Posts in Featured

The AppGratis Removal

Jean-Louis Gassée has a solid summary of the whole story behind AppGratis’ App Store removal. If you missed it, here’s Apple’s official stance.

I did comment on the topic – six months ago:

Second, we should consider the manipulation of charts. While not specifically mentioned in the new rule, it’s easy to imagine Apple doesn’t want marketing and promotion campaigns to be capable of altering their ranking algorithm for the App Store. Apple has been rumored to dislike these promotion campaigns in the past, tweaking its ranking algorithm to reflect “real” popularity of an app among users. But maybe that’s not enough at this point, and Apple really does want to limit the relevance of this kind of services by, well, enforcing rules that would get them out of the App Store.

And:

This is pure speculation on my side. But I’d consider this: Apple recently revamped the App Store homepage with its own Free App of the Week initiative (alongside a new Editor’s Choice). Would it be a surprise if they thought all these other “free app a day” and “free app download” services could be confusing to the user?

I also added this in regards to “gaming the system”:

But more importantly, rule 2.25 could be enforced for those marketing tools that get users “rewards” for downloading other apps for free — a technique that, consequently, also increases the popularity of the apps that get downloaded as part of the promotion. The problem is that users download those apps only for the rewards — they’re not really interested in them. For this reason, developers could — even slightly — game the system and, to an extent, trick Apple’s algorithm. I don’t see how that can be a good thing.

Back to Gassèe’s article:

Apple isn’t wrong to reserve the right to make such decisions. Although insiders may depict the company as obsessive control freaks, “normal” customers seem to appreciate Apple’s efforts to keep the App Store a Clean, Well-Lighted Place.

But maintaining a stony silence when imposing a judgment call is a bad choice, it distances developers, and it inevitably triggers controversy. A few words of explanation would invite respect for having courageously taken a difficult stance.

This is a fair point. Here’s what I wrote – again, in October 2012:

After talking to several developers today, my understanding is that rule 2.25 has been enforced on some cases, but that it’s not clear how much Apple will enforce it going forward. Apple has notoriously made exceptions in the past: there used to be a rule for apps that “duplicated” existing functionality, but then Apple started approving third-party browsers and, recently, email clients. For all we know right now, it is possible that rule 2.25 will never be seriously enforced and that it’ll slowly “fade away” with time. Or more simply, developers will find ways to work around the rule.

“It’s not clear”, I said. My sources were correct. Here’s John Paczkowski for AllThingsD:

Sources familiar with Apple’s thinking tell AllThingsD that AppGratis’ ouster was a first step in a broader enforcement action generally targeted at app-discovery apps that run afoul of clauses 2.25 and 5.6.

And:

If it has been confusing, it’s because Apple, while being quite clear in citing the rules it is enforcing, has been unclear and scattershot in their actual enforcement.

I don’t know if this BusinessInsider’s report is true. AppGratis CEO Simon Dawlat calls their business model “just regular advertising”; Jason Calacanis says this is “lame on Apple’s part” and that “this is not gaming, this is called forecasting”.

I didn’t link to the AppGratis story previously because, frankly, I thought Apple’s position on the matter had already been amply discussed last year. The way I see it, nothing has changed in regards to how Apple sees third-party apps that mimic the App Store’s appearance while simply linking to other apps. And I thought it was pretty clear that Apple didn’t appreciate developers who kept coming up with advertising models to circumvent the Guidelines and “connect” users with promoted apps in the top Charts. But, apparently, AppGratis’ ouster was publicized enough to make a French minister comment on the matter. Read more

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Thoughts On Twitter #music

Music

Music

Earlier today, Twitter released its official #music app.[1] This first release, like Vine before, is iPhone-only with a web counterpart. I believe that Music, more than Vine, can give an indication of the direction Twitter may take in regards to its media strategy. But first, I’d like to highlight two excerpts from Twitter’s blog post announcing Music:

Twitter and music go great together. People share and discover new songs and albums every day. Many of the most-followed accounts on Twitter are musicians, and half of all users follow at least one musician. This is why artists turn to Twitter first to connect with their fans — and why we wanted to find a way to surface songs people are tweeting about.

