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MacStories Developer Debrief: WWDC 2021

We kicked off the MacStories Summer OS Preview Series on AppStories a couple of weeks ago with interviews of four 2021 Apple Design Award winners. We’ll also publish a series of in-depth first-looks at what users can expect this fall from iOS and iPadOS 15, macOS Monterey, and watchOS 8. We’ll also be interviewing developers on AppStories, exploring the technical details that we expect will have the biggest impact on upcoming app updates and releases. You can follow along with the series through our dedicated hub or subscribe to its RSS feed.

Today, we wanted to continue the conversations that began with the AppStories ADA interviews by talking to seven more developers about a wide range of topics. Now that the initial excitement has passed and the dust settled from WWDC, we wanted to hear more from the developers who will be using Apple’s latest technologies to bring readers new apps and innovative updates to readers this fall.

This year, we spoke to:

The following is a collection of the responses from each of the developers I interviewed on a wide range of topics from new frameworks and APIs to Shortcuts on the Mac, the ability to publish apps built on the iPad, SharePlay, SwiftUI, Swift concurrency, and more. Thanks so much to everyone for sharing their insights on these topics with MacStories readers. We greatly appreciate everyone taking time out of their busy post-WWDC schedules to participate.

I received fantastic, thoughtful responses from all of the developers I interviewed, which resulted in more material than I could use for this story. However, we’ll be featuring unabridged versions of the interviews in the next two issues of MacStories Weekly. It’s an excellent way to get an even deeper sense of the ramifications of this year’s WWDC announcements. If you’re not already a member, you can learn more at club.macstories.net or sign up below.

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Apple Watch International Collection Introduced, Featuring 22 Sports Loop Bands and Coordinated Watch Faces

Apple has announced the Apple Watch International Collection comprised of 22 Sports Loop bands and downloadable Stripes watch faces that feature the colors of countries around the world.

According to the company’s press release:

The soft, breathable, and lightweight International Collection Sport Loop bands are available representing the following countries: Australia, Belgium, Brazil, Canada, China, Denmark, France, Germany, Great Britain, Greece, Italy, Jamaica, Japan, Mexico, the Netherlands, New Zealand, Russia, South Africa, South Korea, Spain, Sweden, and the US.

The US Sports Loop band from Apple's International Collection modeled by Olympic gold medalist Amy Van Dyken.

The US Sports Loop band from Apple’s International Collection modeled by Olympic gold medalist Amy Van Dyken.

Apple’s press release also features photos of Amy Van Dyken, a six-time Olympic swimming gold medalist and activist for the disabled community, showing off the US-themed band and watch face.

With the Olympics having been delayed until this summer, I suspect Apple has been sitting on these Watch band and face designs for a while. There are a lot of terrific color options available, so be sure to check out Apple’s press release or apple.com, to see all 22.


Pixelmator Pro 2.1 Adds ML Crop, Quick Fill Color, and Text Tool Updates

The team at Pixelmator has released an update to its Mac photo and image editing tool Pixelmator Pro that includes several new features.

Teased last month, Pixelmator Pro 2.1 has been updated with ML Crop, a machine learning-based cropping tool that algorithmically suggests ways to crop your images. The feature joins several other machine learning-based features that the app has added in the past couple of years. In my limited testing, ML Crop works well, suggesting crops based on the subject of photos that are more dramatic and focused on the image’s subject. The entire cropping process is non-destructive, so even if you aren’t entirely happy with a suggested crop, it can be used as a starting point and easily tweaked manually.

Source: Pixelmator.

Source: Pixelmator.

Pixelmator Pro has evolved into more than just a photo editor. The app includes powerful image creation tools that got an update today too. Quick Fill is a fast way to fill an image layer with color by simply dragging the color from the app’s new color well that also supports switching between foreground and background colors.

The app has added a Stroke with Brush feature that facilitates painting with the app’s brushes along the path of shapes and image layers too. The feature joins a new brush picker and an option for smoothing strokes. Also, the Type tool has been updated to add a slider that quickly resizes text and the ability to control paragraph spacing.

There are other smaller refinements throughout the app too. For instance, when you hover the pointer over a predefined crop, your image updates with a preview of what the new crop will look like. The feature works dynamically in tandem with ML Crop when that feature is turned on, and there are now multiple crop overlay options in the latest update like the Rule of Thirds, the Golden Ratio, the Golden Spiral, and others. Image perspective can be adjusted, and the background of the app’s editor can be changed too. For a quick demo of the highlights, Pixelmator’s announcement video is worth watching:

I haven’t had a chance to try all the new features of Pixelmator’s latest release yet, but I like what I’ve seen so far. The app’s machine learning-based features are fast, especially on an M1 Mac, and they work well in most circumstances. Even when the results aren’t exactly what I want, the app’s machine learning tools are a handy head start with editing.

Pixelmator 2.1 is a free update on the Mac App Store, and currently, the app is available for $19.99, which is 50% off of its usual price until July 6th.


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Our thanks to Concepts for sponsoring MacStories this week.


Latest iOS and iPadOS 15 Betas Allow Apps to Request Access to More RAM

Sami Fathi, writing for MacRumors on an API change spotted in the second developer beta of iOS 15:

Currently, apps are limited to the amount of RAM they can use, regardless of the amount available on the device. For example, despite the highest-end M1 iPad Pro featuring 16GB of RAM, on iPadOS 14, apps are limited to only use 5GB. 16GB of RAM is the highest amount of RAM ever offered in an iPhone or iPad, and the 5GB limitation means that apps aren’t able to utilize even half of what the iPad Pro has to offer.

