Last Week, on Club MacStories: Federico’s New Reminders Setup and Imagining Deeper Integration of Videogames with Apple TV

Because Club MacStories now encompasses more than just newsletters, we’ve created a guide to the past week’s happenings along with a look at what’s coming up next:

MacStories Weekly: Issue 319


Organize Your Inbox (and Never Waste Time on Email Again) with SaneBox [Sponsor]

SaneBox is your personal email assistant that automatically organizes your inbox, saving you loads of valuable time. SaneBox works with your existing email service, so your most important messages always reach your inbox. The rest of your messages are carefully organized into designated folders like SaneLater and SaneNews for later. You can snooze emails, too, setting them aside to deal with when you have the time.

Better yet, if there’s something you never want to see again, drag in into the SaneBlackHole folder. It’s far easier than the hit or miss process of unsubscribing from email lists.

SaneBox has a built-in reminders system too. SaneReminders are a terrific way to stay on task. Send yourself a reminder to do something later, or get a reminder when someone hasn’t responded to one of your messages. For example, bcc: [email protected] and the message will show up back in your inbox only if the recipient doesn’t reply within three days. SaneReminders is perfect for making sure that nothing falls through the cracks.

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Sign up today for a free 14-day SaneBox trial to take back control of your email. You’ll see big benefits immediately as the message count in your inbox drops, and you’ll be able to maintain control going forward with SaneBox’s help. MacStories readers can receive a special $25 credit automatically by using this link to sign up.

Our thanks to SaneBox for sponsoring MacStories this week.



Runestone: A Streamlined Text and Code Editor for iPhone and iPad

Runestone is the latest app from Simon Støvring, the developer behind Scriptable, Jayson, and Data Jar. Støvring’s apps tend to be focused on developer or automation use cases, filling holes in the iOS and iPadOS ecosystem to aid power users. Runestone mostly falls into the same category, although it also has some wider potential appeal for general purpose writing.

The new app functions as an excellent plain text editor for anyone who needs to write on their iPhone or iPad. It’s simple and thoughtfully designed, and includes a variety of excellent themes to improve your writing experience. Runestone’s marquee feature, however, is its syntax highlighting. For Markdown writers, the app will use simple color schemes (which can be altered to your liking using the theme settings) and subtle style changes to highlight your links, bold and italic words, footnotes, and more. The result is a very simple, essentially plain-text approach which still makes it easy to see your markup at a glance.

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Apple, Google, and Microsoft Announce Their Commitment to Expand Standard-Based Passwordless Sign-Ins

Today, Apple, Google, and Microsoft committed to expand the use of passwordless sign-in technology developed by the FIDO Alliance and the World Wide Web Consortium. The companies say that the standard will ‘offer consistent, secure, and easy passwordless sign-ins to consumers across devices and platforms.’

If this rings a bell, it’s because the passwordless technology announced today was first covered by Apple at WWDC 2021 when the company released a technology preview to developers to start implementing the tech into their apps and websites. The goal of passwordless sign-ins is to make sign-ins more convenient and secure by eliminating password management. Instead of passwords, sign-ins for apps and websites will happen through face, fingerprint, or device PIN authentication and eliminate the need for the use of one-time passcodes over SMS.

Apple, Google, and Microsoft already have FIDO Alliance standards built into their devices, but with the expansion announced today, the system will make authentication easier for users. According to the companies’ joint press release:

  1. Allow users to automatically access their FIDO sign-in credentials (referred to by some as a “passkey”) on many of their devices, even new ones, without having to reenroll every account. 
  2. Enable users to use FIDO authentication on their mobile device to sign in to an app or website on a nearby device, regardless of the OS platform or browser they are running.

Kurt Knight, Apple’s Senior Director of Platform Product Marketing, said of the joint effort:

Just as we design our products to be intuitive and capable, we also design them to be private and secure. Working with the industry to establish new, more secure sign-in methods that offer better protection and eliminate the vulnerabilities of passwords is central to our commitment to building products that offer maximum security and a transparent user experience — all with the goal of keeping users’ personal information safe.

