Another great day for app savings! Today Gameloft, Capcom & Sega have started their 99¢ sale. Here’s today’s deals on iOS, Mac, and Mac App Store apps that are on sale for a limited time, so get ‘em while they’re hot!
#MacStoriesDeals - HUGE Wednesday
What Happens When Twitter for iPad Meets Youtube? YouPad
Call it a ripoff or “design inspiration”, an iPad app called YouPad, available in the App Store at $1.99, takes the experience and design elements seen in Twitter’s official iPad client and mixes them with Youtube. The result, as you can see from the screenshots, is quite…curious.
The FalconsApp developers claim that the app has been featured in Apple’s “New & Awesome” category, and while we still have to see such a section show up in the App Store, we do believe them when they say YouPad provides a revolutionary way to browse Youtube. Twitter for iPad was very innovative, too. The app seems to feature the same stacking panels navigation, the same background, the same sidebar with icons to browse different sections of Loren Brichter’s application. We can’t judge on stability and animations, but these developers sure have a thing for this kind of interface.
But hey – perhaps it really is a revolutionary app. If you dare to go ahead and purchase YouPad, it’s only $1.99 in the App Store. If you, however, don’t like Twitter for iPad at all, then you should stay away from this one.
Penultimate for iPad Adds AirPrint Support, Multi-Page Actions
Penultimate is one of the most popular productivity apps for the iPad that was featured by Apple several times in the past (it still holds the #3 position in the Top Paid chart) and we covered as well during its update cycle. When the iPad was released last year, Penultimate was one of the first apps to become really, really popular among early adopters and grant the developers thousands of dollars in revenue.
The latest update to Penultimate, version 2.3, adds full support for AirPrint (iOS 4.2 or later required) and multiple page actions that allow users to email, print or delete different sets of pages within a single notebook. Together with other stability and performance improvements, Penultimate really stands out in the handwriting / sketching panorama of apps for iPad.
Penultimate is available at $0.99 in the App Store.
Verizon iPhone Sales Expected To Top 1 Million In First Week
As reported by AppleInsider, a note to investors issued by analyst Mike Abramsky with RBC Capital Markets suggests that the Verizon iPhone’s sales might top 1 million in the first week of availability of the device. Basing on estimated numbers from last week’s pre-orders and available inventory at Verizon and Best Buy stores, Abramsky predicts the 8 month old iPhone 4 can sell 1 million units from February 10th to the 17th, quickly go out of stock and then sell between 3 - 4 million units in the first quarter.
For calendar year 2011, Abramsky sees between 9 million and 10 million Verizon iPhones being sold, though he cautioned the number could be conservative. Those sales figures assume smartphone penetration among Verizon’s customer base will grow from 26 percent in 2010 to 40 percent in calendar year 2011.
The analyst also sees Apple surpassing Google Android’s smartphone share on the Verizon network in 2011. He has forecast the iPhone to represent 40 percent of smartphone sales on Verizon, versus 37 percent for Android.
Other numbers shared by Abramsky include 75 million iPhones sold in 2011 with Verizon accounting to 12 - 13 percent of iPhone sales worldwide. Apple and Verizon haven’t disclosed the official numbers of pre-orders for the iPhone 4 yet, but we guess we’ll be hearing about sales soon, probably as soon as next weekend.
Walmart Will Offer Verizon iPhone Starting Tomorrow In 600 Stores
Retail chain Walmart announced this morning that, starting February 10th, they will carry the Verizon iPhone in nearly 600 stores across the United States:
We’re excited to bring iPhone 4 on the Verizon Wireless network, one the most anticipated mobile phone launches in recent history, to Walmart customers,” said Gary Severson, senior vice president, Home Entertainment, Walmart U.S. “As customers continue to embrace smart phone technology, we’ve added nearly 20 smart phone models to our assortment, including the new Verizon Wireless iPhone 4.”
iPhone 4 on the Verizon Wireless network will be available at nearly 600 of the retailer’s in-store wireless areas starting at $199 for the 16GB model. Walmart will offer a variety of iPhone 4 accessories including cases, car chargers, wraps, and hands free accessories from variety of accessory manufacturers. Walmart currently carries the AT&T iPhone 4 in select stores nationwide.
Walmart joins Apple, Verizon and Best Buy as a distributor of the new device. Orders for the Verizon iPhone went live again last night on Apple’s and Verizon’s websites.
Woz: Putting Color In The Computer Was One Of The Biggest Things Apple Ever Did
In an interview with FORA.tv called Creativity in the 21st Century, Apple co-founder and entrepreneur Steve Wozniak recalls an interesting moment in Apple’s history: the day when he came up with the idea to put color in a personal computer during a four-day and four-night coding / design session for Atari’s Breakout game.
