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Home Automation With An iPad

Home Automation With An iPad

Here’s another interesting use case for my ongoing coverage of Pythonista. From the Pythonista Community Forums, user nlecaude shares a script and a demo video showing how he managed to control the lights in his house using Pythonista (thanks, Gabe).

The Pythonista app is pretty simple, it’s basically crossfading between different images to show the current state of the lights. I have one layer for each state (3 lights so 2^3) and I have invisible layers that I use as buttons to trigger the lamps and transition on and off. I’m quite fascinated by the possibilities of Pythonista.

If you watch the video below, it basically looks like magic. This guy is tapping on a photo of his room on an iPad to turn the actual lights on and off. In practice, he’s using a Python library to control a Philips Hue system that reacts to touch input from Pythonista.

For those unaware of Philips’ product, Hue is a personal wireless lightning system that can be remotely controlled and programmed to offer different lightning settings and color combinations for every occasion. Philips isn’t offering an SDK for developers yet, but the Python library manages to directly connect to the Hue wireless bridge and send input commands.

As nlecaude writes, this is just a script put together in 10 minutes with an unofficial library. The possibilities for home automation programmed from an iPad are seriously intriguing.

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Announcing Weekly Sponsorships

Developers willing to promote their company or product on MacStories have always been able to buy ad spots on our site.

Today we’re introducing weekly sponsorships.

The exclusive and week-long sponsorship is the best way to promote your app or service to MacStories’ fine, clever, and influential readership. MacStories’ audience includes creative, professional and tech-savvy readers who care about quality software designed for Macs, iOS devices, and the web, as well as detailed reviews and editorials.

MacStories’ readership consists of:

  • Over 1.3 million monthly page views
  • Over 23,000 daily RSS subscribers
  • 40,000 followers across our Twitter accounts

At the start of the week, we will publish a thank-you post telling our readers that you are the sponsor for the week and also informing then about your company or product(s). During the week of the sponsorship, your company or product will also be linked in the site’s sidebar. Two tweets will be sent – one at the start and one at the end of the week – thanking the sponsor.

To schedule a sponsorship or for additional information, please email us. BackBeat Media is taking care of this for us, and you’re in good hands with John, Jeff or Dave there.


Apple’s New 21.5” iMac Available This Friday, 27” iMac Shipping In December

Apple has just announced that the new 21.5-inch iMac will be available for purchase online and in retail stores from this Friday, November 30th. The larger 27-inch iMac will be available for pre-order on Apple’s online store from Friday but it won’t ship until December.

Apple revealed the new look iMac at its iPad mini event back on October 23rd. The new design features a new tapered enclosure that is just 5mm thick at its thinnest point. Whilst on the hardware side, it includes a new Fusion Drive which combines the “performance of flash” and the “capacity of a hard drive” as well as a reengineered display and upgraded performance.

Redesigned from the inside out, the new iMac packs high performance technology into an aluminum and glass enclosure that measures just 5 mm thin at its edge and features a reengineered display that reduces reflection by 75 percent. The new iMac includes 8GB of 1600 MHz memory, a 1TB hard drive, third generation quad-core Intel Core i5 processors that can be upgraded to Core i7, and the latest NVIDIA GeForce graphics processors that deliver up to 60 percent faster performance.

Prices start from US$1,299 for the 21.5” iMac with a 2.7 GHz quad-core Intel Core i5 and NVIDIA GeForce GT 640M. The 27” iMac will start at US$1799 and contain a 2.9 GHz quad-core Intel Core i5 with Turbo Boost speeds up to 3.6 GHz and NVIDIA GeForce GTX 660M. Apple has the full technical specs and prices up on its website.


A History Of iTunes Through The Years

A History Of iTunes Through The Years

Ahead of Apple’s highly anticipated release of iTunes 11, Jacqui Cheng of Ars Technica has published an interesting look back at 12 years of iTunes. From version 1.0 all the way up to the latest iTunes 10 features, Jacqui offers a brief yet complete overview of how, through the years, iTunes received more and more functionalities.

So what makes the next version of iTunes so great? For one, it has a revamped UI meant to provide a more themed experience when listening to albums. It also has better integration with iCloud, which now automatically downloads your iOS device purchases directly to your iTunes library on the computer. And finally, iTunes can pick up on a movie where you left off on your iPhone or iPad. Oh, and did we mention the redesigned Mini Player?

I (and others) have previously argued that, after 10+ years, it was time for Apple to change iTunes.

I’ll tell you what’s wrong with iTunes: in the age of iCloud, iTunes is a weirdly old-fashioned desktop software to organize media and manage devices in the same way we did 10 years ago. Only with more features and content types. iTunes is the epitome of old interfaces and interactions trying to hold onto the present.

iTunes 11 is certainly intriguing, but we haven’t been told much about its media management features except for Music. We know that there will be deeper integration with iCloud (as I hoped back in April), but I’m more interested in how Apple will try to slim down iTunes’ interface for app management, podcasts, and books. There’s a divide between what Apple has been doing on iOS and OS X: while iOS users have been able to split up their media in multiple apps (App Store, iTunes, Music, Podcasts, iBooks, Videos), Mac users have been forced into iTunes for everything except Mac apps. The new iTunes webpage mentions, for instance, podcast sync with iCloud, but will podcast management also go through an evolution, foregoing the old and clunky download & organize workflow many have come to despise? Will there be easier access to the Purchased area for apps, which is still curiously hidden inside the desktop iTunes Store?

Will iTunes 11 be a more modern iTunes or just a better music player?

According to Apple, the new iTunes will arrive before the end of November.

