Jony Ive and an Apple Park Architectural Lead on Apple’s New Headquarters and Design

Wallpaper Magazine’s Nick Compton has an extensive interview with Foster + Partners’ Stefan Behling, one of the lead architects of Apple Park, and Apple’s Chief Design Officer, Jony Ive. There are a lot of great details about Apple Park and the Steve Jobs Theater in the article, including this from Behling on constructing a roof on the theater that appears to hover in space:

A network of 44 conduits, carrying electricity, data and sprinkler systems, is housed in three-quarter-inch strips of aluminium in-between the theatre’s glass surrounds. The carbon-fibre roof, tested, built and unbuilt in Dubai, was made the same way you make the hulls of racing yachts and weighs just 80 tons. ‘This is the first time in the history of mankind that this has been done,’ says Behling. ‘It’s the biggest carbon-fibre roof of its kind in the world. If you are serious about achieving something like this, and making it look effortless, you have to go all out. And that does mean doing something that has never been done before.’

Jony Ive has a lot to say about Apple Park too. In response to criticism that the building isn’t sufficiently configurable he says:

Our building is very configurable and you can very quickly create large open spaces or you can configure lots of smaller private offices. The building will change and it will evolve. And I’m sure in 20 years’ time we will be designing and developing very different products, and just that alone will drive the campus to evolve and change. And actually, I’m much more interested in being able to see the landscape, that is a much more important capability.’

Ive also talks about Apple’s design philosophy in general noting that his team’s goal is to ‘get design out of the way.’ However, my favorite part of the interview is Ive’s insight that with every new product, two are actually created:

‘When I look back over the last 25 years, in some ways what seems most precious is not what we have made but how we have made it and what we have learned as a consequence of that,’ he says. ‘I always think that there are two products at the end of a programme; there is the physical product or the service, the thing that you have managed to make, and then there is all that you have learned. The power of what you have learned enables you to do the next thing and it enables you to do the next thing better.

Wallpaper’s interview is a must-read for anyone intrigued by Apple Park and Apple’s approach to design.

Permalink


iPhone X App Roundup: The Innovative, Beautiful, and Practical

The iPhone X’s display poses a challenge to app developers. Similar to when the iPhone 6 and 6 Plus debuted, there’s a different screen size to work with here, which requires app layout adjustments. But more than simply the new size, the iPhone X brings two extra complications: the notch and an extra tall orientation. In order to best optimize for Apple’s current flagship phone, developers need to carefully consider these two factors – failure to do so can result in a particularly unsightly notch, or a UI that’s difficult to navigate one-handed.

We’re only a week out from the iPhone X’s debut, so what we see from X-ready apps today will likely evolve over time as developers are able to live with the device longer. But despite it being early days still, there are several apps that stand out among the best the App Store has to offer for iPhone X.

Read more


iPad Diaries: Working with Drag and Drop – Bear and Gladys

iPad Diaries is a regular series about using the iPad as a primary computer. You can find more installments here and subscribe to the dedicated RSS feed.

In my review of iOS 11, I noted that the impact of drag and drop – arguably, the most powerful addition to the iPad – would be best measured in the following weeks, after developers had the time to update their apps with richer implementations of the framework. I dedicated a large portion of my review to drag and drop as I felt the feature would fundamentally reshape our interactions with iPad apps and the entire OS altogether. However, I knew that wouldn’t happen right away. With iOS 11 having been available for nearly two months now, I think it’s time to reassess the effect of drag and drop on the iPad’s app ecosystem.

Starting this week, I’m going to take a look at some of the most important tasks I perform on my iPad and how drag and drop is helping me rethink them for my typical workflow. For the comeback of this column, I chose to focus on Bear and Gladys – a note-taking app and a shelf app, respectively – as I’ve been impressed with their developers’ understanding of iOS 11 and intricacies of drag and drop.

When I started researching this mini-series, I assumed that drag and drop hadn’t dramatically affected my favorite third-party apps yet. I was wrong. Drag and drop has started to trickle down into several areas of my daily iPad usage, often with surprising and powerful results.

Read more


Reeder 3.1 Adds iPhone X Support

Reeder got me into reading RSS feeds on my iPhone several years ago. The app isn’t updated often these days, but developer Silvio Rizzi always makes sure to release updates that support the latest Apple hardware and iOS versions, which I appreciate. Reeder is as smooth and elegant as the day it came out (specifically, version 2 in 2013), and today’s 3.1 update is a welcome one as it brings support for iOS 11 and the iPhone X.

There are no new features in this version, but I recommend trying it out on an iPhone X if only to look at the “pure black” theme on the device’s OLED display. It’s glorious. I’m looking at Reeder now as I’m reading some articles in bed, and I can’t tell where the display and the bezels meet. I wish more apps would implement dark themes like this on the iPhone X. And as always, it’s great to see that Reeder is still around.

Permalink

SuperDuper! Updated for macOS High Sierra and APFS

High Sierra introduced APFS, Apple’s first entirely new file system on the Mac in decades. Today, Shirt Pocket Software announced an update to its backup utility SuperDuper! that is compatible with APFS. In fact, the app can create a bootable clone for any Mac running Mac OS X 10.9 and later.

Supporting a brand new file system is a tall order. As Dave Nanian explains on the Shirt Pocket blog, APFS volumes are handled differently by macOS than HFS+ ones were. That complicated the update of SuperDuper!, but as with earlier OS updates, Shirt Pocket has solved the issues and is ready with an update that works with Apple’s latest version of macOS.

If you’re not already making a bootable backup of your Mac’s drive, the update to SuperDuper! is the perfect time to download the app and get started.


Tweetbot for iOS Adds 280-Character Tweet Support

Yesterday, Twitter extended the character limit of tweets to 280. Unlike some features, Twitter has made the new tweet length available to all third-party developers.

First out of the gate is Tweetbot by Tapbots. Less than 24 hours after Twitter’s announcement, Tweetbot users can use a full 280 characters in tweets. I expect we’ll see additional updates from other Twitter client developers soon.

Tweetbot is available on the App Store.