Zach Gage has a reputation for messing with the rules of classic games with releases like Bad Chess and Sage Solitaire. With Flipflop Solitaire, Gage is back with another take on solitaire that’s simultaneously familiar and disorienting. The result is a fun, addictive game that breathes new life into the traditional card game.
Game Day: Flipflop Solitaire
The Case for RSS→
David Sparks makes a good point about the strengths of RSS compared to, say, getting your news from Twitter or Facebook:
RSS is so easy to implement that it’s a slippery slope between having RSS feeds for just a few websites and instead of having RSS feeds for hundreds of websites. If you’re not careful, every time you open your RSS reader, there will be 1,000 unread articles waiting for you, which completely defeats the purpose of using RSS. The trick to using RSS is to be brutal with your subscriptions. I think the key is looking for websites with high signal and low noise. Sites that publish one or two articles a day (or even one to two articles a week) but make them good articles are much more valuable and RSS feed than sites that published 30 articles a day.
Unlike Sparks, only a couple of my friends have moved on from RSS (and are using Twitter for news), but I agree otherwise – I don’t want to spend any more time on Twitter than absolutely necessary. I cherish the ability to subscribe to my favorite websites independently from social networks.
One thing I’d add: it’s possible to subscribe to high-volume feeds (and keep them alongside low-noise ones) if you take advantage of filters and muted keywords. Modern RSS services such as Feedly, Inoreader, and NewsBlur all come with advanced filtering features that mute specific articles directly on the server, so they don’t get pushed to clients on iOS or macOS at all. If you want to subscribe to a lot of sources but automatically hide topics you don’t care about, this is the only way to go.
Canvas, Episode 48: Long-Form Writing in Scrivener→
We continue with our mini-series on long-form writing apps with a look at Scrivener.
On this week’s episode of Canvas, after featuring Ulysses, we take a look at the other big player among iOS writing apps. You can listen here.
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MacStories Weekly: Issue 104
The App Store Adds Weekend Deals Feature
Apple has introduced a new feature in the Today tab of the App Store called ‘This Weekend Only.’ Each Thursday, one app will offer an exclusive deal to users that lasts through Sunday.
The new feature is being kicked off with five deals instead of one:
- Hotel Tonight - up to 40% off original room prices
- Glasses by Warby Parker - a free geometric case with any weekend order
- Under Armour - $20 off orders of $100 or more
- Chipotle - free chips and queso with an entree
- Shoptiques - 15% off orders over $100
The new promotion strikes me as a good way to help drive traffic to the App Store on weekends, which are slow sales days for many developers. It also makes sense to kick off the App Store’s new feature with apps from relatively large companies with broad appeal, but I hope that in the long run, smaller independent development shops are included too.
Jony Ive and an Apple Park Architectural Lead on Apple’s New Headquarters and Design→
Wallpaper Magazine’s Nick Compton has an extensive interview with Foster + Partners’ Stefan Behling, one of the lead architects of Apple Park, and Apple’s Chief Design Officer, Jony Ive. There are a lot of great details about Apple Park and the Steve Jobs Theater in the article, including this from Behling on constructing a roof on the theater that appears to hover in space:
A network of 44 conduits, carrying electricity, data and sprinkler systems, is housed in three-quarter-inch strips of aluminium in-between the theatre’s glass surrounds. The carbon-fibre roof, tested, built and unbuilt in Dubai, was made the same way you make the hulls of racing yachts and weighs just 80 tons. ‘This is the first time in the history of mankind that this has been done,’ says Behling. ‘It’s the biggest carbon-fibre roof of its kind in the world. If you are serious about achieving something like this, and making it look effortless, you have to go all out. And that does mean doing something that has never been done before.’
Jony Ive has a lot to say about Apple Park too. In response to criticism that the building isn’t sufficiently configurable he says:
Our building is very configurable and you can very quickly create large open spaces or you can configure lots of smaller private offices. The building will change and it will evolve. And I’m sure in 20 years’ time we will be designing and developing very different products, and just that alone will drive the campus to evolve and change. And actually, I’m much more interested in being able to see the landscape, that is a much more important capability.’
Ive also talks about Apple’s design philosophy in general noting that his team’s goal is to ‘get design out of the way.’ However, my favorite part of the interview is Ive’s insight that with every new product, two are actually created:
‘When I look back over the last 25 years, in some ways what seems most precious is not what we have made but how we have made it and what we have learned as a consequence of that,’ he says. ‘I always think that there are two products at the end of a programme; there is the physical product or the service, the thing that you have managed to make, and then there is all that you have learned. The power of what you have learned enables you to do the next thing and it enables you to do the next thing better.
Wallpaper’s interview is a must-read for anyone intrigued by Apple Park and Apple’s approach to design.
Clips 2.0 Introduces Selfie Scenes for iPhone X, Star Wars Content, iCloud Syncing, and More
In a major update released today, Apple’s Clips app for iOS received a redesigned user interface, Star Wars stickers and scenes, iCloud support for syncing clips between iPhone and iPad, and a big iPhone X feature exclusive: Selfie Scenes.
iPhone X App Roundup: The Innovative, Beautiful, and Practical
The iPhone X’s display poses a challenge to app developers. Similar to when the iPhone 6 and 6 Plus debuted, there’s a different screen size to work with here, which requires app layout adjustments. But more than simply the new size, the iPhone X brings two extra complications: the notch and an extra tall orientation. In order to best optimize for Apple’s current flagship phone, developers need to carefully consider these two factors – failure to do so can result in a particularly unsightly notch, or a UI that’s difficult to navigate one-handed.
We’re only a week out from the iPhone X’s debut, so what we see from X-ready apps today will likely evolve over time as developers are able to live with the device longer. But despite it being early days still, there are several apps that stand out among the best the App Store has to offer for iPhone X.
iPad Diaries: Working with Drag and Drop – Bear and Gladys
iPad Diaries is a regular series about using the iPad as a primary computer. You can find more installments here and subscribe to the dedicated RSS feed.
In my review of iOS 11, I noted that the impact of drag and drop – arguably, the most powerful addition to the iPad – would be best measured in the following weeks, after developers had the time to update their apps with richer implementations of the framework. I dedicated a large portion of my review to drag and drop as I felt the feature would fundamentally reshape our interactions with iPad apps and the entire OS altogether. However, I knew that wouldn’t happen right away. With iOS 11 having been available for nearly two months now, I think it’s time to reassess the effect of drag and drop on the iPad’s app ecosystem.
Starting this week, I’m going to take a look at some of the most important tasks I perform on my iPad and how drag and drop is helping me rethink them for my typical workflow. For the comeback of this column, I chose to focus on Bear and Gladys – a note-taking app and a shelf app, respectively – as I’ve been impressed with their developers’ understanding of iOS 11 and intricacies of drag and drop.
When I started researching this mini-series, I assumed that drag and drop hadn’t dramatically affected my favorite third-party apps yet. I was wrong. Drag and drop has started to trickle down into several areas of my daily iPad usage, often with surprising and powerful results.





