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Hands On with iOS 12.2’s HomeKit Support for Smart TVs

As I noted yesterday, the launch of the developer beta of iOS 12.2 has brought the necessary underlying APIs for manufacturers of smart TVs seeking to integrate their television sets with HomeKit. Originally announced at CES 2019, the initiative encompasses both the HomeKit and AirPlay 2 technologies, which the likes of Samsung, LG, Vizio, and Sony will roll out (albeit to varying degrees) in their upcoming smart TVs over the course of 2019. Thanks to the HomeKit Accessory Protocol and the work of enterprising third-party developers, however, it is already possible to get an idea of what the HomeKit part of these integrations will be like by installing unofficial plugins that add HomeKit compatibility to existing TV sets via software.

Thanks to developer (and homebridge contributor) Khaos Tian, I’ve been able to test native HomeKit integration with my 2017 LG TV running webOS, which does not currently support HomeKit out of the box and which, according to LG, will not receive an official software update for HomeKit support in iOS and tvOS 12.2. In this post, I’m going to share my first impressions of HomeKit’s new TV features in the iOS 12.2 beta, describe how it all works in practice, and share some suggestions for changes I’d like Apple to implement by the final release of iOS 12.2.

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Developer Demos HomeKit’s New Integration with Smart TVs

Benjamin Mayo, writing for 9to5Mac:

Developer Khaos Tian hacked the HomeKit protocol to simulate adding a smart TV accessory to the Home app. He shared some screenshots and videos of these features ‘in action’ …

By essentially faking the existence of a HomeKit-compatible Smart TV accessory on his network, he was able to add a television tile into his Home app.

This reveals new interfaces for controlling the TV. You can tap on the tile to turn it on or off and access the Details menu to change input.

Tian has posted a series of examples of this new HomeKit integration on his Twitter account, including one where he was able to control his LG TV running webOS from the iPhone’s Home app.

Interestingly, Tian has already contributed an update to homebridge – the third-party plugin to add all kinds of different accessories and platforms to HomeKit – with support for HomeKit’s new TV control APIs. Here’s where this gets really interesting for me: despite the launch of an online petition, LG has only confirmed that their latest 2019 TV sets will receive official HomeKit support. Thanks to homebridge, however, it should be possible to add native HomeKit integration to older LG televisions (such as my 2017 model) with plugins that bridge the webOS API to HomeKit’s new endpoints. This is precisely what Tian is doing for his demo.

Now, as someone who’s been running homebridge and the homebridge-webos-tv plugin for the past few months (and I promise I will write about this eventually), I’m excited about the idea of having a native interface for controlling my TV from the Home app (and, ideally, Siri too). As you can see, the plugin I’m currently using can only “fake” controls in the Home app by adding switches. It can get…confusing:

Configuring homebridge plugins (left) requires working with a JSON document.

Configuring homebridge plugins (left) requires working with a JSON document.

But it works. I’ve been running homebridge and this plugin without issues for months now, and I’ve gotten so used to asking Siri to change inputs on my TV, I can’t imagine not having these integrations anymore. A recent update to homebridge-webos-tv even added support for individual channel input and more remote control buttons. For this reason, assuming that the folks at LG don’t change their mind and ship a HomeKit software update for older TV sets, I think I’m going to experiment with a dual setup for webOS TV support in HomeKit: some controls based on the official HomeKit API, and others provided as custom switches – both based on homebridge plugins. But that’s a story for another time.

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Microsoft Office Debuts on the Mac App Store

Promised at WWDC last June, Microsoft Office 365 has arrived on the Mac App Store today. Office 365, which includes the company’s flagship Word, Excel, PowerPoint, and Outlook productivity apps are free to download but require a subscription available via an In-App Purchase to create and edit documents and to send and receive email messages. Before today, the Mac versions of the apps were only available as direct downloads from Microsoft.

At WWDC 2018, Apple announced a redesign of the Mac App Store. During the presentation, the company said the following apps would be coming to the Mac App Store:

  • Microsoft’s Office 365
  • Adobe’s Lightroom CC
  • Panic’s Transmit
  • Bare Bones’ BBEdit
  • Snap’s Live Studio
  • Houseparty

The addition of the apps announced has been slow. Houseparty debuted on the Mac App Store several months ago, but Transmit didn’t appear until last November. With today’s addition of Office 365, that leaves Lightroom, BBEdit, and Live Studio to go.