With the number of devices in our lives today and the use of multiple platforms by many people, those two changes should go a long way to making passwordless sign-ins easier to use. As good as password management apps and OS-level tools have become, juggling passwords for hundreds of websites and apps is a burden on consumers, which often leads to password reuse and other insecure practices. The FIDO Alliance’s standard promises to change that, and with Apple, Google, and Microsoft on board, the likelihood that we will see a more secure, passwordless future is better than ever.


Apple Releases Behind the Mac: Skywalker Sound

To mark Star Wars Day, Apple released a special Behind the Mac video featuring the sound designers of Skywalker Sound, who rely heavily on Apple devices. The film, which runs just under 17 minutes, is a fascinating look at how the Skywalker Sound team captures and mixes real-world sounds that they transform into otherworldly sound effects for the Star Wars movies and other films.

The Behind the Mac video, which is currently featured on Apple’s homepage, focuses on Skywalker Sound’s production process from start to finish. Behind the scenes, the group’s mixing and editing are backed by a lot of Apple hardware. Sound editor Ryan Frias is featured in the video touring Skywalker Sound’s central machine room, which is filled with racks of Mac Pros. According to Apple’s press release:

With the power of approximately 130 Mac Pro racks, as well as 50 iMac, 50 MacBook Pro, and 50 Mac mini computers running Pro Tools as their main audio application, along with a fleet of iPad, iPhone, and Apple TV devices, Skywalker is advancing sound artistry and reshaping the industry.

That’s a lot of gear, but the video’s primary focus is on the creative process of the professionals at Skywalker Sound, who have been pushing the boundaries of sound design for many years. If you enjoy getting a behind-the-scenes look at creative people doing cutting-edge work, I recommend checking out Behind the Mac: Skywalker Sound.


UI Browser for macOS to Be Retired in October 2022

Longtime MacStories readers may be familiar with UI Browser, an incredible scripting tool for macOS created by Bill Cheeseman. UI Browser lets you discover the AppleScript structure of an app’s menu system, taking advantage of Apple’s Accessibility APIs to make it easier to script UI, which is not – how do I put this – normally “fun”, per se. UI Browser developer Bill Cheeseman, having turned 79 years old, has decided it is now time to “bring this good work to a conclusion”, and the app will be retired in October.

Here’s what John Gruber wrote about UI Browser last week:

Long story as short as possible: “Regular” AppleScript scripting is accomplished using the programming syntax terms defined in scriptable apps’ scripting dictionaries. If you ever merely tinkered with writing or tweaking AppleScript scripts, this is almost certainly what you know. But as an expansion of accessibility features under Mac OS X, Apple added UI scripting — a way to automate apps that either don’t support AppleScript properly at all, or to accomplish something unscriptable in an otherwise scriptable app. UI scripting is, basically, a way to expose everything accessible to the Accessibility APIs to anyone writing an AppleScript script. They’re not APIs per se but just ways to automate the things you — a human — can do on screen.

A great idea. The only downside: scripting the user interface this way is tedious (very verbose) at best, and inscrutable at worst. Cheeseman’s UI Browser makes it easy. Arguably — but I’ll argue this side — “regular” AppleScript scripting is easier than “UI” AppleScript scripting, but “UI” AppleScript scripting with UI Browser is easier than anything else. UI Browser is both incredibly well-designed and well-named: it lets you browse the user interface of an app and copy the scripting syntax to automate elements of it.

I first covered UI Browser in 2019, when I published a story on how I could control my Mac mini from the iPad Pro using Luna Display and some AppleScript, which I was able to learn thanks to UI Browser. I then mentioned UI Browser twice last month for Automation April: it was thanks to the app that I managed to create shortcuts to toggle the Lyrics and Up Next sidebars in the Music app for Monterey. Maybe it’s silly, but I think there’s something beautiful in the fact that the last thing I did with UI Browser was bridging the old world of AppleScript with the modern reality of Shortcuts.

