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Hands on with Amazon Cloud Player for iPad

Hands on with Amazon Cloud Player for iPad

For all intents and purposes, outside of the track scrubbing, the Amazon Cloud Player site on iPad simulates a basic music application reasonably well. The music quality sounds no different from when I stream my tunes on a desktop browser, and thanks to iOS multitasking, I can use other apps on my iPad while streaming music over the web. I have noticed that the service runs best if it retains the focus, however. When using another app, the music tends to stop after a song or two. A quick return to the web page nudges the stream to start up right away: something I hope is addressed in the future.

Amazon’s extended support for Cloud Player for the iPad is quite nice: if you’re an Amazon customer, all of the music that you’ve purchased or will purchase is now immediately available for playback via an online browser.

Amazon is making some nice strides with their Amazon Cloud Player, but the biggest hurdle to get users into the service is that you have to upload all of your music to their storage locker, and you still can’t play that music well on your iPhone or iPod touch (the device you’re most likely to have with you all of the time). The act of uploading isn’t something I want to do — and iPads have more than enough storage to carry enough of your music if you’re arguably normal and don’t need to carry your 150 GB library with you at all times. Too, services like Spotify can put a damper on Amazon’s service. Unless you listen to a lot of local music or uncommon artists, Spotify (especially now that it’s coming to the US) is going to have all of your music already online and ready to stream at $5 to $10 a month.

I have nothing against Amazon — I think having the option is spectacular and their addition of unlimited music streaming is big move — but it’s going to be hard to hook and sink iPad users who want to browse the Internet while listening to music, or who want the instant gratification of competing online services. What Amazon really needs is an app, although I’m not sure Apple would allow that to happen.

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Patent Details Possible “File Sharing Gestures” For Future iOS Devices

A new patent detailed by Patently Apple today illustrates how Apple may implement file sharing between iOS devices in future versions of the iPhone and iPad. Whilst patent filings are no indication of features and hardware design choices coming in the next versions of operating systems and devices, they provide some sort of insight into what Apple engineers and designers have been researching to improve the technology or user experience. This latest patent offers a (possible) interesting solution to a common problem that have always affected owners of multiple iOS devices: it’s not easy to share files between them wirelessly, without a cable, without a computer. Whereas iCloud and the PC-Free initiative will focus on fixing this by cutting the cable requirement and constantly syncing documents between apps both on iOS and OS X, there are still some use cases in which a user might want to share a file quickly without uploading to iCloud first. Or, then again, owners of different devices with different iCloud accounts might find difficult to share files in seconds without having to rely on classic email or social sharing.

The patent details a technology that is capable of beaming files back and forth between devices thanks to “file sharing gestures” such as the “pouring motion” or regular flicks and swipes that will give users the illusion of throwing files off a screen, and onto a second device. With sound effects (Patently Apple reports the “vacuum cleaner” one) and animations, this new system sounds like an evolution of webOS’ existing “Touch to Share” feature that allows smartphones and the TouchPad to share, for example, webpages by simply touching each other’s screen. Apple’s proposed solution takes this idea a step further with the concept of animations, user gestures and file selection in-app to give users more control and “personality” over what’s being shared, and how.

Apple’s solution begins by stating that a user could make an intuitive, physical gesture with a first device, which could then be detected by one or more onboard motion sensors. The detected motion triggers an animation having a “physics metaphor,” where the object appears to react to forces in a real world, physical environment.

Apple’s patent spends a lot of time describing various animated physics metaphors that would have the iOS device’s interface react differently depending on the metaphor. Apple describes that the appearance of the interface could react to gravity, friction or drag, momentum, torque, acceleration, centripetal forces or any other force found in the real-world physical environment. The rate at which each object moves on an interface could be based on the size or “mass” of the file represented by the object. Larger files that have more “mass” could have their object animated to move slower in the interface while smaller files that have less “mass” could have their object animated to move faster in the interface.

The patent also details scenarios such as having iOS devices at work or school, and having to share files with colleagues or friends. The proposed system could scan for available iOS devices, and let users to exchange files with simple gestures. The concept reminds us of AirDrop, a new feature of OS X Lion that enables Mac owners to share files with computers nearby, provided they’ve granted authorization for incoming documents.

Last, the filings detail how these new file sharing features and commands could also be used to send files to a network, rather than a device. It is unclear from the report whether this patent is based off Apple’s rumored interest in NFC technology (admittedly, this sounds a lot like it), so make sure to hit Patently Apple to check out all the details and illustrations.


MacStories Product Review: The Samson Meteor Mic

When it comes to podcasting, you shouldn’t have to be an audio expert like Dan Benjamin or Dave Hamilton. Audio equipment, mixers, those damn XLR cables — for someone who just wants to jump into garageband and hit record, there’s no need to buy $500 in equipment. You should, however, invest in an easy solution that’ll improve your game ten fold. Today, I’m looking at the Samson Meteor Mic, a $99 cardioid condenser microphone that’s perfect for podcasting on a budget.

