This Week's Sponsor:

Textastic

The Powerful Code Editor for iPad and iPhone — Now Free to Try



“Creating Flow with OmniFocus” Now Available as Audiobook

The aim of this text then is not just in using the productivity and task management program OmniFocus, but also in getting to the creative space wherever that may be found. The hope is in getting to those things you want to do and enjoy while maintaining the responsibilities that inevitably accrue in life. Be it in work, play, or with family, we are aiming for a relaxed depth of focus and flow.

Originally released in November 2010, Creating Flow with OmniFocus by Kourosh Dini is one of the best resources available to learn more about The OmniGroup’s fantastic GTD software. Specifically aimed at Mac users of OmniFocus, the 555 pages of Dini’s book will take you through the basic concepts of the application, such as Projects and Contexts, to more advanced techniques and workflows that may involve prioritization of your tasks, context management and, overall, finding the right “flow” for your tasks and Getting Things Done system. As a reader of Creating Flow with OmniFocus myself, I’ve always been impressed with the way the author made this book about balancing your own creativity with goals and projects you have to complete in real-life, rather than simply writing a “how to” guide for OmniFocus. Sure, the book has its tutorial-oriented sections with screenshots and tips, but I found the overall “focus” on creating flow and making the system work for you quite liberating.

Creating Flow has been substantially improved since its original release. Kourosh Dini worked hard to bring the book up to speed with the latest refinements introduced in OmniFocus for Mac (now at version 1.9), and today he released an audiobook version that is available on his website. I have been able to listen to a pre-release copy of the audiobook, and it’s a good alternative for those times when you don’t want to sit down with a full copy of the eBook in your Mac or iPad PDF reading app of choice (personally, I like PDF Expert), but still would like to catch up on some great OmniFocus suggestions and discussion. In fact, I would say that the biggest advantage of the audiobook is that, once synced to your iOS device, you’ll be able to quickly navigate between chapters and instantly get to your desired section with just one tap. You’ll lose images and the overall visual style of the eBook (albeit the .zip file comes with a reference of over 300 screenshots), but you’ll gain an improved navigation that makes it easy to skip sections you don’t want to listen to again if you’ve already read the book. In this regard, existing owners of Creating Flow should consider supporting Kourosh again and get the audiobook just to have a refresh on some parts of the original book without having to go through it again.

The audiobook has been narrated by professional voice actor, Bruce Edwards, encompassing nearly 10 hours of listening material. As I wrote in 2010, Creating Flow with OmniFocus is the book every OmniFocus user should read. Now you can listen to it as well with the audiobook available here.


Interview: The Omni Group’s Ken Case

I had the pleasure of enjoying a casual talk with The Omni Group CEO Ken Case and took the opportunity to ask him some questions on their upcoming release, OmniPlan for iPad. We also had some time to talk about potential updates to other Omni products, as well as projects Ken would like to work on, given more time and resources.

Don: First off, what where some of the challenges you had porting the OmniPlan for Mac experience to the iPad?

Ken: One of the challenges we have had with all of our apps is that the Mac has more screen real-estate available, or at least the design we have used for our apps use a lot more screen real-estate than we have available on the iPad. We had already started noticing that some of our apps were starting to feel a bit squished on laptops – we have typically designed them to work with large desktop displays. When we watched people try to struggle through using some of our apps on the nice new MacBook Airs like the ones we’re starting to use here we found it just felt too cramped. So starting with OmniGraffle we had to re-picture what is the focus of the activity and how can we get rid of the physical controls without burying them so deep that they are no longer accessible. We faced this challenge even more so in OmniPlan for iPad because OmniPlan typically uses more screen real-estate due to its task outline on the left and the large visual GANTT chart timeline on the right. So we decided that the most relevant part of using OmniPlan is not the outline which may be of interest for structuring your plan data, but what people are most interested in is the GANTT chart timeline; so, for Omniplan for the iPad we just focused on that being the entire contents of the screen and working with that and trying to create the content in the visual timeline in ways we would normally rely on the outline for doing. If you wanted to have a task and break it down into subtasks, on the Mac we’d have you go over to the outline and create new rows and indent them underneaths as they were subtasks. If we’re only using the GANTT chart, we want to be adding subtasks – be able to show containment of subtasks under the parent task right there in that live timeline. I’m not saying we’re going to be giving up the outline, we’re not done yet, that’s the struggle we’re trying to work with and maybe the real ultimate answer is to flip back and forth between the two but there’s definitely not room to have both at the same time. Screen real-estate is a real challenge.