In the second betas of iOS and iPadOS 15, released to developers yesterday, Apple is introducing a new entitlement that developers may request that will expose their apps to more memory. Apple says that this entitlement will inform the system that an app “may perform better by exceeding the default app memory limit.” Apple’s developer documentation doesn’t specify how much extra RAM an app may be exposed to and also says this is limited to “supported devices.”

I’ve rarely found myself in a scenario where my iPad Pro needed more than 5 GB of RAM, but I’m also not a professional user of apps such as video or graphic editors that may take advantage of more RAM. This is an entitlement that Apple will need to grant developers who request it, and I’m curious to see how many apps will receive it later this year (or if this option will convince more developers of pro apps to finally bring them to iPad). I find it fascinating – but not surprising at all – that Apple is introducing this possibility while they’re pushing adoption of multiwindow and modern multitasking in iPadOS 15.

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MacStories Unwind: iOS and iPadOS Beta Updates and Shortcuts News

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Sponsored by: GoodTask – Get It Done With the Task Manager Based on Apple’s Reminders and Calendars

This week on MacStories Unwind:

MacStories

Club MacStories

  • MacStories Weekly
    • Federico re-engineers his Timery timer setup in Shortcuts
      • John covers the many ways to use Shortcuts on the Mac
      • A Remote Control & Mobile Mouse giveaway
      • Results of our WWDC 2021 straw poll

AppStories

Unwind


AppStories, Episode 228 – Federico’s Research and Note-Taking Setup

This week on AppStories, we dig into the latest iteration of the research and note-taking setup that Federico is using to prepare his annual iOS and iPadOS review, a big part of which features Obsidian.

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Dr. Drang on How Shortcuts Fits Into Existing Mac Automation

We speculated for years about whether Shortcuts would come to the Mac and, if so, in what form. In 2019, Dr. Drang wrote about his concern that Shortcuts would come to the Mac as a Catalyst app that couldn’t interoperate with existing Mac automation tools. It was a legitimate concern, especially given the state of Mac Catalyst apps at the time.

As Drang explains in a post today, those early concerns haven’t materialized. Shortcuts for Mac isn’t limited by Mac Catalyst, and Apple has directly plugged the app into the existing Mac automation ecosystem. Drang concludes that:

All in all, this is looks like everything I wanted in Mac Shortcuts. As I said in the post two years ago, the ability to run every kind of automation from every other kind of automation is key to making a fluid system, where you can use each tool for what it does best. Also, it means that third-party automation tools like Keyboard Maestro, which has a good AppleScript dictionary for running its macros, will fit in well with the new environment even before they incorporate Intents that are directly accessible from Shortcuts.

As Drang notes, Shortcuts for Mac’s ability to run AppleScript and for shortcuts to be run from AppleScript or from the command line is an important feature that promises to significantly increase the app’s utility from day one. Even before existing Mac automation apps do anything to support Shortcuts, they will work with it if they support AppleScript or shell scripting. That will allow users to build shortcuts that incorporate workflows created in apps like Keyboard Maestro and for Keyboard Maestro to run shortcuts from the very start.

However, before automation fans run out and install Monterey to start building new automations, it’s worth noting that Shortcuts for Mac is a brand new app in the first beta of Monterey. As Drang notes, some functionality isn’t enabled yet, and there are significant bugs that need to be worked out throughout the app. That’s to be expected, and there are still good reasons to be excited about Shortcuts for Mac. For now, though, adventurous automators should approach Shortcuts for Mac with realistic expectations about what they will be able to create.

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Photo Editing and Management App Darkroom Adds Extensive Shortcuts Support

Photo editing and management app Darkroom, which added a new Clarity tool last month, has added substantial new Shortcuts actions to the app that allow users to automate a wide variety of its features for the first time. The update is notable because it allows Darkroom to work hand-in-hand with other apps, something which few photography apps do. For now, the shortcuts are available in Apple’s Shortcuts app on iPhones and iPads, but this fall, when macOS Monterey is released, the Darkroom team says that it plans to offer the same actions on the Mac.

The update features five Shortcuts actions:

  • Import to Darkroom
  • Flag Photos
  • Reject Photos
  • Add Photos to Favorites
  • Edit With Darkroom
Darkroom can automate cropping to a long list of aspect ratios.

Darkroom can automate cropping to a long list of aspect ratios.

The Import to Darkroom action adds images to Darkroom and can simultaneously apply a filter with the intensity you choose, set a frame aspect ratio with an inset, and optionally prepare the processed image for export. The Edit With Darkroom action can also apply filters and apply a frame to an image and adds the ability to crop an image to any of a long list of preset aspect ratios and add a watermark to images, all without opening Darkroom. Cropping an image has also been added as an edit that can be pasted to multiple images inside the Darkroom app itself.

The Flag, Reject, and Favorite actions do as you’d expect, allowing you to mark images accordingly without doing so from inside Darkroom itself. Flagging and rejecting photos is a recent addition to Darkroom, which I previously covered on MacStories.

It’s fantastic to see Darkroom adding such deep support for Shortcuts. The app itself is one of my favorite photo editors. However, by freeing its core features from the app itself, Darkroom gains the advantage of becoming part of more complex photo-editing workflows, automatically processing images in multiple apps, without the images having to be opened sequentially in each app. I’ve just begun to scratch the surface of what Darkroom’s new Shortcuts actions can do, but the possibilities are intriguing.