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About This iPad 2 HD

According to a new report published today by Joshua Topolsky at This is my next, Apple is gearing up to release an “iPad 2 HD” this Fall alongside a new model of the iPhone, as previous speculation has largely confirmed with different reports about an “iPhone 5” or slightly redesigned “iPhone 4S”. According to Topolsky, the contradicting reports of a major redesign for the next iPhone and a slight hardware refresh using the existing iPhone 4 design have generated from the fact that Apple has been secretly testing the iPhone 5 components inside an iPhone 4 case – thus leading to reports from several media outlets about a new iPhone that could either feature a thinner, radically different design, or something along the lines of the iPhone 4, only faster and with better cameras. This is my next had previously claimed the iPhone 5 would feature a new “tear drop” case design, as well as a 3.7-inch screen (versus the current 3.5-inch display), a different Home button and worldphone capabilities for CDMA/GSM compatibility. This last tidbit has also been hinted by Verizon’s CFO back in April. Topolsky says Apple is likely to abandon the iPhone 4’s industrial design as it’s “out of favor” with the company’s executives.

Our sources tell us that the company has been testing the new components in old iPhone cases, for obvious reasons. Some of those reports we’ve heard about a larger screen for the old design would make sense too, as a slight tweak of the size (say, to a 3.7-inch display), would be barely noticeable to the eye, but obvious in internal component design. So if you’ve been wondering why the rumors about the iPhone 4S rose to such a din, now you know.

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Apple Reveals Over 15 Billion Apps Have Been Downloaded From The App Store

Apple just issued a press release that reveals over 15 billion apps have been downloaded from the App Store. Apple notes that it has more 425,000 apps, including 100,000 native iPad apps. It comes just six months after the App Store hit 10 billion downloads in January this year.

More than 15 billion apps have been downloaded from the revolutionary App Store and more than 425,000 apps are available, including more than 100,000 native iPad apps, to consumers in 90 countries. Users of the more than 200 million iOS devices around the world can choose from an incredible range of apps in 20 categories, including games, business, news, education, sports, health, reference and travel. Apple has paid developers over $2.5 billion to date.

In the press release, a few people who run some of the most popular apps are quoted singing the praises of the App Store and the opportunities it has allowed, including Ge Wang from Smule, Mark Rein of Epic Games and Nicholas Callaway of Callaway Digital Arts. Phil Schiller, Apple’s senior VP of Worldwide Product Marketing says in the press release:

In just three years, the revolutionary App Store has grown to become the most exciting and successful software marketplace the world has ever seen. Thank you to all of our amazing developers who have filled it with over 425,000 of the coolest apps and to our over 200 million iOS users for surpassing 15 billion downloads.

As Business Insider points out, these statistics reveal that, averaged out, each iOS device owner has download 75 apps - any way you cut it, that is an impressive figure. Similarly, AllThingsD notes that just last month at WWDC, Apple revealed that 14 billion apps had been downloaded, meaning roughly a billion apps have been download in just a month.

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WSJ: iPhone 5 Is Thinner And Lighter, iPhone 6 May Have New Way Of Charging

Late yesterday night The Wall Street Journal published an article which included some rumors about the next two iPhones. Interestingly it noted that this years iPhone refresh would be thinner and lighter with an 8MP camera (up from 5 MP), whilst the company focuses on a more ambitious 2012 iPhone, even including experimenting on a “new way of charging” the iPhone.

These people said the new iPhone is expected to be similar to the current iPhone 4, but thinner and lighter with an improved eight-megapixel camera.

Whilst the WSJ doesn’t have any specific details on this new way of charging the device, one potential technological possibility is using induction charging. If it did use such a technology it would not be the first smartphone to use it, back in 2009 Palm revealed their Pre smartphone which came with an optional inductive charger accessory. Yet two years later, inductive charging has not been used on a widespread basis, if Apple adopted it in a future iPhone it could spur such widespread adoption. It would also achieve somewhat of a philosophical goal that Apple has had in removing cables wherever possible.

Curiously, the WSJ suggests that the release of the iPhone 5 was pushed to Fall instead of its usual June announcement because the device simply wasn’t ready yet. It also warns that if their manufacturer, Foxconn, cannot improve their production yield, the device may be further delayed. The WSJ’s source also noted that Apple had been working on an edge-to-edge screen that could possibly debut on a second, less-expensive, iPhone.