Office is a significant addition to the Mac App Store. The apps in the suite are used by millions of people worldwide, and the convenience of downloading them and updating the apps from the Mac App Store alongside other apps should be a welcome addition for many users. Hopefully, the remainder of apps promised aren’t far behind and will help reinvigorate the Store, which has not seen the same level of success as its iOS sibling.

Office 365 is available on the Mac App Store as a bundle. Word, Excel, PowerPoint, and Outlook can also be downloaded individually.


Connected, Episode 227: Caveats Ruin People

After Stephen ruins the intro, Federico finally gets around to talking about his second iPad Pro and Myke shares a secret.

On this week’s episode of Connected, I finally addressed why I bought a second (11”) iPad Pro last December. You can listen here.

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  • Luna Display: The only hardware solution that turns your iPad into a wireless display for your Mac. Use promo code CONNECTED at checkout for 10% off.
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AppStories, Episode 95 – Interview: Directing Animated Feature Films Using an iPad Pro with Yarrow Cheney

On this week’s episode of AppStories we interview Yarrow Cheney, whose animated feature film credits include directing The Grinch and The Secret Life of Pets and production design for the Despicable Me movies and The Lorax, about the role the iPad plays in his filmmaking process.

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Apple Announces ‘Shot on iPhone’ Photography Challenge

For longer than I can remember now, Apple has plucked photos taken by iPhone users from the vast sea of images posted online and featured them on billboards, in print advertising, and online. Today, the company announced that through February 7th, it’s running a Shot on iPhone Challenge. Apple says that:

A panel of judges will review worldwide submissions and select 10 winning photos, to be announced in February. The winning photos will be featured on billboards in select cities, Apple retail stores and online.

Apple’s announcement also introduces the contest’s 11 judges, 6 of whom are from Apple and 5 of whom are outsiders with backgrounds in photography. The Apple team includes Phil Schiller, members of his marketing team, and others who work on Apple’s photo software. The rest of the judges include former White House photographer Pete Souza, travel photographer Austin Mann, who we recently interviewed for Club MacStories, Annet de Graaf, a travel photographer and author of iPhone photography books, Luisa Dörr who shot TIME magazine’s special Firsts issue entirely on an iPhone, and Chen Man, a visual artist and creator of photography-based social apps.

If you’d like to submit your iPhone photos, here’s what to do:

Post your best photo taken on iPhone to Instagram or Twitter with the #ShotOniPhone hashtag to participate in the the Shot on iPhone Challenge. Weibo users can participate as well using #ShotOniPhone#. In the image caption, note which model was used. Alternatively, you can also submit the photo in its highest resolution to [email protected] with the file format ‘firstname_lastname_iphonemodel.’ Photos can be straight from the camera, edited through Apple’s editing tools in the Photos app or with third-party software. Submissions for photos begins at 12:01 a.m. PST on January 22 and ends at 11:59 p.m. PST on February 7. You must be 18 years of age or older to participate, and this challenge is not open to Apple employees or their immediate families.

I’ve always enjoyed Apple’s Shot on iPhone ad campaigns. It will be fun to see which shots its judges pick from what I can only imagine will be a huge number of submissions.


Pixelmator Pro Updated with New Layers Features

Today the Pixelmator team released a layers-focused update to Pixelmator Pro, their Mac image editor.

The update allows users to add any of seven colored tags to a layer to help identify them. The feature also supports Adobe PSD color tags on import and export.

To make navigating projects with lots of layers easier, users can now filter layers based on several criteria including the new color tags, images, shapes, text, RAW, and groups. At the bottom of the layers sidebar, there is also a search field for locating layers by name.

Pixelmator Pro 1.3 supports clipping masks too. The feature allows users to apply the contents of one layer to the shape of another layer or group of layers. Clipping masks can be created from text, shapes, groups of layers, or nested shapes.

Finally, you can also adjust a layer’s opacity and blending mode using the controls at the bottom of the layers sidebar. Adjustments made are previewed live in the app’s main window.

Pixelmator Pro is available on the Mac App Store.


Concepts for iPad: An Adaptable Infinite Canvas to Suit Anyone’s Needs

Concepts, an iOS drawing app featuring an infinite canvas, sat untouched on my iPad forever. I’d seen some buzz about it online, and the idea of an infinite canvas intrigued me. I’m not much of an artist though, so I was unsure how I’d use the app.

