone 8 and iPhone 8 Plus are a fairly standard yearly update, including processor, camera, design, and display improvements, as well as a few unique and interesting new perks. Unveiled alongside these, however, is the big new thing: the iPhone X.

Apple is calling the iPhone X1 the future of smartphones, and it certainly does look futuristic. There are some huge changes in this new device for both hardware and software, but before we get there let’s review the updates to the also-brand-new iPhone 8 models. I know the iPhone X is getting most of the attention, but we shouldn’t overlook that Apple has some excellent updates to its other models as well. If the iPhone X weren’t shipping this year, Apple would still have a strong lineup of smartphones for 2017.

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