Posts in news

Hand Circus Announces Seabeard, Coming Soon To iOS

Today, Hand Circus announced their new iOS game, Seabeard. Those who have been playing on iOS for a few years may remember Hand Circus for Rolando, one of the first big hits in iOS gaming (heavily inspired by LocoRoco). Seabeard will be published by Backflip Studios – another popular name in the scene (Ninjump, Paper Toss).

There aren’t many details on Seabeard yet, but it looks intriguing from a visual standpoint and it’s nice to see Hand Circus back with new material for iOS after ngmoco (the old publisher of Rolando) switched to a freemium model, which led to the cancelation of Rolando 3.

Seabeard’s first trailer (embedded above) shows a mix of Animal Crossing-style elements (build villages, manage population, go fishing) but also gives off a Wind Waker vibe with a focus on ocean exploration and boat mini games (not the first time Wind Waker has inspired an iOS game). In terms of character style, Seabeard is a continuation of Hand Circus’ PS3 game, Okabu.

From Hand Circus’ description:

Revive your trading empire - Set sail to discover lucrative trading routes and source rare and valuable items. Rebuild the legendary trading capital, Accordia and hire the finest market traders.

Conquer the seas - Set sail to encounter the challenges of the ocean, from feeding whales and rescuing shipwrecked passengers to battling with menacing sea monsters.

Further details on Seabeard’s gameplay aren’t available at this point, but Hand Circus is going to demo Seabeard at the GDC in San Francisco next week. From the trailer, it appears that the game will be Universal with iPhone and iPad support; it’s also not clear whether the game will be a paid download or if there will be freemium mechanics with In-App Purchases. According to Hand Circus, Seabeard is “coming soon” to the App Store.


Due Reminder and Timer App Refreshed for iOS 7

Due is a super fast reminder and timer app for iOS that I’ve been using on my devices for a long time. I’ve been following the development of the app through the years – Due is made by Lin Junjie, the same developer of the excellent Dispatch mail client for iPhone.

Due is highly customizable if you’re a power user, it syncs with Dropbox, and it’s also got a Mac app. Due provides more features for timers and time-based reminders than Apple’s Clock and Reminders apps, and it can be integrated with other apps in lots of cool ways.

Development of Due 2.0 is well underway, but in the meantime version 1.10 has been released with a refreshed interface for iOS 7. The UI update doesn’t change much about the app’s structure – everything still works the same – but it makes the app more pleasant to the eye on the new OS. Thankfully, the developer has kept a dark design so the app doesn’t have a plain white background like several other iOS 7 apps.

In terms of feature set, Due still has a lot to offer, especially for timers and snooze settings, but I’m looking forward to seeing how Due 2.0 will bring new functionalities to the almost four-year-old app. Due 1.10 fixes a few bugs, but there are no new features except for the updated interface.

Due is $4.99 on the App Store.


1Password 4.2 for Mac Features Improvements To 1Password mini, Editing, and More

AgileBits, makers of 1Password, have today announced version 4.2 of the Mac app, which brings several improvements to 1Password mini, AutoSave, and item editing. Alongside the update, AgileBits has also released a spiffy new video realized by Sandwich Video, embedded above.

When 1Password 4 for Mac was released last year, I praised the addition of 1Password mini, a menu bar utility that allowed you to easily access your 1Password vault for logins, favorites, password generator, and other categories, making it extremely convenient to find logins and passwords without launching the full 1Password app. In 1Password 4.2, 1Password mini is getting a few extra capabilities, such as editing support, possibility to view secure notes, and fuzzy search. While the main 1Password app remains the place where all features are available, 1Password mini becoming more versatile is good news for those who like the ease of access of the menu bar app.

The editing experience in the app has been enhanced, allowing users to switch between vaults while editing and to resume editing an item if 1Password is closed. Alongside various tweaks and minor improvements (which include the ability to sort by Category in Security Audit and better URL matching for sub-domains), 1Password 4.2 brings a smarter AutoSave window that, by default, will offer to save new logins in the primary vault.