Don: Now when you guys released OmniFocus for the iPad, there were some things that a lot people thought the iPad did better than the Mac version. Is there anything in OmniPlan you guys feel is better suited for the iPad?

Ken: There is, but not quite as strongly as there was with OmniFocus. The biggest benefit of OmniPlan on the iPad is that it’s mobile, so you can bring it around with you and have it everywhere. But there isn’t – there aren’t any big features like the forecast and review modes we added to OmniFocus on the iPad where we could say “Oh no, now you can use the app in a whole other way that you couldn’t use it before”

Don: I read on your blog around the release of OmniOutliner for iPad that you wanted to offer 90% of the functionality that people wanted with about 10% of the effort. Do you think that also applies to OmniPlan, were you able to fit as much in without sacrificing the usability?

Ken: I think we were able to get a lot of the info in we wanted – it was a little bit harder, this was a specific challenge to OmniPlan – with OmniGraffle or OmniFocus it was easier to find parts of the application you could live without on the iPad on Day 1 or maybe forever, and just leave that out altogether and maybe bring back in later or maybe not, but you have a useable, cohesive, coherent application you can sit down and work with. With OmniPlan, you’re talking about an audience of project managers who really need to have all the same project details they’re used to typically. If we left out some piece, like, say, cost accounting, then people who are trying to do cost accounting will be stuck, and they can’t do it at all anymore. They can’t partially use it and then go up to their desktop later. If you have that then you probably want to bring all those details to a meeting that you are bringing your mobile device to. That was another challenge with OmniPlan – it was harder to find things we could cut out. We couldn’t cut out any of the data model, which we had done with all the other apps. With OmniFocus we left out time estimates altogether on the iPad – most people didn’t use it and it was more cluttered to try and fit in there. With OmniPlan we have all those fields, all those details, and the change tracking, mechanisms and so on. We did find some areas we could cut out and leave out, like printing. Our hope is, part of the reason you’re bringing this around with you on a mobile device is so you don’t have to bring paper around with you. Showing people the plan right there, live and making changes – you couldn’t do that with a printed document.

Don: So it sounds like it could be a great addition to the current OmniPlan for Mac product.

Ken: Yes, we really wanted it to be as complete as the Mac version and try to leave as little out as possible, but we did have to in some situations. For example, in version 1.0 we are not providing printing because we are not trying to make it do everything the Mac version can do. We do want it to be a standalone tool so if all you’re using is OmniPlan on the iPad, you’re still able to do the complete project management and planning you would’ve done on the Mac including collaborative editing. Plus, change-tracking is there, so you can review other people’s changes, accept and reject them and so on.

Don: Is there anything you can tell me about the tentative release or pricing for OmniPlan iPad app?

Ken: We haven’t announced pricing yet because we like to finish what we’re building, and then decide how much it costs, but if you look at our pricing to date it has been remarkably consistent. The iPad app – every single one – is half the price of the corresponding Mac app. Read more


MacStories Reading List: Special Mountain Lion Edition

As the majority of East Coast Apple users were sipping on their morning coffees either in front of their Macs or on their way to work last Thursday morning, Apple’s PR department prepared to lift the embargo on one of the most unusual Apple product announcements to date: Mountain Lion.

