Apple Launches New ‘We Hear You’ iPad Pro Ad Campaign

Apple released four 15-second commercials each promoting different features of the iPad Pro. All four open with an actor holding up a large image of a tweet. ‘Better Than a Computer’ opens with the snarky tweet: ‘An iPad Pro is not even close to being a computer.’ The narrator agrees explaining that it’s not a computer because it’s faster, has LTE, and a touchscreen you can write on, concluding that the tweeter is ‘kinda right.’

‘Don’t Hunt for WiFi’ features a young woman stuck studying at a gym because her home WiFi is slow. The narrator explains that with LTE, that’s not a problem for the iPad Pro.

‘Do More with Word’ answers the question ‘Is Word on the iPad?’ The narrator shows how to download Microsoft Word and highlights its Apple Pencil integration.

The final spot called ‘No PC Viruses’ highlights the fact that the iPad Pro doesn’t suffer from PC viruses in response to a woman who complains on Twitter that her PC is infected.

What’s best of all about these spots is that the tweets are real. For example,

You can watch all four videos after the break:

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Omni Group Automation

New website dedicated to The Omni Group’s upcoming automation features in their apps, created by Sal Soghoian:

By default, all of the macOS versions of the Omni applications offer robust integrated AppleScript and JavaScript (JXA) support for Apple Events scripting on the Mac. These excellent automation tools will continued to be integrated into every macOS version of Omni software.

And in addition, the Omni Group now offers integrated cross-platform JavaScript support for both the iOS and macOS versions of their popular productivity applications. Finally, the power of automation is available regardless of whether you use Omni tools on mobile devices, laptops, or desktops.

As for the technology itself:

OmniJS, the name for Omni’s new version of the JavaScript language, is based on JavaScript Core, the foundation of the JavaScript implementation in WebKit. Using OmniJS, the Omni Group suite of applications will be able to be queried and controlled on both iOS and macOS in ways similar to how they are automated today using the traditional macOS Apple Event-based scripts.

What’s most impressive is that The Omni Group is bringing all of these automation features to iOS as well – it’s not limited to the Mac. Watch the OmniGraffle videos recorded by Sal to get an idea of the functionality automation will unlock. I’m genuinely excited about all this.

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Canvas, Episode 29: Workflow – Magic Variables

In this episode, Fraser and Federico update the Workflow series for the major new feature that debuted in Workflow 1.7 - Magic Variables.

On the latest episode of Canvas, we decided to release an extra show for our Workflow series all about Magic Variables and why they’re a fundamental change to the app. You can listen here.

If you haven’t listened to the previous episodes of the Workflow series yet, now’s a great time to catch up.

Sponsored by:

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Take to the Course with OK Golf

I’ve never had much interest in real golf, a sport that requires more money, patience, and dedication than I will allocate to anything besides my significant other and Apple products. I have to admit, though, that I’m a sucker for anything on the videogame golf spectrum, from the ultra-simplistic Desert Golfing to Wii Sports’ golf.

Much of what I enjoy about golf videogames appears in OK Golf, a zen, bite-sized take on the genre. It’s no mini-golf simulator, though, and its distinction will leave you immersed in a tiny world of varying terrain and challenging gameplay.

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Release Details Unveiled for Where Cards Fall, a Game from the Publishers of Alto’s Adventure

Where Cards Fall is the newest title coming from Snowman, publishers of the beloved Alto’s Adventure. Today the company announced a fall 2017 release date for the game and confirmed its release platforms: iPhone, iPad, Apple TV, Mac, and PC.

Snowman also shared a new trailer today that contains the most revealing look at the game so far.

A blog post from Snowman breaks down the trailer and provides additional details about the core of the game:

In Where Cards Fall, you’ll build houses of cards to form and shape the world around you. These houses not only help you move through imaginative puzzles, but also bring to life vivid memories of adolescence.

This particular memory [from the trailer] is of teenagehood in the suburbs. Filled with far more cacophonous uncertainty than the playful magic of the forests, the suburbs are home to a crucial question: who will you become? Would you rather remain comfortable at home, or venture into the world outside?

At its core, Where Cards Fall is an exploration [of] these questions, and a look at the way our most fragile memories of the past can become the strongest foundations of our future.

On the heels of the success Snowman found with Alto’s Adventure, it’s exciting to see the company continue to push themselves to explore new and unique ideas in their next game. Where Cards Fall looks like it will be a highlight of the gaming scene when it hits later this year.

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iPad Diaries: Advanced File Management and Research with DEVONthink

As I wrote in my story on one year of iPad Pro, I consider cloud services a necessity for managing files on iOS. Dropbox and iCloud Drive make it possible to keep the same sets of documents and app libraries synced across devices, but, more importantly, they help overcome iOS’ file management woes through centralized storage spaces. In the article, I espoused the flexibility of Documents and its tight integration with Dropbox, noting how Readdle had built the missing iPad file manager with features Apple omitted from their iCloud Drive app.

Since early January, I’ve been thinking about my larger writing projects scheduled for 2017 and whether Documents can scale as a reference and research tool. Looking back at 2016 and the time I poured into organizing and referencing files for my iOS 10 review draft in Scrivener (which I covered here), I realized that neither Scrivener’s built-in file manager nor Documents could meet the basic requirements I have set for this year’s review. These include the ability to search different file types with advanced operators as well as a system to reference individual files and folders throughout iOS with local URLs. It was during this meta-research phase1 that I decided to try DEVONthink To Go again.

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Apple Announces WWDC 2017: Kicks Off June 5 in San Jose

Apple today announced that WWDC will take place June 5-9, 2017 in a new venue: the McEnery Convention Center in San Jose, California. The announcement came as a bit of a surprise because in past years, WWDC was announced closer to the event and it has often been scheduled for the second full week in June. But the biggest departure of all is the change of venue. WWDC has been held at the Moscone Convention Center in San Francisco for the past 16 years. San Jose is much closer to Apple’s new Campus 2 headquarters, which should facilitate the logistics of putting on the conference.

According to Apple’s press release:

The McEnery Convention Center will be the hub for thousands of attendees with great hotel, restaurant and entertainment options, all within walking distance. In addition to the keynote address, get-togethers, sessions and labs for developers, Apple is working with the city of San Jose and local businesses to celebrate the return of WWDC with very special experiences around San Jose throughout the week.

Tickets will go on sale March 27th. Apple said that the number of tickets available for WWDC 2017 will be roughly the same as in recent years.


Hidden Folks: A Whimsical Game of Exploration

Hidden Folks, by game developer Adriaan de Jongh and illustrator Sylvain Tegroeg, is a relaxing diversion into beautifully-detailed, hand-drawn worlds. The object of the game is simple: find people, animals, and objects in huge illustrated landscapes. After you’ve found enough items in each area, the next one is unlocked and ready to explore.

The comparison that comes to mind immediately is the Where’s Waldo book series for kids. But there’s a lot more going on here than that suggests, and this is not a game that’s just for children. Hidden Folks comes alive with whimsical animations and over 960 silly mouth-generated sound effects. Each of the fourteen hand-drawn, black-and-white scenes is vast and full of minute details that make finding each item challenging.

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