1Password 4.2 has been released on AgileBits’ website, and it will be available on the Mac App Store as a free update soon after Apple’s approval.


Day One Launches “Publish” Sharing Service for Journal Entries

Day One, an award-winning and MacStories-favorite journaling app for iOS and OS X, has traditionally focused on private, personal journaling: through the years, the app has received support for external integrations such as weather and location info, inline photo previews, and, more recently, motion activity data captured from the iPhone 5s, but under all that, the app has always been private with limited options for sharing.

With Publish, launching today on Day One for iPhone, Bloom Built wants to allow Day One users to easily share individual journal entries publicly while retaining control of sharing options, stats, and privacy settings. I’ve been testing Day One Publish for the past few weeks, and while I don’t think it’ll revolutionize the way people journal on iOS devices – the act of journaling is, ultimately, private – it provides a convenient and good-looking way to turn private entries into public webpages anyone can read.

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Apple Releases iOS 7.1

Apple today released iOS 7.1, the company’s first major update to iOS 7, which was released in September 2013. iOS 7.1 has been in testing with registered iOS developers since November, and it brings a variety of bug fixes, performance improvements, faster animations, CarPlay, user interface changes, and minor tweaks.

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Tweetbot 3.3 Adds Avenir Font Option, Large Thumbnails

Tweetbot, Tapbots’ Twitter client for iPhone that was relaunched in October for iOS 7, has been updated today with new display options and the possibility to remove tweets that match a filter.

For the past few months, Tapbots has been working on improvements to Tweetbot’s presentation and text size controls, adding new settings in version 3.1 and a night theme in 3.2 alongside additions to account management and reordering. In today’s update, Tweetbot gets a new font option in the Preferences to enable Avenir as the app’s primary typeface, as well as a new setting to enlarge thumbnails in the timeline. The latter makes Tweetbot more akin to the official Twitter app for iPhone in that it displays large photos (and app icon previews for iTunes links) that give a better idea of a media item inline without having to show the tweet detail view.

Just like Tweetbot for Mac, Tweetbot for iPhone can now remove tweets that match a mute filter as soon as the filter is added. Through a dialog box, the app will offer to remove matching tweets that have already been loaded in the timeline. The option is particularly welcome if you, for instance, wake up in the morning and realize you don’t want to scroll through hundreds of tweets about an event that happened overnight.

Tweetbot 3.3 further refines Tapbots’ vision for Tweetbot 3 on the iPhone, and it’s available now on the App Store.


Beats Music Launches API For Third-Party Developers

Beats Music

Beats Music

As reported by CNET, Beats Music, the music steaming service that launched two months ago as Beats Electronics’ sister company, has introduced an API today. Available here, the Beats Music API will allow third-party developers to integrate their apps with Beats Music to access a catalogue of over 20 million songs and, more importantly, other features such as search, recommendations, playlists, and curated content.

If you’re willing to pay $100 a year for music, which in my experience for all the world’s music is a tremendous bargain, you should have access to music anywhere you might want it, in your car, house, anywhere,“ Beats Music Chief Executive Ian C. Rogers told CNET in an interview.

A new entry in the music streaming space, Beats Music launched to a substantial marketing campaign that saw a Super Bowl ad and various celebrity endorsements; unlike the major players in the field (Spotify and Rdio), Beats Music comes with a single paid tier that allows for unlimited, high-quality streaming at 320 kbps for $9.99 per month. Beats Music doesn’t have ads, and, this point, it has an iPhone app, a somewhat limited web app, and it lacks native apps for the desktop and tablets.

What differentiates Beats Music are the curation efforts that CEO Ian Rogers – a longtime music industry personality – wants to put at the center of the Beats Music experience. Over the course of the past year, the company has built an editorial team of music experts and critics who curate songs and albums in playlists and collections that are then automatically suggested to users. On top of curation, Beats Music allows listeners to receive songs based on their current mood and activity through a feature called “The Sentence”.