At 8:31 AM on Thursday, February 16, the Apple community came to a full stop as publications like The Loop (they tweeted first), Macworld, and TechCrunch unveiled the details of Mountain Lion, the next major version of OS X set to ship this summer. After an initial shock due to the surprising nature of the announcement (hotel rooms? Good hot coffee? Private briefings with Phil Schiller? Apple PR is on to something here), you could hear the Internet fell silent as millions of eyeballs quickly skimmed through the iOS-inspired feature set of the next big cat. Notification Center, Reminders, Notes, iCloud – the next OS X (just don’t call it a Mac OS X) surely is something worth keeping an eye on. Because, stay assured – the thing is going to keep its eyes on you.

With this week’s Reading List, we’ve collected the best articles from around the web about the recently announced Mountain Lion. If you’re looking for more Mountain Lion coverage, make sure to check out our newly created hub as well.

While we can’t offer you a good coffee with Apple’s Phil Schiller, we still think this week’s Reading List will fare pretty good next to your favorite cup of Americano. Enjoy. Read more


VLC 2.0 Released: What’s New, And An Interview With VideoLAN Developers

Back in February 2010, I wrote a post for MacStories about Lunettes, a codename of a new interface for VideoLAN’s popular media player VLC. Back then, I used to spend a good portion of my days fiddling with media players and skins for VLC, which I used to access a well-organized media library on my MacBook Pro and various external hard drives. Lunettes was promising, and it proved that VLC could have an interface design more suitable for the needs of the Mac community. I didn’t know, however, that work on the next major version of VLC, VLC 2.0, had already begun in 2008 with the first concepts and technical drafts, with Lunettes being the complete rewrite of the application that stemmed  from that original vision that eventually led to VLC version 2.0, released today.

Available for Mac, Windows, and Linux machines, VLC 2.0 is a major update that brings several new optimizations on the technical side, new features, and a brand-new Mac interface that we’ve already covered here on MacStories. It can be downloaded for free from VideoLAN’s website.

Often regarded as “the media player that can open almost anything”, VLC has indeed become many’s de-facto choice over the years when it comes to dealing with a variety of video file formats, or audio files that other media players such as iTunes won’t open. If you weren’t aware of all its functionalities and secrets, you’d say VLC’s best feat is the fact that it can launch almost any kind of file you throw at it. From the strong foundation of VLC 1.x, VLC 2.0 introduces support for new formats – as well as enhancements and fixes for the currently supported ones – with better handling of H.264, MPEG-4/Xvid and WebM thanks to multi-threaded decoding, support for 10bits codes and WMV image, completely rewritten support for images, changes in RealVideo and Real Format integration, correct support for FLAC, RV and Hi10p in MKV, and a plethora of other minor adjustments and refinements that contribute to making VLC one of the most (if not the most) versatile and customizable media players around. For instance, professional users will find support for ProRes 422 and 4444, AVC/Intra, Jpeg-2000 and DNxHD/VC-3 in 10bits and a new, faster Dirac/VC-2 encoder, whilst anime fans will be pleased to know VLC 2.0 features a “vastly improved” MKV demuxer. If you simply care about formats and the stuff VLC can open or has been optimized for, this release shouldn’t disappoint you.

With over 7000 commits to the open source project and 160 contributing volunteers in the past couple of years, however, VLC 2.0 isn’t only focused on making its media player capabilities play nicer with audio and video formats. As we detailed in our previous coverage, one of VLC’s new visible changes is the application’s design on the Mac, a radical change aimed at unifying VLC’s file management and playback functionalities in a single window that, among other things, also happens to support Lion’s native full-screen mode. Available in two color schemes – Lion gray and QTX black – VLC’s new single window interface integrates playback and browsing in a way that, for example, allows you to start playing a movie, hit a button, and go back to the browsing UI with the movie still playing in the background. In my tests, transitioning from a movie (streamed off the MacBook Pro mentioned above, now used as a media server in my house as I upgraded to a MacBook Air) to VLC’s new Library was immediate, and the footprint on system memory minimal, or not visible at all. Because the new VLC for Mac integrates media, sources, and playback in the same window, you’ll be able to open a file, invoke the Playlist shortcut from the Window menu (CMD + Shift + P), look for another file (either manually or from the integrated search view), and adjust its position in the media queue right away.