“Putting color in the computer was probably one of the biggest things Apple ever did”, he says. “Nobody expected color to come into a computer because color machines cost a thousand dollars.” “I figured out a way to do it with one little $1 chip”. The Woz explains in those days he was tired, really tired, and his mind was in a “floating half-asleep state” due to the lack of sleep and too much work. He saw the technique Atari used to simulate colors on its first arcade games, and he thought it would be great to find a way to do real colors with pixels through a chip on a personal computer.
The Wikipedia entry for the Apple II explains:
Color on the Apple II series took advantage of a quirk of the NTSC television signal standard, which made color display relatively easy and inexpensive to implement. The original NTSC television signal specification was black-and-white. Color was tacked on later by adding a 3.58-MHz subcarrier signal that was partially ignored by B&W TV sets. Color is encoded based on the phase of this signal in relation to a reference color burst signal. The result is that the position, size, and intensity of a series of pulses define color information. These pulses can translate into pixels on the computer screen.
The Apple II display provided two pixels per subcarrier cycle. When the color burst reference signal was turned on and the computer attached to a color display, it could display green by showing one alternating pattern of pixels, magenta with an opposite pattern of alternating pixels, and white by placing two pixels next to each other. Later, blue and orange became available by tweaking the offset of the pixels by half a pixel-width in relation to the colorburst signal. The high-resolution display offered more colors simply by compressing more, narrower pixels into each subcarrier cycle. The coarse, low-resolution graphics display mode worked differently, as it could output a short burst of high-frequency signal per pixel to offer more color options.
Listen to the whole story of how color came to be into Apple’s computer below. A few years later, Steve Jobs experienced his first TV interview. Read more
Found Footage: Young Steve Jobs’ First TV Appearance
Before the “Stevenotes”, the “magical” and “wonderful” products announced at conferences streamed live worldwide, there was a kid amazed to see himself on a TV monitor for the first time. In the video below, courtesy of Electricpig, you can see Steve Jobs in his twenties getting ready for an interview on national television.
It turns out – surprise – Jobs wasn’t always confident and “arrogant” as you’ve seen him in the past few years. He’s nervous, asks for some water before the show, people adjust his hair and microphone before the interview.
Ah, the good times. Check out the video below. Fascinating. Read more
iPad Run Over By Chrysler PT Cruiser, Still Works
See the iPad above? That’s what happens when a Chrysler PT Cruiser, this lovely car, runs over it with its front and rear wheels. The “problem”, or perhaps the most surprising thing in this accident, is that the iPad still works. The glass is shattered, but the Home button / multitouch / accelerometer are all working.
As reported by our friends at TUAW, the iPad was inside a standard Apple Case when the PT Cruiser ran over it and as you can see in the video after the break the device is completely functional. Sure, it might not be a wise move to keep using that iPad with all that broken glass on screen, but this says a lot about the build quality and durability of Apple’s products over time and against the most serious accidents.
At least that poor iPad didn’t get shot like this MacBook. Read more
Want To Work On The Next Angry Birds? Speak Finnish? Join The Rovio Academy
Rovio reminds me of Nintendo back in the late 80’s and early 90’s: you can’t stop them. Not only did they achieve worldwide success with iOS games and consequent spin-offs (Angry Birds Seasons), they ported the franchise to a plethora of other platforms (including Sony’s PSP) and even announced a partnership with Hollywood studio Fox to create a special version of Angry Birds featuring the characters from the upcoming Rio animated film. Not to mention their own payment system, the Super Bowl, or the gaming network rumors.
Rovio is a fully-working, perfectly functional machine right now. And they need new employees. Who, this is the downside, will have to be able to speak Finnish. So if you happen to live in Finland (or know how to speak the language for some reason) and you want to be part of the Angry Birds bandwagon by, you know, joining the team, you should take a look at Rovio’s latest initiative, the Rovio Academy.
Game developers who speak Finnish and have C++ experience can take part in the six month training and recruitment program organized by Rovio Mobile, Saranen Consulting, and the Finnish Employment and Economic Administration.
Our goal is to take ten new talents on board, provide them with training by experienced experts from the industry, and hire all trainees as game programmers at Rovio. The program consists of altogether 26 training days; both theoretical teaching, guided on-the-job learning and on-the-job training. The application period lasts until February 20th, and the training begins at the beginning of April 2011,” explained Rovio Mobile.
Sounds interesting to you? Head over the official website, and try to become the next Angry Birds developer. [iPadevice via FindMySoft]