Today, we’re releasing Twitter #music, a new service that will change the way people find music, based on Twitter. It uses Twitter activity, including Tweets and engagement, to detect and surface the most popular tracks and emerging artists. It also brings artists’ music-related Twitter activity front and center: go to their profiles to see which music artists they follow and listen to songs by those artists. And, of course, you can tweet songs right from the app.

“Tweets and engagement” are key factors of the algorithm Twitter is using to “detect and surface” tracks, both popular and emerging. The fact that half of all users (active or not) follow at least one musician on Twitter is an important metric to keep in mind. Read more

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Pocket Introduces “Send to Friend” on First Year Anniversary

Pocket, Share to Friend

Pocket, Share to Friend

One year ago today, Read It Later was reborn as Pocket, transforming into a service that emphasized saving anything, not just articles, for later. For the past year, Pocket has rapidly iterated while landing on numerous devices between Android and iOS, even arriving on Apple’s desktops and laptops with a native Mac app. Recently, Pocket made it even easier to save stuff for later thanks to Feedly, WordPress, and HootSuite integration. With more than 8.5 million users who’ve saved more than 300 million articles in the past year, Pocket has also launched Pocket for Publishers, giving creators on the web an easy way to gain insights on the lifespan of their content.

Share to Friend Inbox

Share to Friend Inbox

To celebrate their one year anniversary, Pocket is launching Send to Friend, a brand new feature that goes beyond sharing to Facebook, Tumblr, and Twitter. Send to Friend improves upon email sharing, which Pocket found people used more than twice as often as sharing to social networks. Send to Friend allows for better interpersonal sharing between friends and family. Content can be shared with a comment and a highlighted quote, and if the person receiving the shared link also uses Pocket, they’ll receive a Push Notification and the content in their inbox. Anyone who receives a link can save it to their list of stuff to view later, or simply ignore it.

Share Menu

Share Menu

Lastly, Pocket improves upon their Share Menu by automatically bubbling up icons and making more convenient shortcuts to often used services and friends that you share to. If you find yourself sharing to Twitter and to a couple of particular friends more often, the Share Menu will place shortcuts to them first. Of course, you can always get to seldom used services at any time.

Pocket with Send to Friend is available as a free download in the App Store.

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Facebook 6.0

Today, Facebook introduced version 6.0 of their iOS app for iPhone and iPad. The Verge has a solid overview of the changes (with a video as well). Unrelated to the iOS update, but still of note in regards to Facebook’s growing design teamAtebits’ Loren Brichter is now “helping out” at Facebook. Considering Brichter’s skills in graphics and animations and Facebook’s interest in physics engines with Chat Heads, I wouldn’t be surprised to hear Brichter is going to help the design team in that field.

Facebook 6.0 for iOS is, essentially, a cleaner Facebook app with Chat Heads. The slide-out navigation is still there, but it has been tweaked to feature new icons, consistent with Facebook’s new take on News Feed; the iPhone app now comes with filters to browse specific feeds for photos, music, games, close friends, and more; the iPad app has a cleaner design for the News Feed with avatars on the left; and both apps come with Chat Heads, Facebook’s new floating bubbles for private messaging (or, as they call it, “private sharing”). The Chat Heads feature is still rolling out, just like the updated News Feed design.

I’ve been able to try Chat Heads, which are enabled for my account. Unlike Facebook Home for Android, Chat Heads are limited to the Facebook app: per iOS’ architecture, Facebook can’t display Chat Heads anywhere in the operating system. The implementation of Chat Heads is consistent across the iPhone and iPad, but there are also some minor differences worth noting. Read more

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Triage: My New Favorite Email App for iPhone

Triage is my new favorite email app for iPhone.

I’ve always had a tumultuous relationship with email clients on iOS. It used to be that Apple didn’t like third-party email clients on the App Store, until Sparrow came around. With its superior support for Gmail accounts and a faster workflow for managing the inbox on a daily basis, Sparrow convinced me – in spite of iOS’ limitations – to move away from Apple’s Mail, both on the Mac and iPhone. Until Google bought Sparrow, effectively stalling development on the iPhone and Mac and halting the iPad version’s release altogether. While Sparrow still works, I don’t feel comfortable relying on a product – for a key task such as email – that I know is going to be abandoned eventually. I stopped using Sparrow after it was acquired by Google.