Thankfully, those who don’t like the change to a unified window will be able to revert back to VLC’s standard multi-window system with an option in the app’s Preferences. The Preferences menu has also been overhauled with a new design and more settings, including one to disable Apple’s full-screen mode for OS X Lion and enable Growl notifications on playlist item change. As usual, there’s a lot to explore within VLC’s settings if you really want to adjust the app to your tastes (and media configuration).

What I’ve always liked about VLC since I started using it in 2003 is that it can be extremely simple and accessible, or extremely complex and “advanced” thanks to the amount of options and settings it brings at your fingertips. If you really want to get geeky with video formats, inputs, codecs and streaming sessions, VLC 2.0 will most definitely have you covered with its variety of new features and tweaks to the underlying engine. If you, however, simply prefer a lightweight, elegant and powerful alternative to iTunes and QuickTime for browsing and playing your music and movies, VLC is an equally great alternative as it’s easy to use, fast, and stable. And whilst the new Mac interface will be heavily criticized (especially in its black version) by those that dislike change on principle, I think change is good, as it confirms that VideoLAN and its community strive for innovation in order to bring VLC to an even broader audience. The single window interface is useful, simple to understand, and helps you save time; performances in version 2.0 have been dramatically improved, and there’s lots more to come. Go download VLC 2.0 here.

For the release of the new VLC, I was able to chat with VideoLAN’s President Jean-Baptiste Kempf and lead Mac developer Felix Paul Kühne about the 2.0 milestone, the process that went into developing this new major release, and what’s in store for the future. Check out the interview, as well as a visualization of VLC’s development activity in 2011, after the break. Read more


iOS-ification Addendum

Following the announcement of OS X Mountain Lion and the release of the first developer preview, I’ve been seeing a lot of new commentary being added to the longstanding argument that Apple is “iOS-ifying” the Mac with features and apps from the iPad. Matt Alexander has probably the best metaphor on the subject:

And then yesterday, OS X and iOS announced an impromptu decision. Many had already (reluctantly) seen it coming but most chose to ignore the possibility, hurt that OS X might do that to them (to them!). But now it’s real, the two are moving in together, and that means a lot of things for the end-user.

Of the utmost importance is the fact that such a step does not suggest that the two entities are merging. Separate identities remain, but assets and possessions are shared. The decision comes when two individuals decide that, as a couple, they are better together than they are on their own. Moving in together, the couple is free to communicate more clearly with each other, to really learn about themselves, and to face complex life decisions together. The two are not somehow merging into the same entity, they’re merely moving under one roof, sharing some belongings, and generally learning how to co-exist in a new contextual environment.

The image of two OSes “moving in together” works exceptionally well in this context as Apple isn’t merging iOS and OS X – they are trying to get the best features “inspired from iPad” and bring them over to OS X. Anyone who’s ever been in a stable relationship understands that the single characteristics of a person (the “features” in OS parlance) mostly remain intact over the years, but as two people decide they are better as a couple, there might be some influence over each other’s distinctive traits (cue definition of “ecosystem” and “inspiration”). I think Matt simply nailed it with his article.

I believe, however, that there’s still much of a debate going around as to whether Apple is 100% clear in admitting “they are borrowing” from iOS to enhance the Mac, or Mountain Lion and the whole “iOS-ification” theory shouldn’t be a surprise at all because Apple isn’t trying to “iOS-ify” anything.

A few weeks ago, I wrote:

Today’s (relatively minor) software update reminds me, however, that the iOS-ification goes far beyond simply converting graphics and updating apps from one platform to another. It is actually more a conversion of the entire Apple ecosystem to an iOS-inspired system of graphical elements, user interactions, business models, user experience paradigms, and functionalities. The iOS-ification isn’t simply visual, it’s a fundamental shift of strategy that, ultimately, I believe begins and ends with iCloud — something that I have discussed before.

After the release of Mountain Lion, Jim Dalrymple wrote:

If Apple were trying to make Mountain Lion more like iOS we would be touching the screen of our computers to interact with out apps instead of using the keyboard and mouse.

