I enjoy taking lots of photos. Over the years, I’ve dabbled with DSLRs, but more often than not these days, I use my iPhone because it’s always nearby.
I’ve historically used Apple’s built-in Camera app. It has the advantage of being available from the Lock screen, which is a big plus because it lowers the barrier to getting up and running with the camera. Later, I would go back and pick out the best shots, edit them a little in the Photos app, and share a few.
Over the past couple of weeks though, I’ve been moving between Apple’s Camera app and Obscura 2, which was released today by developer Ben McCarthy. I’ve used manual camera apps in the past, but always wound up going back to Apple’s option in the end.
Obscura has been different. I’ve found myself going back to it repeatedly because I enjoy the way it approaches taking pictures and editing them so much. I don’t expect I’ll stop using Apple’s Camera app altogether; it’s just too convenient. However, when I leave the house with the intention of finding something interesting to photograph this summer, I’m going to use Obscura.
One of the things I like most about photography is that it’s a creative outlet that’s just for me. Sure, I share some of the pictures I take, but it’s entirely for fun.
One of the issues I’ve always had with pro camera apps is that many take the fun out of photography for me. They have intimidating UIs that throw lots of photography jargon and controls at you in a way that sends me looking for a manual. It feels too much like work.
Obscura doesn’t dispense with camera-speak entirely, but it succeeds by presenting the complexities of manual camera features in a simple, thoughtful UI. Instead of sending me looking for support pages, I found myself experimenting with Obscura’s controls, learning what each does by doing, which has been an enjoyable, organic process.
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