I was back to Mail, and I wasn’t too thrilled about it. After upgrading to iOS 6 last year, I lamented numerous times how switching between Edge and 3G networks was worse than iOS 5, and how that behavior affected my Mail workflow due to another ridiculous change Apple made in iOS 6. Mail was my go-to client again, but I often ended up saving emails for later because I didn’t trust iOS 6 to correctly send my messages.

And then Google brought Gmail 2.0 to iOS, a much better version than the original app released in late 2011. I was eager to try out the new universal app with push notifications, once again moving with all my accounts from Apple Mail into a new home, cautiously hoping that would be the last time.

I’m still using Gmail for iOS, but there are some things I don’t like about it. Push notifications are useful, but I can’t stand the daily awkwardness with scrolling and funky text selections caused by Google’s reliance on embedded web views. Support for Gmail is solid and improving, but I miss the butter-smooth animations of Sparrow or, despite its flaws, Mail’s fluidity and native feel. I like Gmail for iOS, but I don’t love it.

Last month, I was sent a beta of Triage for iPhone, and a few hours into using it I knew that was it. That was the email app – not a client – that could allieviate my Gmail sorrows while showing a new way to process my inbox on an iPhone. Read more

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Panic Status Board Review

Status Board

Status Board

Since the introduction of the iPad three years ago, several developers tried to create second-screen experiences to leverage the device’s large display as a window for additional content coming from a user’s primary device – traditionally a desktop computer. It wasn’t clear at the time how an iPad could be used as a “creation device” – either because of a lack of apps or imagination – so developers started playing around with the idea of iPad as an external display, iPad as an alarm clock, or iPad as a digital weather station to place on a desk next to a Mac. As years passed and people started using the iPad as, effectively, a computer capable of real work, Apple still added functionalities related to screen-sharing to iOS: users could hook up the iPad to an external monitor for an even bigger second-screen experience, or connect apps and games to an Apple TV via AirPlay to display more information and data on the iPad’s screen.[1]

Panic’s latest app, Status Board, takes the concept of using the iPad as a desk accessory one step further by turning it into a dashboard for a variety of data that you’d normally check in dedicated apps or websites. Read more

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Minibar - Mixing Cocktails With Class

I would not consider myself a mixologist but I do enjoy the occasional adult beverage. Whether it is in an aluminum can or it is finely crafted with aged liquors and muddled with exotic fruits, I will drink it. I originally went through a cocktail making phase when I was really into Mad Men but who hasn’t done that? And up until recently I referred to my bar book when I needed a decent receipe for a mixed drink. I now have a better option — Minibar for the iPhone. Read more

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#MacStoriesDeals - Wednesday

We have many great deals for #MacStoriesDeals today. You can find us as @MacStoriesDeals on Twitter.

Read more

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Quantifying The Australian “Apple Tax”

On Friday, Apple (along with Microsoft and Adobe) will front the Federal Australian Parliament’s inquiry into IT Pricing. You may recall that after failing to voluntarily appear, the committee in February of this year summonsed the three, effectively forcing them to appear. Given Apple’s appearance, I wanted to take a closer look to see what Apple actually charges for their products (both hardware and media from their iTunes and App Stores) and see how it compares to the US.

Methodology

Doing this kind of analysis can be fairly contentious given there are a few ways to do it, various assumptions you have to make, and different ways of presenting the information. To be clear, here is how I have constructed the data presented in the graphs in this article.

  • I collected from Apple’s website, the Australian and US prices of all their key products and main models (but not built-to-order models).
  • GST is removed from Australian price: The Australian price includes a 10% GST (goods and services tax), so I removed that from the Australian price because US prices do not include a sales tax, that is added at checkout based on which US state the customer is from (sales taxes varies across US states).
  • Now that both prices don’t include sales taxes, I convert the Australian price from Australian dollars (AUD) to US dollars (USD). I use a 3 month average of the exchange rate. The 3 month average smoothes out any temporary peaks or troughs in the exchange rate and gives Apple a fairly lengthy period of time to alter prices if there was a significant change in the exchange rate.
  • This now gives me the price of the Australian good in USD and without GST, a figure that can now be compared with the US price. So I calculate the percentage markup of the Australian price based on the original US price.
  • NOTE: Methodology for the Media calculations do vary a bit, read the notes I include with them.
  • I encourage you to scrutinise my calculations by taking a look at the Excel document I created, linked below.

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