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Apple Releases iOS 5 Beta 3

Apple just posted the third beta of iOS 5 on the Dev Center. Build number is 9A5259f. As with previous iOS 5 betas, the build targets the iPad 2, iPad, iPhone 4, iPhone 3GS, iPod touch 3rd and 4th gen. iOS 5 beta 3 for the Apple TV has also been released. The second beta of iOS 5 was posted three weeks ago, on June 24. iOS 5 is expected to be released publicly this fall, with many suggesting the usual September media event will be the stage this year for a formal iOS 5 announcement, as well as the unveiling of the next-generation iPhone.

Alongside the new iOS 5 beta, Apple also uploaded a new iCloud for Lion beta (reaching version 4), iTunes 10.5 beta 3 and Xcode 4.2 Developer Preview 3. On the Mac Dev Center, Xcode 4.1 GM for Lion has been seeded to developers. Read more


TV Forecast HD Is A Beautifully Refined iPad App That Keeps Track Of Your Favourite TV Shows

If you are anything like me, you probably don’t watch much live TV anymore; instead just watching a few shows a week on TV and the rest via an online catch-up service. If that sounds like you as well, you may be interested in a new iPad app that makes it easier to track when your favorite shows are airing on TV. The app, TV Forecast HD, is developed by Big Bucket Software (also the developer behind The Incident) and is an entirely redesigned version of TV Forecast, which is currently available for the iPhone. Jump the break for the full review of TV Forecast HD, which has just been made available today.

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Incoming! iPhoto, iMovie, and GarageBand Updates for July 11th

If you’re smart, talented, and own copies of iPhoto ‘11, iMovie ‘11, and GarageBand ‘11 from the Mac App Store, it’s time to check for an update! Today we’re seeing general improvements all around for the trio of creative applications, including support for opening iMovie projects from iMovie for iOS.

iPhoto: What’s New In Version 9.1.5
This update supports general compatibility issues, and also addresses overall stability and performance. Minor issues addressed include:

• The date range of each event now updates correctly to reflect changes made to photos using the Adjust Time and Date command
• Addresses an issue that could cause the Photos view to scroll incorrectly when Event Titles are displayed
• Fixes a problem that could prevent Ken Burns animations from being applied correctly on photos in a saved Classic slideshow
• Deleting photos from a web album using the contextual menu now removes them from the album without deleting them from the library
• Addresses an issue that could prevent a crop adjustment from being removed from a photo when using the Revert to Original command

iMovie: What’s New In Version 9.0.4
This update improves overall stability and addresses a number of minor issues, including the following:

• Support for opening projects imported from iMovie for iOS.
• Fixes an issue where some audio adjustments were not preserved.
• Addresses a performance issue when using large quantities of video clips with keywords.
• Resolves issue with slow application launch when working with large iPhoto libraries.

GarageBand: What’s New In Version 6.0.4
This update supports general compatibility issues, and addresses overall stability and performance issues including the following:

• Fixes an issue with the GarageBand Lesson Store not completing single or multiple lesson downloads.
• Corrects issues with some tempo-based effects falling out of sync with main song tempo.
• Resolves problems with Magic GarageBand project files not opening up correctly in the GarageBand tracks view.

iPhoto, iMovie, and GarageBand are $14.99 on the Mac App Store. If you’ve purchased iLife outside the Mac App Store, keep your eyeballs on Software Update for the latest improvements.


Apple users buying 61% more apps, paying 14% more per app

Apple users buying 61% more apps, paying 14% more per app

The average iOS device owner will download 83 apps in 2011 vs. 51 in 2010, a 61% increase year over year. “Smartphone users are showing an increasing appetite to use apps to add features to their phones,” Munster writes,” and iOS has the leading app ecosystem.”

While the title is somewhat misleading (are we comparing iOS against Android again?), Piper Jaffray’s Gene Munster looks at the at the trend of app sales and ‘average selling price’ per app since September 2008, charting a nice graph that shows the App Store’s steady increase in downloads for free and paid applications. So far in 2011, the average selling price per app is up 14% year-over-year, versus a decrease of 18% in 2010. “After the initial race to the bottom in App Store pricing, we are seeing users pay up to add features and games to their iOS devices”, Munster writes.

I think we can attribute the recent uptick to in-app subscriptions. Magazines and newspaper subscriptions sold in the App Store can cost anywhere from $20 to $60 a year, and Apple has been aggressive in advertising digital publications via ‘featured’ and ‘what’s hot’ banners. Too, there’s been a recent trend with games like Tiny Tower that can rack up a lot of money by selling in-game currency which vastly improves the experience once players are hooked. The in-app purchase and subscription models are working out very well for developers that implement them.

Philip Elmer-DeWitt writes,

82% of the apps in Apple’s store are free. The 18% that users have to pay for have an ASP of $1.44. According to Munster, the increase in ASP is driven by the more-expensive iPad apps that represent a growing percentage of app downloads.

Again, a lot of these new iPad apps are digital magazines. While we have seen some great apps hit the App Store for $19.99 (OmniOutliner for iPad) and $9.99 (The Hit List for iPhone), unfortunately I think developers that are willing to price their apps high are still few and far between. I must admit, however, that I have seen more $2.99 and $3.99 dollar apps this year than the $.99 and $1.99 I’ve seen in the past. Then again, perhaps my inbox is just being pitched with more expensive apps than usual. Regardless, selling apps at higher price (more representative of an app’s value) is a good thing for developers, and it’s especially important on the iPad where quality software dictates how well it can replace a laptop. With iOS 5 around the corner, I wonder if users would be willing to spend more if the iPad was their only computer?