Mountain Lion is about familiarity and integration. The new features and apps in Mountain Lion make sense for a desktop operating system.

To which Ben Brooks responded:

I don’t disagree with what Dalrymple is saying up and until the last line. Apple is indeed trying to bring some familiarity and integration between the two platforms, but there’s more to it than that.

The way I see it, Apple is trying to simplify OS X and bring to it some of the features from iOS that make sense. To that end Apple is very much making Mountain Lion more iOS like.

And then Jim wrote a smart counterargument:

I’m going to use the same faulty logic that some people have used to claim that OS X Mountain Lion is being iOS-ified to show how iOS is being Mac-ified.

Having watched some old Apple material on the matter (more on this in a bit), I see both ends of the controversy now – and I think the main issue here is that many  (including me) haven’t properly explained what they meant by “iOS-ification”. So, before the discussion continues, here’s my take on the feared word: I see “iOS-ification” as “inspiration” from an OS (and ecosystem of devices) that’s been insanely successful over the past five years. Inspiration, not copying, and not “making the Mac like iOS”. In fact, I think that “making the Mac like iOS” is the wrong expression to use – there is a subtle difference, but I’d use “iOS has inspired some changes in OS X” rather than “iOS-like” or “more like iOS”. It’s merely semantics, I know, but I’d like to settle this, and it’s important to use the right terminology.

In order to properly move forward, here’s a few things we can agree upon:

  • OS X is the technological foundation of iPhone OS (now iOS).
  • Once on iOS, Apple developed some new apps and user features for it.
  • After a few years, Apple decided to take some apps and user features from iOS (iPad and iPhone) and bring them back to the Mac.

These are the facts. Now, the problem is the interpretation of these facts, and how writers like Ben and Jim see the aforementioned process of “bringing back” as iOS-ification, inspiration, natural evolution, or whatever they want to call it. In fact, I believe the real issue is the meaning we want to give to these facts, and how they play in the bigger picture of Apple being committed to the Mac platform.

As usual, I’d like to turn it over to Steve to remind us how a particular subject was first introduced. Here’s how he described the process behind OS X Lion at the Back to the Mac event in 2010:

What is the big idea, what is the philosophy behind Mac OS X Lion? Well, that’s where Back to the Mac comes from.

What we’ve done is we’ve started from Mac OS X and we created from it a version called iOS, which we used in the iPhone, and we invented some new things and we’ve perfected it over the last several years and it’s now used in the iPad as well. What we’d like to do – we’re inspired by some of those innovations in the iPad and the iPhone, we’d like to bring them back to the Mac. And so that’s what Lion’s about: Mac OS X meets the iPad.

If you watch the keynote again, you’ll notice how Steve and other executives often mention the word “inspiration” while demonstrating features that are “convenient just like the iPad” and “iPad-style” in the way they are presented on screen. I don’t think there’s any doubt that a) iOS is technologically based off OS X and b) Apple created new features on iOS that were eventually ported to OS X. The latter point is happening once again with Mountain Lion, as things like Notification Center and Twitter integration were chronologically iOS-first – and they are now displayed “iPad-style” on the Mac.

With these facts available, I’d like to lay out my own conceptual compromise we can (hopefully) agree upon while we’re waiting to see where Apple is headed with Mountain Lion and its Mac hardware line-up.

Here it goes: iOS-ification indicates the process of being inspired by the iPad’s success to port some apps and features to OS X. In this process, the operating systems are kept separate, and features are developed to take advantage of each device’s nature. Ultimately, iOS-ification is aimed at making iOS and OS X coexist in a single iCloud ecosystem.

Before I continue, allow me to present more fact-checking straight from Apple’s PR:

Lion (2010):

Lion brings many of the best ideas from iPad back to the Mac, plus some fresh new ones like Mission Control that Mac users will really like,” said Steve Jobs, Apple’s CEO. “Lion has a ton of new features, and we hope the few we had time to preview today will give users a good idea of where we are headed.

Mountain Lion (2012).

