When the App Store opened for business on July 10, 2008, I was working at a physical eBay store after dropping out of university. I’m pretty sure I don’t even actually remember the exact day the App Store launched; I do remember that, at some point during the summer after finally buying my first iPhone, the App Store opened my eyes to a world that captured my interest like nothing had ever done before. I had no idea that, just a few months later, I would start writing a blog about Apple and apps that, nearly a decade later, is my full-time job. Something was immediately clear though: I wanted to learn everything I could about apps and the people who made them, and I wanted to try all the best ones I could find. I was hooked.
Celebrating the App Store’s 10th Anniversary with a Week of Special Coverage
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Our thanks to OmniFocus 3 for sponsoring MacStories this week.
The Decade-Long Road to Trism 2→
Variety has an in-depth profile of Steve Demeter, the former Wells Fargo software developer who created Trism, one of the App Store’s earliest hit games.
Demeter became the face of the App Store gold rush for many people. His game, Trism, was one of the 500 apps that debuted on the App Store 10 years ago next Tuesday. The game, which incorporated the iPhone’s accelerometer, earned $250,000 in its first two months. With 3 million lifetime downloads, many at $4.99 each, Demeter quit his job as a developer at Wells Fargo to work on a sequel, eventually pouring all of the original game’s earnings into the effort:
Lost in the shadow of his initial success and worrying about a sophomore slump, the development of “Trism 2” became a nightmare cycle of starting and restarting, creating and destroying.
Eventually, Trism’s earnings dried up and Demeter got a job at Storm8 and later, FoxNext Games. Now, 10 years after Trism’s release, Demeter is releasing its sequel, Trism 2 to coincide with the 10th anniversary of the App Store with the help of FoxNext.
After all these years, it’s great to see Trism 2 launch, and the tenth anniversary of the App Store feels like the perfect time given it’s unique spot in App Store history. We’ve got special coverage of the App Store’s 10th anniversary coming from the entire MacStories team next week, so be sure to check back then.
MacStories Weekly: Issue 135
Shortcuts App Beta Arriving through TestFlight Soon→
Today Apple updated the download page of its developer website with an option to request access to the TestFlight beta version of iOS 12’s Shortcuts app. This was first discovered by Steve Troughton-Smith:
https://twitter.com/stroughtonsmith/status/1014922461152993288?s=21
The release notes for beta 1 of Shortcuts confirm that Workflow users who install the new beta will have their existing workflows imported into Shortcuts, as Federico previously noted.
Up until now, the Shortcuts app has made no appearance in existing iOS 12 beta releases. This was unsurprising because Shortcuts is going to be released as an App Store download, but it was unclear whether beta testers would be given the chance to gain access to the Shortcuts app before its public release. Fortunately, if you’re an Apple developer, the answer is officially yes.
Apple Celebrates the App Store’s 10th Anniversary→
Next week the App Store turns 10. Ahead of that momentous date, Apple has published a new retrospective feature on what the last 10 years have been like:
When Apple introduced the App Store on July 10, 2008 with 500 apps, it ignited a cultural, social and economic phenomenon that changed how people work, play, meet, travel and so much more. Over the past decade, the App Store has created a safe place for users of all ages to get the very best apps and a vibrant app economy for developers of all sizes, from all over the world, to thrive. Today, customers in 155 countries are visiting the App Store more often, staying longer and downloading and using more apps than ever before.
While there have been many notable moments since apps first came to iPhone and later iPad, the milestones and testimonials below reflect some of the most significant over the past 10 years — defining how the App Store democratized software distribution and transformed how we live every day.
The article includes quotes from developers who have published their work on the App Store over the last 10 years, as well as from Apple executives, creators like Nintendo’s Shigeru Miyamoto, and more. These quotes are framed within the following 11 topics of the App Store’s impact:
I. The App Store Opens Doors for Developers, Puts an All New Experience in the Hands of Customers
II. Mobile-First Businesses Thrive
III. Gaming Takes Off, Reaches New Fans
IV. In-App Purchase, Subscriptions Unlock Experiences
V. Streaming Entertainment Takes Off
VI. Creativity, Productivity and Education Soar Beyond Office, Classroom Walls
VII. Health, Fitness and Wellness Apps Surge in Popularity
VIII. Accessibility Apps Empower Communities
IX. Coding Inspires Future Generations
X. New App Store Features Encourage Discovery
XI. The AR Revolution Awaits
10 is a landmark year, and the App Store has a particularly warm place in the hearts of the MacStories team. We have some special celebration plans coming next week, and can’t wait to share them with you.
CARROT Weather Adds Powerful New Weather Maps
Version 4.7 of CARROT Weather arrived on the App Store today. The update brings a variety of small improvements, such as a new hint feature for secret locations, but the tentpole feature is a complete revamp and upgrade of the app’s weather map features.
AppStories, Episode 62 – SiriKit Demystified→
On this week’s episode of AppStories, we clear up confusion about SiriKit and discuss the apps that support it.
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Our thanks to Standard Notes for sponsoring MacStories this week.