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The Glif For iPhone 5 Now Available

In an email to customers, Studio Neat has announced that the Glif is now available for the iPhone 5 on their online store and will start shipping next week. The standard Glif for iPhone 5 is available for $20, whilst the Glif+ which includes the ‘Serif’ (further secures your iPhone) and ‘Ligature’ (attatches the Glif to your keychain) is available for $30. Originally launched in late 2010, the Glif is quite an ingenious tripod mount and stand for the iPhone and was one of the first Kickstarter success stories.

We are happy to announce that the new Glif and Glif+ for iPhone 5 are on their way to the warehouse and will begin shipping early next week! The new Glif is like the previous version you know and love, just… 5-ier.

Studio Neat has since brought out The Cosmonaut (an stylus for capacitive touch screen devices such as the iPad and iPhone) and Frameographer (an iOS app to make time-lapse and stop motion movies). The duo behind Studio Neat, Tom Gerhardt and Dan Provost also wrote about their experiences launching these products in a book called It Will Be Exhilihariting earlier this year.


Apple’s Black Friday Sale Now Live in Australia, New Zealand

As announced earlier this week, Apple has now launched the One-Day Shopping Event with discounts on iOS devices, Macs, and accessories. The event will propagate on Apple’s online stores across the world according to different time zones; right now, it is available on Apple’s Australian and New Zealand stores with a dedicated webpage.

Apple reports some important details on its website:

Enjoy special pricing on all the great gifts below. Buy online and get fast, free shipping. Or shop at your favourite Apple Retail Store, where you’ll enjoy faster checkout with Express Shopping.

Shopping event prices are solely available on 23 November, 2012, from 2:01 a.m. to 24 November, 2012, 1:59 a.m. in AEDT, are subject to change, and include GST. Promotional pricing cannot be combined with any other offers. Not all sale products are available in all Apple Retail Stores.

Starting with the iPad 2 and Retina iPad at the top of the list, the exclusive offer doesn’t include the iPad mini. Notably, for Macs, only portables are included, but there are accessories that are usually meant for desktop computers such as Magic Mouse, Magic Trackpad, and Apple’s Wireless Keyboard.

The official One-Day Shopping Event webpage is available here for Australian users. We’ll update this post with links to EU and US pricing as soon as they become available. Note only the base model prices are listed below.

  • iPad: A$498 - save A$41
  • iPad 2: A$398 - save A$31
  • iPod touch (5th gen): A$298 - save A$31
  • iPod touch (4th gen): A$194 - save A$25
  • iPod nano: A$158 - save A$11
  • MacBook Pro (13” Retina): A$1,794 - save A$105
  • MacBook Pro: A$1,244 - save A$105
  • MacBook Air: A$994 - save A$105
  • AirPort Express Base Station: A$108 - save A$11
  • AirPort Extreme Base Station: A$178 - save A$21
  • Time Capsule: A$298 - save A$21
  • Apple Magic Mouse: A$64 - save A$11
  • Magic Trackpad: A$64 - save A$11
  • Apple Wireless Keyboard: A$64 - save A$11
  • iPad Smart Case: A$44 - save A$15
  • iPad Smart Cover (Polyurethane): A$34 - save A$11
  • iPad Smart Cover (Leather): A$58 - save A$21
  • Apple In-Ear Headphones: A$88 - save A$11
  • Apple EarPods: A$28 - save A$7

Grand Theft Auto: Vice City For iOS Release Date Set For December 6th

Rockstar has announced that the 10th Anniversary Edition of Grand Theft Auto: Vice City will arrive on iOS and Android on December 6th. Previously announced in late October, the Anniversary Edition will cost $4.99 and feature “native high-resolution graphics” with support for Retina display devices.

The game will also include “updated character models and lighting effects, new and more precise firing and targeting options and a fully customizable control layout”. It’ll be able to run on all iPads, iPhone 4 and newer, and the 4th and 5th generations of the iPod touch.

[Rockstar via Eurogamer]


Apple Airs New iPhone 5 Commercials: “Turkey” and “Orchestra”

Just in time for Thanksgiving, Apple aired two new iPhone 5 commercials today. Both commercials feature voiceover by Jeff Daniels as in the first run of iPhone 5 commercials aired after the device’s launch.

The first ad, aptly named “Turkey” focuses on Photo Stream. Using Thanksgiving as a background theme for taking family photos with an iPhone, the ad explains how Photo Stream lets you share the photos you want, with just the people you want. Jeff Daniels also shows his appreciation for pie at the end of the ad.

Orchestra is a little more peculiar. Apple wants to explain the iPhone’s background noise cancellation, which is made possible by an improved microphone design and audio system. The voice asks the director of an orchestra to lower the volume, which is similar to what happens to background noise when you make a phone call with the iPhone 5. It’s a clever and funny comparison.

Excuse me maestro? Bring it down please. Better. That’s what happens to background noise when you’re making a call on this. This microphone here picks up the sounds around you and helps turn them down. So when the world gets noisy, calls sound better.

Both ads are now available on Apple’s YouTube channel, and we’ve embedded them below. Read more


Tokens: Easy Promo Code Generation For Developers

I often hear from my developer friends that generating promo codes for iOS and Mac apps is a tedious and annoying chore. From what I’m told, you have to log into iTunes Connect – which hasn’t the most pleasant interface Apple ever made – and generate these codes that you have to manually copy somewhere to share them via email, Twitter, or other systems. It’s a slow process, and iTunes Connect forces developers to “submit requests” for how many codes they need without offering any sort of social integration.

Enter Tokens. Developed by Padraig Kennedy and Oisin Prendiville, Tokens is an automated promo code generator for Mac that makes it super simple to generate and share promo codes for apps available in iTunes Connect. Tokens couldn’t be approved in the Mac App Store because it uses HTML scraping to interact with iTunes Connect remotely; the developers offer a FAQ to understand how Tokens works, for which kind of apps, and why it’s built for OS X 10.8. Read more