Apple today released a developer preview of OS X Mountain Lion, the ninth major release of the world’s most advanced operating system, which brings popular apps and features from iPad to the Mac and accelerates the pace of OS X innovation.

As I said above, I see both points in this argument. “The Mac is still a Mac and these are just features” and “The Mac is starting to be a lot like iOS” both make sense (and are factually correct) depending on how you look at the issue, which is a complex one in that it’s got a lot of history behind it, subtle changes in marketing (“best ideas” from 2010 compared to “popular apps and features” in 2012), and an overall “we don’t know yet” aspect due to Apple’s ever growing success and sales numbers.

I do believe, however, that if we consider iOS-ification as “inspiration” and agree that when iPad features comes to OS X they retain the Mac’s best advantages and functionalities (an example is Notification Center having a keyboard shortcut in Mountain Lion), we can find a sweet spot that makes everyone happy and excited about the things to come.

Whilst drawing a line between familiarity and integration is hard because, after all, we’re just writers and we’re not aware of Apple’s real goals, I believe the unification that’s happening now isn’t about the two operating system – it’s iCloud. I’ve written about this before, and I won’t repeat myself here – iCloud is becoming Apple’s “ecosystem for everything” on each release. iCloud is the platform for the next decade no matter if iOS and OS X will eventually merge or not.


Review: Osfoora for Mac

Osfoora Default Timeline.png

Osfoora Default Timeline.png

I have been a heavy user of Twitter for Mac since it was first released over a year ago. While certainly not perfect, for me, it is the gold standard of desktop Twitter apps. As such, it is impossible for me to be objective when reviewing a new client, as I will inevitably end up comparing it to Twitter for Mac (hereafter Twitter.app), so I’m telling you here and now that I didn’t even try to do otherwise. As a result, much of this review consists of comparisons between Osfoora and Twitter.app, and the best I can hope for is that other long-time Twitter.app users find it useful. So let’s get into it. Read more


Rovio Teases Angry Birds Space, Launching March 22

It may be on every platform under the sun and there may already be three versions of Angry Birds, but Rovio isn’t stopping any time soon with their Angry Birds franchise. In fact next month they will be launching the third game in the series: Angry Birds Space. Teaming up with NASA and the National Geographic, the new app will (naturally) feature some twists on the physics used in the game, including zero gravity and a new “lightspeed destruction” feature.

Angry Birds Space is a completely new game with innovative new gameplay, but with some of the familiar Angry Birds elements that fans already know and love – plus some surprises!

Rovio is planning on making it their biggest game launch since Angry Birds was first released and is targeting a launch on not only multiple platforms but also push the retail and publishing aspects of the game as well. Rovio will reveal more details about the game in early March, but until then you can visit the teaser site or view Angry Birds Teaser trailer below the break.

[Venture Beat via Eurogamer, Engadget]
Read more


Nightline Given Exclusive Access To Apple’s Foxconn Factories, Program To Air This Tuesday

The ABC’s Nightline program will air on Tuesday a report from Bill Weir that delves inside Apple’s Foxconn factories. ABC News announced the program on Twitter and PCWorld notes that Apple gave Weir “exclusive access” to tour the Foxconn factories, meet with workers as well as interview a “top executive”.

For years, Apple and Foxconn have been synonymous with monster profits and total secrecy so it was fascinating to wander the iPhone and iPod production lines, meet the people who build them and see how they live. Our cameras were rolling when thousands of hopeful applicants rushed the Foxconn gates and I spoke with dozens of line workers and a top executive about everything from hours and pay to the controversies over suicides at the plant and the infamous ‘jumper nets’ that line the factories in Shenzhen. After this trip, I’ll never see an Apple product the same way again.

It’s the latest move by Apple to try and quell the backlash from media and consumers over the treatment of workers at Apple’s suppliers — particularly at Foxconn. Earlier this year they released their 2012 Supplier Responsibility Report a few weeks earlier than previous years. Apple also revealed who their suppliers are and then joined the Fair Labor Association, who are currently conducting an investigation in regards to working conditions at Foxconn.


[PCWorld via TUAW]