What broke my mental logjam was the new Apple Pencil. Attached to the side of my iPad Pro, the Pencil is always within easy reach, so I use it more now than ever. That, in turn, set me on a quest for the best apps that support the Pencil.

I started with familiar apps like GoodNotes, which I reviewed last week, and Linea Sketch from The Iconfactory, two of my long-time favorite apps. I’d used both apps for a long time, but with the new Apple Pencil, I found myself using them more often. Especially with Linea Sketch, I found myself using the Pencil to map out articles and other projects in a loose, free-form style consisting of lots of handwritten notes embellished with splashes of color and doodles. Free from the constraint of orderly lines of text, ideas evolved more organically, which I’ve found works exceptionally well during the early stages of a project.

What led me to dive into Concepts though was a single wall I hit with Linea and GoodNotes. The canvas of both apps is constrained to a single digital sheet of paper. That’s not a deal-breaker in some circumstances, but for more sprawling projects and loosely-defined brainstorming, it’s problematic. The one-page-at-a-time interface of both apps also made it hard to annotate more than a single screenshot per page without running out of space.

Concepts affords me an infinite canvas free of space constraints. It also offers a level of control over the tools I use that fits well with how I approach text editors. Like many writers I know, I like to adjust every detail of how my words appear onscreen, including the typeface I use, its size, the line height, and column width. As I’ll explain in more detail below, Concepts allows a similar level of control over its tools, which I love. I may not take advantage of those tools or their customizations to the same extent as an artist might, but I appreciate their power nonetheless.

So, I spent time over the holidays sketching out plans for 2019 in Concepts. The more I used the app, the more I became convinced that it merited a place in my iPad workflow. Still, I wondered if a review from my non-artist’s perspective made sense for an app so focused on drawing. What finally convinced me to write the review was the interview Federico and I did with Yarrow Cheney that we released on AppStories today.

Cheney co-directed The Grinch and The Secret Life of Pets, was the production designer for the Despicable Me movies and The Lorax, and has been involved in many other animated feature films since the 90s. He’s a fantastic artist and uses Concepts to create the concept art for the films on which he’s worked.

What struck me most about our conversation though was Cheney’s insight that he uses the iPad Pro with an Apple Pencil and Concepts because the combination reduces the distance between the idea in his head and recording it onscreen. That allows him to iterate more quickly and evolve ideas organically in an ever-expanding canvas from which he then pulls the best ideas.

Concept art from The Grinch posted by Yarrow Cheney (instagram.com/yarrowcheney) on Instagram.

Concept art from The Grinch posted by Yarrow Cheney (instagram.com/yarrowcheney) on Instagram.

Listening to Cheney’s explanation, I realized that the primary value of an app like Concepts lies in helping users record and refine their ideas. Whether your ideas result in something like Cheney’s whimsical concept art for The Grinch or my messy soup of notes, screenshots, and highlighting, the core utility of Concepts, which is right there in its name, is the way it facilitates the exploration of ideas. That’s an important distinction that makes Concepts an appropriate choice for iPad users regardless of whether you’re an artist.

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Permute: Quick Image, Audio, and Video Conversion [Sponsor]

When you want to convert a photo, video, or audio file from one format to another, it’s far too easy to get bogged down in settings, unable to make heads or tails of technical jargon. Permute saves you from that trouble by taking care of the details and converting files incredibly fast.

To start a file conversion, just drag a file into Permute’s main window or onto its dock icon, click start, and you’re all set. Permute is faster than ever too. With the recent launch of version 3, the app supports an incredibly long list of file formats and has added hardware acceleration for MP4 and HEVC files. The app also has presets for a long list of Apple hardware so you can match your end results to the devices you use. You can even modify images and videos, adjusting their size and rotating and flipping them.

But that’s not all, Permute 3 can also:

  • Convert individual files or groups of files
  • Stitch multiple images, videos, or audio files together
  • Create DVDs
  • Convert uncommon file formats like WebP and SVG
  • Schedule conversions for later
  • Add converted files to iTunes

Permute has a special limited-time deal just for MacStories readers. If you use this link, you can purchase Permute for 20% off. There’s a free trial available too if you want to try the app first.

Visit Permute’s website today to learn more and take advantage of the special 20%-off deal before it expires.

Our thanks to Permute for sponsoring MacStories this week.