All these features are exposed in the API that Beats Music made public today. As the company writes:

Beats Music believes in being as open as possible, because we think the best ideas come from you. This is why we’ve decided to open up nearly all of our REST resources, which we use ourselves, to everyone.

The Beats Music API comes with fairly common functionalities such as artist and track lookup, audio playback (with two bitrate settings), search, metadata retrieval, and library management, but it also enables developers to access more specific aspects of Beats such as individual options for The Sentence, artist popularity, personal recommendations for “Just For You” items, featured Highlights and Editor Picks, new releases, and playlist subscriptions.

Beats Music’ API appears to offer a solution to, effectively, access all the functionalities of the official Beats Music app. Documentation (including terms of service) can be viewed here.

This week, Apple showed Beats Music among the list of initial partners for their CarPlay initiative. With Beats Music entering the crowded space of music streaming and radio services, an API may help the company gain traction among third-party developers quickly, enabling them to feature the service’s library and editorial aspects on a variety of devices and platforms. Just yesterday, music steaming service Spotify reported the acquisition of The Echo Nest, a music data company used by hundreds of online music services, including Rdio and MOG, which was acquired by Beats in 2012.


Apple Releases iTunes Festival 5.0 with New iOS 7 Design, SXSW Streaming

Apple pushed version 5.0 of its iTunes Festival app on the App Store today, updating the app’s UI for iOS 7 and the upcoming iTunes Festival at SXSW, which starts next week on Tuesday, March 11.

The app, which can be opened on iTunes or the App Store through this link, isn’t however available for download at the moment. While the link redirects to the app’s iTunes page that shows updated screenshots, icon, and changelog, the app can’t be downloaded, as iTunes returns an error that says that the item is “temporarily unavailable”.

According to recent speculation by Daring Fireball’s John Gruber, Apple was preparing an update to the iTunes Festival app to launch alongside iOS 7.1, which, according to his sources, will be required to run the updated app. On iTunes, technical requirements for iTunes Festival 5.0 don’t mention iOS 7.1 and report that “iOS 7.0 or later” is required, though the fact that the app can’t be downloaded may indicate an early release by Apple.

Update: According to initial reports via Twitter, it appears that the updated iTunes Festival app can be downloaded on some international App Store and run using the current version of iOS – iOS 7.0.6.


Retro Game Crunch Collection Released, Includes Seven Games

In November 2012, Shaun Inman, Rusty Moyher, and Matt Grimm launched a Kickstarter campaign for Retro Game Crunch, a project to develop and release six games in six months. As we wrote when the campaign was launched:

Each month backers (of $15 or more) will submit and vote on a theme and Shaun and his team will build the game that gets the most votes… in 3 days. Based on player feedback and Shaun and his team’s original aspirations, they will then polish and perfect the game for thirty days. Backers will then get to download a complete version of the game. This will happen each month for 6 months.

For each thirty days, or each game being developed, the Retro Game Crunch team will document the game process and progress with posts, screenshots and podcasts. Backers that contribute $25 or more will also get to download the entire Super Clew Land, which is a great game, when this project ends.

This week, the Retro Game Crunch team released their first official collection, made of 7 games created during the course of the initiative and based on feedback and input from the Kickstarter backer community. The games, heavily inspired by the 8-bit videogame era and chiptune music style, are Super Crew Land (the game that started Retro Game Crunch), End of Line, GAIAttack, Paradox Lost, Wub-Wub Wescue, Brains & Hearts, and Shūten. While the games were released separately during Retro Game Crunch, the new unified release brings smaller file sizes, a single download for all games, an app launcher to easily switch between games, and support for the Xbox 360 and PlayStation 4 controllers.

The Retro Game Crunch Collection is available now for $11.99 (20% off) on the Humble Store and through the Retro Game Crunch website, it’s DRM-free, and made for both Mac and Windows (a Steam Greenlight campaign has also been launched to help make the collection available on Steam). For those who didn’t follow the original Retro Game Crunch initiative, a journal with details on the development of the games is publicly available here.