The App Store still has some kinks to work out, but it’s currently looking pretty healthy. Consumers are buying lots of apps (and in-app purchases), while developers are raking in just a little more money than before if we’re to believe Munster’s findings.

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Apple Files Another ITC Complaint Against HTC, Wants Import Ban On Several Devices

A new patent complaint (filed last Friday and discovered by Bloomberg today) with the International Trade Commission reveals that Apple is looking to block the sale of several HTC devices that they claim infringe on Apple patents.

This latest ITC complaint is actually Apple’s second complaint against HTC and Florian Mueller of FOSS Patents comments: “I take it that Apple is sceptical of the outcome of that ongoing ITC investigation and, therefore, wants a second try with potentially stronger patents.”

Exact details of the complaint are not yet known – we will update this post with anything news worthy if and when further details arise.

[Bloomberg via BGR, Additional Information: FOSS Patents]


Mozilla: Update For Firefox 5 “Coming Soon” To Fix Crashing Issue On Lion

Lion users trying to use Firefox 5 have seen the browser crash when loading a website that uses downloadable fonts, but a fix will be “coming soon” according to the Mozilla team. The bug in question has only been affecting users on OS X 10.7 Lion and as a result there will be a Mac-only update that will bump up the Firefox build number to 5.0.1.

According to Christopher Blizzard, the Mozilla Web platform director, they had alerted Apple to the problem in Lion but Apple did not fix the problem in the GM build released on July 1. Consequently Mozilla has “changed the font APIs that [they’re] using to newer versions which appear to fix the problem. He notes that the bug is serious enough that it is causing “severe crash problems” for Firefox 5 users on Lion.

Mozilla will also be updating Firefox 3.6 to completely disable downloadable web fonts when the browser runs on Lion because of a similar issue. Blizzard also ntoes that under Lion, 3.6 also has “scrollbar rendering issues” and urges users still running that version (which is set to enter ‘retirement’ soon) to upgrade to Firefox 5. If you are already on Lion, you can help Mozilla test the fix by downloading the latest build from the Aurora channel that already includes the fix.

[Via MacWorld]


Apple May Be Looking For A Second iPad Manufacturer

Apple is apparently looking for a second manufacturer for its next generation iPad to assist Foxconn who is currently the sole manufacturer of iPads. Taiwanese-based manufacturers Quanta Computer and Pegatron Technology are currently the frontrunners according to DigiTimes and its sources.

Sources say Pegatron, which has reportedly won the iPhone 5 manufacturing tenders, is a more likely candidate for the orders. DigiTimes suggests that part of the reason Apple is seeking a second manufacturer is concerns over their reliance on Foxconn which was highlighted in May when one of their factory buildings saw an explosion and led to limited production for a number of days.

According to DigiTimes, the manufacturer chosen could start manufacturing iPads with the launch of a rumoured iPad HD product that some are suggesting will launch this Fall.

[Via DigiTimes]


Could WiTricity Be The Technology Behind A “New Way Of Charging” iPhones?

MacRumors decided to do some digging after a report in the Wall Street Journal last week claimed that Apple was experimenting with “a new way of charging” for the 2012 iPhone and found something interesting. Initially, many had suggested that the WSJ report could refer to something as obvious as induction charging, which was featured in the Palm Pre. Whilst induction charging is ‘new’ in that it doesn’t require a cable, it still requires the device to be placed on a charging mat.

However, after a bit of research, MacRumors found WiTricity – a company developing a far more ambitious form of wireless charging. Founded in 2007 and based on the research done at MIT, it is undertaking work to enable power to be transferred over fairly significant distances compared to induction charging (at this stage they have reached a few meters).

The magnetic fields of two properly designed devices with closely matched resonant frequencies can couple into a single continuous magnetic field. Prof. Soljačić’s team showed how to use this phenomenon to enable the transfer of power from one device to the other at high efficiency and over a distance range that is useful for real-world applications

MacRumors uncovered WiTricity because Apple has an international patent application (Wireless power utilization in a local computing environment) that makes specific mention of the technology and research done by the MIT researchers in their original paper:

Apple describes a scenario where your iMac could be the source of this resonance power to provide a virtual charging area in front of your computer. Keyboards, mice and even mobile electronic devices like the iPhone or iPad could be charged simply by being in a 1 meter proximity to your computer

It should be made clear that Apple (and other technology companies) apply for hundreds of patents and whilst this is an interesting discovery when coupled with the WSJ report, it does not confirm the implementation of the WiTricity technology in a future iPhone. That said, jump the break for an interesting TED talk by WiTricity CEO, which includes a demo using a (slightly hacked) iPhone and some other devices being powered by WiTricity technology.

[Via MacRumors]

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If you don’t have an iPhone, you don’t have AirPlay or FaceTime.

Apple doesn’t just make a handsome phone — the iPhone has plenty of unique features that separate it from the competition. A pair of new iPhone commercials are taking the stage tonight, putting AirPlay and FaceTime in the spotlight. The commercials, both featuring the same catchy background jingle we’ve become familiar in the “If you don’t have an iPhone” series, show off just how easy it is to use the iPhone for sharing photos, videos, and conversations across the Apple TV, Mac, and iPad. While the commercials do come off a bit bumptious as usual in this series, the AirPlay commercial does a great job of showing off just how easy it is to stream media to your television or play music wirelessly through your home stereo system. AirPlay is something I’ve come to love in iOS 4 on my iPad and iPod touch, and I’m glad to see it getting its own air time in Apple’s latest set of commercials. Past the break we’ve posted both videos for your viewing enjoyment.

[via Apple]

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