[Via The Wall Street Journal]


Apple Promises Software Update To Fix iOS PDF Vulnerability

Following the release of @comex’s latest jailbreak tool yesterday, JailbreakMe 3.0, many wondered how long it would take for Apple to take action and patch the security hole that allows special PDF documents opened through Mobile Safari to give admin privileges to code hidden inside them. The method, discovered and developed by comex, enables JailbreakMe to install Cydia on devices running iOS 4.3 and above with a simple click, making it the easiest jailbreak ever developed for a variety of devices including the iPad 2. The exploit works on various versions of iOS after 4.3, but the iPad 2 is only being targeted on iOS 4.3.3. As a preliminary version of the exploit leaked online before the official jailbreak was released, comex had already warned users that Apple would soon issue a software update to patch the vulnerability.

The Associated Press reports [via The Next Web] Apple Inc. spokeswoman Bethan Lloyd has confirmed the company is aware of the issue and is developing a fix that will be available via Software Update. A group of German researchers took a look at comex’s exploit yesterday, and warned Apple that any maliciously crafted PDF could take advantage of the Safari hole to install code on a device without a user’s consent.

Apple Inc. spokeswoman Bethan Lloyd said Thursday the company is “aware of this reported issue and developing a fix that will be available to customers in an upcoming software update.”

She declined to specify when the update would be available.

In the past, Apple closed another PDF vulnerability that allowed the installation of Cydia through JailbreakMe 2.0 in roughly a week. Whilst Cydia developers are relying on an exploit that could also be used by malware creators, they’re also taking the necessary steps to prevent the vulnerability from working again after the jailbreak is done and Cydia is installed. In fact, they have released a “PDF Patcher” tool that, once installed from Cydia, will make the exploit used to jailbreak a device unusable. For this reason, Apple will soon issue a software update to officially close the hole, but it’s very likely that several users who don’t want to lose their jailbreaks, yet want to stay secure, will install the unofficial patcher from Cydia.


Judge Denies Apple’s Attempt For Injunction Against Amazon Over ‘Appstore’ Name

is reporting that a Californian judge has denied Apple’s attempt to quickly stop Amazon from using the term ‘Appstore’, which they have been using for their Android app download service. Apple had earlier this year filed a trademark lawsuit that claimed Amazon was improperly using the ‘App Store’ name in a way that will “confuse and mislead customers”. Amazon had claimed that the term was generic and therefore not protectable.

Whilst the full trial is set to take place in October of next year, this decision was in response to Apple’s request of an injunction against Amazon from using the name. In her decision, U.S. District court Judge Phyllis Hamilton said she did not agree with Amazon’s claim that it was “purely generic” but similarly found that Apple had not established “a likelihood of confusion” required to get an immediate injunction against Amazon’s service.

If the injunction had been successful, Amazon would have had to nearly immediately ceased using the name for their service. Neither Apple nor Amazon responded to Reuter’s requests for comment on the news on the injunction. This trial has attracted the attention of other players in the smartphone app market including Microsoft, Nokia and HTC, all of whom have filed complaints against Apple’s attempt to file a trademark for the term ‘App Store’.

[Via Reuters]


Growl 1.3 To Be Released on Mac App Store, Introduce Lion Support and Drop GrowlMail Support

The developers of Growl, a popular notification system for OS X that’s been around for years and it’s completely free to use, have announced that the plugin is going to become a Mac App Store application through a complete rewrite with OS X Lion in mind, dropping support for older frameworks and “hacks” like GrowlMail and GrowlSafari that wouldn’t probably make it past Apple’s approval. For those not familiar with Growl, the notification system became popular among Mac users because of its highly customizable nature that enabled almost anyone with basic coding and design knowledge to create “themes” for it that changed the appearance and animations of the notification tickets displayed on screen. Growl is supported by hundreds of different applications for the Mac, including big names like Twitter and Dropbox. We have covered a handful of beautiful themes for Growl in the past, and the success of this plugin also inspired several iOS developers to create mobile apps capable of plugging into the desktop system to fetch or send remote notifications. Growl is the undiscussed king of notifications for OS X apps.

Yet the developers are willing to change everything about Growl to get it ready for the Mac App Store and turn it into an app as requested by Apple to developers submitting software to iTunes. In a post on Growl’s official Google Group [via Steve Streza], developer Christopher Forsythe has announced that the upcoming 1.3 release will bring important changes such as the aforementioned Store availability, as well as full support for Lion and a new “app” form that has the obvious advantage of allowing users to easily upgrade to new versions by simply checking on their Mac App Store purchase page. One of the common complaints about Growl, in fact, is that the app often requires the user to download and perform an upgrade. As the existing version comes with a .DMG file that contains an installer for a System Preferences panel, the current Growl 1.2.2 forces users to manually upgrade every time a new version is out. With the Mac App Store and Growl becoming “an app”, the developers want to eliminate the convoluted process of opening and mounting a disk image file, running an installer, and manually upgrading from System Preferences. Read more