Gruber argued that Apple should acquire UI Browser and make it part of their built-in scripting tools for macOS; while I don’t disagree, I think it’s more realistic to hope another indie developer or studio picks up UI Browser and continues developing for as long as possible. There’s nothing else like it on the market, and I’d like to thank Bill Cheeseman for his amazing work on this application over the years. It’ll be missed.

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AppStories, Episode 272 – Gaming on Apple Platforms

This week on AppStories, we revisit the state of gaming on Apple’s platforms, considering hardware, OS support, services, and the games themselves.

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On AppStories+, we highlight some of the late-beta-cycle Shortcuts bugs we’ve encountered and consider the tenuousness of Twitter’s existence.

We deliver AppStories+ to subscribers with bonus content, ad-free, and at a high bitrate early every week.

To learn more about the benefits included with an AppStories+ subscription, visit our Plans page, or read the AppStories+ FAQ.

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The iOS App Icon Book: The MacStories Review

I’ve eagerly awaited The iOS App Icon Book by Michael Flarup ever since it was first announced in 2018. The book sits dead center among topics that are at the heart of MacStories: apps, app preservation, and design. As a result, my expectations were high, and I’m happy to report that it doesn’t disappoint. If you care about apps, you’ll love The iOS App Icon Book.

The cover of The iOS App Icon Book sets the tone with a large iridescent squircle, the shape that defines every app icon. It’s the canvas on which every app icon is created. The squircle has become iconic in its own right, creating a consistent thread that ties disparate designs together into a coherent whole. The shimmering foil used for the book’s squircle is an excellent touch that hints at the colorful variety of icons between its convers.

The iOS App Icon Book is an art book at its core. The book’s pages are packed with icons of varying sizes, but the book also features essays by Flarup, a foreward by Bjango’s Marc Edwards, a history of iOS iconography by Jim Nielsen, and profiles of a dozen designers and design studios. The focus of the book lies firmly on the icons themselves, but I’m glad the essays and profiles were included. The essays provide an outlet for anyone who happens upon The iOS App Icon Book and wants to know more about the history and design of icons, while the profiles put a face to some of the artwork on its pages.

Of course, the stars of The iOS App Icon Book are the icons themselves. Each high-resolution image is reproduced in vivid colors on high-quality paper that makes browsing through the book’s pages a pleasure. As someone who writes about apps, I enjoyed flipping through the pages, rediscovering the icons of apps from the early days of the App Store alongside the icons of apps I use every day. It’s a careful mix of old and new that blends the context of early app iconography with current design trends.

As you flip through The iOS App Icon Book, you’ll find that the icons are arranged in a number of different ways. Some are grouped by color, while others are organized thematically, like the pages featuring food, games, and photography apps. My favorite part of The iOS App Icon Book, though, is the pages that trace the evolution of specific icons. Each version is dated and connected by horizontal lines to indicate its lineage. It’s fascinating to see the directions that designers have taken app icons over the years.

The one thing that The iOS App Icon Book doesn’t do that I would have liked to have seen is trace the evolution of the icons used for some of Apple’s system apps. That may not have been feasible given the need to get rights to the artwork for printing in a book. However, it would have been interesting to see the extent to which Apple’s design work has influenced third-party designers.


iOS app icons are the first thing that users encounter when they download an app and use it for the first time. Icons set the tone and personality of an app. It’s an important part of the app experience that has a rich history on iOS. The iOS App Icon Book brings that history to life in a way that immediately had me flipping back and forth through its pages, rediscovering old favorites and studying the details of icons I’d never run across before. I highly recommend it for anyone interested in apps and design.

The iOS App Icon Book is still available to pre-order for €60.00 from its website.